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![[Post New]](/s/i/i.gif) 2012/02/24 08:36:30
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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I'm wondering what you guys feel like gives the best wound allocation stats just all around everything a draigowing needs to have to be successful. I've got metal termies so I'm going to have to do a bit of converting and wanted to get it right the first time with the weapon setup. I ordered 16 sets of arms figuring that I could make 16 paladins never seen a draigo list go over that. So, thanks for any help! Cheers
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/24 20:34:04
Subject: Re:Draigowing weapons
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Devestating Grey Knight Dreadknight
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Paladins can make their weapons master-crafted on an individual basis, so you really need less differing weapon set-ups than you think. Two guys with psycannons and halberds, but one is Master crafted, are separate wound groups.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/02/24 21:45:09
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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Well, I know I need some psycannons hammers and I'm not sure what else. And if I'm going to make three separate squads I wanted to make sure I could cover their wounds the best way possible lol. I have 25 of them and they're all either halberds or swords XD so I bought 16 pairs of arms to ensure I could make a full 3 5 man sqauds and then that solodin. Just wondering if I buy 2 psy cannons a squad 2 hammers and have a halber or sword if that's right or is it 1 hammer 1 halberd 1 psycannon 1 sword and then a MC weapon.
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/24 22:13:08
Subject: Draigowing weapons
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Courageous Space Marine Captain
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Here is a good 5 man and 10 man squad loadout.
5 man.
Apothecary with Warding Stave. ( He costs 130pts for a sword. An extra few won't kill him)
Bro Bamner and Sbolter
Halberd and Psycannon
Hammer and sbolter
hammer and.psycannon
For the 10 man add
Halberd and stormbolter
sword and psycannon
sword.and stormbolter
falchions and stormbolter
falchions and psycannon.
There you go.
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![[Post New]](/s/i/i.gif) 2012/02/24 22:24:38
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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Hmm, Would you do the same for another 5 man? Like your tops list or would you drop the apoth and bro banner?
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/24 22:33:32
Subject: Draigowing weapons
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Courageous Space Marine Captain
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I would drop the apoth in the second squad. Draigo joins to this un apothed squad as a deathstar while the apothecary and co. hold an objective. Keep everythin else the same though.
The squad with no apothecary can.also be used as Termies when points are needed.
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I'm celebrating 8 years on Dakka Dakka!
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![[Post New]](/s/i/i.gif) 2012/02/25 00:22:38
Subject: Draigowing weapons
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Impassive Inquisitorial Interrogator
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My setup is like this:
Psycannon/sword
Psycannon/halberd
MC Psycannon/Halberd
Psycannon/Hammer
Sb/sword
Sb/halberd
Sb/MC Halberd
Sb/Hammer
Sb/BroBanner
Sb/Warding Stave
Maximum wound allocation with the wargear I want to have. I don't take an apothecary anymore. I've found them not to add enough to justify their cost. I don't take falchions anymore either because I find I have plenty of attacks and would rather have more I6 when it's not my turn.
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This message was edited 1 time. Last update was at 2012/02/25 00:23:40
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![[Post New]](/s/i/i.gif) 2012/02/25 00:43:57
Subject: Draigowing weapons
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Apprehensive Inquisitorial Apprentice
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@deadshot
if i recall correctly the apothecary can only have the sword
@dnanoodle
GREAT UNIT. for m e its the best i've seen so far
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![[Post New]](/s/i/i.gif) 2012/02/25 02:09:15
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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Thank god I found this then lol like I said I'm having to do converting and I've heard falchions were a no no =/
I've got a lot of bits to buy though D= Automatically Appended Next Post: If you ran an extra 5 paladins/ termies what would you equip them with? I would like to run some termies in a purifier list too but I don't think it matter call a pally a termie and vice versa XD
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This message was edited 1 time. Last update was at 2012/02/25 02:12:03
15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/25 02:17:36
Subject: Draigowing weapons
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Apprehensive Inquisitorial Apprentice
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would you refrase your question? i just dont get what you are asking.
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![[Post New]](/s/i/i.gif) 2012/02/25 02:25:31
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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He gave me a list for the 10 pallys without the falchions or the apothecary. I'm going to try and have 15-16 paladins. The list he gave me what would you use for an extra 5 paladins? As in a 10 man blob and a short 5 man squad
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/25 02:47:44
Subject: Draigowing weapons
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Apprehensive Inquisitorial Apprentice
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hammer/psycannon
banner or stave or mc sword
halberd/psycannon
halberd/sb
sword/sb
would be my advice.
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![[Post New]](/s/i/i.gif) 2012/02/25 02:52:53
Subject: Draigowing weapons
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Willing Inquisitorial Excruciator
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@serotol
any model can change his nemesis force sword in the paladin squad. so you can have the apothecary even with a master crafted Nemesis warding stave.
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![[Post New]](/s/i/i.gif) 2012/02/25 03:15:15
Subject: Draigowing weapons
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Apprehensive Inquisitorial Apprentice
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ok good to know
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![[Post New]](/s/i/i.gif) 2012/02/25 04:33:24
Subject: Draigowing weapons
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The Hive Mind
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I wouldn't put the hammer on a paycannon.
If you get tank shocked and decide to DoG a failure costs you a nice gun. Put the hammers on normal guys and give the psycannons a halberd or a sword.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/02/25 05:24:51
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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rig what would your 15 guys look like? I could combat squad them even. I've got a land raider I'm toying with so I may end up having to. I just wanted to see what 16 paladins with max wound allocation and gear variation would look like
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 09:58:37
Subject: Draigowing weapons
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Impassive Inquisitorial Interrogator
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Yeah I only do hammers on Psycannons for wound allocation purposes. In a 5 man, I would do:
Sword/Psycannon
Halberd/Psycannon
Sword/SB
Halberd/SB
Hammer/SB
All the CC weapons there are free and again provide maximum wound allocation. If I bought anything it would be a Stave and I'd give it to a regular guy, not Psycannon. This is because he now exists purely to eat powerfist punches that will eventually splatter him when I roll a 1. I'm gonna risk him every time and I won't want to risk both that weapon and a Psycannon. Automatically Appended Next Post: Oh and thanks Serotol =)
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This message was edited 1 time. Last update was at 2012/02/26 09:59:14
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![[Post New]](/s/i/i.gif) 2012/02/26 10:13:54
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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I've gotta order all of these soon =D
How many paladins do you normally run in a draigo wing? I have 15-16 I'm planning on.
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 10:45:58
Subject: Draigowing weapons
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Impassive Inquisitorial Interrogator
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My Draigowing is Draigo, a Libby, 10 Paladins, 5 Strikes, 10 Interceptors, a Vindicare and 2 Psyfle Dreads. On occasion I run a total of 12 Paladins, but I feel like using other units gives me more flexibility, better balance and a more interesting army.
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My 40k Blog: Rollin' 2d6 Deep
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![[Post New]](/s/i/i.gif) 2012/02/26 10:59:36
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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Do you have that list handy? Are you only using the ten pallys that you put up that first time?
What constitutes a strike squad and an interceptor squad?
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 11:00:40
Subject: Draigowing weapons
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Courageous Space Marine Captain
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I run just 10 at 1k. 2 5 man squads. At 1500 I add in a Stormraven with Hurricaines, WSF and Assault Cannon and Mm.
I also add in a Mastery Lvl 3 Libby with Warding Stave, Shrouding, Summoning, Might of Titan, Quicksilver and either Dark Excommunication if I know I am playing Daemons, or Warp Rift otherwise.
I add in a Dreadknight with H. Incinerator, Heavy Psycannon, PT and Greatsword and an Interceptor Squad with Falchions, a psycannon and A daemon hammer justicar.
The one thing I would say that if you run any GKSS, Interceptors, or Purgators, give the Justicar a hammer. He has an attack more than the rest so that is an extra Str 8 or 10 attack.
For the Purifier's Knight of the Flame, give him a Warding stave. He will be tbe focus.of psyker attacks and perils. As the faq states he can use the Warding stave can be used against all wounds suffered while locked in combat, the more durable he is the less likey he'll die. And then you won't risk a hammer or Halberd or Psycannon.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/02/26 11:04:26
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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lol this draigowing is getting to be complicated stuff! I heard that dreadknights were a solid waste of points? I love the model but I'm hesitant with all that I've read about putting one in my lists =/ Automatically Appended Next Post: I posted this in another thread but no one answered ='[
This is the draigowing I've been told to find but I'm not sure where in the playtesting/setting up phase when this was made. Tell me what you guys think.
2000 Points of Grey Knights
HQ
Draigo
Librarian w/Might of Titian, Quicksilver, Sanctuary, The Shrouding, 2 Servo Skulls
Elites
Venerable Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
Venerable Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
Troops
10 Paladins w/4 Psycannons (1 Master Crafted), 2 Hammers, 3 Halberds (1 Master Crafted), Warding Staff, 1 Sword, Brotherhood Banner
1 Paladin w/Demonhammer
Heavy Support
Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
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This message was edited 1 time. Last update was at 2012/02/26 11:12:47
15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 12:02:28
Subject: Draigowing weapons
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Impassive Inquisitorial Interrogator
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That list is one of Blackmoor's. I think it looks effective, but I prefer something with more variety and mobility. My list happens to be very similar to another of his though lol. I like it because it presents credible threats in a number of forms. Each unit serves dual roles in anti-infantry and anti-armor. It has durability, mobility and ranged firepower.
2000 Points of Grey Knights
HQ
Draigo
Librarian w/Might of Titian, Warp Rift, Sanctuary, The Shrouding, 2 Servo Skulls
Elites
Vindicare Assassin
Troops
10 Paladins w/4 Psycannons (1 Master Crafted), 2 Hammers, 3 Halberds (1 Master Crafted), Warding Staff, 1 Sword, Brotherhood Banner
5 GKSS w/ 1 Psycannon
Fast Attack
10 Interceptors w/ 2 Psycannons, 1 Hammer on Justicar and Psybolts
Heavy Support
Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
Dreadnought w/2 Twin-Linked Autocannons, Psybolt Ammunition, Searchlight
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My 40k Blog: Rollin' 2d6 Deep
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![[Post New]](/s/i/i.gif) 2012/02/26 21:54:51
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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What does it take to make a PAGK a strike or an interceptor?
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 22:13:32
Subject: Draigowing weapons
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Courageous Space Marine Captain
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Strike squads are simply PA with a wrist mounted stormbolter and NFWs. Unpainted they look the same as Purifiers or Pugators. Even heavy weaponists look the same. The way to differentiate is that Purgators have 0-4 heavy weapons, and strikes have 0-1 per 5 models. Purifiers have a white helmet and get 0-2 per 5 models.
Interceptors have a special backpack with rods coming off it and an orb thingy in the middle.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/02/26 23:32:57
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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lol sighhhh I've been reading my codex for a week trying to figure this all out. Can I just make them and call them whatever I need them to be?
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 23:44:13
Subject: Draigowing weapons
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Courageous Space Marine Captain
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The kit comes wu
ith everything you'll.need and an instruction booklet. The.interceptor backpack looks like it does.in the artwork. In fact, just look at the pictures of interceptors in the dex. See the things coming out of the backpack? The.kit comes with 5 of those types and 5 regular ones.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/02/26 23:46:34
Subject: Draigowing weapons
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Pulsating Possessed Chaos Marine
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Gotcha, I think I have a ton of them. Can I use those guys as purifiers as well? Would a TO be mad about that? I've got 10 guys unassembled atm I guess if I got a few more I could start making strikes and interceptors
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15 successful trades !! |
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![[Post New]](/s/i/i.gif) 2012/02/26 23:57:00
Subject: Draigowing weapons
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Courageous Space Marine Captain
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Just magnetise the backpack. Or even use a little Bluetack.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/02/27 02:43:08
Subject: Draigowing weapons
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Impassive Inquisitorial Interrogator
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Only the paint distinguishes Strikes, Purifiers and Purgation. Then the backpack distinguishes Interceptors. If you don't paint Strikes/Purifiers/Purgation differently, I don't think a TO will care. But the Interceptor backpack might be a problem. I magnetize stuff I want to swap out, but pinning can work without glue as well.
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