I braved an ice storm to make it down to the Indy GTthis weekend, and it was an awesome venue. Close to Hotels. lots of great places to eat nearmy...a bar in the building we played in, catered food, plenty of judges, and run ON TIME. In fact most rounds they had the pairings up early so folks could get to their tables and have all the time they needed to play.
My list
Orikan
Imotekh
2 x cryoteks with tremorstaves
1 cryptek with chronomotron
1 lord (scarbs, scythe, orb.)
7 Lychguard with sheilds
1 Ctan (worldscape, lord of fire)
5 warriors
5 warriors
5 immortals
5 wraiths (whips, pistols and chumps)
5 scarabs
4 scarabs
3 Spyders
3 spyders (1 gloom prism)
Round 1 was a nice fellow with Mech
IG that was fairly new to the game. I on the other hand was a grisled,
WAAC, tourney player who tried to squeeze the joy of the game out of him. Actually we had a nice game, but he had no idea how dangerous the scarabs were until too late and they ate most of his army. The Lychguard took out an entire scout sentinal team by reflecting shots. We talked about our local gaming communities, what other games we enjoyed and the game was about an hour. He hate Nate Dergdog?? in his list (the upgrade Ogryn bodyguard felllow) and throught the weekend I would check-in and see how his games were going and we had a good laugh about how old Nate Dog ripped through a squad
od Grey Knights before a force weapon ended his reign of terror.
I figure that would be it for the easy buckets and the games would be tough from here on out.
Game 2
Mission Dawn of War, Primary objective - Have more
VP worth of stuff in a table quarter than your oppponent than they do and win the Table Quarter, whoever has the most....wins.
I was playing one of the 11th company gang that was there (Stephen to be exact).
His list
2 vendettas
2 x 2 hydras
Lots of chimeras stuffed full of vets and
cmd. squads.
Probably 7 or 8 of these and all with plasma, or melta
Large blob squad
Astropath for +1 reserves.
Dawn of war is great for my army, but Stephen has the tools to mitigate it.
He wins roll off.....has me go first....then goes all reserves. With a +1 to reserves he avoids lightning, Orikan nonsense, and should have most of his army come in on turn 2.
I run everything forward and get to about midfield by his turn 2. He comes on and either flats out or smokes his units. Everything but a hydra squad, the blob, and 2 chimeras comes in.
I pump up the scarabs, charge a Vendetta and blow it up. My wraiths wreck a Chimera. Lightning does nothing. I brace for impact.
He shoots his whole army at the Wraiths and scarabs. My saves hold or his shooting whiffs and 3 wraiths are alive. Scarabs went from 17 down to 5....but are near the Spyders.
I continue to pump up scarabs and hit more chimeras with wraiths and bugs. Lychguard advance as well as the Ctan. Nightfight ends.
He kills all the wraiths, kills a unit of scarabs, and wounds up my spyders. The rest of his army rolls on.
Lychguard and Ctan are now able to threaten the blob squad. Scarabs assault a guard unit that is out of their ride to "hide" from fire. 1 Spyder unit eats another chimers.
Stephen makes a break for one of my table quarters and fires on the Immortals with Imotekh, but the Crons shrugg it off. The Lychguard are gunned down. Lord gets up.
My Lord pops a Hydra and stuns the other. Scarabs are done dissolving guardsmen and have moved on to killing more tnaks. Spyders do the same. Imotekh and his immortals bully up the guardsmen in melee.
Stephen pops my Ctan, and kills my warriors holding an entire quarter by themselves..........
I am still killing tanks and guardsmen, and the little 3 man scarab unit hits the other hydra squad and wrecks both tanks. A spyder gets through to his vendetta and pulls it out of the sky into a firy crash site. My other Spyder unit hits the blob squad and breaks them.
The game ends and I have 3 of the Table quarters....and 2 of them barely. It was a great game and Stephen was a blast to play against.
Cron win.
Game 3 Spearhead Deployment. Primary Mission -- place an objective in each deployment zone and one in the center....have more than your opponent.
Opponents list.
Baron and 20 Hellions
2 ravagers
1 bomber
6 venoms (4 troops, 2 trueborn each with 3 blasters)
Large Beast Pack (10 kymeras, 6 razorwings, 5 beastmasters) something like that.
Ok. Hellions is TERRIBLE for my army, I have no idea how to deal with them other that put them in dangerous....but the Baron lets them re-roll failed
DT. Beast pack will also be a problem, as I have to roll up my sleeves and melee that unit as I am LOW on guns. So low in fact nearly every oppoent has asked what in my army exactly shoots besides the troops, and when I say ......"well, there is a pistol on the wraiths" they usually say "thats it".
I win roll off to go first and I am going to need a scarab buffering unit at the minimum so I need the extra turn before his 2 deathstars come crashing into me.
I go first and lightning stuns a ravager. I also zap the helions. He allocates a wound to the baron and rolls a "1". Then my opponent realizes it causes insta death and the look on his face was heartbreaking. I feel for him...I really do, but I got my own problems to worry about here.
My opponet tries rushing the beasts forward, but loses a kymera to dangerous. Without the Baron he then realizes he will be losing 1/3 of the helions if he moves so he sits tight. Shwew. Night fight keeps his vehicles from seeing me as they choose not to move forward.
Lightning continues and blows up 2 venoms. It also killed another 3 helions. I pump up scarabs and hope his beast will charge them, as I have them sitting in terrain. He would be at Initiative 1 and the shear amount of attacks will weaken the unit. The Lychguard sit 24" from the helions. If he charges, I think I can take him. If he moves up to shoot, I will try some reanimation reshuffling to try getting into assault range.
He moves up Helions to maximize shooting, but only puts down 1 permanately. I am sitting 10" away or so. Beasts make slow terrain rolls and a poor run keeping them from assault.
Turn 3. This is the turn I have to pounce or I will lose this game. Lightning does nothing. Lychguard hit and break the Helions losing 1 in the process. Wow...that is a ton of weight off my shoulders. Now for what I call "the mess". I pile 23 scarab bases into his complicated beast pack. To swing the battle in my favor, the wraiths join in. When all the feathers, metal, and blood clear......I lose a few bases, a couple of wraiths are wounded, and the beasts are down to 4 razorflocks. I win by a substantial amount, and run him down. I consolidate the scarab unit into cover.
My opponent panics a bit and pulls his army back and fires everything into the scarabs. Understandable as his two large deathstars are gone, and he hasnt done much to my army. With the 3+ cover saves I take minimal damage, losing a few stands, which the Spyders can replace.
I stagger forward to the center and my opponent eventually makes a dash for the center risking losing his rides and passengers by flat-outing into terrain. He makes all 6
DT tests that fail on a 1 or 2. My amry still dissolves his boats, the Lychguard clean up whatever falls out, and my opponet conceeds bottom of 6.
I was really fortunate how events panned out that game. Losing the Baron was pivitol as it kept the Helions away for 1 turn, and that allowed me to build up the scarabs so I could deal with the beast.
Another Cron Win.
Round 4 was Dawn of War....win by 3 or more
KP. This is my best possible mission. If I draw Mech
IG this could be a cake wlak as they bleed
KP. I look and its Netcrons. (I came up with this phrase that day as everyone there that was running Crons had a build about 90% similar to this.)
Opponets list.
2 Lords in command barges (scythes, scarabs)
3 Ann. Barges
2 triarch stalkers
4 x 5 man warrior units
Crypteks with lances for all the warriors (2 pulses)
15 Wraiths
15 WRAITHS. What the heck in tarnation? How am I supposed to deal with that. They out run me, they kill scarabs and warriors with ease, and they ignore my movement penalties. Also, I cant shoot them dead.
Opponent wins roll off and has me go first to avoid lightning, and risk moving onto the board.
I move on and sit. Im in no hurry to go forward.
He moves on and makes EVERY
DT test for his vehicles. He loses about 5 or 6 warriors permanately over several squads, but thats it.
I have this turn for a little safety, but bottom of 3 he WILL be on me. Wraiths...Wraiths...Wraiths.. I frantically look at my units and think what can deal wiith wraiths. Scarabs, nope, but maybe they can get a
KP before being destroyed. Ctan....not really I can stall them at best. Spyders......perhaps, but he will get the jump on me. Lychguard....maybe......probably will lose eventually. Warriors out of the question. I will need this whole dang army to deal with those wraith units. His barges will be here next turn as well.
Lighting hits and kills a Stalker. Well thats something...at least its a
KP. Maybe I can draw
KP and steal the secondary somehow. I pump up my scarabs, try glancing his
Cmd. barges, but nothing.
My opponent advances the barges and sweep attacks kill a couple scarabs, and the other kills a cryptek and warrior. Wraiths sit menacingly in the center...sipping martinis with their monacles, and laughing about how pathetic my dangerous terrain weapons are. They can hit whatever they want next turn. He turns "on" nightfighting and his Ann. barges put down 2 lychguard and their lord permanately. Jeez I really needed those mindshackle scarabs to have any chance against his wraiths.
My turn 3. Pump up more scarabs and charge the lords barge in the center trying to surround it. I destroy it...but explosion style keeping his lord alive. My Ctan charges the other barge and wrecks it. Lighting drops ANOTHER Stalker. Well I am getting
KP but the wraiths.......how to deal with them. I have a little discussion with MY wraiths explaing how important their next mission is going to be. I send them in to charge a wraith unit of his and I hope that the extra attacks from charging swing the odds to my favor. The units wound each other a little but no real upperhand. The Lychguard barrel into another wraith unit trying to tie it up and I lose 3 more Lychguard permanately, doing a single wound in return....ouch. 2 left.
His 3. Ann. Barges kill some scarabs, and wound up my Ctan. His unengaged wraith unit hits the giant scarab blob, and along with the lord form the wreck.....he wipes out all 16 bases or so. The lord went through terrain so I put as many attacks as I can into him, causing 2 wounds and stripping his armour. His other lord charges my warriors killing 1. Down to three left. The Wraith dual continues and I manage to kill one of his wraiths, he has a couple wounds on me, but nothing dead yet. Lychguard are down to 1 model.
My 4. Orikan stays normal. Night fight immobilizes a Ann. barge. and kills some random warriors. I hatch a plan...a desperate one. Orikan AND the Ctan will charge the lord fighting the warriors figuring the Mindshackles will be less likely to affect the Ctan. My small scarab unit (4) is pumped up to (6) and since the wraiths slaughtering my lychguard are all piled in except one, I will try and sit 10-12" away so when I charge...only that wraith can swing at me.. I will lose , but it should buy me some time. Immortals gun down his lord without armour and he fails re-animation. Spyder squad alpha needs to make a 6" assault through terrain to tie up the "free" wraiths or this could be bad. I make it it and lose some wounds, but so does he. Meanwhile, the Ctan and Orikan beat his lord to a pulp as the mind shackle scarabs affect a warrior. My scarabs attmepting to help the Lychguard assault and only make contact to the lone wraith. Wraiths quickly dispatch of the Lychguard. His lone wraith, swings 3....hits 3........I fail 3 saves, killing 3 bases. I do no wounds in return.
We do combat resolution and I fail nearly every save. Scarabs are wiped out, the wraiths are free and I essentially just fed him that
KP on MY turn. He rolls for the lord who the Ctan just killed and he gets up

This is bad.
His wraiths and lord high five and team up pouncing on Imotekh and his gang of Immortals. I soke up the power weapon saves on the Cryptek. This leaves 5 armour saves on the immortals. I fail 4 killing all of the immortals...I use the cryptek re-roll and still fail. No re-animation for the immortals. Immotekh causes a couple wounds to bring his
Ld check to reasonable, and he holds. Crytek gets up, but his unit is fresh. His Ann. Barges shoot my Ctan dead. Now things are looking really bad. His warriors in the back are camping on objectives while all this nonsense is going on in my deployment zone. The Wraith civil war going on i the middle has turned to my favor as he is down to 3 wraiths, but 2 are wounded. 3 of mine are wounded....but they are all there. His last wraith unit is down to 3 as well but one is wounded, but my lone spyder only has a single wound left. My opponent still has 11/15 wraiths
My 5. This is the turn where I like to say "The stars alligned". Orikan had had enough of this and decided toput the whole game on his shoulders. Without the Chronomajiggy to keep him sane he went super-sayin, and barreled into the Imotekh/wraith melee. He causes 5 wounds and my opponent fails all 5 saves.

Immotekh swings on his lord with a single wound and puts him under permanately. Combat resolution puts more wounds on the wraiths leaving 2, but 1 is wounded. My wraiths finish off his wraiths, and they hold without losing a model. My last Spyder unit rushes to help their wounded spyder buddy. They drop 2 wraiths, but lose their wounded freind in the process.
Opponents 5. The game has taken a dramatic shift and now it has swung to my favor. He tries to dhoot what he can at my wriths but only manages to kill 2. My spyders finish off his last 2 wraiths, and Orikan and Imotekh rip the last couple wraiths to pieces. The wraith threat was stomped out, as 11 wraiths fell in the last 2 melee phases. My spyders are fresh and poised to hit a small warrior unit on an objective....the wraiths are poised to hit another. It is getting late and my opponent concedes because even if he somehow drew the
KP, we would draw objectives, but I had him with
VP per quarter.
Another primary win for the Aristocrat Crons.
This left me at 4-0 and in the final 4 along with Mech
IG.......
GK henchman list........and another Netcron list.