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Some friends and I were discussing how our different armies could effectively deal with the stormlord as quickly as possible and we had several good ideas. The one that I am most interested in is whether Mephiston, 5 assault marines with a PW and a sanguinary priest could take out the Stormlord and his usual 20 warriors?
Also, could just mephiston be able to take out the Stirmlord and his goons?
Mephiston could take out Imotekh and 20 warriors all by himself. He will crush them in combat res and run them down. Just watch out for mindshackle scarab lords, they are Mephiston's worst nightmare
Mephiston could take out Imotekh and 20 warriors all by himself. He will crush them in combat res and run them down. Just watch out for mindshackle scarab lords, they are Mephiston's worst nightmare
Exactly what are mindshackle scarabs and what do they do? And how is Imhotek in CC?
You take Imotekh to activate night fighting and cause thunder strikes and steal the initiative on a 4+. He's kinda garbage in cc and only gets a once per game short range shooting attack that's pretty okay, fighting him is more about dealing with his board wide special rules and not really about finding the fastest way to murder him, which is not too difficult.
Mind shackle scarabs select a random enemy model in base contact before assault actually takes place and forces the model pass a 3d6 leadership test or else it replaces its attacks for that round with d3 stop hitting yourself attacks which benefit from the model's normal strength and close combat gear.
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Marshall Ragnar wrote:Some friends and I were discussing how our different armies could effectively deal with the stormlord as quickly as possible and we had several good ideas. The one that I am most interested in is whether Mephiston, 5 assault marines with a PW and a sanguinary priest could take out the Stormlord and his usual 20 warriors?
You mean two different units, right? Because Mephy isn't an IC.
Also, could just mephiston be able to take out the Stirmlord and his goons?
Your only hope would be combat resolution making them flee. That, or tie them up in CC for a couple turns.
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The stormlord isn't a CC beatstick he doesn't have a power weapon or a butload of attacks and any self respecting necron player will have something in the squad with him or on the table that will allow him to avoid cc at all costs. The actual ways to avoid it are varied but included quake/sesmic crucible cryptek stopping you getting into assault; Veil of darkness teleporting him out of trouble; monolith portal whisking him away; also some that work to help him out if he gets in CC Obyron and mind shackle scarab lords.
So while yes pretty much anything will take him and the blob he is attached to in CC the chances of getting into cc in the first place are quite low.
This message was edited 1 time. Last update was at 2012/03/19 21:55:29
When i saw Stormlord i kept thinking the baneblade variant to which my mind went "i would like to see any single model survive 30 some odd S6 AP 3 (4?) shots....."
Why would you think bane blade? Imhotek isnt a strong character in much anything else other than his tablewide special rule. When I hear baneblade i think anrakyr. Imagine 30 strength 6 ap 3/4 shots going into the back of one of your own units.
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Sierk wrote:Why would you think bane blade? Imhotek isnt a strong character in much anything else other than his tablewide special rule. When I hear baneblade i think anrakyr. Imagine 30 strength 6 ap 3/4 shots going into the back of one of your own units.
Pretty sure he means he thought the "Stormlord" the OP was talking about was the bane blade varient of the same name.
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The Strange Dude wrote:The stormlord isn't a CC beatstick he doesn't have a power weapon or a butload of attacks and any self respecting necron player will have something in the squad with him or on the table that will allow him to avoid cc at all costs. The actual ways to avoid it are varied but included quake/sesmic crucible cryptek stopping you getting into assault; Veil of darkness teleporting him out of trouble; monolith portal whisking him away; also some that work to help him out if he gets in CC Obyron and mind shackle scarab lords.
So while yes pretty much anything will take him and the blob he is attached to in CC the chances of getting into cc in the first place are quite low.
The only thing saving him in CC is his 2+/3++ and the ability to re-roll hits and wounds. Oh if only it was a power weapon or rending.
DPBellathrom, meph would kill himself if he fought a tyrant and tried to buff using powers.
SitW really does hurt him badly.
Pretty much leaves him with his base stats and praying.
But OT: Why run meph just to kill the stormlord?
Run a standard 10 man assault squad loaded out as normal and let them do it.
Could allways throw in the usual priest or chappy to bolster the unit if you really want to.
Failing that, Sang guard would'nt be half bad in this case.
Small, hard hitting unit that should be able to run through them.
But as stated before, the mindshackle scarabs are a killer, which is why an assault squad would help as its not such a big loss or impact when a single model turns.
broodstar wrote: Mephiston has a hard time dealing with a Trygon let alone a Tyrant. and the Swarmlord is deadly even among Tyrants.
....your kidding right? Meph will be able to get S10 and re-rolls to hit a trygon and that same trygon needs 4+ to hit and wound mephiston.
meph will do about 5 wouns the trygon will do 1.......
even with out the re-rolls and S10 he would demolish a tyrant
First of all, the only re-rolls he'd get are from Preferred Enemy/Sanguine Sword - Transfixing Gaze only works against ICs.
Second, you can't count on the S10 because of Shadows in the Warp - you test on 3d6 instead of 2d6 - meaning you have a much higher chance of failing to get your powers off.
Meph would still win more than likely, but he wouldn't demolish - especially since the Tyrant should go first (lash whips)
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Jackal wrote:DPBellathrom, meph would kill himself if he fought a tyrant and tried to buff using powers.
SitW really does hurt him badly.
Pretty much leaves him with his base stats and praying.
But OT: Why run meph just to kill the stormlord?
Run a standard 10 man assault squad loaded out as normal and let them do it.
Could allways throw in the usual priest or chappy to bolster the unit if you really want to.
Failing that, Sang guard would'nt be half bad in this case.
Small, hard hitting unit that should be able to run through them.
But as stated before, the mindshackle scarabs are a killer, which is why an assault squad would help as its not such a big loss or impact when a single model turns.
I usually run Meph all the time in games over 2000, so was just wondering how he would do as the rest of my army is meched up
Jackal wrote:DPBellathrom, meph would kill himself if he fought a tyrant and tried to buff using powers.
SitW really does hurt him badly.
Pretty much leaves him with his base stats and praying.
.
The average on 3d6 is 10. Mephiston's leadership is 10. So half the time it works all the time. Also if near a priest the only power Mephiston needs is Unleash Rage, as he would be St7 on the Charge. Then he needs one wound and he can Force Weapon him.
On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.
I usually place Imhotek in such a way that you won't be able to get to him in the first 3 rounds at least without ignoring so much stuff that it wouldn't matter if you did.
I highly doubt that meph would POTW 5 times -_- and even without re-rolls to hit and S10 he isstill S6 with a force weapon, not to mention that tyrant would only be able to take one or two wounds off him
oh and Jackal, his base statline is that of an MC so there is little need to buff
This message was edited 2 times. Last update was at 2012/03/20 22:05:30
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round 1 2011 W/2 L/1 D/0 round 1 2012 : W/2 L/1 D/0
round 2 2011 W/3 L/0 D/0 round 2 2012 W/3 L/0 D/0
round 3 2011: W/2 L/0 D/1 round 3 2012 W/4 L/0 D/0
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broodstar wrote: Mephiston has a hard time dealing with a Trygon let alone a Tyrant. and the Swarmlord is deadly even among Tyrants.
....your kidding right? Meph will be able to get S10 and re-rolls to hit a trygon and that same trygon needs 4+ to hit and wound mephiston.
meph will do about 5 wouns the trygon will do 1.......
even with out the re-rolls and S10 he would demolish a tyrant
First of all, the only re-rolls he'd get are from Preferred Enemy/Sanguine Sword - Transfixing Gaze only works against ICs.
Second, you can't count on the S10 because of Shadows in the Warp - you test on 3d6 instead of 2d6 - meaning you have a much higher chance of failing to get your powers off.
Meph would still win more than likely, but he wouldn't demolish - especially since the Tyrant should go first (lash whips)
I was going to say exactly this. Versus Mephiston, my Tyrant is about 50/50. Lash Whips reduce Mephiston to I1, maybe if I'm lucky I'll have Paroxysm'ed him beforehand. In addition, I get rerolls to hit, 5 S6 hits with no saves and potential instant death on top of that, plus Tyrant Guard to hopefully finish him off (if I'm tailoring, then Boneswords on 'em). Honestly, Mephiston needs to hope that I brought a rifleman Tyrant or get really unlucky, or he'll be severely wounded - if not dead.
This message was edited 1 time. Last update was at 2012/03/20 23:28:17
I wasnt counting Paroxysm because of Meph's hood... But it does have a 50/50 chance of making Meph hit on 5s and the Tyrant hit on 3s. (close enough - have to pass the psychic test first)
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broodstar wrote: Mephiston has a hard time dealing with a Trygon let alone a Tyrant. and the Swarmlord is deadly even among Tyrants.
....your kidding right? Meph will be able to get S10 and re-rolls to hit a trygon and that same trygon needs 4+ to hit and wound mephiston.
meph will do about 5 wouns the trygon will do 1.......
even with out the re-rolls and S10 he would demolish a tyrant
First of all, the only re-rolls he'd get are from Preferred Enemy/Sanguine Sword - Transfixing Gaze only works against ICs.
Second, you can't count on the S10 because of Shadows in the Warp - you test on 3d6 instead of 2d6 - meaning you have a much higher chance of failing to get your powers off.
Meph would still win more than likely, but he wouldn't demolish - especially since the Tyrant should go first (lash whips)
I was going to say exactly this. Versus Mephiston, my Tyrant is about 50/50. Lash Whips reduce Mephiston to I1, maybe if I'm lucky I'll have Paroxysm'ed him beforehand. In addition, I get rerolls to hit, 5 S6 hits with no saves and potential instant death on top of that, plus Tyrant Guard to hopefully finish him off (if I'm tailoring, then Boneswords on 'em). Honestly, Mephiston needs to hope that I brought a rifleman Tyrant or get really unlucky, or he'll be severely wounded - if not dead.
well with mathhammer on you only do 2.22 wounds with your tyrant on the charge, 1.78 without
with all powers mephiston will do 3.12, 3.75 on the charge
with re-rolls only he'll do 1.88, 2.25 OTC
and with none then 1.25, 1.50 OTC
so charging in meph will win combat unless I get very unlucky with powers
and if we're adding in other units then a priest will give him FC no? then in that case:
with all powers mephiston will do 3.12, 3,75 on the charge
with re-rolls only he'll do 2.50, 3.00 OTC
and with none then 1.67, 2.00 OTC
all this aside I still stand by my statement that he would have no prolems facing a trygon -_-
my little space marine army, now 20% cooler http://www.dakkadakka.com/dakkaforum/posts/list/424613.page school league:
round 1 2011 W/2 L/1 D/0 round 1 2012 : W/2 L/1 D/0
round 2 2011 W/3 L/0 D/0 round 2 2012 W/3 L/0 D/0
round 3 2011: W/2 L/0 D/1 round 3 2012 W/4 L/0 D/0
school league champions 2011 school league champions 2012 "best painted army, warhammer invasion 2012/2013
DPBellathrom wrote:spoiler to reduce thread derailment
Spoiler:
Andilus Greatsword wrote:
rigeld2 wrote:
DPBellathrom wrote:
broodstar wrote: Mephiston has a hard time dealing with a Trygon let alone a Tyrant. and the Swarmlord is deadly even among Tyrants.
....your kidding right? Meph will be able to get S10 and re-rolls to hit a trygon and that same trygon needs 4+ to hit and wound mephiston.
meph will do about 5 wouns the trygon will do 1.......
even with out the re-rolls and S10 he would demolish a tyrant
First of all, the only re-rolls he'd get are from Preferred Enemy/Sanguine Sword - Transfixing Gaze only works against ICs.
Second, you can't count on the S10 because of Shadows in the Warp - you test on 3d6 instead of 2d6 - meaning you have a much higher chance of failing to get your powers off.
Meph would still win more than likely, but he wouldn't demolish - especially since the Tyrant should go first (lash whips)
I was going to say exactly this. Versus Mephiston, my Tyrant is about 50/50. Lash Whips reduce Mephiston to I1, maybe if I'm lucky I'll have Paroxysm'ed him beforehand. In addition, I get rerolls to hit, 5 S6 hits with no saves and potential instant death on top of that, plus Tyrant Guard to hopefully finish him off (if I'm tailoring, then Boneswords on 'em). Honestly, Mephiston needs to hope that I brought a rifleman Tyrant or get really unlucky, or he'll be severely wounded - if not dead.
well with mathhammer on you only do 2.22 wounds with your tyrant on the charge, 1.78 without
with all powers mephiston will do 3.12, 3.75 on the charge
with re-rolls only he'll do 1.88, 2.25 OTC
and with none then 1.25, 1.50 OTC
so charging in meph will win combat unless I get very unlucky with powers
and if we're adding in other units then a priest will give him FC no? then in that case:
with all powers mephiston will do 3.12, 3,75 on the charge
with re-rolls only he'll do 2.50, 3.00 OTC
and with none then 1.67, 2.00 OTC
all this aside I still stand by my statement that he would have no prolems facing a trygon -_-
That's true about the Trygon, he will totally destroy a Trygon. Whoever said he wouldn't must have a pretty badass Trygon. And you didn't leave the Tyrant Guard in that equation, the Tyrant will just allocate wounds to them since he isn't an IC.