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Made in us
Decrepit Dakkanaut






Madison, WI

Hey all!

Just got a copy of Fallout: New Vegas. I haven't had any of the other Fallout games before so this is a new one for me. Been fun, very addictive. I'm at work on 3-hours sleep (which hasn't happened because of a video game in a long, long time).

The tutorial was woefully inadequate, and the book wasn't a tremendous help either. But I've managed to stumble my way though the early quests so far and am SE of the starting town at some RR crossing. Anyway... to my point...

Is there somewhere safe I can dump all the ingredients and parts I've been collecting? I'm totally maxxed out in my weight allowance and the game at non-running speed is unplayable! I started with like... 4 or 5 sets of armor of various types... is there a reason to keep them all or can I dump the lesser sets. Needing some serious advice on burden management. I don't want to get rid of all the things I'm finding as making things is part of the fun of the game... but I can't function any more because I'm carrying so much stuff!

Please help!

Thanks,
Gits

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Here's a list of safe houses that I know of

Novac (you need to buy a key)

Ranger Safehouse (idolized with NCR)

Your appartment in New Vegas

Centurion Safe House (idolized with Legion)

And that's all I can remember.

How did you max out your weight allowance early game? That shouldn't be possible.
Unless you were picking up any odd pieces of junk that you came across.

This message was edited 1 time. Last update was at 2012/04/02 13:43:27


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

A useful trick in any elder scrolls or fallout game is to divide the items sale value by it's weight and then compare the worth/weight values of your items to decide what is worth keeping and what isn't. Generally it's not a good idea to pick up everything.

The first safehouse (where you can store items without them despawning) in the game is in new vegas which is a few hours into the game.

The one in novac is only for one night IIRC.

This message was edited 1 time. Last update was at 2012/04/02 13:43:44


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

corpsesarefun wrote:A useful trick in any elder scrolls or fallout game is to divide the items sale value by it's weight and then compare the worth/weight values of your items to decide what is worth keeping and what isn't. Generally it's not a good idea to pick up everything.

The first safehouse (where you can store items without them despawning) in the game is in new vegas which is a few hours into the game.

The one in novac is only for one night IIRC.


Actually, Novac is permanent. You never lose the key.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

In that case use novac, it's about an hour before you reach vegas from what I remember.
   
Made in us
Warplord Titan Princeps of Tzeentch





Plus, it takes more loading screens to get in & out of New Vegas. Novac is just plain convenient.

text removed by Moderation team. 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Well, I have half a dozen guns, ammo for them, two armor sets, and a bunch of stuff but it's all ingredient type stuff... not just random junk. However... not knowing what's really valuable maybe it's just junk. Are the various meats you get from critters worth anything more than just meat for eating?


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Gitsplitta wrote:Well, I have half a dozen guns, ammo for them, two armor sets, and a bunch of stuff but it's all ingredient type stuff... not just random junk. However... not knowing what's really valuable maybe it's just junk. Are the various meats you get from critters worth anything more than just meat for eating?



Well, it depends. If you don't cook them they'll often give you a nasty side effect. Why 2 armor sets? You only really need 1

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

You only really need one or two weapons too.

Hoard all the ammo you find though, it sells for a good price and is weightless.
   
Made in us
Decrepit Dakkanaut






Madison, WI

OK guys, that helps.

I keep running out of bullets, so I've been switching guns to stay armed. I did just dump several sets of armor... just didn't know if it was given to you at the beginning for a specific purpose. I think I have light metal at the moment. Been trying to repair some of my guns, but the best ones I've only found one of so they're slowly degrading.


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

What stats do you have?
   
Made in us
Decrepit Dakkanaut






Madison, WI

5's and 6's across the board.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Go for Intelligence. The higher your intel is, the more points you get to use at every lvl up. Youll be a supreme fething badass in no time.
   
Made in us
Decrepit Dakkanaut






Madison, WI

Well, every once in a while when I level up I can "buy" a stat point increase... one point isn't much, but I suppose everything helps.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Sniping Hexa





SW UK

If your having trouble with ammo switch to precision weapons or simply go only energy weapons.

Try and get power armour ASAP.

Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Thanks vodo... right now I'm limited to what I can pick up from gangers... though I do have a flamer that I haven't tried yet.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Nigel Stillman





Seattle WA

imo energy weapons were not worth it in new vegas simply because they were much more rare while normal guns where all over the place.


See more on Know Your Meme 
   
Made in us
Fixture of Dakka





Chicago

The safe in the gas station in the town you start in is also a totally safe place to store things (if you take care of the guy inside, either by killing him or helping him escape). It never resets, and there's a mattress nearby for sleeping.

It's not the best home base. But, it's definitely the most convenient for a when you've just started out.

6000pts

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What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Sniping Hexa





SW UK

Gitsplitta wrote:Thanks vodo... right now I'm limited to what I can pick up from gangers... though I do have a flamer that I haven't tried yet.


There are 3 places where you can find dead Brotherhood guys (third floor of REPCON HQ, boomers test fire area and outside hidden valley), take their armour and repair it together. Whats more you also get audio logs allowing you to start the brotherhood quest-line at hidden valley. One your initiated you get power armour training and you gain access to the brotherhood safe house which has a set of normal T-51 power armour (and a load of other useful stuff like a shop that sells high end gear, also remember to choose the elder if you dont want to piss off the NCR at the end). Use your brotherhood armour to repair this and you have a perfect condition set of power armour and you don't have to worry about NCR guys shooting at you.

Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

@Grakmar: Great! Thanks!

@vodo: Thanks a lot for the tip... sounds like a plan to me! I shall pursue it!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Servoarm Flailing Magos





Sell everything that's worth money, drop anything that's not. You really don't need a safe house unless you're a compulsive hoarder.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Decrepit Dakkanaut






Madison, WI

That made me smile... very mercenary attitude.

Well, I went to the jail & cleaned it out so I've got some energy weapons now. Thank heavens for the flame thrower... I never would have survived taking out the gang bosses without it. Got called all kinds of names by some poor kid with busted up legs... kind of amusing actually. I still have way to much junk... but I'm trying to pear it down a bit & keep myself mobile. How common are the books that permanently increase your skill levels? I'm debating picking up the perk that lets you double the points you get when you read one of these, but I'm not sure if it's worth it (as I don't know how frequently you get pick perks... not every level... every other level?).


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

They are pretty rare, the temporary boosts are common though.
   
Made in us
Fighter Ace





Zendikar

I would try out the DLC's. Not Dead Money though, oh god no.
The GRA one and Courier's stash are cool too.

 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Shredsmore wrote:I would try out the DLC's. Not Dead Money though, oh god no.
The GRA one and Courier's stash are cool too.
Dead Money is fun if you want a challenge so difficult it verges on not being fun.
Spoiler:
(But don't try to steal the gold bars. It won't end well for you)

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Dead Money was like the Point Lookout of F:NV.

Both were fun, but after your first run you only went back if you needed a Weapon or a piece of armor from there.


 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






You can go back to the Sierra Madre after you complete Dead Money?

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

My bad. Meant went back as in another play through on a new character.


Freaking HATED Point Lookout. All the Swampbillies did 35 damage to you, plus whatever the weapon hit for. Had to be rocking in the Anchorage Power Armor just to make it possible to complete. On Normal.

What really stunk about Dead Money was losing your gear. on my Glorified Heavy Weapons Platform character, I was rocking a Magnum and the jumpsuit until you fought the Big bad at the end. I hated life for about 4 hours while playing Dead Money. My Sniper cleaned house(because of said Magnum), and my crazy melee guy did ok, but if you needed armor or heavy weapons, May god have mercy on your soul. Now the other DLCs for NV, while hard, were not Dead Money/Point lookout hard (AKA rage inducing if you just go in there not knowing what will go down.) So the other DLCs, were still playable with almost any build (since you kept all your gear. Life is generally easier when you keep what tools you've scavenged to survive.) I love Dead Money's Story and would go with every single character without hesitation if I got to keep my gear before entering.


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I loved dead money actually. It had that survival horror feel that I was looking for.
The problem with the Bethesda FO games is that they are extremely soft on the player compared to the older games. Dead Money and OWB fixed that.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Dead money was ok, not as good as point lookout IMO.
   
 
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