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Made in gb
Yellin' Yoof






Post your Wepon Ideas here and then I will put them all in an article under the creators name so other people can use them in their games or stories the weapons could be cannons magical swords or armor too, some crazy in vention of a mad engineer or an ancient lizard man relic. Go mad give us your best ideas.
Thanks

This message was edited 1 time. Last update was at 2012/05/03 09:00:49


See my Games and Un official expancions 
   
Made in gb
Neophyte undergoing Ritual of Detestation




Fortress of Titan

Dagger of Change - 65 (WoC only)

Ignores ward saves.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Banner of "uummmm?" 50pts common magic item
Any unit that has LOS to banner must take LD test, if failed they gain stupidity for the rest of the game (freindly and enemy)
   
Made in us
Gore-Soaked Lunatic Witchhunter







Starfire. 50pts, great weapon. Successful Ward saves taken against wounds from this weapon must be rerolled.

Balanced Game: Noun. A game in which all options and choices are worth using.
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Fanatic with Madcap Mushrooms





Auburn CA

Scythe of the Everliving 85 points (Vampire Counts only)
Great weapon
For Every wound the bearer deals in close combat he may restore one fallen model to his unit.

 
   
Made in us
Auspicious Skink Shaman





Greer, SC

Warpfire blaster (skaven only) 80 pts
weapon team, warpfire weapon
fires 6 inches(still must roll art dice), does 3D6 strength (result of art dice) hits to target unit
when used in close combat, does 5D6 strenth 8 hits to units in base contact
on a misfire, place large blast template, and all units beneath it take a str 6 hit

Skaven: 3000 pts
Daemons: 3000 pts
Lizardmen: 4000 pts
Rohan: 2000 pts
Retribution: 70 pts (1-2-1 so far)
Jesus: check

 
   
Made in au
Deadly Dire Avenger





NSW Australia

Johnny-Crass wrote:Scythe of the Everliving 85 points (Vampire Counts only)
Great weapon
For Every wound the bearer deals in close combat he may restore one fallen model to his unit.


I like this idea, maybe it should be every unsaved wound caused though, makes more sense to a degree
   
Made in us
Fanatic with Madcap Mushrooms





Auburn CA

Should of been unsaved wound so it can combo with red fury

 
   
Made in us
Killer Klaivex




Oceanside, CA

Jack's Axe, 80 points.
+1 Strength
Does Multiple Wounds D3 vs Monstrous Infantry, Monstrous Beasts, or Monstrous Cavalry.
Does Multiple Wounds D6 vs Monsters.
Enemies in base to base may not stomp or thunderstomp.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Regular Dakkanaut




Basic Spear:

As is, except the model wielding a Spear gains the ASF when getting charged.
   
Made in us
Inspiring Icon Bearer






Anubis Bow TK only.

40 Points Range 24 S5 Multiple Shot 2.

If causes a wound all units firing at the same target gets a +1 to hit in the same shooting phase.

3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

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The Dread Evil Lord Varlak





The paired blades Parry & Riposte. Grants the user an extra attack, a 5+ ward save, and every successful ward grants a bonus attack against the attacker, made as soon as wards have been made. 50 points.

The paired weapons Slice & Cleaver. Grants the user an extra attack, and for every wound inflicted on the target the user gets a bonus follow up attack. 50 points.


Beacause this game needs way more paired weapons.

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
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Gore-Soaked Lunatic Witchhunter







The Bow of Bard. 30pts, Empire only. 36" range, S4, a shot from this bow wounds on 3+ against models with at least 3 Wounds and ignores Scaly Skin saves.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
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Made in us
Fanatic with Madcap Mushrooms





Auburn CA

sebster wrote:The paired blades Parry & Riposte. Grants the user an extra attack, a 5+ ward save, and every successful ward grants a bonus attack against the attacker, made as soon as wards have been made. 50 points.

The paired weapons Slice & Cleaver. Grants the user an extra attack, and for every wound inflicted on the target the user gets a bonus follow up attack. 50 points.
.


There should be a cap on both of these....

 
   
Made in us
Killer Klaivex




Oceanside, CA

Johnny-Crass wrote:
sebster wrote:The paired blades Parry & Riposte. Grants the user an extra attack, a 5+ ward save, and every successful ward grants a bonus attack against the attacker, made as soon as wards have been made. 50 points.

The paired weapons Slice & Cleaver. Grants the user an extra attack, and for every wound inflicted on the target the user gets a bonus follow up attack. 50 points.
.


There should be a cap on both of these....

Slice and Cleaver + Red Fury. Yum. Each wound delt = 2 more attacks.

Seeing how Red Fury is 50 points, and +1 attack is 15, I'd make Slice and Cleaver 65.
I'd also spell out that the extra attacks do not generate extra attacks; or spell out that normal + extra attacks are capped at 10.
A Strigoi with red fury and Slice and Cleaver has more bonus attacks than he started with.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in au
Frenzied Berserker Terminator






Hammer of Contagion: 60pts (Warriors of Chaos only)

Great Weapon
Every enemy model that takes an unsaved wound against the Hammer permanently loses 1 toughness (to a minimum of 0, meaning death.)



Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


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Made in se
Ferocious Black Templar Castellan






Sweden

The Sword of Saphery:

High Elves only, Weapon, 50 points:

Grants the wielder the Loremaster ability in his or her chosen Lore. Has no effect on non-wizards.

This message was edited 1 time. Last update was at 2012/04/10 22:05:02


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Made in gb
Yellin' Yoof






Ok I will start testing and tweaking them and will soon post them up.

See my Games and Un official expancions 
   
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Crazy Marauder Horseman




alabama

i just want to see pikes again. no crazy magical weapons, just pikes!

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WFB
2500
2500
2500
7500

W40k
8000  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Nunchucks. I want skinks with nunchucks.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Huge Hierodule






Outflanking

Butchers Kit-Ogres

Paired Weapon. For every unsaved wound the bearer inflicts in close combat, it receives a gut token. The bearer may expend a number of gut tokens up to it's wizard level, and gain a bonus to cast/dispel spells equal to the number of tokens expended.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Fresh-Faced New User





The Cursed blade 80p

This blade hungers for blood, and it will take it if not used.

Each round the wearer of this blade is NOT in combat roll a d6 on a 4 or LOWER the wearer looses a wound NO saves allowed
counts as a Handweapon when not in combat.
when in combat the wearer gains 2 toughness and 1 str

There is no spoon

The Cavalrymen 3000p BT
The Corpus vitorium ig 8000p IG
The warhost of Brak 4000p WoC  
   
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Commanding Orc Boss




Sword of Teasing - 101 points

"You automatically win the game"

I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. 
   
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Fanatic with Madcap Mushrooms





Auburn CA

zeekill wrote:Sword of Teasing - 101 points

"You automatically win the game"


Ogres can get this weapon btw

 
   
Made in us
Commanding Orc Boss




Johnny-Crass wrote:
zeekill wrote:Sword of Teasing - 101 points

"You automatically win the game"


Ogres can get this weapon btw


Aww never thought of that

I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. 
   
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Liche Priest Hierophant






That's because they forgot the second part of the rule- "Infantry Only- not useable by Monstrous Infantry.

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Made in us
Longtime Dakkanaut






Can't High Elves also ge it? They're still Infantry.
   
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Fanatic with Madcap Mushrooms





Auburn CA

Can high elves get a magic weapon over 100 points?

 
   
Made in us
Longtime Dakkanaut





Shield of Nyah, 30pts, any attack that would normally result in an instant kill or removed from game/play instead inflicts 1 wound.

Dueling Foil, non-magic weapon, grants ASF, -1Str with a min of 1Str.

Boulder. 50pts, slow to fire, move or fire, unmounted monstrous infantry or monster only. 18" range. User places a small template anywhere within the front arc. Str equal to the user's Str. Cannot attack units in close combat or cover any friendly units.

Bugman's Pink Label Reserve Elite. 35pts. A mythical batch brewed when he finally satisfied the grudge against his hated goblin enemies, this ale is so potent as to be too unstable to even move. The complex metal cask it is carried in provides +1 armor save to the user, to a maximum of 1+, unless a conflicting rule prevents the user's armor from being modified. The first CC combat the owner engages in, whether they initiated it or the enemy, results in a large round template being place on top of the user. Any models hit must take a toughness test or suffer 1 wound with no armor saves allowed. In addition, any units that suffer wounds get the Special Rule Stupidity for the rest of the game as they reel from the fumes.

   
Made in us
Killer Klaivex




Oceanside, CA

JohnnoM wrote:Hammer of Contagion: 60pts (Warriors of Chaos only)

Great Weapon
Every enemy model that takes an unsaved wound against the Hammer permanently loses 1 toughness (to a minimum of 0, meaning death.)

It's a good idea, but in practice, the enemy is almost always dead before the toughness drop matters.

How about:
Flail of Contagion. Instead of rolling to wound normally, you may force an opponent to take toughness tests for each hit. Each test that is failed, the opponent loses 1 point of toughness, at the end of the phase, for the rest of the game.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
 
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