Switch Theme:

I'm not gonna bother shooting that.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Boom! Leman Russ Commander





Brisbane, Australia

Okay, this is something I absolutely hate.

Many times I'll play an army where the opponent is so negative about his army's abilities that he actually begins to forget that the game is about chances. (40k, of course.)

Now, I can't force a stupid to make a roll on 6 lasguns (in google chrome, lasguns can autocorrect to Flashguns, for the record.) if he chooses not to of course, but it irritates me when people forget that six lasguns shots is still potentially 6 dead terminators. and of course this isn't because they're gonna charge into combat next turn.

What irritates me more is when someone says "why are you bothering to shoot that? It's so unlikely that you'll do anything." But they always forget that Its not impossible. It's still a possibility.

Does anyone else feel this way, that they get irritated when people don't take any chance they can get to do some shooting? They don't use everything in their arsenal to bring you down, like a good gamer?

 
   
Made in us
Fanatic with Madcap Mushrooms





Auburn CA

It is worse when folks call the game on turn 2.... or end of 1

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I concede.

This message was edited 1 time. Last update was at 2012/04/11 01:23:36


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Shunting Grey Knight Interceptor




Michigan

Sometimes its best just to bow out with dignity and concede. If you are going into turn 3/4 and most of your army is either dead or falling back and you have no hope of recovering, then save the time you would spend finishing the game. At that point you may even have time to play a small rematch.

2000

2000

My name is BlueTau, and I don't even own a Tau army anymore.... I have confused my own identity.




DS:90S+G+MB--IPw40k11++D+A+/areWD-R++T(T)DM+

 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Calling it when it's obvious the show's over is often a good call, I've done it and I've sometimes diplomatically indicated to my opponent that if they want to call it, there would be no shame in it.

On the other hand, as an ork player, understanding that poor stats are as nothing compared to a massive weight of dice, I understand there's never any harm in trying the roll. My little gretchin squad held up a daemon prince the other day for 2 turns and put a wound on him, if they'd have had a couple more 6s in there, might have been even better...


'He Who Dares...'



 
   
Made in us
Tough-as-Nails Ork Boy






Miami Beach, Fl

When I first started playing 40k I never shot with my orks, even before I charged, because I thought it was pointless with a BS of 2. Then after my friends telling me that I should, I gave in.
I know the feeling of not thinking shooting will do anything. Now when I shoot and feel I won't get anything out of it I always preface my rolls with "It won't make a difference, but I'll shoot x" If nothing happens I was right, if it turns out to be beneficial I am pleasantly surprised.

You could strap a pantsless ork on something and make it look Imperial with enough Aquillas and Purity Seals. -Da Butcher

Apple: There's an app for that? Orkz: There'z a squig fer that. -Croaker 
   
Made in us
Boosting Space Marine Biker





Detroit

I took out a Land Raider with a sniper shot. Got a lucky 6, it never hurts to try, so preach it OP!

I has a blog
http://treadhead1944.blogspot.com/
Updated 6-09-2012 Updated 6-13-2012 
   
Made in au
Pyromaniac Hellhound Pilot




Australia

I can't stand it when someone starts to give up before a game has even really begun. I can understand if you concede when you get truly destroyed early on, but people that just give up when you have a good turn aren't much fun to play against. One of my mates does it all the time so I just offer him a restart and coach him on what he is doing wrong.




Automatically Appended Next Post:
Oops, forgot about the topic, I had a point there. A few times he was outflanked his wolf scouts with melta guns and dropped right next to my vulnerable Leman Russ in its rear armour, within six, and then still goes 'oh, I don't know why I bother, I probably won't penetrate.'

I just want to slap him when he invariably does!

This message was edited 1 time. Last update was at 2012/04/11 01:54:24


4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in us
Dakka Veteran





North East (Erie), PA, USA

Hahaha well I never say die most of the time. I will keep playing until my guys all die if I have a (realistically) slim chance of winning. I pulled one out with Tau barely beating GK Draigowing. Draigo's deathstar hit my FW squads and I figured I was doomed. Started brainstorming an pulled out a close KP win! Almost had the same happen with CSM versus the same guy and essentially the same list but smaller. My Defiler went up in smoke the end of turn 1...... Not good.... He had psilencers so he was shredding EVERYTHING. Once again thought I was done. After some slick tactical decisions including running a rhino up to block los and popping smoke and then popping smoke on a dread. I almost won in KP again. I didn't know that he didn't have anything to easily clonk my Dread in CC. My dreadnought did the unthinkable and swept a pally squad in CC and then single handedly clubbed down most of Draigo's squad. Given a turn more of game (we played past turn 7 for giggles) dreaddy would have cleaned Draigo's clock as well! Never concede defeat as long as you have a glimmer of hope. Unless you have enough time for a second game and don't feel like kicking it into tactical overload, then go ahead and concede and get back in there!

40K:
The Purge
Vracksian Renegades
WAAAAAGH Scrappa Death Skullz  
   
Made in au
Pyromaniac Hellhound Pilot




Australia

Damn right, being cornered makes you think more about what you can possibly do. I've been desperate to stop Land Raider rushes, (two at once!) and ended up using my Chimera's as roadblocks which worked a treat. In an enclosed city area anyway. I even managed to squish Logan under one, which was so satisfying, although I felt so bad after it happened, I offered to take it back since I had reminded him he could try to destroy it instead of just moving out of the way!

4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in ca
Excellent Exalted Champion of Chaos






Grim Forgotten Nihilist Forest.

I don't know whats worse, someone who throws in the towel early, or a TFG.

I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos

 
   
Made in au
Pyromaniac Hellhound Pilot




Australia

TFG definitely, quitters you can educate, but if they start out aggro, you can't even try to teach them!

4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in us
Fanatic with Madcap Mushrooms





Auburn CA

Quiters are worse. You can beat sense into a TFG, you can not beat pride into a quitter

 
   
Made in au
Pyromaniac Hellhound Pilot




Australia

Touche!

4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in us
Krazed Killa Kan






Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos

treadhead1944 wrote:I took out a Land Raider with a sniper shot. Got a lucky 6, it never hurts to try, so preach it OP!


Am I missing something, or is that impossible without a Turbo-penetrator? And if it was, I'd hardly call that supremely lucky, given that Turbo-pens are meant to take down armor.

Strength 3 + d6 roll of a 6 = 9, + a maximum 3 on a d3 roll = 12.

Honestly, I take every roll I can if I've got it. And I play Orks, the unlikeliest of armies to do anything with one or two shots. As rarely as they do anything (like 5 sluggas to the back of a Rhino), it's always that one lucky glance that makes you cheer a little bit.

This message was edited 1 time. Last update was at 2012/04/11 02:52:19


My Armies:
Kal'reia Sept Tau - Farsight Sympathizers
Da Great Looted Waaagh!
The Court of the Wolf Lords

The Dakka Code:
DT:90-S+++G+++MB-IPw40k10#++D++A+++/sWD-R++T(Ot)DM+ 
   
Made in au
Nimble Glade Rider





Adelaide, Australia

Down at my club we have a bit of a 'no guts, no glory' ideal.

Sure, bitches get stitches for the most part. But, when in friendly games anyway, I would much rather have my Wraithlord face off against Arjack because it seems epic, than to have him flame the gak out of the nearby marines.

Keep it fun - it stays fun

Its also hilarious whenever my Swooping Hawk exarch's sun rifle wounds with all 6 shots haha



Live in Adelaide, Australia and want to play some games? Hit up our club at; harlequinhalls@gmail.com
or visit our Facebook at; https://www.facebook.com/HarlequinHallsChapter

Ulthwe Eldar
 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Quitters aren't all bad.

Conceding is a valid ending to a game - why prolong the agony when this will end it sooner.
Of course, if you're the kind of player that MUST grind each and every opponent into the dust, then there are other issues that should be looked at.

This message was edited 1 time. Last update was at 2012/04/12 01:27:28


I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I agree that quitting just because the game isn't going your way is a churlish thing to do, but there is a flip side to that coin. I really dislike it when people flip out because their opponent wanted to call the game long after it had ceased being a competition. The insistence that you sit still and allow them to rub your face in the fact that they tabled you is equally unsportsmanlike.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in ca
Water-Caste Negotiator





Guelph

I hate it when people concede. Even if I write a game off, I try and play through to the end in the name of sportsmanship. I don't just phone it in, either. Have fun, play your hardest every game.

As to not using your arsenal, if there's not a better target and you have a chance of doing even a single wound, you take your shots.

Everyone knows if you paint your last miniature, you die. - Kaldor

 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

I actually wasn't talking about conceding. I was talking about the time when someone just doesn't shoot a specific group of units - not because they're losing, but because they think it is a waste of time.

You only roll so many dice in your phases. You have to use them to the best of your advantages.

 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Remember some people don't shoot things so that they don't flood you with wounds (if he had wounded with those lasguns, you may have been able to allocate, i don't know, the melta wounds onto just one or 2 guys). I know that probably isn't the case in the OP though, so for the record...I'll always fire those 6 lasguns at my friend's plague marines. 3's to hit, 6's to wound followed by a 3+ and a 4+ save you say? You can do it boys!

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Land Raider Pilot on Cruise Control





England

When I or someone wants to concede I alwase look at the bright side, whether that be you'll learn something every time you lose or at least your getting to play, many of the times I come in (to the club) I can be in from the opening to the closing and I would get no games. there's always a bright side

   
Made in gb
Erratic Knight Errant





warrington, UK

40K v2.
2 gretchin armed with autoguns shoot at a unit of terminators.
bs 2 rolls a 5
str 3 rolls another 5 (toughness 4)
marine player laughs, only has to roll a 3+ on 2d6
rolls a double 1.

gretchin killed a terminator with 1 shot, it was practically a broken unit.
moral of the story is one in a million chances always succeed!

"Home is where you dig it."

"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."

Always on the lookout for 5th Ed Bretonnians, PM me! 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

Melonfish wrote:40K v2.
2 gretchin armed with autoguns shoot at a unit of terminators.
bs 2 rolls a 5
str 3 rolls another 5 (toughness 4)
marine player laughs, only has to roll a 3+ on 2d6
rolls a double 1.

gretchin killed a terminator with 1 shot, it was practically a broken unit.
moral of the story is one in a million chances always succeed!


You embody this this philosophy

 
   
Made in us
Fixture of Dakka





I play to the bitter end. I've lost track of the number of times I thought I was hosed for sure... and managed to scrape through a win instead.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Dakka Veteran





North East (Erie), PA, USA

If we are talking solely about shooting or not shooting or even assaulting, I have to throw back to my Tau game against GK. First pally group wipes my broadsides, all my FW shoot the now marker lit GK. Hit on 2s, he gets his 2+ save but I threw enough shots at him to wipe the unit. Later in the same game Draigo was laid low by a single FW shot at long range. In even crazier odds an earlier game had Draigo get bested in CC by a lone firewarrior after his squad got decimated. Three cheers for Tau and their glorified broomsticks in CC!

40K:
The Purge
Vracksian Renegades
WAAAAAGH Scrappa Death Skullz  
   
Made in gb
Daemonic Dreadnought





Derby, UK.

I always shoot with anythgin i have, shame to waste it IMHO.

The only time i will say "not going to bother" is if it ligitmately cant hurt it (bolters shooting a LR for example)

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in us
Fanatic with Madcap Mushrooms





Auburn CA

Now this mentality only really works in fantasy as we use the VP system. But I have been on the ropes many a time and managed to fight it down to a draw. I mainly pull this in tournaments though

 
   
Made in us
Dakka Veteran





The only time that I quit a game is when I know that there is no way that I can win. Why should I waste my time and effort fighting a battle that I know is just going to end with a loss, instead of conceding to the enemy?
   
Made in us
Fixture of Dakka






Grots sitting on an objective will be destroyed by deepstriking terminators. If I assault the terminators on my turn, My 19 grots become 38 attacks and a grabba stick which reduces some attacks.

Will the grots probably assault, die horribly in combat and get wiped out? probably. Will they die and get wiped out by shooting or assault the turn after deepstrike, probably. Can they possibly run away and cough up the objective and lose their purpose? Yes.

Technically 3 grots can kill 5 terminators in one round of combat with good rolls.

Maybe other armies don't handle weight of dice like ork players, but I more than once have seen my doomed objective sitters save an objective by longshot odds and playing the odds. The only dice roll you are guaranteed to fail is the dice not rolled.


My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
 
Forum Index » Dakka Discussions
Go to: