Switch Theme:

Necrons Vs. Dark Eldar - 1,500 - PIC HEAVY  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Mindless Spore Mine





Finally got around to playing a game at a local store with a friend of mine. I brought along my roomies camera (which I will use more efficiently next time, I had no idea I had it set to focus on so little of what I was aiming at).

Deployment : Spearhead
Mission : Annihilation




Necrons
___________________________________

Overlord - WS/SW/MSS - In Catacomb Command Barge
Overlord - WS/RO/SW/MSS
Court - Harbringer of Destruction
Harbringer of Destruction
Harbringer of Despair - Veil (Proxied as a white firewarrior)
Court - Harbringer of Eternity - Chronometron (Proxied as an orange firewarrior)
Lord - WS/RO/SW

7x Lychguard (Overlord with RO, Despairtek, and Eternitek go here) Note : One lychguard is proxied with an immortal.
8x Warriors in Ghost Ark (Destrutek and Lord go here)
9x Warriors in Ghost Ark (Destrutek goes here)
Annihilation Barge


____________________________________

Dark Eldar
____________________________________

Archon - Phantasm grenade launcher
3x Haemonculi

5 Incubi in a Raider - Flickerfield/Disentegrator (Archon goes here)

4x Truborn in a Venom - Additional splinter cannon
9x Wyches in a Raider - Flickerfield (Homunculus goes here)
9x Wyches in a raider - Flickerfield (Homunculus goes here)
9x Wyches in a raider - Flickerfield (Homunculus goes here)

Ravager - Flickerfield
Ravager - Flickerfield



_____________________________________


DE win the roll-off and choose to deploy first. I choose to come in from reserve, fail to seize initiative.

Turn 1
__________

Dark Eldar

All vehicles swoop towards my board-edge.



-----------

Turn 2
__________

Dark Eldar

More repositioning, most of his vehicles take up a position almost hugging my board edge.
__________

Necron

I roll for reserves : My annihilation barge and ghost ark containing the lord come in.
My barge opens up on the nearest ravager, causing it to explode.
My Ark fires on the nearest raider holding a wych squad - no damage is done.



-------------

Turn 3
___________

Dark Eldar

Wyches disembark very near to my ghost ark.
His other vehicles are repositioned in such a way as they surround my annihilation barge.

The trueborn with blasters fire on the ghost ark, immobilizing it.
The Wyches run to surround the ark as completely as they can.

Wyches assault the ghost ark and cause it to explode using haywire grenades - 3 wyches are killed in the explosion, 2 Necron warriors go down and do not get back up.


___________

Necron

My other ghost ark comes in from reserve, as does my command barge.
My command barge comes on the board, flying over the venom containing the trueborn, sweep attacks cause it to explode, killing one trueborn.

My freshly arrived ghost ark moves onto the board 6" directly behind the other ravager. One gauss array, 9x warriors, and my destrutek fire into the rear of the reaver... and do nothing. -_-
My Annihilation barge fires on the Raider containing the Archon, wrecking it.
My recently disembarked warriors (From the exploded ark) fire on the remaining wyches, killing 3 of them.



----------------

Turn 4
_____________

Dark Eldar

The disembarked trueborn move towards my command barge.
The disembarked Archon unit moves towards my unharmed ghost ark.
A squad of wyches disembark from their raider, moving towards my annihilation barge.
The whittle squad of wyches move towards my warrior squad, preparing to assault.

The trueborn fire on the command barge, failing to pen.
His ravager opens up on the crippled ghost ark, failing to harm it.
The Archon unit decides to back off from the unharmed ghost ark, taking cover behind the large sphinx terrain.

The wyches assault my warrior squad - killing 3 warriors, I inflict no wounds back. My unit stands strong, 2 warriors get back up.
The other wych squad assaults my annihilation barge, exploding it with their grenades - 3 wyches are vaporized.




__________________

Necron

My big Overlord/Lychguard squad deepstrike in (Correct me here if this is illegal, can an Overlord deepstrike in with this unit initially?) near the wyches which destroyed my annihilation barge.

My ghost ark repositions to unleash a volley from both arks into differing vehicles.
My Overlord disembarks from his Command barge, intent on slicing some trueborn apart.

One of the ghost ark's arrays, along with it's occupants (warriors/destrutek) fire on the ravager, once again doing nothing (Throwing piles of d6 for the gauss flayers, BUT NOTHING!). The other array fires at a nearby raider, but it does nothing.
My despairtek fires it's template at the wyches, but inflicts no wounds.

My overlord charges the trueborn - he passes his LD test for the mindshackle scarabs, and no wounds are inflicted from either side.
The wyches kill the remaining warriors, leaving the destrutek by himself. No wounds are inflicted back, destrutek holds strong, none of the warriors get back up.


-Be strong, my brave boy. :< (This is one of my despairtek conversions)





---------------

Turn 5
_____________

Dark Eldar

The third squad of wyches disembark from their raider, and the Archon and his unit hop in. This raider takes off towards my big HQ unit.
He moves his ravager to the rear of my ghost ark.

The ravager fires at the ghost ark, once again inflicting no damage.
One of his raiders fires on my big HQ unit, inflicting no wounds.
Wyches fire into my HQ unit, inflicting no wounds.

The wyches charge my HQ unit, killing one lychguard before being wiped out in return. Lychguard will stay down. This unit consolidates towards the nearby raider.
In the other assault, the wyches finish off the lone destrutek, who stays down.
My overlord manages to wipe out the trueborn, taking no wounds in return. He consolidates back to his cmd barge.




___________

Necron

My big HQ unit moves closer to a raider.
My other overlord hops back into his cmd barge, which then moves 18" over the nearest raider, immobilizing it with sweep attacks.
My ghost ark repositions itself again for dual-volleys from the arrays (6".

One of the ark's array, and it's occupants all fire into the ravager again... again doing nothing. My ark and this ravager pretty much spent the entire game shooting at one another and doing nothing. My other array fires into the Archon's new raider, wrecking it. Archon and his unit disembark.
My despairtek fires it's template at the Archon's unit, inflicting one wound. My opponent chooses to take the save on his Archon (has a 2+ invul) and rolls a 1! Killing him instantly due to str.

My big HQ unit assaults the Archon's remaining unit. Mindshackle scarabs take an Incubi, who turns and kills one incubi, and inflicts a wound to the homunculus who was disembarked from the raider. The remaining incubi and homunculus fail to inflict any wounds, and my HQ unit kills them all in turn.

We roll to continue, and we do - my opponent chooses to concede at this point.



Necrons win 7 kill points to 3.

This message was edited 3 times. Last update was at 2012/04/30 00:05:50


   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I'm pretty sure you can deep strike him in with the Lychguard, since you had the veil of darkness.

Good rep, nice pictures and whatnot.
Like the DE paint scheme though.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in be
Deranged Necron Destroyer






Nice reporte however the flamer will not id the lord due to str, as it works on his ldshp. It's mentioned in the rules!!!

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Mindless Spore Mine





Valek wrote:Nice reporte however the flamer will not id the lord due to str, as it works on his ldshp. It's mentioned in the rules!!!


Hm, has this been confirmed? In the dex, it simply states that the "To wound rolls from the abyssal staff's shooting attacks are made against the target's leadership, rather than it's toughness".

The ID entry in the rulebook states that if a model suffers an unsaved wound from an attack who's str is double it's toughness, it's instantly killed. Though the 'to wound' rolls are made vs. the model's leadership, this does not change the fact that it has suffered an unsaved wound from a strength 8 weapon. I haven't seen this situation argued at any length, but this was my take on it.

   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

It is in the gk entry for the neural shredder which is the exact same weapon.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Fireknife Shas'el





United States

Merkmon wrote:
Valek wrote:Nice reporte however the flamer will not id the lord due to str, as it works on his ldshp. It's mentioned in the rules!!!


Hm, has this been confirmed? In the dex, it simply states that the "To wound rolls from the abyssal staff's shooting attacks are made against the target's leadership, rather than it's toughness".

The ID entry in the rulebook states that if a model suffers an unsaved wound from an attack who's str is double it's toughness, it's instantly killed. Though the 'to wound' rolls are made vs. the model's leadership, this does not change the fact that it has suffered an unsaved wound from a strength 8 weapon. I haven't seen this situation argued at any length, but this was my take on it.
Yes, it has been confirmed. The weapon only affects the targets Leadership, and has no effect on toughness. You are effectively replacing "toughness" with "leadership" on the To-Wound Chart. For ID, you can't ID due to Strength because the weapon does not affect toughness. Though you could ID due to Leadership, if a model happens to have Ld 4.
   
Made in us
Haemonculi Flesh Apprentice






Awesome report! BTW can we get a close up on that strange raider that is spewing flesh everywhere or something lol?

   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

I played that guy in the back when I was in destin!

Great rep, that DE player didnt seem to know what to do. Charging those Lychguard with a single wych unit... what was he thinkin!

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Zid wrote:
Great rep, that DE player didnt seem to know what to do. Charging those Lychguard with a single wych unit... what was he thinkin!


yes and he didnt focus enough fire on the annilation barge when it came in
and he took a wound that was ID(well shouldnt have been) on his archon

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Wicked Canoptek Wraith






Where you least expect me

iGuy91 wrote:I'm pretty sure you can deep strike him in with the Lychguard, since you had the veil of darkness.

Good rep, nice pictures and whatnot.
Like the DE paint scheme though.


No they cannot deep strike



 
   
Made in us
Sneaky Striking Scorpion





As long as everyone is in the unit with the veil, you can use the veil instead of walking onto the board from reserve. This one is in the FAQ. ID against leadership is also covered by the FAQ.

Also how does that last raider explode to the array? The array is S 4 and can only glance it. At best it's a wreck because of open topped.

Also a few edits that need to be made to the report. You refer to you lone Lancetek/Destructek as a despairtek multiple times. Also you've got a ravager on turn 4 shooting at a crippled ghost ark but your only ark is unharmed. Finally you dont have the CCB in your list.

Well at least you can say the dice gods didn't like either of you that day. You may have not really have earned the KP from the Archon but 2:1 is still a great victory.
   
Made in us
Mindless Spore Mine





Tarrasq wrote:As long as everyone is in the unit with the veil, you can use the veil instead of walking onto the board from reserve. This one is in the FAQ. ID against leadership is also covered by the FAQ.

Also how does that last raider explode to the array? The array is S 4 and can only glance it. At best it's a wreck because of open topped.

Also a few edits that need to be made to the report. You refer to you lone Lancetek/Destructek as a despairtek multiple times. Also you've got a ravager on turn 4 shooting at a crippled ghost ark but your only ark is unharmed. Finally you dont have the CCB in your list.

Well at least you can say the dice gods didn't like either of you that day. You may have not really have earned the KP from the Archon but 2:1 is still a great victory.


1 - Thanks for the clarification

2 - Must have just been a wreck. I scribbled as much detail as I could during the game.

3- Good call. I'll get that edited soon, to both errors.

   
Made in us
Fresh-Faced New User




Nice job overall. One quick question - at work so I don't have BRB/Codex, but the barge is not fast if I recall. It looks like you moved on 12" and still shot with it on turn 2 (based on picture). Not sure that's legal. Barges looked awesome in a codex read-through, but I've found them to be a bit lacking based on them not being 'fast' like other similar platforms (vendetta, ravager, land speeders), meaning they can either stay stationary and fire both cannons, move 6" and fire 1, or move at crusing/flat out and do nothing... If I'm wrong, someone please correct me,

Trefenwyd
   
Made in ca
Nasty Nob





Canada

hehehe.... firewarrior ninja.

the dark eldar seem a little inept at hitting hard targets like necrons. they just can't take a sustained combat. I think necrons is a bad match-up for them.

Stomped

To Be Stomped
No One
My vision of how 40k ends: http://www.fanfiction.net/s/5937830/1/Time-of-Ending-the-40k-Finale  
   
 
Forum Index » 40K Battle Reports
Go to: