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![[Post New]](/s/i/i.gif) 2012/05/02 09:49:28
Subject: necron FA slots
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Lethal Lhamean
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so im wondering what fast attack units would be a good choice for a fast moving necron force.
the idea im working on, is based upon a fast moving force. meched up with arks and such.
i love the ideas of wraiths and scarabs.. (although im not going to take a large unit of them, simply because they die so easy)
im thinking of doing a 5 man wraith team, a 5 man jetbike team with full upgrades and a small unit of scarabs
the rest of the force is going to have a pair of stalkers, maybe some praetorians, and veil bouncing immortals and maybe some ark warriors. not sure on the heavy support slots, but i like the idea of an arc, monolith and ahnilation barge. (although the dark eldar in me screams to have 3 of something, and not 1 of 3 things... )
anyway any tips would be apreciated
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![[Post New]](/s/i/i.gif) 2012/05/02 10:03:12
Subject: necron FA slots
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Mutilatin' Mad Dok
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Scarabs are beast, so they are certainly FAST, but they aren't that maintainable without the Spyders due to their T3 and vulnerability to blasts. Good, but not as good when using them with Spyders.
Tomb Blades are your fast moving dakka unit, Wraiths are your fast moving Crumpin' unit. Ones simply has to look at the weapon options of the Tomb Blades and see what is needed. Wraiths simply if you need close combat support.
Destroyers, though you seemingly have no interest, are another choice. They can really provide amazingly hard hitting firepower with good 12" movement. But again, if you don't need that extra few shots of hard hitters, then naturally they aren't ideal.
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![[Post New]](/s/i/i.gif) 2012/05/02 10:09:15
Subject: necron FA slots
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Blackclad Wayfarer
From England. Living in Shanghai
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Well in a fast moving Necron force you really can't get much faster than Scythes. Wraiths complement them quite well too since they require multiple S8 shots from a single source to down them quickly. Basically they draw Long Fang/ Psyfleman/ Blaster/ etc. fire away from your fragile AV11.
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![[Post New]](/s/i/i.gif) 2012/05/02 10:14:55
Subject: necron FA slots
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Mutilatin' Mad Dok
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Lukus83 wrote:Well in a fast moving Necron force you really can't get much faster than Scythes. Wraiths complement them quite well too since they require multiple S8 shots from a single source to down them quickly. Basically they draw Long Fang/ Psyfleman/ Blaster/ etc. fire away from your fragile AV11.
Tomb Blades have the potential to be the fastest when they move flat out, in addition to getting that 2+ cover save if they take that upgrade.
Just remember that your armour is 13, not 11
A pen is a pretty good death sentece, since you need a 4+ to destroy the vehicle - it would not be common to see a necron vehicle go on happily after loosing its quantum shielding.
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![[Post New]](/s/i/i.gif) 2012/05/02 10:17:25
Subject: necron FA slots
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Blackclad Wayfarer
From England. Living in Shanghai
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Scythes have AV11. And I don't think Tomb Blades can go 36"...can they? *flips out the codex and rulebook*.
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![[Post New]](/s/i/i.gif) 2012/05/02 11:00:54
Subject: necron FA slots
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Mutilatin' Mad Dok
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Ah, good point actually - thought Scythes was shorthand for Tomb Blades /brainfart
Never really knew why the Necron fliers were so weak - surprised they don't have Quantum Shielding.
Tomb Blades are jetbikes, so they can use their turbo boosters to go 24". Eldar Jetbikes (which they are not) can push it to 30"
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![[Post New]](/s/i/i.gif) 2012/05/02 11:01:13
Subject: necron FA slots
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Lethal Lhamean
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im not sure about the tomb blades going 36.
i used destroyers in the old dex and wasent much impressed with them. but the added firepower would definitily be a neat thing to have. is it worth giving all 3 upgrades to the bikes, or better to just get more bikes?
my expierence with reaver jetbikes has me very cautious in picking up any new kind of bike... they tend to die without doing much.
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![[Post New]](/s/i/i.gif) 2012/05/02 11:06:27
Subject: necron FA slots
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Mutilatin' Mad Dok
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DarthSpader wrote:im not sure about the tomb blades going 36.
i used destroyers in the old dex and wasent much impressed with them. but the added firepower would definitily be a neat thing to have. is it worth giving all 3 upgrades to the bikes, or better to just get more bikes?
my expierence with reaver jetbikes has me very cautious in picking up any new kind of bike... they tend to die without doing much.
Toughness 5 jetbikes makes a large difference, plus that 2+ cover save will make them considerably more hardy than Reaver jetbikes.
The Shield vanes will make them hardier when shot at when they HAVEN'T moven flat out. How that works for you (2+ cover vs 3+ armour) is up to you.
I'll do some quick mathammer so see which works out better, in regards to the ballistic skill.
Edit:
Interesting findings.
With the default TL Tesla Carbines, they do little, since dealing 3 hits on each 6 makes up for BS3 not being BS2.
With Particle Beamer, you're looking at a -1" on scatter, which isn't much of a deal.
But it's with their TL Gauss Blasters that they actually work really well - particularly when they rapid fire. It's here that they make the Tomb Blades much more viable in regards to points spent vs wounds inflicted.
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This message was edited 2 times. Last update was at 2012/05/02 11:33:20
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![[Post New]](/s/i/i.gif) 2012/05/02 11:44:39
Subject: necron FA slots
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Daemonic Dreadnought
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personally, playing a shooty list, i play Destroyers (partly due to the fact that i cant afford to buy 'blades).
At 40 points each they are costly, but for those point you get:
-T5 Jump infantry
-24" S5 AP3 Assault 2 (marine killers)
-Preferred enemy:everything (pretty meaningless now but hopefully in 6th Ed......)
And for 20 more point they can pack a Lascannon.
I have yet to be disappointed by them, I normally field a squad fo 4 normal or 3 heavy Destroyers.
Tomb Blades (from what i understand) are faster than destroyers and have less powerful dakka, but more of it.
it largely depends on your local meta. most of my opponents play marines of some kind, so having some AP3 guns is a bonus. if you mostly play against IG, then having the TL S5 Ap4 gauss guns on a tomb blade can glance their tanks and melt their troops.
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![[Post New]](/s/i/i.gif) 2012/05/03 07:02:59
Subject: necron FA slots
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Proud Triarch Praetorian
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Speedy army, eh? ... *rubs chin thoughtfully* - - - - - - - - - - - HQ [470] Overlord (Scythe, Barge) = 180 Overlord (Scythe, Barge) = 180 2 Harbingers of Destruction (2x Solar Pulse) = 110 TROOP [370] 5 Immortals (Tesla, Scythe) = 185 5 Immortals (Tesla, Scythe) = 185 FAST [625] 6 Wraiths (3 whips, 2 casters) = 250 10 Scarabs = 150 5 Tomb Blades (Gauss, Shadow, Scopes, Shield) = 225 HEAVY [525] 3 Spyders (Gloom, Claw) = 175 Doom Scythe = 175 Doom Scythe = 175 TOTAL [1990] - - - - - - - - - - - AM I DOIN' IT RIGHT? (no, seriously, am I? I've never used Tomb Blades before, so I don't know if there's an optimal load-out for them) Could probably bump this up to 2500 if you add some flying Praetorians, too (... if I knew how to use them properly, that is).
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This message was edited 1 time. Last update was at 2012/05/03 07:07:15
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![[Post New]](/s/i/i.gif) 2012/05/03 07:12:26
Subject: necron FA slots
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Fixture of Dakka
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Kharrak wrote:
Tomb Blades are jetbikes, so they can use their turbo boosters to go 24". Eldar Jetbikes (which they are not) can push it to 30" 
Actually, eldar jetbikes can only move 24" as well. They cannot do their assault move when they turbo-boost.
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This message was edited 1 time. Last update was at 2012/05/03 07:12:45
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![[Post New]](/s/i/i.gif) 2012/05/03 10:19:27
Subject: necron FA slots
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Dispassionate Imperial Judge
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I was toying with the idea of some Tomb Blades, but wasn't sure about the cost - they seemed quite expensive for what they are. However, I hadn't realised about the 2+ cover.
5 Tomb Blades (Gauss, Shadow, Scopes, Shield) = 225
Isn't 225 quite expensive for what the unit does? Not sure any more.
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![[Post New]](/s/i/i.gif) 2012/05/03 10:47:46
Subject: necron FA slots
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Daemonic Dreadnought
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that is quite expensive but with that cost they are getting Stealth, a 3+ save AND BS5.
Drop one or more of those upgrades and they get cheap pretty fast (base cost for 5 is only 100)
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