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![[Post New]](/s/i/i.gif) 2016/06/04 09:55:33
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Fixture of Dakka
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I like how even cargo containers now are better than storm bolter terminators
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2016/06/04 13:13:33
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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RogueSangre
The Cockatrice Malediction
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Kirasu wrote:I like how even cargo containers now are better than storm bolter terminators
Unfortunately with the new FAQ Containerwing is a nonstarter.
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![[Post New]](/s/i/i.gif) 2016/06/04 15:32:12
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Land Raider Pilot on Cruise Control
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Use it as a objective secure on one of your objectives hah. 40 points seems like a steal.
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![[Post New]](/s/i/i.gif) 2016/06/04 16:01:47
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Is 'Eavy Metal Calling?
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Why do the golfers have clips, surely they should have belt feeds to the container that is full of ammo
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2016/06/04 16:17:18
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Ancient Space Wolves Venerable Dreadnought
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Theophony wrote:Why do the golfers have clips, surely they should have belt feeds to the container that is full of ammo
Because golfers usually only play with one ball at a time?
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2016/06/04 18:15:56
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Fireknife Shas'el
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Mr_Rose wrote: Theophony wrote:Why do the golfers have clips, surely they should have belt feeds to the container that is full of ammo
Because golfers usually only play with one ball at a time?
One of the best auto-corrects I've ever seen, have an exalt, both of you!
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![[Post New]](/s/i/i.gif) 2016/06/04 18:36:04
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Is 'Eavy Metal Calling?
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Jadenim wrote: Mr_Rose wrote: Theophony wrote:Why do the golfers have clips, surely they should have belt feeds to the container that is full of ammo
Because golfers usually only play with one ball at a time?
One of the best auto-corrects I've ever seen, have an exalt, both of you!
 , yes, just got a new iPhone and it didn't port over my previous settings.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2016/06/04 21:13:39
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Decrepit Dakkanaut
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Ordered me a container box and the gemstone collection (silver and 3 washes).
Looks good to me.
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This message was edited 1 time. Last update was at 2016/06/04 21:13:52
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2016/06/05 06:32:07
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Longtime Dakkanaut
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The Shield of Baal - Deathstorm unit and formation rules for Tyranids were re-released digitally yesterday
http://www.blacklibrary.com/prod-home/prod-home-whd/phodian-annihilation-tablet.html
DESCRIPTION
When the Blood Angels descended upon Phodia, its defences had all but been overrun. The Hive Mind had turned from conquest to consumption, and the ruins thronged with swarms of digestion organisms. However, broods of Tyranids still remained, hunting down and devouring the remaining survivors. The Blood Angels classified these beasts as the Phodian Annihilation Swarm, and it was these bio-horrors that gathered to repel their invasion… This dataslate provides a formation datasheet for the Phodian Annihilation Swarm, plus datasheets for the units that comprise it, along with all the special rules, psychic powers and wargear you need to use this formation in your games of Warhammer 40,000.
CONTENTS
3 datasheets: The Children of Cryptus, Phodian Hive Warriors and The Beast of Phodia
Phodian Annihilation Swarm formation datasheet
Rules for the weapons and biomorphs used by the models in the formation
Tyranids special rules and psychic powers
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This message was edited 3 times. Last update was at 2016/06/05 06:34:58
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![[Post New]](/s/i/i.gif) 2016/06/05 11:55:08
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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The Marine Standing Behind Marneus Calgar
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Are there more units/formations for nids you need to buy via microtransaction then are in their codex these days? How many little sumpliment/datasheet things they up to now?
(I know GW did give some out for free, it just seems there is more stuff out of their book then in these days)
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![[Post New]](/s/i/i.gif) 2016/06/05 13:02:18
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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There is. Between Shield of Baal and their 3-part series for tyranid formations yes, more of the tyranid stuff is out of codex than in now. Basically only normal units are in the codex. Everything else is out there in the wild across I want to say 6 different sources right now (3 Shield of Baal and 3 of the other series).
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2016/06/05 14:10:50
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Utilizing Careful Highlighting
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I picked up some of the new bases and yeah they are great. 60 bases with 15 unique designs, thicker plastic and a solid middle chunk that I'm assuming is there for pinning models.
Got a pot of the gemstone paint and it's okay. I'm going to see what it does through an airbrush on metallics, and see if it works as a replacement for those Forgeworld recipes.
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![[Post New]](/s/i/i.gif) 2016/06/05 16:50:33
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Regular Dakkanaut
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I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
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taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 |
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![[Post New]](/s/i/i.gif) 2016/06/05 16:52:57
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Locked in the Tower of Amareo
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ThirstySpaceMan wrote:I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
Well don't expect GW rules(or fluff sometimes...How come things are sporting daemon heads as trophy when daemons vanish then they get beaten?). Poison against metal non living things? Poison against daemons?
Logically poison works against living organism only but theres already stuff against which poison makes no sense. So don't expect FAQ.
Imagine poison in bullets being swapped for super acid melting poison against containers like you are supposed to think bullets poison is some holy water or something against daemons
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This message was edited 1 time. Last update was at 2016/06/05 16:54:49
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/05 17:57:55
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Executing Exarch
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ThirstySpaceMan wrote:I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
Actually "poison" is indeed meant to represent things like corrosive ammunition, it's not just organic poison.
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![[Post New]](/s/i/i.gif) 2016/06/05 18:28:17
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Locked in the Tower of Amareo
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Mymearan wrote: ThirstySpaceMan wrote:I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
Actually "poison" is indeed meant to represent things like corrosive ammunition, it's not just organic poison.
Logical problem with THAT is the huge number of different ammunitions they need to carry. Easily like 3 different types of ammuntion. With enough to sustain.
Either way it's illogical so just forget it and keep playing.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/05 18:36:25
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Most Glorious Grey Seer
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Badablack wrote:...and a solid middle chunk that I'm assuming is there for pinning models.
It's for holding those clear plastic stems you get with flight stands. This allows you to base land speeders and such on the new bases.
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This message was edited 1 time. Last update was at 2016/06/05 18:36:45
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![[Post New]](/s/i/i.gif) 2016/06/05 19:13:18
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Lieutenant General
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tneva82 wrote: Mymearan wrote: ThirstySpaceMan wrote:I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
Actually "poison" is indeed meant to represent things like corrosive ammunition, it's not just organic poison.
Logical problem with THAT is the huge number of different ammunitions they need to carry. Easily like 3 different types of ammuntion. With enough to sustain.
Either way it's illogical so just forget it and keep playing.
So my Necrons should be immune to poison? Cool!
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/06/05 20:21:46
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Regular Dakkanaut
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I guess my point is that yes acid rounds should feth up crons as they are mobile,have servos, chips needed to operate. Not unlike the T-800 it is designed after. Wait my bad wholly original GW space tomb kings. The splinter weapons don't work against vehicles perhaps because there isn't enough acid to eat through plating. So for ''Reasons'' the simple metal box is more a living being than say a sentinel. When will I be able to poison an ageis defense line? GW can't do apples to apples as all must be special snowflakes.
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taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 |
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![[Post New]](/s/i/i.gif) 2016/06/05 21:04:35
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Longtime Dakkanaut
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This is not new nor is it news... :(
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![[Post New]](/s/i/i.gif) 2016/06/05 23:13:25
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Pragmatic Primus Commanding Cult Forces
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ThirstySpaceMan wrote:I guess my point is that yes acid rounds should feth up crons as they are mobile,have servos, chips needed to operate. Not unlike the T-800 it is designed after. Wait my bad wholly original GW space tomb kings. The splinter weapons don't work against vehicles perhaps because there isn't enough acid to eat through plating. So for ''Reasons'' the simple metal box is more a living being than say a sentinel. When will I be able to poison an ageis defense line? GW can't do apples to apples as all must be special snowflakes.
The Poison rule hasn't had that kind of granularity to it since 1998 and the final days of 2nd edition, so I really don't know what to tell you.
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![[Post New]](/s/i/i.gif) 2016/06/06 05:12:14
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Locked in the Tower of Amareo
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Ghaz wrote:tneva82 wrote: Mymearan wrote: ThirstySpaceMan wrote:I hope they FAQ the containers as they have toughness and wounds but no specific poison exemption rules. I can see the argument already. My splinter cannons wounded out your containers.
Me WTF?
Its RAW.
Me so you have metal killing poison crystals?
Umm..... yeh they are acidic.
Me why do you never playtest with donkey caves to jam this out GW!!!!!!!?
Actually "poison" is indeed meant to represent things like corrosive ammunition, it's not just organic poison.
Logical problem with THAT is the huge number of different ammunitions they need to carry. Easily like 3 different types of ammuntion. With enough to sustain.
Either way it's illogical so just forget it and keep playing.
So my Necrons should be immune to poison? Cool!
Well when you think about it how does POISON affect non-living things made out of metal?
It's illogical but this way there's no need to make up tons of exceptions.
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This message was edited 1 time. Last update was at 2016/06/06 05:13:18
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/06 07:24:09
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Utilizing Careful Highlighting
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Poison is just a catch-all term for nasty substances that don't care how resilient and massive and tough you are, and just eat right through everything. So sure, they leave big smoking holes in a shipping crate, why not. And of all the races in the universe to complain about poisoning unlikely things, Dark Eldar are the last example to bring up. The entirety of their super-advanced technology has been turned to laser-focus on poisoning and maiming anything possible. They're the Holy Roman Empire of throwing acid in your face.
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![[Post New]](/s/i/i.gif) 2016/06/06 07:27:51
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Locked in the Tower of Amareo
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Badablack wrote:Poison is just a catch-all term for nasty substances that don't care how resilient and massive and tough you are, and just eat right through everything. So sure, they leave big smoking holes in a shipping crate, why not. And of all the races in the universe to complain about poisoning unlikely things, Dark Eldar are the last example to bring up. The entirety of their super-advanced technology has been turned to laser-focus on poisoning and maiming anything possible. They're the Holy Roman Empire of throwing acid in your face.
But on that logic they should be affecting vechiles as well. I mean if one can hurt necrons(super advanced robots) and containers(big solid metal buildings) what trouble say ramshackle ork buggy is going to be?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/06 10:19:25
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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[DCM]
Et In Arcadia Ego
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Perhaps the poison discussion/related would be best served elsewhere on the forum.
Thank you.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2016/06/06 14:13:09
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Chaplain with Hate to Spare
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Between my Quake Cannon Craters, Imperial Defense Lines, and these shipping crates and their contents, I think I could make a good approximation of a drop point/landing site for a table. I envision it as the PDF setting up defense lines, then getting massacred. The Crimson Fists or Blood Angels then bombard the landing site from orbit. Shipping crates are then dropped in alongside Scout Squads in Land Speeder Storms in preparation for the primary force of Drop Pods.
I like making sense of stuff from a fluff perspective.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/06/11 06:26:46
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Blood-Drenched Death Company Marine
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They posted a video of the new gemstone paints:
https://www.youtube.com/watch?v=XUBtItceuec
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![[Post New]](/s/i/i.gif) 2016/06/11 07:10:08
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Liche Priest Hierophant
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I'm not sure if anyone else in Australia has heard similar, but the manager at my local GW said that the LE FW Tataros event mini will be available for purchase Friday 24th.
It doesn't seem right to me but it's what he said... and the only posters in store don't have a date they just say 'Ask the staff for more details'.
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![[Post New]](/s/i/i.gif) 2016/06/15 20:13:41
Subject: GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Terminator with Assault Cannon
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So are Armor Values just going to be completely done away with? Because at this point that would great.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2016/06/19 21:42:52
Subject: Re:GW - Paints & Urban bases (May 28) / Containers (June 4) / FW Tartaros event mini (Release: June 25)
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Longtime Dakkanaut
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