Switch Theme:

The 2020 Infinity News and Rumors thread -- N4, C1 and everything else  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

The simplest solution is to dump the nonsensical "Silhouette" system and actually base things as they should be...but that would be sensible.
   
Made in us
Longtime Dakkanaut





Why's that? Motorcycles shouldn't be as tall as a TAG.
   
Made in us
Decrepit Dakkanaut






 LunarSol wrote:
Why's that? Motorcycles shouldn't be as tall as a TAG.


Not all of them.. but some of them should be!

Spoiler:

   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

 LunarSol wrote:
Why's that? Motorcycles shouldn't be as tall as a TAG.

Where did I say they should be?

I said that they should dump the system and start basing things as they should be. That means using larger bases for models that are inexplicably unable to be kept on the 'standard' sized base.
   
Made in gr
Thermo-Optical Spekter





Greece

 Kanluwen wrote:
The simplest solution is to dump the nonsensical "Silhouette" system and actually base things as they should be...but that would be sensible.


Because that worked so well in 1st and 2nd edition, please, it has been tired and frankly I would rather have the models designed as they are with Silhouettes than what was before.
   
Made in us
Dakka Veteran





Riverside, CA USA

 Kanluwen wrote:
The simplest solution is to dump the nonsensical "Silhouette" system and actually base things as they should be...but that would be sensible.


That is the absolute worst suggestion I've ever seen for the game, going to silhouttes in N3 was a godsend. No modelling for advantage, no bullcrap about shooting a models weapon vs head vs main torso arguments. For a true LOS game with such over the top poses on so many models it's 100% the right way to go and I wish more games would go to such lengths, it stops arguments before they begin. Dumping silhouttes would be anything BUT simple.

No, instead they just need to model the figures so it actually fits on the appropriate base. If I grab Kaldstrom, I'm thinking I'll clip the rocks on the KoJ and swing her left leg against her right like she's leaping to the side

~Kalamadea (aka ember)
My image gallery 
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

 LunarSol wrote:
Why's that? Motorcycles shouldn't be as tall as a TAG.





Automatically Appended Next Post:
 ImAGeek wrote:
 Red_Five wrote:
 Kanluwen wrote:
It's a big problem with heavy infantry in general, not exclusively Yu Jing.


Very fair. I just happen to notice it more in Yu Jing for some reason.

At least the new Jujak Regiment Korean Shock Infantry unit has a 6-2 move which differentiates him from the other vanilla HI.


All HI seem to have 6-2 move in Code One (and presumably N4). All the HI in Kaldstrom have it, and if something as basic as Orcs have it, it’s probably universal.


I wouldn't be surprised if it's just the powered high tech HI which have it, and the CHA approach of "jus' stick some irn on it and no complainin'" would be slower "slower" at 4-4.

This message was edited 1 time. Last update was at 2020/03/19 22:00:30


The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

WinterFor Sectorial list
Spoiler:


Knight Of Justice: Wilcard
Gunnar: Wildcard
Richard: Count as Fusilier
Agnes: Count as Fusilier

Army update: March 26th


White Banner Army
Spoiler:


1 Tian Gou: Wildcard
1 Shang Ji: Wildcard
Lei Gong: Wildcard
Liang Kai: Count as Shaolin Monk



Automatically Appended Next Post:
Also, remember that Blue Wolf Mongol Cavalry are TAGs.

With Duo.

We should be seeing Beyond Kaldstrom next week from hints Koni just dropped on the official forums. They're going to be dropping their Adepticon seminar online.

This message was edited 4 times. Last update was at 2020/03/20 13:51:30


 
   
Made in us
Longtime Dakkanaut





 warboss wrote:
 LunarSol wrote:
Why's that? Motorcycles shouldn't be as tall as a TAG.


Not all of them.. but some of them should be!

Spoiler:


Nice Zondnautica! I went with Tunguska colors.

Spoiler:

   
Made in us
Decrepit Dakkanaut






I didn't know Infinity had a transforming motorcycle model. I was just making a robotech reference. Nice!

   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

 warboss wrote:
I didn't know Infinity had a transforming motorcycle model. I was just making a robotech reference. Nice!

It's Tunguska's "Zondnautica" unit. Less "transforming motorcycle", more "robodragoons".
   
Made in si
Skillful Swordmaster





WinterFor looks rather classical boring PanO steamroller force, fire teams appear to be flexible, which is nice.

This message was edited 1 time. Last update was at 2020/03/20 18:39:14


 
   
Made in us
[DCM]
[***]







Loving that Svalarheima Winterfor PanO list - thanks for posting it here Kan!

(But to be honest, they had me at "Jotum"...)
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Video next week of the Adepticon Seminar that never was. Probably the same day the Army Builder updates.

 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

CB usually does their seminars on Saturdays, so I'd expect Friday or Saturday rather than Thursday.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

According to Koni, Army Builder updates on the 26th and the Video Seminar is on the 27th...
Koni wrote:

Good morning guys.

Expect the update of the Army on 26th and the Adepticon video on 27t (as it was originally planned).


I hope you'll have a nice week, and please, stay safe and healthy.



 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Also, remember that these lists in Army will be for N3. Not for N4, which doesn't come out until July/August.
   
Made in us
Regular Dakkanaut





I cannot wait for the seminar!
   
Made in us
[DCM]
[***]







I'm trying to decide between Game Nerdz and Miniature Market - but I still can't find Operation Kaldstom on Mini Market.

Anyone else have any luck?

Found it:

https://www.miniaturemarket.com/cvb280030-0820.html

Looks like the Nerdz win this time around...

This message was edited 1 time. Last update was at 2020/03/24 01:46:50


 
   
Made in us
Longtime Dakkanaut





 Alpharius wrote:
I'm trying to decide between Game Nerdz and Miniature Market - but I still can't find Operation Kaldstom on Mini Market.

Anyone else have any luck?

Found it:

https://www.miniaturemarket.com/cvb280030-0820.html

Looks like the Nerdz win this time around...


Gamenerdz is always cheaper the MM. Even when MM has sales the prices aren't that much better the GN normal prices. Upside to MM is they'll get their allotted orders much sooner then gamenerdz which can be about 2 weeks behind with CB stuff.
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Infinity Army has been updated to include the Svalarheima WinterFor and White Banner lists for N3.
   
Made in gb
Camouflaged Ariadna Scout





Yay! Update for the N3 Svalarheima armies!
   
Made in si
Skillful Swordmaster





Some interesting profiles, sadly Boyg isn't one of them. Feels there are better armies for what SWF wants to do.
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Boyg doesn't need to be "interesting". It's a hammer.
   
Made in si
Skillful Swordmaster





Poor choice of words I suppose, either way, I don't see him as an alternative to any of the hammers that are currently there.
   
Made in us
[DCM]
[***]







I don't know enough about Infinity stuff to accurately judge the New Stuff, but happy to see the PanO Svalarheima Sectorial out in the wild...

...for however long N3 remains a viable thing!
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Sorry if this has been asked and answered 1000 times before, but I’m confused...

Are Sectorials going away for N4 or just Code One?


If I've got a trade you're interested in but you don't have anything on my wanted list, just shoot me a PM and ask! I'm easily distracted!  
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Okay, so:

Sectorials are not being supported for Code One. It's vanilla play, with specific units only.

Sectorials will be supported for Infinity's Fourth Edition(N4 in shorthand). Whether it will be 100% playable at launch is a totally different thing.
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

 Kanluwen wrote:
Okay, so:

Sectorials are not being supported for Code One. It's vanilla play, with specific units only.

Sectorials will be supported for Infinity's Fourth Edition(N4 in shorthand). Whether it will be 100% playable at launch is a totally different thing.


Gotcha. Thanks Kan!

If I've got a trade you're interested in but you don't have anything on my wanted list, just shoot me a PM and ask! I'm easily distracted!  
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

I'm not always a grumpy gus.


Automatically Appended Next Post:


Adepticon Seminar Video.


Automatically Appended Next Post:
The White Banner Army
──────────────────────────────────────────────────

GROUP 1 10
DÀOFĚI Lieutenant Spitfire / Pistol, Shock CCW. (1.5 | 55)
YĚ MĀO AP Spitfire / Pistol, CC Weapon. (1.5 | 32)
JUJAK Combi Rifle, Heavy Flamethrower / Pistol, CC Weapon. (0 | 33)
SHÀNG JÍ Hacker (Assault Hacking Device) Combi Rifle + Light Flamethrower / Pistol, Shock CCW. (0.5 | 43)
JING QO MULTI Rifle, Chain-colt / Breaker Pistol, AP+DA CC Weapon. (0 | 39)
ADIL (Chain of Command) Breaker Combi Rifle, 2 Nanopulsers / Pistol, Monofilament CC Weapon, Electric Pulse. (0 | 39)
HÙNDÙN MULTI Sniper / Pistol, CC Weapon. (1.5 | 33)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)

GROUP 2 1
GŬILÁNG Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 24)

5 SWC | 331 Points

Svalarheima’s Winter Force
──────────────────────────────────────────────────

GROUP 1 10
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
NØKK (Multispectral Visor L1) Boarding Shotgun / Pistol, CC Weapon. (0 | 24)
INFIRMARER Combi Rifle / Pistol, Monofilament CC Weapon. (0 | 26)
GUNNAR MULTI Rifle, Chain-colt / Pistol, Trench-hammer, Shock CC Weapon. (0 | 38)
VARG Spitfire / Pistol, CC Weapon. (1.5 | 28)
BØYG Missile Launcher / Heavy Pistol, Shock CC Weapon. (2 | 55)
ORC Lieutenant MULTI Rifle / Pistol, Knife. (0 | 40)
KNIGHT OF JUSTICE Spitfire / Heavy Pistol, DA CC Weapon. (1.5 | 51)

GROUP 2 1
LOCUST (Marksmanship L1) Marksman Rifle / Pistol, Shock CCW, Knife. (0 | 33)

5 SWC | 325 Points


Lists are the contents of Kaldstrom, Beyond Kaldstrom, and the Dire Foes set minus the Adepticon exclusive Wandering Monk and the Kunai Solutions ninja.

This message was edited 2 times. Last update was at 2020/03/27 17:02:51


 
   
 
Forum Index » News & Rumors
Go to: