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Made in au
Guard Heavy Weapon Crewman





Inside the rock

I recently acquired a fully assembled scout sentinel. However It is missing a main weapon. In my bits box i have the following choices to arm it with:
-heavy bolter
-las cannon

and a space marine hunter killer missile

any suggestions?

What is life but a 7 point word in Scrabble?

 
   
Made in us
Daring Dark Eldar Raider Rider






Outflanking with las cannon seems to be the general consensus. Good at popping side armor.
I prefer to make armored sentinels with plasma cannons myself. Keepem back to take out deepstriking terminators and such.

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Made in au
Guard Heavy Weapon Crewman





Inside the rock

Would you suggest taking a squad (if so how many) or taking them lone?

(btw thanks)

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Longtime Dakkanaut






Folsom, CA, just outside Sacramento

generally you want your scout sentinels with lascannons or autocannons (that extra shot is really nice against light APC's)
me personally, when i field my sentinels (usually they take a backseat to my vendettas/valkyries) i run outflanking autocannons, since their low BS needs as many shots as you can pump out.
i run them in groups of 3, 3 groups of 3 if you can...

This message was edited 1 time. Last update was at 2012/05/21 01:19:37


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Pyromaniac Hellhound Pilot





killeen TX

If possible, get autocannons for the scouts. It is 2 shots at strength 7, or, you can go multi laser, 3 shots at strength 6. I would never go lascannon, that one shot is just not that good.

Squads of three, either alone, or with three.

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Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

I would miss Av12 too much.

Armoured Sentinels for the not-lose.

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Made in au
Guard Heavy Weapon Crewman





Inside the rock

martin74 wrote:If possible, get autocannons for the scouts. It is 2 shots at strength 7, or, you can go multi laser, 3 shots at strength 6. I would never go lascannon, that one shot is just not that good.

Squads of three, either alone, or with three.


thank you for the advice, however if you read the 1st post i said i only had a heavy bolter and lascannon.

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Made in ca
Deranged Necron Destroyer




Somewhere Ironic

Lascannon, since it cannot equip a Heavy Bolter.

Personally, I like to take 3 ML scout sentinels and outflank them. ML is widely unused because it costs 5 points more than an autocannon, but I take them for the flexibility; Autocannons can't really deal with hordes as well as MLs. While I lose a shot, the extra str also means there's a higher chance at penetrating AV 12.

The math is something like 16.66% to cause damage with an autocannon shot, and 25% to cause damage with a ML. You get a 57.81% chance with 3 shots with MLs, and a 66.51% chance with 6 autocannon shots. To cause a wreck, however, the ML is better by 0.2%, at 15.75% (which honestly makes it simply equal). This is all against AV 12 btw.

Is it worth 5 points? Well the ML is Str 8 AP 3, so its capable of ID'ing marines, and penetrating AV 13, and again you are able to take out hordes better with 3 small blasts. Like I said; flexibility is what you pay for.

EDIT: Upon contemplation, outflank often means you're firing at the rear of vehicles, usually AV 10. In this case, the autocannon will wreck 40.67% of the time, whereas ML only wrecks 29.76% of the time. Unless, of course, you're dealing with a parking lot.

This message was edited 1 time. Last update was at 2012/05/21 02:21:36


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Blood Angel Terminator with Lightning Claws





New Jersey

I was thinking about trying 3 sentinels outflanking with autocannons and the single shot missile. I figure they walk on, hit hard and maximize their damage before possibly taking casualties.

None of my weapons are fixed and I have all types and the parts to make them armored for a game if I want.

To the OP, custom build a weapon if you don't have the best one to use. Or if you are playing against cool people, proxy.

This message was edited 1 time. Last update was at 2012/05/21 02:40:23


   
Made in us
Ship's Officer





Reading, UK

lion_el_johnson wrote:thank you for the advice, however if you read the 1st post i said i only had a heavy bolter and lascannon.
If you read the codex, you'll find that Sentinels (Scout or otherwise) do not have the option for a Heavy Bolter.

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Made in au
Guard Heavy Weapon Crewman





Inside the rock

DogOfWar wrote:
lion_el_johnson wrote:thank you for the advice, however if you read the 1st post i said i only had a heavy bolter and lascannon.
If you read the codex, you'll find that Sentinels (Scout or otherwise) do not have the option for a Heavy Bolter.

DoW


ty

What is life but a 7 point word in Scrabble?

 
   
Made in gb
Tunneling Trygon






If you stick the lascannon on you can still run it as a multi-laser. For an armour 10 open-topped vehicle then cheap with as many shots as possible to make up for the BS3 is the way to go.

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Kid_Kyoto






Probably work

I'm going to say the ideal weapon for your situation would be, as others have pointed out, either the mutlilaser or the autocannon. I guess you'll have to go lascannon for now though.

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Decrepit Dakkanaut





Vallejo, CA

Well, I'd still take a lascannon here even if he had all the options available to him.

Sentinels may be cheap, but it still doesn't make sense to spend the 35 points on a carrier only to have it show up and do little. Better to spend more points to give it a splashier arrival than to relegate it to the role of mere nuisance.





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I prefer armored sentinels with plasma cannon or heavy flamer, depending on the rest of the list. These loadouts limit the influence of crappy BS3. I would not go for a lascannon with BS3 as you miss 50% of the time. HWTs with lascannon make sense only because they are not too expensive and can get orders making them TL. The sentinel is a vehicle and thus cannot get orders, so no way to TL it. If you want lascannon, get vendettas.

But, you are asking about scout sentinel, which also can outflank because of the scout rule IIRC. Then the situation is rather different, because you can enter a flank and hit something from the back. Then AC or Mlaser seem a better choice in general, because number of shots plus still decent strength against rear armor seems to be optimal.

Squading up the scout sentinels seems problematic to me because all have to shoot the same target. If you go against vehicles, that may be an overkill, unless you are targeting a vehicle squad. So, the choice is very situational.

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Battleship Captain





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Convert the lascannon to an autocannon.

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Kid_Kyoto






Probably work

Ailaros wrote:Well, I'd still take a lascannon here even if he had all the options available to him.

Sentinels may be cheap, but it still doesn't make sense to spend the 35 points on a carrier only to have it show up and do little. Better to spend more points to give it a splashier arrival than to relegate it to the role of mere nuisance.


On one hand, I agree with the desire to see it do something big, but on the other hand, you're entering Vanquisher levels of "I'll probably do something... if I hit." I suppose it is at least a good deal cheaper than the Vanq, but you're probably not going to get more than one shot with an AV10 open-topped vehicle, especially if it has a decent gun on it. I'd almost rather enhance the odds of getting at least one hit while I can and live with a lesser weapon, but I normally scout them for side/rear armor shots, so while S7 (or even S6) is not "good", it's "good enough" for rear armor shots.

This message was edited 1 time. Last update was at 2012/05/22 12:44:05


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Blood Angel Terminator with Lightning Claws





New Jersey

Why not outflank ac or multilaser sentinels with an HK missile? You're getting a good volley of shots, the HK increases your Vance's of bein effective and I they survive past your opponents next turn then that's a bonus.

   
Made in us
Kid_Kyoto






Probably work

Actually... that provokes an interesting thought. Two scout sentinels with ML and HK are only 100 points. Sure, its utility drops by 50% after the first shot, but that's still 4 missiles up the tailpipe of the opponent's vehicles. I mean, if you're not expecting them to survive an additional round anyway, why not?

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Dark Angels Librarian with Book of Secrets






Connecticut

lion_el_johnson wrote:I recently acquired a fully assembled scout sentinel. However It is missing a main weapon. In my bits box i have the following choices to arm it with:
-heavy bolter
-las cannon

and a space marine hunter killer missile

any suggestions?
Las Cannon. HBs are very weak weapons in the 5th edition.
   
Made in us
Longtime Dakkanaut






Folsom, CA, just outside Sacramento

labmouse42 wrote:
lion_el_johnson wrote:I recently acquired a fully assembled scout sentinel. However It is missing a main weapon. In my bits box i have the following choices to arm it with:
-heavy bolter
-las cannon

and a space marine hunter killer missile

any suggestions?
Las Cannon. HBs are very weak weapons in the 5th edition.


as has been stated before, heavy bolter is not an option on a sentinel, scout or otherwise

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DT:90-S---G+M++B++IPw40k09#++D++A+/hWD387R+++T(M)DM+
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Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Can we assume he meant multilaser, which isn't a bad option really. Good light vehicle killers and difficult to field otherwise, Sentinels get them as to Chimera and thats about it.

On the other hand you can get lascannon on nearly everything.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
 
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