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Made in gb
Hardened Veteran Guardsman






Hiding in a ruined Chimera

While i was looking through my ork codex, and after reading the fluff about snotlings, i wondered Why dont they have snotling swarms, they have them in WHFB.

So this is how i think the rules should be like

WS BS S T W I LD SV
2 2 2 2 3 2 5 -

Swarm


I know this looks very simple but please suggest a pts value and any extra rules

Cadian 7th Regiment (Desert uniform) 550pts 2/0/0
WoC army 1000pts 1/0/0

 mattyrm wrote:
Yeah, I don't have PTSD after five combat tours, and frankly I'd rather get parachuted back into Helmand province armed with only a fething Nerf gun and my underpants than go into my local GW.
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

BS should be 0 as snotlings shouldn't know how to operate weapons.

Other than that, they are so weak and such a low toughness that they need some kind of special rule.

Tiny Swarm: they are so small and quick that in CC they have a dodge Inv save?

Grots are already 3 pts each so I can't imagine a use or points cost for these.

Fighting crime in a future time! 
   
Made in gb
Shas'la with Pulse Carbine




UK

Snotlings take up no FOC slot, you can have one unit for every HQ your army contains.

Unit Points Cost: 30
Unit composition: 20 snottlings
Special Rules: Swarm, Slow and purposefull, Tiny Target

Tiny Target:
Any model rolling to hit the snottlings (includes both ranged and close combat attacks) recieves a +1 modifier to the dice result which they need to hit the snottlings.

Stat Line:

WS BS S T W I Ld Sv
2. 0 2 2 1 1 7 -


This the sort of thing you wanted?
   
Made in ie
Jovial Junkatrukk Driver





Angloland

olim wrote:Snotlings take up no FOC slot, you can have one unit for every HQ your army contains.

Unit Points Cost: 30
Unit composition: 20 snottlings
Special Rules: Swarm, Slow and purposefull, Tiny Target

Tiny Target:
Any model rolling to hit the snottlings (includes both ranged and close combat attacks) recieves a +1 modifier to the dice result which they need to hit the snottlings.

Stat Line:

WS BS S T W I Ld Sv
2. 0 2 2 1 1 7 -


This the sort of thing you wanted?


Sounds legit. Just take off "slow and purposeful" or change it for "relentless"

motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle.
 
   
Made in gb
Hardened Veteran Guardsman






Hiding in a ruined Chimera

Daemonhammer wrote:
olim wrote:Snotlings take up no FOC slot, you can have one unit for every HQ your army contains.

Unit Points Cost: 30
Unit composition: 20 snottlings
Special Rules: Swarm, Slow and purposefull, Tiny Target

Tiny Target:
Any model rolling to hit the snottlings (includes both ranged and close combat attacks) recieves a +1 modifier to the dice result which they need to hit the snottlings.

Stat Line:

WS BS S T W I Ld Sv
2. 0 2 2 1 1 7 -


This the sort of thing you wanted?


Sounds legit. Just take off "slow and purposeful" or change it for "relentless"


Well i like the rules for them, but in my mind you should keep the slow and purposeful rule to represent them dwaddling about.

Cadian 7th Regiment (Desert uniform) 550pts 2/0/0
WoC army 1000pts 1/0/0

 mattyrm wrote:
Yeah, I don't have PTSD after five combat tours, and frankly I'd rather get parachuted back into Helmand province armed with only a fething Nerf gun and my underpants than go into my local GW.
 
   
Made in gb
Shas'la with Pulse Carbine




UK

Indeed, that was the idea for SLow and purposeful
   
Made in us
Pete Haines



Springfield, MA

disregard my original post, I suck

Because they are a swarm they need more wounds and attacks than what i'm seeing. Because they are a swarm they are already different in function from gretchin.

This message was edited 1 time. Last update was at 2012/06/16 19:51:20


"A rule is only as good as the reasoning behind it."

I played Ordo Malleus since before it had a codex. 
   
 
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