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![[Post New]](/s/i/i.gif) 2012/06/29 03:49:07
Subject: Whats going to be the new stardard game points in 6th?
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Executing Exarch
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With the addition of two FOC in games of 2000 points or more I think we will begin to see a lot of tournaments scaling down the points values to avoid mega cheese armies that take forever to play.
I can see 1850 becoming the most popular point value. It will allow players with standard 1500 points lists to add 350 points of allies, fortifications, or just some more non essential toys, while still being a manageable game that wont take forever to play.
What do you think?
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![[Post New]](/s/i/i.gif) 2012/06/29 04:28:32
Subject: Whats going to be the new stardard game points in 6th?
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Stalwart Veteran Guard Sergeant
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I think it will stay at 1750 or there about but games workshop will try to put it towards 2000 - 2500 to sell more models.
- ironhandstraken
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This message was edited 1 time. Last update was at 2012/06/29 04:28:48
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![[Post New]](/s/i/i.gif) 2012/06/29 04:33:03
Subject: Whats going to be the new stardard game points in 6th?
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[MOD]
Making Stuff
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Most tournaments hereabouts are between 1500 and 1850. I don't see that changing.
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![[Post New]](/s/i/i.gif) 2012/06/29 04:33:53
Subject: Whats going to be the new stardard game points in 6th?
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Executing Exarch
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You don't think the temptation of adding terrain or an ally will push the points up a bit?
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![[Post New]](/s/i/i.gif) 2012/06/29 04:36:40
Subject: Whats going to be the new stardard game points in 6th?
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Lady of the Lake
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Probably not, unless the game becomes significantly faster. I think part of the decision of what points to run comes down to how much time they have for the event. You could raise it, but you'd likely have to raise the set time for each round otherwise you could probably see a lot more unfinished games ended due to time out.
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![[Post New]](/s/i/i.gif) 2012/06/29 04:48:51
Subject: Whats going to be the new stardard game points in 6th?
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[MOD]
Making Stuff
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I very much doubt that tournaments will include allies, given that they mostly never have in any of the previous editions.
Besides which, it's the higher points limit that goes the furthest towards making the Allies rules unbalanced. For smaller games, they're going to be more self-limiting due to the points constraints from compulsory units.
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![[Post New]](/s/i/i.gif) 2012/06/29 15:42:54
Subject: Whats going to be the new stardard game points in 6th?
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Numberless Necron Warrior
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I think one of the goals with 6th was to speed up some areas of the game a bit, since wound allocation changed so you can't have 10 wounds on 10 paladins so easily (at least 3~4 would die) so that is about... 30~40 shots less? (I know it is something silly like each paladin can put out 10 shots a phase)
It is a bit easier to kill things like vehicles and models, vehicles with their glancing to death, BS1 firing when being charged could kill some models along with the I10 hit from jump infantry and the change in wound allocation.
fortifications taking up around 50~200 points (so less stuff moving, shooting, and assaulting)
Unless you do something like a 360 gretchen I have a feeling there will still be a lot of vehicles moving around but not as much as it was before.
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40k - Necrons
LOTR - Harad
Mordheim - Reikland |
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![[Post New]](/s/i/i.gif) 2012/06/29 16:05:45
Subject: Re:Whats going to be the new stardard game points in 6th?
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Regular Dakkanaut
Saint Louis Mo
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I have a feeling tourny play wont change with 6th ed. If you look at WHFB 8th ed. you'll notice the game was made to run on a 3,000 point scale however most tourny play stayed around 1750 - 2000 points. I see the same thing happening with 40k 6th ed. I expect to see the standard game set up for 2,000-2,500 vs 1,500 - 2,000 however I see tourny play staying about the same as it is now.
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![[Post New]](/s/i/i.gif) 2012/06/29 16:16:27
Subject: Whats going to be the new stardard game points in 6th?
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Member of the Malleus
Boston, MA
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Here's the thing, you should LIKE the addition of new force org charts, as this helps older codexes more. The new codexes are usually pretty balanced between different FOC slots, and have good troops, so they don't have nearly the same problems fitting what they want in. Old codexes like Tau, Tyranids and Eldar though are usually badly stressed aroudn the Elite and Heavy choices, and have hard decisions to make on what they can take.
So a second detachment really helps the old, second tier codexes. Let's face it, GK can already take 6 psyflemen if they want, or make purifiers, paladins and henchmen troops. They don't care.
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![[Post New]](/s/i/i.gif) 2012/06/29 18:41:01
Subject: Whats going to be the new stardard game points in 6th?
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Fixture of Dakka
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Sir_Prometheus wrote:Here's the thing, you should LIKE the addition of new force org charts, as this helps older codexes more. The new codexes are usually pretty balanced between different FOC slots, and have good troops, so they don't have nearly the same problems fitting what they want in. Old codexes like Tau, Tyranids and Eldar though are usually badly stressed aroudn the Elite and Heavy choices, and have hard decisions to make on what they can take.
So a second detachment really helps the old, second tier codexes. Let's face it, GK can already take 6 psyflemen if they want, or make purifiers, paladins and henchmen troops. They don't care.
I don't think that's true for Eldar.
Our biggest weakness is our complete lack of any decent troop choice. And, a troop choice isn't cheap for Eldar.
So, by forcing us to take a second FOC, you're forcing us to take extra troop choices (I don't usually have 4 at 2000 points), which really hurts.
Yeah, allowing a 3rd Farseer is kinda nice, but it's not worth having to take another overpriced troop choice.
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![[Post New]](/s/i/i.gif) 2012/06/29 19:09:00
Subject: Whats going to be the new stardard game points in 6th?
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Battlefield Professional
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2k pts will be a huge turn off.
6x Long fang squads ? No thanks.
6 squads of 2x Vendetta's..
Nob bikers and Eldar seer council running side by side.
18x Broadsides that shoot different targets...
List goes on
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This message was edited 1 time. Last update was at 2012/06/29 19:09:49
-Warmahordes-
Mercenaries
Menoth |
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![[Post New]](/s/i/i.gif) 2012/06/29 19:11:06
Subject: Whats going to be the new stardard game points in 6th?
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Insect-Infested Nurgle Chaos Lord
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Grakmar wrote:Sir_Prometheus wrote:Here's the thing, you should LIKE the addition of new force org charts, as this helps older codexes more. The new codexes are usually pretty balanced between different FOC slots, and have good troops, so they don't have nearly the same problems fitting what they want in. Old codexes like Tau, Tyranids and Eldar though are usually badly stressed aroudn the Elite and Heavy choices, and have hard decisions to make on what they can take.
So a second detachment really helps the old, second tier codexes. Let's face it, GK can already take 6 psyflemen if they want, or make purifiers, paladins and henchmen troops. They don't care.
I don't think that's true for Eldar.
Our biggest weakness is our complete lack of any decent troop choice. And, a troop choice isn't cheap for Eldar.
So, by forcing us to take a second FOC, you're forcing us to take extra troop choices (I don't usually have 4 at 2000 points), which really hurts.
Yeah, allowing a 3rd Farseer is kinda nice, but it's not worth having to take another overpriced troop choice.
Pathfinders aren't all that costly, and can be bought in small units. Their sniping ability just got a boost too
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/06/29 19:18:38
Subject: Re:Whats going to be the new stardard game points in 6th?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I think the rules are going to favor larger games because of speed of play(and the ease in which units can get killed)
Competitivly, tournaments under 2k will probably just add games to the tournament. a 3 game tournament is now a 5 game tournament and so on.
Over 2k, tournaments might make the games bigger. So instead of 2500 it becomes 3000.
I think its going to be a very positive change for the game for established gamers. You can finally get your entire collection out on the field.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/06/29 19:28:11
Subject: Whats going to be the new stardard game points in 6th?
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Fixture of Dakka
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Spyder68 wrote:Eldar seer council running side by side.
You can do that now.
No one does, because that unit costs ~400 points.
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![[Post New]](/s/i/i.gif) 2012/06/29 19:37:48
Subject: Re:Whats going to be the new stardard game points in 6th?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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4 Seer Councils = win
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/06/29 19:44:42
Subject: Whats going to be the new stardard game points in 6th?
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Battlefield Professional
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Grakmar wrote:Spyder68 wrote:Eldar seer council running side by side.
You can do that now.
No one does, because that unit costs ~400 points.
It would help if you quoted the entire line, and not just what you wanted to make it look different.
From the chart thats listed... Eldar can allie with orks unless there is something i missed.
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This message was edited 1 time. Last update was at 2012/06/29 19:45:37
-Warmahordes-
Mercenaries
Menoth |
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![[Post New]](/s/i/i.gif) 2012/06/29 19:47:36
Subject: Re:Whats going to be the new stardard game points in 6th?
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Executing Exarch
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Grey Templar wrote:4 Seer Councils = win
Ummmm...... no... Have you looked at the new rules for witchblades?.... Terrible.
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![[Post New]](/s/i/i.gif) 2012/06/29 19:48:55
Subject: Whats going to be the new stardard game points in 6th?
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Potent Possessed Daemonvessel
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2250
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![[Post New]](/s/i/i.gif) 2012/06/29 19:52:11
Subject: Re:Whats going to be the new stardard game points in 6th?
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Crafty Bray Shaman
NOVA
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Clthomps wrote:Grey Templar wrote:4 Seer Councils = win
Ummmm...... no... Have you looked at the new rules for witchblades?.... Terrible.
Oh, no. What did they do to witchblades?
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![[Post New]](/s/i/i.gif) 2012/06/29 20:11:44
Subject: Whats going to be the new stardard game points in 6th?
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Resolute Ultramarine Honor Guard
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1999 (avoid the broken FoC chart)
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/06/29 20:30:05
Subject: Whats going to be the new stardard game points in 6th?
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Snord
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Ascalam wrote:Grakmar wrote:Sir_Prometheus wrote:Here's the thing, you should LIKE the addition of new force org charts, as this helps older codexes more. The new codexes are usually pretty balanced between different FOC slots, and have good troops, so they don't have nearly the same problems fitting what they want in. Old codexes like Tau, Tyranids and Eldar though are usually badly stressed aroudn the Elite and Heavy choices, and have hard decisions to make on what they can take.
So a second detachment really helps the old, second tier codexes. Let's face it, GK can already take 6 psyflemen if they want, or make purifiers, paladins and henchmen troops. They don't care.
I don't think that's true for Eldar.
Our biggest weakness is our complete lack of any decent troop choice. And, a troop choice isn't cheap for Eldar.
So, by forcing us to take a second FOC, you're forcing us to take extra troop choices (I don't usually have 4 at 2000 points), which really hurts.
Yeah, allowing a 3rd Farseer is kinda nice, but it's not worth having to take another overpriced troop choice.
Pathfinders aren't all that costly, and can be bought in small units. Their sniping ability just got a boost too 
You think 20+ points for a model that fires 1 shot, has paltry armour, and the 1 shot isn't even THAT good? No, pathfinders are not worth their points.
spyguyyoda wrote:Clthomps wrote:Grey Templar wrote:4 Seer Councils = win
Ummmm...... no... Have you looked at the new rules for witchblades?.... Terrible.
Oh, no. What did they do to witchblades?
They didn't mess with the witchblades?! O.o
What did they do
Von Chogg
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LunaHound wrote:Eldrad was responsible for 911 *disclaimer, because Eldrad is known to be a dick, making dick moves that takes eons to fruit.
tremere47 wrote:fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2012/06/29 21:53:05
Subject: Whats going to be the new stardard game points in 6th?
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Insect-Infested Nurgle Chaos Lord
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Von Chogg wrote:Ascalam wrote:Grakmar wrote:Sir_Prometheus wrote:Here's the thing, you should LIKE the addition of new force org charts, as this helps older codexes more. The new codexes are usually pretty balanced between different FOC slots, and have good troops, so they don't have nearly the same problems fitting what they want in. Old codexes like Tau, Tyranids and Eldar though are usually badly stressed aroudn the Elite and Heavy choices, and have hard decisions to make on what they can take.
So a second detachment really helps the old, second tier codexes. Let's face it, GK can already take 6 psyflemen if they want, or make purifiers, paladins and henchmen troops. They don't care.
I don't think that's true for Eldar.
Our biggest weakness is our complete lack of any decent troop choice. And, a troop choice isn't cheap for Eldar.
So, by forcing us to take a second FOC, you're forcing us to take extra troop choices (I don't usually have 4 at 2000 points), which really hurts.
Yeah, allowing a 3rd Farseer is kinda nice, but it's not worth having to take another overpriced troop choice.
Pathfinders aren't all that costly, and can be bought in small units. Their sniping ability just got a boost too 
You think 20+ points for a model that fires 1 shot, has paltry armour, and the 1 shot isn't even THAT good? No, pathfinders are not worth their points.
spyguyyoda wrote:Clthomps wrote:Grey Templar wrote:4 Seer Councils = win
Ummmm...... no... Have you looked at the new rules for witchblades?.... Terrible.
Oh, no. What did they do to witchblades?
They didn't mess with the witchblades?! O.o
What did they do
Von Chogg
When that model can pick its target in a unit on a roll of 6 and is AP 1 on a roll of 6, yes i consider that points well spent, especially if you plonk them in a nice bastion or similar and snipe squad sarges and so forth from miles away.
If you don't like them, fine, but they are anything but useless.
As to the witchblade thing- there you have a totally legitimate right to complain.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/06/29 22:14:26
Subject: Whats going to be the new stardard game points in 6th?
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Longtime Dakkanaut
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1975 will be the new point cost system
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6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2012/06/29 22:29:27
Subject: Whats going to be the new stardard game points in 6th?
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Resolute Ultramarine Honor Guard
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Talamare wrote:1975 will be the new point cost system
Excellent year too!
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/06/29 23:32:05
Subject: Whats going to be the new stardard game points in 6th?
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Shas'o Commanding the Hunter Kadre
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1850 seems to remain constant.
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![[Post New]](/s/i/i.gif) 2012/06/29 23:32:59
Subject: Whats going to be the new stardard game points in 6th?
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Slaanesh Havoc with Blastmaster
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2K-2500. The new foc slot and allies will bring a points shift so gw can sell more models. It goes along with their "make whats good last edition suck so people will have to fix their now subpar armies to buy new product (flyers)" strategy.
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![[Post New]](/s/i/i.gif) 2012/06/29 23:45:49
Subject: Whats going to be the new stardard game points in 6th?
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Blood-Drenched Death Company Marine
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2k will be good for nids - 2 hq, 4 troops and SIX elites!
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![[Post New]](/s/i/i.gif) 2012/06/29 23:51:20
Subject: Whats going to be the new stardard game points in 6th?
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Longtime Dakkanaut
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6 Elite Tau
Because I want 6 Battlesuit Teams...
Time to buy more Battlesuits
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This message was edited 1 time. Last update was at 2012/06/29 23:51:31
6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2012/06/30 00:16:15
Subject: Whats going to be the new stardard game points in 6th?
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Slaanesh Havoc with Blastmaster
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6 elite? Fast attack get an extra 3 slots too? If so I'd totally run 6- 12 vendettas. That would please me now that chimeras are a point sink with the hull points rules.
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![[Post New]](/s/i/i.gif) 2012/06/30 00:21:09
Subject: Whats going to be the new stardard game points in 6th?
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[MOD]
Making Stuff
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michaelcycle wrote:2K-2500. The new foc slot and allies will bring a points shift so gw can sell more models. It goes along with their "make whats good last edition suck so people will have to fix their now subpar armies to buy new product (flyers)" strategy.
Given that GW don't run their own events any more, why would their sales goals have any effect on tournament points limits?
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