Switch Theme:

Automatic Hit versus Flyers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Oozing Spawning Vat




Can a shooting attack that automatically hits (not blast or template), like Psychic Witchfire that 'Automatically hits a target within X inches', target zooming flyers or swooping FMCs?

Namely Tyranit Hive Tyrant powers say shooting attach that automatically hits a/all non-vehicle enemies, and Eldrads Mind War says in lieu of shooting, choose an unegaged target within range ... I am sure there are many others.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I would say yes, its still a shooting attack.

Mind War doesn't work on vehicles does it?



Flyers can only be hit with Snap Shots. Snap Shots are normal shots but they reduce your BS to one.

Some Powers say they automatically hit. Sure, I made a Snap Shot with this Psychic Power, but it automatically hits. I mean I could roll, but no matter what I roll the result will always be a hit.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Oozing Spawning Vat




I am leaning toward yes they can on your explaination that my BS is 1, I can still shoot, it just automatically hits.

Just looking at rules for SnapShots stating anything that doesn't use BS to hit cannot be snapShotted and rules for flyers stating anything wishing to shot them must do so only firing snap shots.

The real question becomes, then, (to open the floodgates) does a shooting attack that automatically hits "Not use BS to hit"?

No, Mind War cannot target vehicles, however Flying Monstrous Creatures whom are swooping have the same 'Snap Shot Only' rule and Mind War can target them.

This message was edited 1 time. Last update was at 2012/07/04 15:31:08


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yeah, Mind War would work on a FMC.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Ork weirdboy powers auto hit that shoot, the only different is that the blast power can't be used against air, so his auto-hitting 36 inch melta gun is currently king of anti-air, provided:

you pass your psyckic test,
roll a 3 or on your re-roll get a 3,
then your opponent doesn't roll a 6 for deny the witch,
followed by doesn't pass his jink save

Yay, and ork players thought landraiders were tough.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Thats ok, Dakkajets are probably the best anti-air out there besides the Stormraven.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Possible counter point. Things that don't rely on your BS to hit can't be Snap Fired, and you can only resolve Snap Fire against flyers absent Skyfire.

EDIT: Missed that is was already mentioned. I'm pretty sure an Auto-hit won't work, but can't say either way.

This message was edited 1 time. Last update was at 2012/07/04 23:17:41


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The Ork power works because its a PSA, which normally needs to hit. But has specific exemption from doing so.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Jaws of the World Wolf is also a PSA with a specific exception regarding rolling to hit. I'm pretty sure no one would let that hit a flyer. Being a PSA that doesn't roll a hit is pretty much the posterchild for weapons that don't use BS.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Zzap (the other two can't hit fliers anyways) does not use an ork's BS. Thus it can not be snap-fired.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Regular Dakkanaut




How about the Eldar Vibro Cannon? It doesnt' target anything - it just draws a line and any vehicles under the line are take a glancing hit.
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

It actually rolls to hit, so technically it probably would. But it would need to roll to hit at BS1 to hit a flyer.

Depending on interpretation it may run afoul of the "No templates/Blasts" stipulation. It probably causes less problems if the "Draw a Line" powers are treated as templates.

This message was edited 1 time. Last update was at 2012/07/04 23:53:15


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Actually, that is an interesting question (Vibro Cannon) All you do is roll to hit (no target or nothing) and if successful, all units under a 36" straight line suffers hits at a strength and AP.

I wouldn't play this way (and I do love my Vibro Cannons) but I can see RAW hitting Flyers even if you roll a 3 or 4+ (depending o whose firing).

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Nah, it won't hit the flyers on a 3/4+. Like I said, against Flyers it has to be resolved as a Snap Shot, so at BS1. If you rolled to hit against your normal BS, you can't then hit the Flyers as you didn't Snap Shot it. If you were to roll to hit at BS1, then maybe you could get away with hitting everything including Flyers under the line.
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

The question is: can you snapshot Vibro Cannon?

RE: Jaws and such. Since they don't roll to hit, you can't Snapshot and can't hit flyers. Plus, if Jaws can't hit jump infantry, I don't see how it can hit flyers.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

But that's only if you are shooting at (read targeting) a Flyer.

Edit: Can Jaws even affect vehicles?

This message was edited 1 time. Last update was at 2012/07/05 00:12:50


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Hive Mind





Happyjew wrote:But that's only if you are shooting at (read targeting) a Flyer.

Edit: Can Jaws even affect vehicles?

No. It can't affect jump infantry either - and I'd bet the FAQ updated it to say no FMCs either.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

rigeld2 wrote:No. It can't affect jump infantry either - and I'd bet the FAQ updated it to say no FMCs either.


Nope, FMC's are still affected.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Hive Mind





... That's slowed. "you over there - you just jump over the ground. You're safe. Your buddy that's flying through the air with the greatest of ease somehow gets sucked down though. "

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

I've always thought it silly that anything that is not Jump Infantry but moves as Jump Infantry was affected. However if Jaws cannot be Snap fired it cannot affect FMC.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Hive Mind





Sure it can. Fire it at that Warrior unit over there. The line is drawn through the FMC. Oops.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

No, it's not that only Snap Fire can be fired at flyers, it's that only Snap Fire can be resolved against flyers. So if you're resolving a hit, and it wasn't a Snap Fire hit, you're doing it wrong.
   
Made in us
Judgemental Grey Knight Justicar




USA

Where is it stated that JotWW doesn't affect Jump Infantry?


Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
Made in us
The Hive Mind





undertow wrote:Where is it stated that JotWW doesn't affect Jump Infantry?


... In the ability. Page 37 of Codex: Space Wolves lists the unit types it affects. Jump Infantry isn't listed.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
One Canoptek Scarab in a Swarm




Asleep in the Tomb World

Perhaps I just missed it, but... what about the Doom Scythe's Death Ray?

If a doom scythe chooses to Skyfire for the round, then all weapons that turn gain Skyfire (no more snap shots).

Then the Death Ray (which is an auto-hit weapon) has skyfire and can shoot other fliers... right?

So, does that increase the "OMG, Crons are so OP" factor? Or am I miss reading/remembering?

Non Omnis Moriar 
   
Made in us
Mekboy on Kustom Deth Kopta






for what its worth here was the results of another topic on 6th edition about something that auto hits namely a bomb squig for orks

http://www.dakkadakka.com/dakkaforum/posts/list/459012.page

though note it hits because it decidedly is not a shooting attack it is an undefined attack as neither shooting or assaulting done in the shooting phase and instead a wargear ability but i'd say it works for any wargear that doesn't require "shooting" ... physic powers though can get complicated if they are a physic shooting attack

This message was edited 1 time. Last update was at 2012/07/05 03:38:00


10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Regular Dakkanaut





if it does not use a BS to hit or it has special rules it can not snap fire. so no auto hits.
   
Made in us
One Canoptek Scarab in a Swarm




Asleep in the Tomb World

Unless you have an auto hit weapon that has skyfire (and therefore doesn't need to snap fire).

Non Omnis Moriar 
   
Made in us
Judgemental Grey Knight Justicar




USA

rigeld2 wrote:
undertow wrote:Where is it stated that JotWW doesn't affect Jump Infantry?


... In the ability. Page 37 of Codex: Space Wolves lists the unit types it affects. Jump Infantry isn't listed.
Then why would anyone think that Flying Monstrous Creatures are affected? It's a new type of unit, and it's not explicitly listed. It seems to me that the whole 'can you hit it with snap fire' debate is irrelevant. The ability doesn't list Flying MCs as a being affected, and there is no FAQ adding Flying MCs to the ability.

QED

This message was edited 1 time. Last update was at 2012/07/05 05:18:51


Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

undertow wrote:
rigeld2 wrote:
undertow wrote:Where is it stated that JotWW doesn't affect Jump Infantry?


... In the ability. Page 37 of Codex: Space Wolves lists the unit types it affects. Jump Infantry isn't listed.
Then why would anyone think that Flying Monstrous Creatures are affected? It's a new type of unit, and it's not explicitly listed. It seems to me that the whole 'can you hit it with snap fire' debate is irrelevant. The ability doesn't list Flying MCs as a being affected, and there is no FAQ adding Flying MCs to the ability.

QED


There are 2 possibilities:
A) JOTWW cannot be Snap-fired and thus cannot hit FMC
B) JOTWW can affect FMC because, they are not listed as being immune on the codex, and the FAQ/Errata/Amendments did not change this.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
 
Forum Index » 40K You Make Da Call
Go to: