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Made in ca
Cold-Blooded Saurus Warrior




The Great White North

Is there anywhere in the book that explains how large a unit can be? I here 100 models but do not see anywhere in the book that caps units at 100.

Also what is in the rules that would prevent a VC player with zombies from simply spanning the board with 100 wide 1 rank?

I mean obviously conga lining zombies is not a good tactic but at the end of the day we can find nothing to say you couldnt do it?






+ +=

+ = Big Lame Mat Ward Lovefest  
   
Made in us
Confessor Of Sins




WA, USA

Unit size is usually determined in the army codex. It isn't around as much in newer codices, but something like Dark Eld Black Guard only allows a max of 20 per unit.

And nothing is preventing someone from doing it, other than the fact that it is an utter joke of a tactic and does nothing but eat up their own deployment zone and destroy their ability to maneuver.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

There are very few restrictions on maximum unit sizes, often for elite infantry only.

And the only thing stopping you from the conga line of zombies is the guy who will see it and then pack up and leave. Or anyone who takes Dwellers.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in au
The Dread Evil Lord Varlak





With unbreakable units the conga line is actually an effective, if cheesy strategy.

Take a minimum size number of unbreakable troops, with a champion standing at the front, so probably 10 guys. Charge in against the enemy's strongest unit, give a challenge with your champion. The champion will likely lose, but who cares, no other model is in base to base, so there's no more fighting. You'll lose combat (because the enemy will have actual scoring ranks and probably standards and stuff), but again who cares, because you're unbreakable. In your opponents turn he'll be limited to attacks from six models (your conga line lines up with one of his guys, so he gets two more on the diagonal, and then the supporting attacks from those guys) which won't be enough to kill your remaining guys, meaning the enemy unit is stuck in combat with these guys for a whole other turn. This gives you time to either kill the rest of his army, or set up your own units to charge in on his deathstar unit.

It's a stupid trick, but certainly legal.



That said, I once played an Empire guy who used 10 flagellants like this. So I shot the conga line with a cannon, landed the shot on top of the first rank, and rolled 10" for the bounce. Left one flagellant standing there alone, a little more certain armageddon was coming. The guy had about a dozen other stupid tricks and beat me pretty handily, but that one moment was beautiful.

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The worst is the Unkillable Dwarf Lord-pedo.

Stick him in a unit of Hammerers that are 2 wide

charge the enemy

???

profit!!!

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Nimble Pistolier



Shangri-La

I have a friend who wants to run a vc army with 3 200 man zombie units. Reason why? This would actually take up the entire deployment zone and with the rules of as long as one member of the units alive, it denies victory points. So you have 6 turns to try to kill 600 zombies.

We told him he's allowed if he paints them. And not just to a 3 color minimum.
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

I'd love to see that....

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Where's he putting the rest of his army?

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Nimble Pistolier



Shangri-La

700 points in characters in the units! Protected with ward saves.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Who plays 1300 point games?

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Inspiring Icon Bearer






My last tournement I had a unit of daemonettes and a flanking fiend take out 2 units of 70ish zombies over the course of a game.

3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
 
   
Made in us
Nimble Pistolier



Shangri-La

Grey Templar wrote:Who plays 1300 point games?

Your math is off.
3 units of 200 zombies at 3 points a piece. 600 points per unit x3. 1800 points of core. 3 standards is 15 points so 1815 core total. 685 points in hero/lords to res the dead with ward saves.

2500 points. If you can paint 600+ zombies go ahead and play it! It would cost atleast $550 too, even running manticore zombies to be cheap.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

D'oh

I saw 200 and thought that was the point cost

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Killer Klaivex




Oceanside, CA

Block of 200 is a pretty bad idea.

You can't deploy within an inch of your back table edge (impassable terrain rule). So with 200 zombies, you're limited to 13 deep (14 won't quite fit). So you're looking at going at least 16 wide.

16 wide leaves so much frontage, that you can easily take 3 enemy units to the face, and with only 3 units, you don't have anything protect your flanks.

Crappy units want to minimize how many opponents touch them; the more in combat, the faster they die. This is especially true for undead who crumble.
Even in an environment where you aren't getting pounded by spells and warmachines, I'd doubt 200 zombies making it through a game, if that was your only 3 units.

The other problem is, once somethough tough ties up the front, the characters cannot make way and it leaves the flank wide open for a beat down.

-Matt



 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Nimble Pistolier



Shangri-La

Your thinking too tactically. He's going to do 3 units 20 wide. That's 400mm wide units. 1200 mm wide with 3 units. Have them be 3 inches or more apart (no more than 100mm or if your facing 25mm more than 125 mm apart) you couldn't fit any units on the flanks, nor in the rear. We are talking about a 1.5 m wall of zombies with 1.7 m if you count the 100 mm separation to edges. 5.6 feet wide. You could flank but it wouldn't be easy!

That's the point. Immovable huge wall of zombies. With 4 casters your resurrecting an average of 35-40 zombies each turn (more if you position casters to hit the second unit as well). Yes your frontage is huge, but by the end of turn 2 (without shooting) he should have. Close to 700 zombies on the board. Can you kill 700 zombies in 4 turns of combat even with resurrecting 40+ a turn?

It's never been tested yet as he won't spend the $1000+ it'd cost. But that's just the randomness we talk about at the painting table where I'm at. I doubt it'd work but it would be fun to see!

Edit: on topic though, units can be as big as you want as long as you can buy the models!

This message was edited 1 time. Last update was at 2012/07/10 17:38:23


 
   
Made in us
Incubus





Georgia

Some day... I want... to try this... I have about... 80 zombies right now..... Yeah, this is gonna be a while.

This message was edited 1 time. Last update was at 2012/07/10 21:15:25


   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

200 zombies in a single unit? Dwellers. That right there is 50% of the unit gone in one turn. Granted that won't get rid of 3 units of them.

If I had to deal with that, I'd use Witch Elves personally. 24 attacks per turn with an 8 wide frontage is always fun. Add another 8 attacks if I add a second rank of them.

Purple Sun, Pit of Shades also work well as zombies die on anything other than 1's, granted they have less killing potential than Dwellers.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in us
Inspiring Icon Bearer






Plague Wind from daemonic lore of nurgle... ooh ooh killed 100.. 33 bases of nurglings only worth 50 VP into the flank go!

3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
 
   
 
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