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Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

Hey guys I have a gk army but I a
Unsure what weapon to give strike squads and purifiers for 6th edition. Did the standard change for these squads?

Click the images to see my armies!


 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Pretty much the same as in 5th. I haven't changed the loadouts on my purifiers. Strike squads just get psycannons and a hammer on the justicar.

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
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Ladies Love the Vibro-Cannon Operator






Hamburg

As said, max-out psycannons and one daemon hammer.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I have started to give all of my Power Armored Justicars NF-Halberds, just for Challenges. As for the other Weapons, I have like most, keeping it the same as 5th. I use Incinerators for my Interceptors and Psilencers for my Strike Sqauds.

I know, Psilencer, why?

Simply the RoF, I am getting 6 shots on “Snap Fire” shots. There my be no AP, but with the Psycannon with either ignore the Save or unless you get a rending shot give there save anyways. It may only be S4, but it wounds daemons on a 2+, which might be more common now with the Allies Rules, so I think they are worth it.

Space Wolf Player Since 1989
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Made in fi
Dakka Veteran




I did the math on Psilencers once. Basically, they're only worth it in extremely specific circumstances.

Namely, when fighting T3 models who are in cover, T5 daemons who do not have Iron Hide and T6+ daemons. And even in these cases, the advantage is small (5-15%) and they're significantly worse if you ever move your squad during the game.

Remember that Psycannon gets 4 shots when doing Snapfire.
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I actually am using a Paladin Squad with two Mastercraft Psilencers and am constantly taking down Swarms of Nids and Mobs of Boyz at range just through weight of fire.


Space Wolf Player Since 1989
My First Impression Threads:
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I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

ok cool thank you guys looks like I am in the clear for my current load outs then.

Click the images to see my armies!


 
   
Made in fi
Dakka Veteran




Anpu42 wrote:I actually am using a Paladin Squad with two Mastercraft Psilencers and am constantly taking down Swarms of Nids and Mobs of Boyz at range just through weight of fire.

I'm not claiming Psilencers cannot kill enemy models. I'm just saying that Psycannons are better 95% time.
For example:
Single MC Psilencer against Ork Boyz: 1.81 models killed (1.44 models if in cover).
Single MC Psycannon against Ork Boyz: 2.33 models killed (1.56 models if in cover).

Basically, Psilencers are just bad choice.
If you're shooting anything that has armor save, Psycannon is better.
If you're shooting anything that has T4, Psycannon is better.
If you're shooting anything that has T5+ and is not a daemon, Psycannon is better. Psycannon is also better against T5 daemons with 3+ armour save.

Situations where Psilencers are better:
Shooting GEQ in cover.
Shooting T5 daemons without armor save.
Shooting T6+ daemons.

   
 
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