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Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

I just had this spring into my head and I must make writing of it to get it out of my thoughts. If you have a big unit of Orks, say 20 or more, and you advance toward the enemy in a curved formation, with the forward ends of the unit pointing toward the enemy, it would be those ends which are the closest models, and so they would be where casualties are removed, instead of from the more central part, where the nob and big shoota/rokkit toting boyz are. Sneaky? Certain ly. Cheesy? Posssibbley...Feel free to now hurl abuse, counter-tactics, etc.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in gb
Leader of the Sept







Yes, and given the new rules on where casualties are taken from, an entirely reasonable thing to do. Rather than sneaky or cheesy I would label it logical...

The counter is, of course, shoot it more, or shoot it from behind.

This message was edited 1 time. Last update was at 2012/08/15 11:51:46


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Yea thats fine really. Though, I keep my nob and any special weapons in the back. Because rokkits are a 24 inch shot and Bigshootas are 36inches, so really, I dont worry about them sitting a few more inches away. But that is a good idea in certain situations
   
Made in gb
Stalwart Dark Angels Space Marine



Somewhere dark, cold and scary (A.K.A my mind)

Thats a good Idea, I think I'l try that, I like the way you think warpcrafter.

This message was edited 1 time. Last update was at 2012/08/15 12:06:24


May your rolls be high and your victories countless


 
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

The people I play against on a regular basis are all WAAC/Hipsters who think they're smarter than everybody, I guess their competitive drive has infected my essence. I shall try to use this tactic without it adding to my karmic load.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I wonder how you get those boys in that formation in the first place though.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Deploy in a crescent moon formation.

DCDA:90-S++G+++MB++I+Pw40k98-D+++A+++/areWD007R++T(S)DM+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Which has exactly what advantage over deploying as close to the enemy as possible (ie. in a line)?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

The fact that they can't snipe your nob/special weapons by simply setting up directly across from them making them the closest models for casualties.

DCDA:90-S++G+++MB++I+Pw40k98-D+++A+++/areWD007R++T(S)DM+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






You realize that you simply can put him in the second (or third) row of your mob, without purposly deploying a lot of boyz further away than necessary, right?

All the crescent shape does during deployment, is putting boyz further away from your target. You don't lose any less boyz from shooting, the surviving ones are just further away from your enemy, because you deployed them that way.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Longtime Dakkanaut




As long as nobs are not the furthest forward and nor are your big shootas, why worry? Curve shape means you are further away.
If anything this is worse because the close models will get shot first making you less likely to get assault range.

The advantage of doing a curve manoeuvre would be to change the closest enemy model, the enemy will have an IC up front so make sure the furthest forward models come from a side so the IC isn't the first to be hit.

If you said guardmen who want to get as close as possible but without risking cc then a crescent would be a reasonable idea, but most guns lines already try to curve and then force the enemy to come into that one spot to attack you.
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

Just stick the Nob and Special Weapon guys in the back. You don't have to make a curved formation to prevent them from being removed as casualties ...simply don't have them as the closest models to the squad shooting at you.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in us
Smokin' Skorcha Driver





Great idea. Just be sure to stay within 2 inches of each other

Waaaaaaaaaaaagh!




 
   
Made in us
Twisted Trueborn with Blaster





There is the also the possibility of someone moving to either side of the crescent, and shooting up the the middle of one of the curves, taking some boyz out of coherency and forcing your next movement phase to be wasted on mandatory movement to return to coherency.
   
Made in gb
Longtime Dakkanaut




 Lokas wrote:
There is the also the possibility of someone moving to either side of the crescent, and shooting up the the middle of one of the curves, taking some boyz out of coherency and forcing your next movement phase to be wasted on mandatory movement to return to coherency.
Given everything. This would be really unlikely to upset the orks. You would need to cause a gap of 12'' in order to make them run, if you make them run then, yes, that would be upsetting. Otherwise moving 6'', shooting and assaulting the offending unit is probably up their street.
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

 Jidmah wrote:
You realize that you simply can put him in the second (or third) row of your mob, without purposly deploying a lot of boyz further away than necessary, right?

All the crescent shape does during deployment, is putting boyz further away from your target. You don't lose any less boyz from shooting, the surviving ones are just further away from your enemy, because you deployed them that way.



uhhhhh....Is anyone ELSE reading what Jidmah etc is saying?

Maybe a picture should be drawn so people understand...

   
 
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