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2020/06/13 18:41:23
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Matt.Kingsley wrote: I can't help but think that a manned turret that doesn't look like it can easily be redeployed or left to it's own devices really doesn't fit the the whole rapid strike force element that Marines are meant to embody. Tarantulas at least were automated and could be quickly dropped from altitude and forgotten.
It looks like they forgot Suppressors exist. I don't blame them, there are a lot of units packed into the SM codex, adding another 10 or so to the ~76 datasheets that exist in the base Codex already means they're going to lose track of at least a couple. I wonder if they'll stop if they break 100.
Efficiency is the highest virtue.
2020/06/13 18:44:23
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Matt.Kingsley wrote: I can't help but think that a manned turret that doesn't look like it can easily be redeployed or left to it's own devices really doesn't fit the the whole rapid strike force element that Marines are meant to embody. Tarantulas at least were automated and could be quickly dropped from altitude and forgotten.
It looks like they forgot Suppressors exist. I don't blame them, there are a lot of units packed into the SM codex, adding another 10 or so to the ~76 datasheets that exist in the base Codex already means they're going to lose track of at least a couple. I wonder if they'll stop if they break 100.
I think it's an indication that the old marines will eventually be going the way of the dodo. How many sheets do we lose if the old marines are phased out?
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2020/06/13 18:54:35
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Push fit is terrible, I really hope this isn't an indication they're going more in that direction for new model releases for 40k.
Finally when it seemed like they had ditched failcast and realized that multi-part plastic is the way to go.
It's like a rule of the universe that GW has to mess up their kits at least once an edition with some new way to /fail at kit building that nobody asked for.
This message was edited 1 time. Last update was at 2020/06/13 18:55:44
2020/06/13 19:02:03
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Matt.Kingsley wrote: I can't help but think that a manned turret that doesn't look like it can easily be redeployed or left to it's own devices really doesn't fit the the whole rapid strike force element that Marines are meant to embody. Tarantulas at least were automated and could be quickly dropped from altitude and forgotten.
It looks like they forgot Suppressors exist. I don't blame them, there are a lot of units packed into the SM codex, adding another 10 or so to the ~76 datasheets that exist in the base Codex already means they're going to lose track of at least a couple. I wonder if they'll stop if they break 100.
I think it's an indication that the old marines will eventually be going the way of the dodo. How many sheets do we lose if the old marines are phased out?
I find that analogy funny because dodo's were also relatively squat and derpy looking.
Automatically Appended Next Post:
yukishiro1 wrote: Push fit is terrible, I really hope this isn't an indication they're going more in that direction for new model releases for 40k.
Finally when it seemed like they had ditched failcast and realized that multi-part plastic is the way to go.
It's like a rule of the universe that GW has to mess up their kits at least once an edition with some new way to /fail at kit building that nobody asked for.
No need to stress yourself, that is just standard practice for new edition starters. It has been that way for a while now, and has not interrupted the release of normal kits.
This message was edited 3 times. Last update was at 2020/06/13 19:04:27
I hope not. Those assault intercessors make me so sad. Look at how they've tried to cover up the fact that there's only five poses by the way they've shot it, yet failed; even a unit of 10 looks formulaic and repetitive. Not even the heads can be posed. Sad!
This message was edited 2 times. Last update was at 2020/06/13 19:08:56
2020/06/13 19:07:59
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Matt.Kingsley wrote: I can't help but think that a manned turret that doesn't look like it can easily be redeployed or left to it's own devices really doesn't fit the the whole rapid strike force element that Marines are meant to embody. Tarantulas at least were automated and could be quickly dropped from altitude and forgotten.
It looks like they forgot Suppressors exist. I don't blame them, there are a lot of units packed into the SM codex, adding another 10 or so to the ~76 datasheets that exist in the base Codex already means they're going to lose track of at least a couple. I wonder if they'll stop if they break 100.
It could be they're intended for static defense like the Tarantula sentry gun hence the heavier gun and Techmarine gunner.
Automatically Appended Next Post:
yukishiro1 wrote: Push fit is terrible, I really hope this isn't an indication they're going more in that direction for new model releases for 40k.
Finally when it seemed like they had ditched failcast and realized that multi-part plastic is the way to go.
It's like a rule of the universe that GW has to mess up their kits at least once an edition with some new way to /fail at kit building that nobody asked for.
GW has a history of using pushfit for releasea like the Indomitus box. It's not indicative of anything.
This message was edited 1 time. Last update was at 2020/06/13 19:09:11
2020/06/13 19:13:22
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
yukishiro1 wrote: I hope not. Those assault intercessors make me so sad. Look at how they've tried to cover up the fact that there's only five poses by the way they've shot it, yet failed; even a unit of 10 looks formulaic and repetitive. Not even the heads can be posed. Sad!
Of course the heads can be posed. And reposing marines is super easy anyway.
yukishiro1 wrote: I hope not. Those assault intercessors make me so sad. Look at how they've tried to cover up the fact that there's only five poses by the way they've shot it, yet failed; even a unit of 10 looks formulaic and repetitive. Not even the heads can be posed. Sad!
Of course the heads can be posed.
Then why are none of the heads posed in their stock photo of the unit of 10? It's literally two of each model. The heads are absolutely identical in orientation.
Moreover, if you can pose the heads, it isn't push fit. There's no way to make push-fit you can pose, unless you did something really fancy and put the heads on rotators, which clearly is not the case there.
2020/06/13 19:23:08
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2020/06/13 19:24:50
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Didn't they have some ork racing game a while back that flopped? Maybe it's a space marine release for that. After all, if your specialist game flops, just add marines and maybe it won't flop any more.
This message was edited 1 time. Last update was at 2020/06/13 19:27:13
2020/06/13 19:28:38
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Then why are none of the heads posed in their stock photo of the unit of 10? It's literally two of each model. The heads are absolutely identical in orientation.
Moreover, if you can pose the heads, it isn't push fit. There's no way to make push-fit you can pose, unless you did something really fancy and put the heads on rotators, which clearly is not the case there.
The 'really fancy' thing is called 'buying a knife.'
Looking at the ridgerunner, converting it to the new cart looks to be pretty easy. Replace stubbers with bolt rifles, swap the heavy. Either use a closed hatch or stick a marine in there. Guy on the back optional.
If the rules for it are decent, I think I have a plan to get one to the table.
yukishiro1 wrote: I hope not. Those assault intercessors make me so sad. Look at how they've tried to cover up the fact that there's only five poses by the way they've shot it, yet failed; even a unit of 10 looks formulaic and repetitive. Not even the heads can be posed. Sad!
Of course the heads can be posed.
Then why are none of the heads posed in their stock photo of the unit of 10? It's literally two of each model. The heads are absolutely identical in orientation.
Moreover, if you can pose the heads, it isn't push fit. There's no way to make push-fit you can pose, unless you did something really fancy and put the heads on rotators, which clearly is not the case there.
You could just clip the heads off and turn them. This isn't exactly pewter model coversion territory.
2020/06/13 19:33:43
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Really hope the multipart kit gets dropped not long after. It’s super annoying the big box doesn’t use the same mode. So inefficient from a manufacturing point
2020/06/13 19:35:01
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
dogfender wrote: Really hope the multipart kit gets dropped not long after. It’s super annoying the big box doesn’t use the same mode. So inefficient from a manufacturing point
I'm not sure I'd agree - Shadowspear for example was a pretty efficient use of monopose minis. GW got both a box set and 2 SC out of the same molds.
And I can easily seem them going for a similar plan going forwards.
I prefer to buy from miniature manufacturers that *don't* support the overthrow of democracy.
2020/06/13 19:43:53
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Then why are none of the heads posed in their stock photo of the unit of 10? It's literally two of each model. The heads are absolutely identical in orientation.
Moreover, if you can pose the heads, it isn't push fit. There's no way to make push-fit you can pose, unless you did something really fancy and put the heads on rotators, which clearly is not the case there.
The 'really fancy' thing is called 'buying a knife.'
Ah yes, the old "anything can be posed if you cut it up" argument. Always very convincing.
But I'm just glad we all now agree the heads can't be posed without modifying the kit.
2020/06/13 19:44:31
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Pretty excited for this, I was leaning towards splitting the box with someone, but after getting a good look at all the sculpts, I'm going to take the opportunity to revamp my Salamanders.
The new Marine stuff is cool, I really dig the bikes and the assault marines a lot. The Eradicators seem neat, I'm curious to know if it's only meltas, or if they have other options (thought I saw lascannons in another pic).
The new buggy is awesome! I get some serious lunar recon type vibes. Looks like the design borrows inspiration from the NASA lunar rover, which for me is a plus! The turret thing is really awesome, I foresee some sick narrative play in the future with those!
Do we have a release date yet?
This message was edited 1 time. Last update was at 2020/06/13 19:46:57
2020/06/13 19:48:24
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
I'm sorry but I just don't see the similarity to Mario Kart. and those who think there is a similarity are just looking to bash and make absurd comparisons
go find your mother and show her
this picture
Spoiler:
go ask if it looks more like
Spoiler:
or
go on ask someone whose not a 40k player
This message was edited 2 times. Last update was at 2020/06/13 23:55:06
Opinions are not facts please don't confuse the two
2020/06/13 19:54:18
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Haha, mate, you're trying too hard there. The comparisons are obvious. No need to be so defensive. If you didn't think "mario kart" when you saw that, it's you that's the odd one. Even GW themselves will be joking about it within a couple days if their marketing department has anything to do with it.
It's not even the shape of the model, though it's that too. It's the pose the marine driver is sitting in. Something about it just screams Mario Kart 64.
This message was edited 2 times. Last update was at 2020/06/13 19:55:56
2020/06/13 19:54:58
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Sasori wrote: Well, it worked with several of the AoS boxsets. They sold out very quickly, even though they stated they had bumped up their production. Most didn't even survive the weekend they went up for preorder.
It's your wallet and your choice what to do. I'm just saying if you for sure want one, you should put in a preorder for it.
Battle boxes have always been 'While Stocks Last' and not just for Age of Sigmar. 40K has had their fair share (e.g., Tooth and Claw, Death Masque, Forgebane, etc.).
I am well aware, I am not sure what your point is. I was just using AOS as an example.
That it's not really a new strategy for Games Workshop in general or Age of Sigmar specifically.
This message was edited 2 times. Last update was at 2020/06/13 19:56:44
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2020/06/13 19:59:04
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
yeah, the Batmobile has similar front wheels, and thats all that is similar, while the whole driver part and looks like from a cart and the "toon" style fits Mario Cart
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2020/06/13 20:07:04
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
yeah, the Batmobile has similar front wheels, and thats all that is similar, while the whole driver part and looks like from a cart and the "toon" style fits Mario Cart
It has similar wheels, it's contours are the same and it's armoured.
The only similarity with Mario Kart is the sloped body in front of the driver and the square position of the wheels.
Seems to me it's more like the Batmobile, and it's you guys trying too hard.
This message was edited 1 time. Last update was at 2020/06/13 20:07:20
2020/06/13 20:09:29
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Much too square if that's what they were going for. The squareness and the orientation of the driver is what makes it totally Mario Kart. I don't know what they were inspired by, but they created something that it only took the internet 30 seconds to decide was Mario 40Kart, and that speaks for itself.