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![[Post New]](/s/i/i.gif) 2012/08/24 05:59:15
Subject: Meta vs everything else.
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Been Around the Block
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I tend to prefer the latter, however many players seem to believe WAAC lists are the only way to go. Just wanted to see what dakkanauts prefer.
Automatically Appended Next Post:
Also love that you can't edit poll options because my auto correct went to town on this one...
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This message was edited 3 times. Last update was at 2012/08/24 19:38:15
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![[Post New]](/s/i/i.gif) 2012/08/24 06:39:25
Subject: Win At All Costs Vs Tactical Lists
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Scuttling Genestealer
Melbourne, Australia
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I much prefer the tactical list, though I suck at running them, my mind just doesn't work that way...
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Tezza's Games - For anyone in the westside of Melbourne (or anywhere in Melbourne) check it out!
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![[Post New]](/s/i/i.gif) 2012/08/24 06:46:11
Subject: Win At All Costs Vs Tactical Lists
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Guarded Grey Knight Terminator
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Your definition of tactical list assumes your opponent is bad to work. 40k has no hidden information, so confusing or distracting your opponent only works if your opponent isn't good enough to see through your bluff. You push a rhino full of tacticals ahead full speed, it doesn't matter why. You've still overextended a scoring unit and the best opponents will punish you for it. Mind games only work when you can hide information.
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One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
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![[Post New]](/s/i/i.gif) 2012/08/24 06:52:04
Subject: Win At All Costs Vs Tactical Lists
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Unbalanced Fanatic
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I would assume a truly tactical list would be one set for utility and flexibility.
Also, I'm yellow flagging this because this belongs in general 40k discussions.
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This message was edited 1 time. Last update was at 2012/08/24 06:55:12
DS:80S+GMB++I+Pw40k+10+-I+D++A+/s+WD-+R+++T(M)+DM
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![[Post New]](/s/i/i.gif) 2012/08/24 07:04:48
Subject: Win At All Costs Vs Tactical Lists
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Been Around the Block
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Valid point on the general discussion comment, apologies.
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![[Post New]](/s/i/i.gif) 2012/08/24 07:54:38
Subject: Win At All Costs Vs Tactical Lists
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Lord of the Fleet
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I would describe those lists differently:
WAAC list = good list
Tactical list = gimmick list
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![[Post New]](/s/i/i.gif) 2012/08/24 07:57:56
Subject: Re:Win At All Costs Vs Tactical Lists
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Devestating Grey Knight Dreadknight
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I'm not even sure what the OP means by those definitions.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/08/24 08:40:51
Subject: Win At All Costs Vs Tactical Lists
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Been Around the Block
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Scott-S6 wrote:I would describe those lists differently:
WAAC list = good list
Tactical list = gimmick list
Kind of what i meant... I was implying that a WAAC list is one that is as good as possibly according to math hammer, and a tactical (gimmick) list is one designed to manipulate rules and or your opponent. Actually it is oddly difficult to describe what I mean by a tactical list... Oh well most people seemed to catch my drift. Automatically Appended Next Post: I meant to type survivability instead of suitability, but my phone vetoed my word...
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This message was edited 1 time. Last update was at 2012/08/24 08:42:07
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![[Post New]](/s/i/i.gif) 2012/08/24 11:02:55
Subject: Win At All Costs Vs Tactical Lists
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Battlewagon Driver with Charged Engine
somewhere in the northern side of the beachball
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Isn't a waac list same as tactical list?
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Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.
If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. |
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![[Post New]](/s/i/i.gif) 2012/08/24 11:07:22
Subject: Win At All Costs Vs Tactical Lists
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Mekboy Hammerin' Somethin'
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Under his own definitions it certainly seems so...
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![[Post New]](/s/i/i.gif) 2012/08/24 11:54:32
Subject: Win At All Costs Vs Tactical Lists
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Lord of the Fleet
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FR33Kandy wrote: Scott-S6 wrote:I would describe those lists differently:
WAAC list = good list
Tactical list = gimmick list
Kind of what i meant... I was implying that a WAAC list is one that is as good as possibly according to math hammer, and a tactical (gimmick) list is one designed to manipulate rules and or your opponent. Actually it is oddly difficult to describe what I mean by a tactical list... Oh well most people seemed to catch my drift..
I dislike gimmick lists - they greatly exacerbate the rock-paper-scissors that 40K already suffers from.
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![[Post New]](/s/i/i.gif) 2012/08/24 12:14:06
Subject: Win At All Costs Vs Tactical Lists
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Battleship Captain
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Scott-S6 wrote:FR33Kandy wrote: Scott-S6 wrote:I would describe those lists differently:
WAAC list = good list
Tactical list = gimmick list
Kind of what i meant... I was implying that a WAAC list is one that is as good as possibly according to math hammer, and a tactical (gimmick) list is one designed to manipulate rules and or your opponent. Actually it is oddly difficult to describe what I mean by a tactical list... Oh well most people seemed to catch my drift..
I dislike gimmick lists - they greatly exacerbate the rock-paper-scissors that 40K already suffers from.
Um...Warhammer is essentially an RTS on a table. Rock-paper-scissors is a game of pure hard-counters, so I'm assuming that's what you mean. Considering RTS's fun comes from micromanaging your hard-counters to maximum effectiveness, the Rock-paper-scissors is what makes the game good.
It's why we have meltaguns, they hard-counter armor.
And it's why we have armor, because they hard-counter anti-infantry.
And, you guessed it, anti-infantry is what kills those meltaguns.
Yes, I've oversimplified it, but it's because i'm too right to warrant much explanation.
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![[Post New]](/s/i/i.gif) 2012/08/24 12:34:26
Subject: Re:Win At All Costs Vs Tactical Lists
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Loyal Necron Lychguard
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From a competative standpoint, the problem with gimmick lists (current ones I can think of would be Epidemius Demons, and Air Cron) is that often a single FAQ ruling or an opposing army's new codex completely nulifies it. Unless you have a lot of disposable time and income to buy, assemble, and paint a new army whenever the wind changes, you are better off building an army based around solid coverage of the basics. We have enough problems with GW writing rules designed to keep us buying models, why make the situation worse?
Now from a fun standpoint, run what you like as many min-max armies end up being spam lists that can get very boring to play. It really comes down to finding what you want out of the game and what your local players like.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/08/24 12:52:47
Subject: Win At All Costs Vs Tactical Lists
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Automated Rubric Marine of Tzeentch
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I don't get those definitions at all.
A tactical list should be a list that works as a cohesive force, units compliment and support each other more than a random sampling of units from the codex. For example, a fast moving tactical list wouldn't take slow units unless they helped the fast moving part somehow. An army that has fast and slow, but which cover each other effectively. A tactical list would still have flexibility in how it is used.
A gimmick list would be something else entirely, a list that only works as one approach. All drop pod, non-moving gunline, and other setups that have only one way to be used and if the opponent has the paper for the gimmick list's rock then it fails because of the lack of flexibility.
A WAAC list is commonly used to describe a list that uses as many of the most effective units for their points and is really based on the metagame. If the main rules change, WAAC lists can become ineffective, and to be honest it is a poor description because it is entirely subjective. Personally, I hate the term because it is used like 'cheese' which is often based on misinformation and perception.
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![[Post New]](/s/i/i.gif) 2012/08/24 13:55:37
Subject: Win At All Costs Vs Tactical Lists
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Esteemed Veteran Space Marine
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I strongly disagree with the OP's definition of tactical. My personal definition of a "Tactical" army list is one that is built to adapt to all comers. It may consist of a sampling of all the FOC slots to accomplish this, but it generally not too heavy in any one area (except maybe basic troops). A jack of all trades list if you will. I typically bring this kind of list when I don't know what I'm playing against.
While I prefer to field my version of a Tactical list over a WAAC list, I readily admit that I'm guilty of fielding the occassion WAAC army (as I think we all are). Its often hard to resist when you know exactly what you are up against (especially if you know your opponent is a WAAC guy).
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![[Post New]](/s/i/i.gif) 2012/08/24 14:17:30
Subject: Re:Win At All Costs Vs Tactical Lists
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Lord of the Fleet
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I've always disliked when people start applying unnecessary labels to things like list building. Also, the proliferation of 'WAAC' and how it is used incorrectly more often than not.
Furthermore, I don't understand why people make such a big fuss over their opponent's list (whether its too hard or too soft). I'd be far more concerned with my opponent as a human being and how that affects my gaming experience. Then again, I haven't played in over a year, so I'd just relish any kind of 40k game.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2012/08/24 14:29:35
Subject: Win At All Costs Vs Tactical Lists
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Hellion Hitting and Running
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Funny enough, by OP's definition, my list would be "WAAC", I play MSU, but my list is so faaaaar away from what is commonly considered the WAAC list for DE. My list has 1 venom and 2 ravagers at 1500pt, that is waaay below the average amount you'd see at that point level.
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![[Post New]](/s/i/i.gif) 2012/08/24 14:45:09
Subject: Re:Win At All Costs Vs Tactical Lists
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Floating Firefly Drone
Canada
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I'm only new to the game so I know my strategies are still in prototype. Because of this, I either play with the intent to mind flip, (lot's of crypteks and bull shike abilities), or with the intent to develop support tactics.
I usually have a doomsday ark in a forgotten useless corner that fires blasts into any thing that walks into the open. If no one is in the open, I fire into buildings full of units to remind them of the power. My warriors
take objectives and pick off anyone getting to close objectives and key units, like the doomsday ark. My lychguard with an HQ protect him, while my HQ has a tachyon arrow. I wouldn't use it unless necessary,
but it sure scares the enemy into keeping there vehicles back. Lychguard alone are good at stalling an advance but are usually replaced by praetorians who can jump behind enemy lines and stir up havoc.
This effectively weakens the opposing force before my immortals, heavy support, and scarabs all come in under support of recently deployed melee jump infantry and deathmarks.
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5000pts Necrons
5000pts Salamanders
Battle for Zycanthus box set
Bunch of old Heroscape stuff |
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![[Post New]](/s/i/i.gif) 2012/08/24 16:29:01
Subject: Win At All Costs Vs Tactical Lists
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Shas'o Commanding the Hunter Kadre
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WAAC: 6+ nercon flier list
Tactical: 2 or less nercon fliers in a nercon list that isn't spamming wraiths.
WAAC: Dragiowing with cortez
Tactical: an actually fking GK army
WAAC: Long fang and jaws spam SW
Tactical: SW drop pod list
So to define:
WAAC: Bringing all the broken in your codex
Tactical: Playing the game.
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![[Post New]](/s/i/i.gif) 2012/08/24 16:55:53
Subject: Win At All Costs Vs Tactical Lists
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Battleship Captain
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juraigamer wrote:WAAC: 6+ nercon flier list
Tactical: 2 or less nercon fliers in a nercon list that isn't spamming wraiths.
WAAC: Dragiowing with cortez
Tactical: an actually fking GK army
WAAC: Long fang and jaws spam SW
Tactical: SW drop pod list
So to define:
WAAC: Bringing all the broken in your codex
Tactical: Playing the game.
You're confusing "Tactical" with Fluffy.
Tactical implies you're using all your resources available to the best of their ability in the best application possible. IE. Flyerspam, Draigowing, etc.
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![[Post New]](/s/i/i.gif) 2012/08/24 18:06:40
Subject: Re:Win At All Costs Vs Tactical Lists
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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WAAC's is basically a list that's designed to be as big of a donkeycave as possible to your opponent and leave them absolutely no chance of even putting up a fight. All the while the guy plaing said list is being a TFG in his attitude to add insult to injury.
WAAC's: taking the likes of 6 Valkyries + 3 Vendettas vs. Tyranids
Tactical: Either asking your opponent if they'd like to face a pure air cav, or else tonning it down a notch by taking fewer planes because those poor 'Nids only have 1 Fortification & a handfull of expensive FMC's to take down flyers!
WAAC's: Taking your ultra competitive Tournament 'Ard Boyz type list vs 'The New Guy'.
Tactical: Bringing a competitive and well rounded 'all comers' list that isn't just 'spam unit X' vs 'The New Guy.
WAAC's: List Tailoring!!!
Tactical: Bringing multiple lists to a gaming night and/or arranging with your opponent if you guys want to tailor to eachother's armies.
WAAC's: Exploiting shaddy loopholes in the rules to only benifit your army.
Tactical: Playing RAW while using a modicrum of common sense!
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This message was edited 1 time. Last update was at 2012/08/24 18:13:39
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![[Post New]](/s/i/i.gif) 2012/08/24 18:16:36
Subject: Re:Win At All Costs Vs Tactical Lists
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Battleship Captain
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Experiment 626 wrote:WAAC's is basically a list that's designed to be as big of a donkeycave as possible to your opponent and leave them absolutely no chance of even putting up a fight. All the while the guy plaing said list is being a TFG in his attitude to add insult to injury.
WAAC's: taking the likes of 6 Valkyries + 3 Vendettas vs. Tyranids
Tactical: Either asking your opponent if they'd like to face a pure air cav, or else tonning it down a notch by taking fewer planes because those poor 'Nids only have 1 Fortification & a handfull of expensive FMC's to take down flyers!
WAAC's: Taking your ultra competitive Tournament 'Ard Boyz type list vs 'The New Guy'.
Tactical: Bringing a competitive and well rounded 'all comers' list that isn't just 'spam unit X' vs 'The New Guy.
WAAC's: List Tailoring!!!
Tactical: Bringing multiple lists to a gaming night and/or arranging with your opponent if you guys want to tailor to eachother's armies.
WAAC's: Exploiting shaddy loopholes in the rules to only benifit your army.
Tactical: Playing RAW while using a modicrum of common sense!
You're confusing "Type of list" with "Type of play"
List tailoring is neither a WAAC list or a Tactical list. It's something WAAC's do, yes. Same goes for the others. I agree with your points; but the idea is more about lists rather than "how you take on opponents." Actually, your second example (The 'Ard Boyz list one) Touches it nicely, nevermind.
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This message was edited 1 time. Last update was at 2012/08/24 18:22:19
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![[Post New]](/s/i/i.gif) 2012/08/24 18:23:48
Subject: Win At All Costs Vs Tactical Lists
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Deathwing Terminator with Assault Cannon
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I play tactical, Mixedwing Dark Angels (fingers crossed Dark Angels dont get hosed with the upcoming dex). I can handle small groups of power, but any type of spam will undoubtedly table me.
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DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed! |
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![[Post New]](/s/i/i.gif) 2012/08/24 18:46:30
Subject: Win At All Costs Vs Tactical Lists
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Been Around the Block
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I did not mean to start a semantic argument... but sadly I have... I guess ignore my question as 50% of people failed to capture the essence of what I meant...
My question was intended to be meta gaming vs everything else, but sadly I failed to type that appropriately in my tired state... apologies.
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![[Post New]](/s/i/i.gif) 2012/08/24 18:47:09
Subject: Win At All Costs Vs Tactical Lists
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Deathwing Terminator with Assault Cannon
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Just edit your question
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DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed! |
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![[Post New]](/s/i/i.gif) 2012/08/24 23:39:40
Subject: Meta vs everything else.
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Automated Rubric Marine of Tzeentch
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What is a 'Meta' list?
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![[Post New]](/s/i/i.gif) 2012/08/25 00:53:30
Subject: Re:Meta vs everything else.
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Norn Queen
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77%?
Interesting.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2012/08/25 01:05:27
Subject: Meta vs everything else.
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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I play whatever the heck I feel like playing, forget the meta and WAAC gaming. Still win often enough, and that works for me,
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/08/25 08:11:32
Subject: Win At All Costs Vs Tactical Lists
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Lord of the Fleet
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TheCaptain wrote:FR33Kandy wrote: Scott-S6 wrote:I would describe those lists differently:
WAAC list = good list
Tactical list = gimmick list
Kind of what i meant... I was implying that a WAAC list is one that is as good as possibly according to math hammer, and a tactical (gimmick) list is one designed to manipulate rules and or your opponent. Actually it is oddly difficult to describe what I mean by a tactical list... Oh well most people seemed to catch my drift..
I dislike gimmick lists - they greatly exacerbate the rock-paper-scissors that 40K already suffers from.
It's why we have meltaguns, they hard-counter armor.
And it's why we have armor, because they hard-counter anti-infantry.
And, you guessed it, anti-infantry is what kills those meltaguns.
Yes, I've oversimplified it, but it's because i'm too right to warrant much explanation.
You're talking about a micro level - I'm talking about a macro level. There are army compositions that match very badly to other army compositions.
A good, well-rounded army made up of a variety of unit types (as you describe) all of which are powerful choices (what OP calls a WAAC list ) tends to do okay against most opponents but will still be at an advantage or disadvantage against particular other lists (especially given that some codexes only hit their stride at higher points levels).
However gimmick armies are, by their very nature, unbalanced. As such you end up with a situation where the army as a whole is simply unable to compete effectively against certain opponents (while also being very powerful against certain others).
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This message was edited 1 time. Last update was at 2012/08/25 12:07:10
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![[Post New]](/s/i/i.gif) 2012/08/25 09:08:17
Subject: Meta vs everything else.
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Longtime Dakkanaut
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yeah right and then your playing in the 3ed with eldar star cannon spam or in the 4th against IW spam or in the 5th against GK spam or in the 6th against necron scyth spam and those armies crumble .
armies are good because designers want them to be so . If the design team has no idea how to make an army good [case of nids ] then the army sucks . If the design team wants OP , then they get WFB chaos demons killing an edition of playing or necron scyth wing not doing the same to w40k , only because marines make up 60%+ of the game community.
All the realy WAAC armies were both ignoring the opposing army or what the opponent does and had a undercosted weapon options which ended with their armies getting better results durning math hammer testing.
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