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![[Post New]](/s/i/i.gif) 2012/09/07 16:48:10
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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Can you say hello to the greatest firing platform in the game?
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![[Post New]](/s/i/i.gif) 2012/09/08 22:22:16
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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I am surprised this isn't getting more traction. Today I ran a tau force with dark angel allies, stacked three units of broadsides on the shield with drones an the enemy didn't know what to do about it, belial an his terminators backed up by crises suits worked awesome. Automatically Appended Next Post: Imagine 15 long fangs or Lootaz up on that thing.
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This message was edited 1 time. Last update was at 2012/09/08 22:23:30
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![[Post New]](/s/i/i.gif) 2012/09/09 01:18:07
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Mutated Chosen Chaos Marine
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I must've missed this change. Care to enlighten me? I'd look myself but my phone doesn't download pdfs lol.
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![[Post New]](/s/i/i.gif) 2012/09/09 01:33:17
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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l0k1 wrote:I must've missed this change. Care to enlighten me? I'd look myself but my phone doesn't download pdfs lol.
It has no access or fire points an counts as open terrain, it has no armour value so it can't be targeted.nfor 75 points whatever is sitting on it gets a 4+ invuln save. No more parking in ruins for 75 points you have yourself a elevated shooting platform that offers more protecting than the fortress of redemption.
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![[Post New]](/s/i/i.gif) 2012/09/09 18:14:36
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Mekboy on Kustom Deth Kopta
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sounds like they really wanted to sell that $50 model  guess they got tired of everybody buying the vs the $30 aegis defense line
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10000 points 7000
6000
5000
5000
2000
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![[Post New]](/s/i/i.gif) 2012/09/09 22:22:50
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Devestating Grey Knight Dreadknight
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the invul is kind of nice but can't be bumped up to say a 2+ by GtG behind barricades for the infantry. I have tried a few times subbing it in (via cardboard box) and I find that I like it mostly for tanks or if the enemy have long range flamer templates like GK's DK's or IG's hellhounds.
4+ invul storm talon is kind of fun on top of that thing. It's the one time I actually kind of like hover mode.
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/09/10 01:09:49
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Devestating Grey Knight Dreadknight
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All great and all, but thing is, it never was a building.
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![[Post New]](/s/i/i.gif) 2012/09/10 01:36:51
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Nimble Dark Rider
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I don't think it ever was considered a building and at any competitive level it has not been allowed to my knowledge.
Dan
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![[Post New]](/s/i/i.gif) 2012/09/10 02:03:07
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Sinister Chaos Marine
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Maybe if they sell enough fortifications they will put out Xenos/chaos versions.
I'm in.
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![[Post New]](/s/i/i.gif) 2012/09/10 02:08:47
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Mighty Chosen Warrior of Chaos
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Would an elevated ruin serve the same function?
Depending on how much terrain you use, it seems this might be redundant or it might vital.
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Harry, I'm going to let you in on a little secret. Every day, once a day, give yourself a present. Don't plan it. Don't wait for it. Just let it happen. It could be a new shirt at the men's store, a catnap in your office chair, or two cups of good, hot black coffee. |
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![[Post New]](/s/i/i.gif) 2012/09/10 02:31:16
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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sudojoe wrote:the invul is kind of nice but can't be bumped up to say a 2+ by GtG behind barricades for the infantry. I have tried a few times subbing it in (via cardboard box) and I find that I like it mostly for tanks or if the enemy have long range flamer templates like GK's DK's or IG's hellhounds.
4+ invul storm talon is kind of fun on top of that thing. It's the one time I actually kind of like hover mode.
Yes a cover save can be buffed, but they can also be removed by multiple means, the most common being templates and markerlights, but there are others. Automatically Appended Next Post:
There was debate on it before the FAQ, otherwise why bother to FAQ it to begin with. Automatically Appended Next Post: Dunwich wrote:Would an elevated ruin serve the same function?
Depending on how much terrain you use, it seems this might be redundant or it might vital.
Yes an elevated ruin would serve that purpose, but can you fit 6-9 broadsides in that ruin, or 3 squads of devestators, or Long Fangs? Even with a good amount of terrain the landing bad is huge an it allows for awesome fields of fire.
As for being big itself an an easy Target... Fire away, waste your time trying to get past that 4+ invuln while the rest of my army advances.
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This message was edited 2 times. Last update was at 2012/09/10 02:35:50
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![[Post New]](/s/i/i.gif) 2012/09/10 05:28:11
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Boosting Space Marine Biker
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I've only ever tried one once, and was surprised by the effectiveness of the 4+ in protecting my Dev squads from template doom.
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10-15K (way too many to point up)
4K |
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![[Post New]](/s/i/i.gif) 2012/09/10 15:59:15
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Speed Drybrushing
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Well, broadsides don't gain much beyond firing lanes and that can be dubious at best, cover against flyers from the rear though sounds nice once under it. Does the skyshield still have its original functions, like landing on it and stuff?
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![[Post New]](/s/i/i.gif) 2012/09/11 16:04:14
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Battlefortress Driver with Krusha Wheel
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How about a skyshield + 9 Ork Lobbas + 6 additional Grots per gun?
That would last the whole game just on virtue of being so tough.
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![[Post New]](/s/i/i.gif) 2012/09/11 16:10:43
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dark Angels Librarian with Book of Secrets
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The skyshield is a 12" * 12" platform.
On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing.
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![[Post New]](/s/i/i.gif) 2012/09/11 18:59:25
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Fixture of Dakka
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labmouse42 wrote:The skyshield is a 12" * 12" platform.
On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction into that thing.
I like that sentence better.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/09/11 18:59:35
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Storm Trooper with Maglight
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labmouse42 wrote:The skyshield is a 12" * 12" platform. On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing.
And then marbo kills them all from on top of the platform. But on another not I may actually buy one now to expand my collection of personal terrain.
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This message was edited 1 time. Last update was at 2012/09/11 19:00:25
3200 points > 5400 points
2500 points |
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![[Post New]](/s/i/i.gif) 2012/09/11 21:22:42
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
Snake Mountain
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I didn't realise this was the case, these have just become very appealing to me
I've been looking to pick up some aegis lines anyways and I did wonder if the skyshield would be worth the investment, I now think it very well could be
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'I'm like a man with a fork, in a world of soup.'
Check out my Blog: http://rysaerinc.wordpress.com/ - Updated 26/01/2015
3DS Friend Code: Rysaer - 5129-0913-0659 |
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![[Post New]](/s/i/i.gif) 2012/09/11 21:27:59
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dark Angels Librarian with Book of Secrets
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White Ninja wrote: And then marbo kills them all from on top of the platform. But on another not I may actually buy one now to expand my collection of personal terrain.
You might want to refresh up on the rules for marbo and the demolition charge.
First, you can space out your 6 vehicles so there is no where within 1" of a vehicle, preventing marbo from appearing "On the skyshield" That will force him to appear below the skyshield.
The range of the demo charge is 6". The skyshield sits 3" up from the ground. At best your going to be able to get 2 vehicles in your blast. Assuming that the blast does not scatter, there is still a 50% chance of the blast not effecting the manticore due to being on the skyshield. Compared to 2 manticores on the ground it seems a lot more effective to be on the shield.
Just like before, marbo will then get gibbed by the IG player. He is not an auto-win to solve the issue with the skyshield --- unless your opponent is an idiot and then you can use grots to do the job, right?
Here is the kicker about the skyshield -- its 75 points. If you were using an aegis line, Marbo could ignore the defense line by appearing behind it. The skyshield works vs flyers, outflankers, marbo, etc. Its an amazing buy.
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![[Post New]](/s/i/i.gif) 2012/09/11 22:51:31
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Deranged Necron Destroyer
Somewhere Ironic
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Someone in our 40k group proposed this very thing, but we all agreed (including the player) that it wouldn't be allowed within the group. Which makes me wonder; who is even allowing it?
Competitive players? AFAIK, Skyshields and Fortresses haven't been allowed in competitive play (yet, though I doubt ever).
Casual players? Maybe the first time, because they don't know about it, but I sincerely doubt they'll play against someone doing that a second time.
That just leaves "Warhammer is serious business" type players, who accept such things in their game, probably because they accept something equally "broken."
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DQ:90S++G++MB++I--Pw40k01+D+A++/hWD-R+++T(D)DM+
Organiser of 40k Montreal
There is only war in Montreal
kronk wrote:The International Programmers Society has twice met to get the world to agree on one methodology for programming dates. Both times they met, the meeting devolved into a giant Unreal Tournament Lan party... |
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![[Post New]](/s/i/i.gif) 2012/09/12 14:06:51
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Fixture of Dakka
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Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/09/12 14:49:53
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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I ran a Tau list with 6 Broadsides and Deathwing allies using the pad last weekend.
Nothing on the pad was touched, my opponent didn't even really want to try to shoot at it. I had 6 broadsides with target lock up there with 2x drones a piece in front of the Broadsides, I basically wrapped the broadsides around the front an sides of the pad. the only large blast weapon he had was a vindicator and it posed no threat. Luckily we rolled purge the alien so there were no objectives. My two small squads of firewarriors deployed in cover and did well, I kept two units of suits hanging out with 2 units of deathwing terminators it was great fun. He had a 10x unit of tactical terminators and my railguns harrassed them all game.
The Landing Pad for the price is the best fortification there is hands down, and for those that harp on the A Line an the Quad Gun usually you are putting units on the Pad that have a reasonable chance at hurting flyers. Gonna run a Wolf/DA list tonight that has 13 missile Launchers and 2 Lascannons up on the pad with 2 Rune Priests to cast prescience, thats 15 shots with rerolls flyers are not gonna wanna go near it. Then I have a beefed up Cav unit and 2 units of deathwing terminators to go out an hunt.
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![[Post New]](/s/i/i.gif) 2012/09/12 22:51:06
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Deranged Necron Destroyer
Somewhere Ironic
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DarknessEternal wrote:Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
The same could be asked to Tournament Organisers.
As for casual setting, it's not so much allowing as simply saying "sorry dude, I just don't want to play against that." Sure, anyone could say that to anything, but casual 40k is a lot like playing apocalypse; both players tend to go in knowing to have fun, while trying not to abuse the rules too much.
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DQ:90S++G++MB++I--Pw40k01+D+A++/hWD-R+++T(D)DM+
Organiser of 40k Montreal
There is only war in Montreal
kronk wrote:The International Programmers Society has twice met to get the world to agree on one methodology for programming dates. Both times they met, the meeting devolved into a giant Unreal Tournament Lan party... |
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![[Post New]](/s/i/i.gif) 2012/09/12 23:11:44
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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DarknessEternal wrote:Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
Exactly. If you want to go "oh this is broken, I'm going to spam/work it as hard as i can and milk it for all its worth", but then the game devolves into who's going to spend chunks of money of getting the models ready for the army they spent chunks of time trying to nut out the best army list so you can beat up on a bunch of people who aren't trying as hard as you to win a game of plastic toy soldiers, who are instead trying to have fun...which really isn't fun unless your an incredible  hole, so you start playing tournaments to see if your army you have so invested in can beat others who have invested so much....
Shadelkan wrote: DarknessEternal wrote:Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
The same could be asked to Tournament Organisers.
The same could be asked indeed. Its part of the rules. Its fairly trivial. The players who are trying to win these events have the money to spend, the time to waste. That's what 40k comps are about in a way, right? The "best" players are always going to be the ones with the money and time to invest in competitive plastic soldier games, which are inherently unbalanced and also has a rules set written by a bunch of blokes without an editor it seems, so why not allow the flavor of the month? I mean, we're already milking the rules/codices for the best of the best. The most efficient killers, the most efficient defenses, the most efficient tactics. Oh but not that one, I don't like that one! I don't want the tournaments to turn into "skyshieldand co vs Skyshield and co", so we are going to say you can't use it because its not what 40k is to us.
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![[Post New]](/s/i/i.gif) 2012/09/12 23:48:56
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Unshakeable Grey Knight Land Raider Pilot
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I ran a Bastion at Tacticon 2 weeks ago. Yes TOs are allowing it. Stop making silly assumptions.
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![[Post New]](/s/i/i.gif) 2012/09/13 01:11:03
Subject: Re:The skyshield landing pad is no longer a building and can not be destroyed
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Fixture of Dakka
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Jihallah wrote: DarknessEternal wrote:Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
Exactly. If you want to go "oh this is broken, I'm going to spam/work it as hard as i can and milk it for all its worth", but then the game devolves into who's going to spend chunks of money of getting the models ready for the army they spent chunks of time trying to nut out the best army list so you can beat up on a bunch of people who aren't trying as hard as you to win a game of plastic toy soldiers, who are instead trying to have fun...which really isn't fun unless your an incredible  hole, so you start playing tournaments to see if your army you have so invested in can beat others who have invested so much....
Shadelkan wrote: DarknessEternal wrote:Why wouldn't you allow something explicitly allowed by the rules? Especially something that is fairly trivial like this?
The same could be asked to Tournament Organisers.
The same could be asked indeed. Its part of the rules. Its fairly trivial. The players who are trying to win these events have the money to spend, the time to waste. That's what 40k comps are about in a way, right? The "best" players are always going to be the ones with the money and time to invest in competitive plastic soldier games, which are inherently unbalanced and also has a rules set written by a bunch of blokes without an editor it seems, so why not allow the flavor of the month? I mean, we're already milking the rules/codices for the best of the best. The most efficient killers, the most efficient defenses, the most efficient tactics. Oh but not that one, I don't like that one! I don't want the tournaments to turn into "skyshieldand co vs Skyshield and co", so we are going to say you can't use it because its not what 40k is to us.
Man, you're all over the map here. What side are you actually supporting?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/09/13 01:25:48
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Crazed Spirit of the Defiler
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labmouse42 wrote:The skyshield is a 12" * 12" platform.
On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing.
wait you can move vehicles onto the sky shield, that makes no sense it doesn't even have a ramp. Jumping crisis suits and flyers I can understand bun freakin tanks.
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Games Workshop: Ruining Chaos Space Marines since 2007
First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.
Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.
Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.
Then, they raised prices on the Marines, and there was nobody to speak out for me. |
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![[Post New]](/s/i/i.gif) 2012/09/13 01:37:30
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Rough Rider with Boomstick
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Spartan089 wrote: labmouse42 wrote:The skyshield is a 12" * 12" platform. On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing. wait you can move vehicles onto the sky shield, that makes no sense it doesn't even have a ramp. Jumping crisis suits and flyers I can understand bun freakin tanks. Hydraulic Suspensions. And if we've talking about the IG, that's what the meat and commissars are for.
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This message was edited 1 time. Last update was at 2012/09/13 01:38:09
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![[Post New]](/s/i/i.gif) 2012/09/13 03:36:44
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Fixture of Dakka
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Spartan089 wrote: labmouse42 wrote:The skyshield is a 12" * 12" platform.
On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing.
wait you can move vehicles onto the sky shield, that makes no sense it doesn't even have a ramp. Jumping crisis suits and flyers I can understand bun freakin tanks.
Getting onto or off of a Skyshield is just difficult terrain.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/09/13 03:46:49
Subject: The skyshield landing pad is no longer a building and can not be destroyed
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Dakka Veteran
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Spartan089 wrote: labmouse42 wrote:The skyshield is a 12" * 12" platform.
On that building you can stick 6 IG chimera/russ chassis tanks comfortably, giving your fire support element a 4+ invlun save from shooting. Imagine what 6 manticores could do lobbing death and destruction from that thing.
wait you can move vehicles onto the sky shield, that makes no sense it doesn't even have a ramp. Jumping crisis suits and flyers I can understand bun freakin tanks.
I dunno about vehicles, I wouldn't run vehicles on the platform although you can technically deep strike a Land Raider onto it so I don't see why they couldn't start the game deployed on it. Getting the vehicle up or down would be difficult though.
I ran a Space Wolf Long Fang-Dark Angel force tonight, had 3 squads of Long Fangs, Cavalry with wolf Lord, 2 Rune Priests, 2 small Hunter squads and Belial and his 2 units of Deathwing and it did really well. Although I took some hits I rolled the Warlord trait that made my Wolf Lord scoring and the mission was the relic, the outcome was never really in question but he managed to swiss cheese my army pretty good. He just couldn't get through Belial an his Deathwing and the Cavalry after passing off the relic to the hunters did fairly well although the Lord took two early wounds and reduced their effectiveness. The Long Fangs with Rune Priests swiss cheesed an entire unit of Terminators Frag Missiles are pretty good against AV2 armour when they have to make 15+ saves each turn  .
Funny thing was, that the Long Fangs very rarely needed the 4+ invuln, it was more useful as a shooting platform. It was more important to the 6 Broadsides in the last game I played with the Landing Pad.
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