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2021/10/25 19:06:09
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Longtime Dakkanaut
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Ha, cheers Boss
Always a pleasure to work on these pieces.
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2021/11/01 12:01:48
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Longtime Dakkanaut
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Sorry, late to the party Just read the bat-rep, cool stuff. I love all the shots and my favorite "scene" was the Engine getting a harmless shot to the head, tumbling backwards and colliding with a friendly Engine and then dying. I hope Benny Hill played while it happened
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2021/11/02 10:30:01
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Longtime Dakkanaut
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Thanks Viterbi, it was certainly an amusing turn of events
In other news, I've been having a blast with Kill Team. Looking at the latest White Dwarf with its Warpcoven shenanigans, it got me thinking about a little detour project (of which there certainly aren't many already...). Instead of Sorcerers leading Rubricae and beastmen, what about a technobarbarian witch coven with slaved robots and wretches? I've always had a soft spot for the dreg and scum of the galaxy, so it could be a nice little opportunity to channel some of that sweet Inquisimunda / Unification wars vibe. Got to see where the bitz box leads...
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2021/11/02 16:08:35
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Regular Dakkanaut
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Sherrypie wrote:Thanks Viterbi, it was certainly an amusing turn of events
In other news, I've been having a blast with Kill Team. Looking at the latest White Dwarf with its Warpcoven shenanigans, it got me thinking about a little detour project (of which there certainly aren't many already...). Instead of Sorcerers leading Rubricae and beastmen, what about a technobarbarian witch coven with slaved robots and wretches? I've always had a soft spot for the dreg and scum of the galaxy, so it could be a nice little opportunity to channel some of that sweet Inquisimunda / Unification wars vibe. Got to see where the bitz box leads...
Sounds intriguing!
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2021/11/02 19:49:50
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Boom! Leman Russ Commander
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Sounds like a really cool concept. Love everything your producing here, the AT battle looks amazing, with the great terrain and minis
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2021/11/07 20:48:54
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (techno-witchery 7.11.)
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Longtime Dakkanaut
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Thanks Boringstuff and Illumini!
And so it begins, the first techno-barbarian mutant of the witch coven has been built. I really love the Mechanicus bits, the servitor sprue is really versatile for various weird builds.
With a bunch of dendrites and a suitably galaxy-brained head from a Helbrute, they're a suitably intimidating fella to kick this project off with.
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2021/11/08 20:38:44
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Longtime Dakkanaut
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2021/11/08 21:26:20
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Regular Dakkanaut
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Love the models and the grim-dark feel they have.
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2021/11/09 07:32:44
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Longtime Dakkanaut
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Cheers Boringstuff, it was a blast to make something more senseless for a change
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2021/11/09 07:42:36
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Longtime Dakkanaut
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Great conversions and suitably grisly! Love how all the different kits mesh, even the Stormcast ones.
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2021/11/09 10:29:02
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Longtime Dakkanaut
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Viterbi wrote:Great conversions and suitably grisly! Love how all the different kits mesh, even the Stormcast ones.
Thanks Vi, that's the joy in always converting everything
The Stormcast are funny, I don't particularily like any of their models as they are but their bits in isolation are wonderful. I got a handful of legs a couple of years back from a friend whose terminator conversions with them went nowhere and I've been hankering for a chance to find a use for them. My Death Guard won't use any artificer armour where they could be used, while a distinctively more insane strain of techno-barbarians could. It was just about finding a motivation for them, might do a couple more of these little warbands in the same vein if the idea strikes any sparks in my gaming circle.
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2021/11/22 12:05:33
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (more techno-witchery 8.11.)
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Boom! Leman Russ Commander
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Super cool conversions!
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2021/11/25 09:39:28
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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2021/11/28 14:47:32
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Grisly Ghost Ark Driver
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That is a fantastic conversion, I love everything about it. The cloven hoof/goat leg (that must have been hard to make!), the exposed spine, the hunched threatening pose, of course the daemonic blood-claw that is nicely set off by the bloodied power claw. Very well composed!
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2021/11/28 16:19:02
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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Gwyn chan 'r Gwyll wrote:That is a fantastic conversion, I love everything about it. The cloven hoof/goat leg (that must have been hard to make!), the exposed spine, the hunched threatening pose, of course the daemonic blood-claw that is nicely set off by the bloodied power claw. Very well composed!
Thanks Gwyn, posing is half the battle
The goat leg was part of the Gal Vorbak kit that I used as the base here, can't claim the authorship of that particular design. It is strikingly inhuman yet comparatively understated in context, I like it as well.
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2021/11/28 23:22:14
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Regular Dakkanaut
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Loving that paint job.
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2021/11/29 05:15:34
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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Thanks Boringstuff, appreciated
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2021/11/29 06:46:02
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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Amazing conversion and great paintjob! Very oozy
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2021/11/29 07:37:20
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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Cheers Viterbi, with all the fleshy bits these guys are going to end up a bit messier than my usual fare
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2021/11/29 19:29:30
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Omnipotent Lord of Change
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Love 'im, the gory red flayed mutated hand is a great counterpoint to the lightning claw
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2021/11/29 20:03:52
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Longtime Dakkanaut
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Boss Salvage wrote:Love 'im, the gory red flayed mutated hand is a great counterpoint to the lightning claw
Thanks Boss!
He's gonna get his grubby mitts on all the nice furniture, causing headaches for the less crazy brethren back in the crib should they ever care to tidy the place up
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2021/12/01 20:15:51
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (librarius hangover 25.11.)
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Sword-Wielding Bloodletter of Khorne
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I really like the cultist with the shoulder pad / Helbrute face head from earlier, that's such a great idea.
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This message was edited 1 time. Last update was at 2021/12/01 20:16:19
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2021/12/02 14:38:40
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Longtime Dakkanaut
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Cap'n Facebeard wrote:I really like the cultist with the shoulder pad / Helbrute face head from earlier, that's such a great idea.
Thanks Cap'n, cheap and cheerful tricks are surprisingly useful
Meanwhile, battle report time!
At the club our Crusade campaign has rolled along nicely, but people have been hankering for some proper narrative missions as well. While reading old White Dwarfs, I was inspired by a four scenario mini-campaign from 2011 where Black Templars were raiding a Necron tomb, intending to destroy the nexus keeping it operational (a free, immobile Monolith with power fields). This struck me as a rather fitting chassis for a battle in the narrative that had developed over our games thus far: my Echoes had stolen reactor technology, supplies and seized ground in order to fix their Falchion, Fourth Horseman, into operational condition. Naturally, our regular Tau enemies would see this not happening and soon, Commander Shadowsun would be leading a raid to stop such nonsense. There is no time limit in the mission, it depends solely on the fate of the fully armed and operational battle sta... tank! Called Operation Halifax by the attackers, it was time to embark. Death or glory!
It was also a wonderful excuse to use these beautiful Necromunda boards at the club! The WD mission was played on a 2' x 8' board, a perfect fit for the four 2' x 2' pieces we had.
Welcome to Under-Kumpula, where the XIV operate their secret garage deep in the heart of the artificial mountain that hive cities are. No tanks or drop troop reinforcements would make it in these depths without full-blown operational war raging outside.
As the first klaxons started ringing, Magister Hektor quickly deployed the proper defences into place.
Soon after, the Tau burst in through the front doors and overwhelm the outer patrols.
Squad Knutzen puts up a valiant fight, taking down one Broadside, but the numbers are too much and they fall under the weight of fire.
While the Horseman isn't moving yet, it's cannons are fully operational and the attackers are soon forced to duck for cover in the abundant nooks and corridors of the complex as a roaring beam of blinding light blasts through the main causeways with the fury of a thousand suns.
Spearheaded by the Riptide, the Tau remind the defenders of their long range capabilities and seriously dent the front armour of the Falchion. Galvanized by this realization, Magister Hektor leads the second line into a counter attack in force. The Riptide must fall and so it shall, eventually punctured by Hertz' Contemptor's lascannons after the drone swarm around it had been torn apart by his Leviathan brother Gödel.
By this point, Captain-Commander Erasmus has snorted his coffee up the wrong way in his office and quickly teleported in with his bodyguard, massively pissed off by this ruckus. As he appears next to the enemy firebase, he is greeted by the enemy suit commander and a faceful of fusion guns. Seemingly fuelled by pure anger, his force fields deflect all of the deathly rays harmlessly.
In return, Erasmus' melta finds it mark and he charges forwards over the smoking ruin of the Tau suit.
Mighty as he is, the Captain-Commander is but one man and the reinforcements are still far behind. Along with his bodyguard he is felled to Shadowsun's double Kay'on, soon followed by Gödel's massive form lit up by big guns.
The Tau force has however been somewhat depleted by this point, dealing with the headlong charge and being raked from afar by Hertz' long range support. Seeing their captain fall, Eberhard's veteran terminators surge forth under Hektor's protective spells and spell doom for the static firebase opposite. Mind-bullets and bolter rounds meet missiles and pulse fire as the terminators push through.
Arendt's linemen are too far to join the assault in time, but their support finds purchase in the Broadsides as they rush through the decrepid corridors.
While Hertz is sweeping the remaining Fire Warriors from the upper platforms, Eberhard's men show once again how the Wall of Stone denies death at every opportunity. Losing three men as they walk through fire, it is still over for the Tau when they get their claws on the suits. While the terminators rip Shadowsun and the last Broadside to pieces, Hektor is psionically throwing bodies around and smearing brains over the walls in contempt.
Though many have fallen and Erasmus needs new bionic organs (again), the Horseman is safe and the enemy threat neutralized.
A victory for the Echoes!
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2021/12/02 14:55:47
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Longtime Dakkanaut
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Great batrep, that board is very cool!
Poor fishies I had a small Tau army a few years back, but no H2H capabilities killed them for me. I want to rush the enemy and they just can't do that.
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2021/12/02 15:01:34
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Longtime Dakkanaut
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Viterbi wrote:Great batrep, that board is very cool!
Poor fishies I had a small Tau army a few years back, but no H2H capabilities killed them for me. I want to rush the enemy and they just can't do that.
Cheers Vi!
They certainly do suffer in that regard. My Tau opponent here has some pretty potent Breachers for close range rushing, though of course their staying power is akin to a wet towel after they've roughed someone up. And certainly so when they go up against DG or similarly sturdy targets, who often don't have the courtesy to just roll over and die when hit
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2021/12/02 16:45:14
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Regular Dakkanaut
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Haha, that sounds like a fun battle.
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2021/12/02 17:03:47
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Boom! Leman Russ Commander
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Thanks for the battle report. The terrain looks great
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2021/12/02 23:01:49
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Longtime Dakkanaut
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Cheers Boringstuff and Illumini, lots of fun was indeed had
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2021/12/03 20:18:48
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Walking Dead Wraithlord
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Beautiful game shots.
The techno-barbarians are fantastic conversions. Love them all.
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2021/12/03 23:07:29
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (narrative batrep 2.12.)
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Longtime Dakkanaut
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youwashock wrote:Beautiful game shots.
The techno-barbarians are fantastic conversions. Love them all.
Thanks youwashock. All going well, their painting might start this weekend.
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