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Made in ca
Longrifle




Ontario,Canada

Hey guys I'm toying around with getting back into 40k after dropping out towards the end of 5th ed. I'm trying to make a decently competitive 2k guard list and this is what I have so far:

CCS
4 snipers
MOO
Chimera
HHF

PCS
4 flamers
Chimera
HHF

IS
Auto cannon
Flamer
Comissar

IS
Auto cannon
Flamer

IS
Auto cannon
Flamer

Veteran squad
3 plasma guns
Auto cannon
Chimera
HHF

Veteran squad
3 plasma guns
Auto cannon
Chimera
HHF

Veteran squad
3 plasma
Auto cannon
Chimera
HHF

Vendetta

Vendetta

2 leman russ

2 griffon

Manticore

Ageis defence line
Quad gun

So that's what I've got so far, the blob will man the quad gun while bubble wrapping the HS and CCS who will put the hurt on infantry with lots of large blasts and maybe the odd precision shot or barrage snipe on sarges and special weapons. The vets and PCS will be my objective takers, they can sit around for a turn or two spitting out lots of plasma and auto cannon fire and then move towards objectives, the PCS would probably be in the front to deter assaulters with 4D3 overwatch hits for assaulting their chimera. So what do you guys think? Is this list fairly competitive? Do I have enough man power to actually hold objectives or do I need to re think the vets? I know I have no meltas, is that going to be a problem? The CCS does feel a little off but people seem to be praising the MOO now and keeping them back to avoid giving up the warlord point but I'm still fighting the urge to take 4 plasma/melta like in 5th. So please if you have any comments or criticisms tell me I'd love to hear them, thanks.

The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates -Morglum Necksnapper  
   
Made in ca
Longrifle




Ontario,Canada

Does anyone have some opinions or ideas? I could use a little advice before I take the plunge, thanks.

The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates -Morglum Necksnapper  
   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

Aside from the sniper rifles on your CCS, I would say a solid list. Might want to rethink the flamers with the AC in the PIS. Maybe melta ins instead as a defensive weapon.

   
Made in us
Sword-Bearing Inquisitorial Crusader






Columbus, Ohio

I would consider dropping the Plasma Guns from one of your Veteran Squads in exchange for Melta Guns. That squad could also afford to lose its Autocannon as well, since you're going to want them to stay in close to get into Melta range. Harker can help make this a possibility, since his squad can outflank while mounted in a Chimera. I'm a much bigger proponent of Grenade Launchers than Flamers in my Infantry Squads, but to each his own.

Jagdmacht, my Imperial Guard Project Log 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





Why is the CCS which is moving around in a chimera armed with sniper weapons. Ratlings are a better choice for sniper rifles over the shiny CCS.
   
Made in ca
Longrifle




Ontario,Canada

Good ideas I did feel a little bare not taking some meltas, so one squad of vets would give me more options than just trying to drop storm eagle rockets on land raiders. As for the flamers it's for the over watch hits so they might tie up the enemy for a little longer but I have more than enough GLs so I'll play around with that and see. I know the CCS is a little gimpy but I don't want to give up the warlod either so I was going to use their chimera as more of a bunker and keep them back, ordering the blob around and droping earth shaker shells with the new blasts rules I might hit a vehicle with full str too. Ok so for the list how about this:

CCS
Auto cannon
2 plasma
MOO
Chimera
Flamer

One vet squad changed too:

3 melta
Chimera flamer

That gives me some melta and a CCS that can cause meaning full damage I also have 5pts left for some odds and ends.

The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates -Morglum Necksnapper  
   
 
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