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Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

...that aren't heroclix or the like, does anyone know of any.
I liked the look of that x-wing game, but do enjoy Star Trek far more

Make Dolls Great Again
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Made in us
Wraith





Star Fleet Battles
Federation Commander
Star Fleet: A Call To Arms

There's also ports to Full Thrust as well as old FASA Game.
   
Made in gb
Legendary Dogfighter




Is star fleet battles still even published?

I miss that game
   
Made in us
Wraith





It's alive and well.
   
Made in gb
Legendary Dogfighter




Next your gonna tell me I can get car wars as well lol.....thanks for the info btw
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

i actually own car wars... bought it for a dollar at a garage sale

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Made in us
Zealous Sin-Eater



Chico, CA

You want Mongoose Publishing, under Miniature.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

none of these seem to be TNG lol

Make Dolls Great Again
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For the United Shelves of America! 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

That's because Picard spent more time surrendering than fighting (at least until Roddenberry died).


I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

well I want to kill borg! I want to make a mission where Q shows up and messes things up, stuff the original did not do
(though I feel bad for Q, being frozen in stone by candy coloured ponies is never a nice fate)

Make Dolls Great Again
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Made in ca
Enigmatic Chaos Sorcerer





British Columbia

 Rainbow Dash wrote:
i actually own car wars... bought it for a dollar at a garage sale




Kinda weird that popped in my head.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

its a good movie

Make Dolls Great Again
Clover/Trump 2016
For the United Shelves of America! 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

12thRonin wrote:
It's alive and well.


Alive at least.

SFB is academically interesting but honestly it seems be composed of pure Anti-Fun, the same substance used to print Champions rules.

For 28mm figures try Victory Force.

http://www.victoryforce.com/Merchant2/merchant.mvc?Screen=CTGY&Store_Code=VFM&Category_Code=sfpacks


 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

 Rainbow Dash wrote:
well I want to kill borg! I want to make a mission where Q shows up and messes things up, stuff the original did not do
(though I feel bad for Q, being frozen in stone by candy coloured ponies is never a nice fate)


I play Federation Commander and TNG vessels just would not translate into that system without a major change to the rules. Even the developers understand this. Plus the biggest reason there is no TNG game is because Paramount guards the IP almost as much as GW does with theirs. The reason there is ToS only games is because they allowed the universe to be made into ship combat and rpgs in the late 70s and early 80s and the company has stuck to the letter of the contract.

There is fan created systems for star fleet battle and federation commander for TNG but you will have to use hero clix or micro machine vessels. However, I am not too crazy about the fan made stuff because it just does not scale correctly. It is sort if like putting current military equipment against early war Flames of War armies. The starships in TNG would be able to move half way across the board in a turn and shoot just as far but take little damage but to shields.

I know this is not what you want to hear but it is the company protecting their IP. There is an TNG RPG First Season sourcebook that was offically published in the late 80s or early 90s. I have it in my basesment somewhere. If you can find it on Amazon or Ebay you might be able to come up with some fan rules. I will look for it and send you the isbn.


251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Well that sucks...guess i will just have to watch star trek 1 - 6 again

Make Dolls Great Again
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For the United Shelves of America! 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

Here is two game books from FASA that I believe the only ones that were offically released for TNG universe:

ST:TNG First Year Sourcebook ISBN: 0-931787-38-6

ST:TNG Officer Manual ISBN: 1-55560-079-4

They were both released as an update to the Star Trek: The Role Playing Game. The Sourcebook came out first and the Officer Manual is a much more detailed version of the book which is almost 3 times as thick. You can get both books on Ebay and Amazon for around $2 to $3 used each.

I think a skirmish game would be cool based on the Away Team. I remember that they came out with a horrible RTS computer game with tanks and the like for ST: TNG. It was horrible but would be an interesting aspect for table top Micropanzer type scale.

This message was edited 1 time. Last update was at 2012/11/15 15:51:22


251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in us
Servoarm Flailing Magos







 Rainbow Dash wrote:
none of these seem to be TNG lol


The Star Fleet Battles license is somewhat infamous. Apparently it was signed when Star Trek was considered a dead property, so it's perpetual (never expires), only covers TOS, maybe a few related bits (The cartoon?) but definitely no TNG or further. I've heard there's clauses that limit how often they can use certain character names and such, so it's kind of a legal, approved version of the 'not-whatever' homage minis many companies do. Paramount is apparently not fond of the license, not since Star Trek became a big deal property for them, but can't do much about it. The SFB universe has developed into its own 'thing' with a future that is generally more combat-heavy than the primary Star Trek universe.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

 Balance wrote:
 Rainbow Dash wrote:
none of these seem to be TNG lol


The Star Fleet Battles license is somewhat infamous. Apparently it was signed when Star Trek was considered a dead property, so it's perpetual (never expires), only covers TOS, maybe a few related bits (The cartoon?) but definitely no TNG or further. I've heard there's clauses that limit how often they can use certain character names and such, so it's kind of a legal, approved version of the 'not-whatever' homage minis many companies do. Paramount is apparently not fond of the license, not since Star Trek became a big deal property for them, but can't do much about it. The SFB universe has developed into its own 'thing' with a future that is generally more combat-heavy than the primary Star Trek universe.


SFB, Federation Commander and Call to Arms covers the wars and conflicts only hinted at in the ToS & Cartoon. The missions can be fun but it still all comes down to who can beat the tar out of the other person.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

 Kid_Kyoto wrote:
12thRonin wrote:
It's alive and well.


Alive at least.

SFB is academically interesting but honestly it seems be composed of pure Anti-Fun, the same substance used to print Champions rules.



SFB is great for those who want extreme detail. It runs much like modern naval battle simulators such as Harpoon and its variants. It goes for detail and realism at the cost of all else. Its got a loyal fan base, but its very slow pace makes it hard to attract new players, especially young people. I picked up a rulebook really cheap just to check it out...and when I saw the rules were done in legal format...IE "see section 12.1.15a..." I proceeded to skim it and file it into the rulebook collection on my bookshelf.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in us
Wraith





You could in theory simulate TNG era with the X-ships (improved phasers, photons, disruptors, etc.)
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Well i might as well give it a look

Make Dolls Great Again
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For the United Shelves of America! 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

Just thinking you could use the fed commander ships already made. The 1701E would be a battlecruiser on fleet scale and a Borg Cube would be a Star Base not using their fleet scale.

That would be to scale.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in us
Dakka Veteran





 Mad4Minis wrote:
SFB is great for those who want extreme detail.


That last phaser hit set the replicators to only make chili! We can only repair it at starbase! If we survive, it's going to be a long voyage!
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Extreme detail can be fun, often giving a flair of realism,though I would use actual miniaturs and not counters

Make Dolls Great Again
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For the United Shelves of America! 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

The problem with using miniatures is that all the companies that make TNG minis do not have things in scale. The cube would have to be something that you make yourself of in a model of.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Oh i meant tos models

Make Dolls Great Again
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For the United Shelves of America! 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

I think you would like Fed Commander better than SFB. Trust me. It is much faster but has enough detail to make you happy. Plus the 2500 Star Line miniatures are better than the 2400 Star Line miniatures. They are a bit bigger and with a bit more detail. However, their are a bunch more 2400 Star Line miniatures and in the 2500 line.

SFB/Fed Commander normally use a hex system but there is a converstion in the rules for using non-hex boards.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in us
Longtime Dakkanaut






Norfolk, VA

I've been looking over my Star Fleet ACTA book lately, andfrom my reading so far I think that book would be a good starting place for a TNG-era game. As others pointed out, having a set of minis that are all in scale with each other would be a very difficult task. Of course, that might not be a big issue, due to the fact that the visual effects guys that worked TNG, DS9, and Voyager often played very fast and loose with scaling anyway! For example, the Klingnon Bird of Prey was shown at something like half a dozen different sizes over the years.

 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 Mad4Minis wrote:
 Kid_Kyoto wrote:
12thRonin wrote:
It's alive and well.


Alive at least.

SFB is academically interesting but honestly it seems be composed of pure Anti-Fun, the same substance used to print Champions rules.



SFB is great for those who want extreme detail. It runs much like modern naval battle simulators such as Harpoon and its variants. It goes for detail and realism at the cost of all else. Its got a loyal fan base, but its very slow pace makes it hard to attract new players, especially young people. I picked up a rulebook really cheap just to check it out...and when I saw the rules were done in legal format...IE "see section 12.1.15a..." I proceeded to skim it and file it into the rulebook collection on my bookshelf.


And that's the problem. Much like Champions' attempt to make superheroes balanced and well defined, IT MISSES THE WHOLE FEELING OF THE SOURCE MATERIAL. Star Trek is not about 'realism' or 'detail' and SFB is basically a very detailed modern naval warfare simulator with a Star Trek skin over it.

instead of being Captain Kirk and zapping aliens, players are accountants allocating power to different subsystems and reading books that are less exciting than tax forms.

 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

 Ruckdog wrote:
I've been looking over my Star Fleet ACTA book lately, andfrom my reading so far I think that book would be a good starting place for a TNG-era game. As others pointed out, having a set of minis that are all in scale with each other would be a very difficult task. Of course, that might not be a big issue, due to the fact that the visual effects guys that worked TNG, DS9, and Voyager often played very fast and loose with scaling anyway! For example, the Klingnon Bird of Prey was shown at something like half a dozen different sizes over the years.


I hate to let my inner nerd show but there are many different classes of the Bird of Prey. I think in the episode "Yesterday's Enterprise" where the 1701-C came back in time and changed the time line it was the largest Bird of Prey there was in the show. If you look at the size of the Enterprise from Enterprise, ToS to TNG the original NX class would be roughly the size of the Saucer section of the 1701. The 1701 was the same size of the Saucer section of the 1701-D. So, the Bird of Prey from Star Trek III was a scout class vessel it was roughly the size of the the 1701. They got slightly bigger but the sizes didn't change to much over time.

(Inner nerd being shoved back into the locker.)

The Starline 2400 and 2500 miniatures are on par with scale (except with planets, monsters and starbases) with each other but if you start to bring in hero clix and micro machines they will be way off. Honestly if you want a true scale 1701-D with the Starlines miniatures you would have to use the 1701-D Die-cast toy from the late 80s. But with all three games (SFB, FC & ST:ACTA) they run on a hex system which each hex is suppose to be 10,000 square KM. So, the miniatures are just really counters to represent the ship.

This message was edited 3 times. Last update was at 2012/11/15 20:19:56


251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
 
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