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They only announced it a few months ago, and it looks like they're in the early stages, so I guess that's why it's been quiet. Their website says that more information will be released in February, and I suspect we'll see something around summer with the various conventions.
Personally I'm really looking forward to this, anything cyberpunk gets my interest, and I am a fan of the Cyberpunk RPG this is based on.
Plus it's CD Projekt, so you know it'll be grey moral choices throughout, perfect for the setting.
"How do you feel when you have killed a man?"
"Quite jolly, what about you?"
Sir Richard Burton, when asked by a disapproving doctor.
Polonius wrote:Also, GW products aren't movies. They can't be "spoiled."
I suppose the surprise can be spoiled, but still, nobody is paying for the surprise.
Like any responsible adult I have a Five Year Plan. It culminates in me becoming Batman.
Pretty video, neat designs, but nothing that really gets me excited. Also, I hope it's not another jericho. Although I really did like that game, I want to explore in a cyberpunk game, not go down linear paths.
“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
I only found this today. Ill defiantly keep looking, a dystopian sifi RPG (hopefully open world) is my favourite type of game.
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
vodo40k wrote: I only found this today. Ill defiantly keep looking, a dystopian sifi RPG (hopefully open world) is my favourite type of game.
What I'd really like, is open world RPG cyberpunk with allies that are generated per game. As in, you make your character, but whoever you end up partying with is always completely random on every play through. They can keep the same personality and all that, but maybe have special lines according to their highest skill.
Idk, I kind of like being in charge of only you, and having to just make use of the traits of other people instead of basically showing up in their lives and telling them what to do and how to train.
This message was edited 1 time. Last update was at 2013/01/11 21:55:29
“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
Don't really rate CG trailers especially ones soundtracked with 'whiney coldplay music' (to quote a bang-on comment from GT).
Alot of it looked a bit close to Deus ex:HR as well, especially the bionic limbs and Goggles/general Grunt design. Also seems to have ripped off Blacklight:Retribution something fierce. I liked the witcher 2 aside from the horrid combat, so it could be good.
This message was edited 1 time. Last update was at 2013/01/12 15:39:36
Mary Sue wrote: Perkustin is even more awesome than me!
A trailer that says very little about the game and does little more than attempt to give fanservice... shrug.
This message was edited 1 time. Last update was at 2013/01/12 16:10:44
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Alot of it looked a bit close to Deus ex:HR as well, especially the bionic limbs and Goggles/general Grunt design. Also seems to have ripped off Blacklight:Retribution something fierce.
Perkustin wrote: Don't really rate CG trailers especially ones soundtracked with 'whiney coldplay music' (to quote a bang-on comment from GT).
Yes, truly a person who classifies music as "whiny coldplay" is a paragon of insight.
Such a person probably also objected to Mad World being used in a Gears of War trailer, because Mad World is a song about lamenting the state of the world; which is to say "whining".
The lyrics and tone of music are very appropriate given the theme that the developers were attempting to convey.
Alot of it looked a bit close to Deus ex:HR as well, especially the bionic limbs and Goggles/general Grunt design. Also seems to have ripped off Blacklight:Retribution something fierce.
Not sure if serious.
I would imagine i am being serious, considering the art assets look alot like the ones from Previouly Released videogames. There's no real room for intepretation or debate here, i am right, you are being needlessly obtuse to cloud an inadequate argument.
I could give you the benefit of the doubt and guess you are no doubt going to explain how cyberpunk 2020 invented all the things from Deus ex: HR/Blacklight blahblah but it didnt render them. Upon searching for artwork from the RPG i found nothing that closely resembles anything from the trailer, apart from the decidedly Jonny Mnenomic/90's futurism gun the dude is holding.
EDIT: Music is Gash and sounds like coldplay who are whiney and Gash. Need i say more? Clearly you are a fan of 'Archive' and i have touched a Nervy-Wurve in the butt region.
This message was edited 2 times. Last update was at 2013/01/13 01:53:51
Mary Sue wrote: Perkustin is even more awesome than me!
Perkustin wrote: There's no real room for intepretation or debate here, i am right, you are being needlessly obtuse to cloud an inadequate argument.
All the designs used in the trailer have been staples of the near future genre for the past 20 years. Your assumption that they "ripped off" Blacklight or DXHR specifically is hilarious. Helmets and bulky body armour, yeah, no one used that combination before...
Past Twenty Years?! Have you seen any sci-fi films/played any videogames from the Nineties?!
Look at the difference between a film like fifth element and Minority report, only five or so years separate the films yet their visions of the future are vastly different.
DX:HR has some of the best art direction ever seen in a videogame, it's not really surprising that Blacklight and now this game have ripped it off. It had it's own influences i am sure (most obviously blade runner) but it was pretty subtle by comparison. The Bionic limbs/modular synthskin the Pleasure-model replicant hoore from the trailer has is Just Shameless. Also the goggles are nearly Identical to those worn by some of the troopers from blacklight retribution.
This message was edited 1 time. Last update was at 2013/01/13 02:31:41
Mary Sue wrote: Perkustin is even more awesome than me!
I'm not even all that impressed with the trailer,but come on, stop comparing it to other games when you have no fething clue what it is actually going to play like.
This message was edited 1 time. Last update was at 2013/01/13 02:40:28
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Appleseed by Masamune Shirow. Finished publishing in 89. Followed by GITS by the same author. Finished publishing in 90. Every single design trait featured in this trailer, DXHR and Blacklight came from those two sources.
And I'd like to see which visor from Blacklight looks like the goggles in the trailer, because I can't recall one.
This message was edited 1 time. Last update was at 2013/01/13 03:05:11
I would imagine i am being serious, considering the art assets look alot like the ones from Previouly Released videogames.
I've never really understood the choice to defend source X as original, especially on a forum dedicated to GW.
The lesson, I suppose, is that some aesthetic lifts are fine, but other are (unaccountably) not.
Dont' look at me, I like the art style, except for the blatant and stupid fanservice.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Dont' look at me, I like the art style, except for the blatant and stupid fanservice.
Insofar as CP2020 is concerned the use of a glamour hard shell doll in this trailer, in the context presented, is quite appropriate. It's still mild fanservice, but a warranted one and not the focus of the whole thing.
Melissia wrote: Dont' look at me, I like the art style, except for the blatant and stupid fanservice.
Insofar as CP2020 is concerned the use of a glamour hard shell doll in this trailer, in the context presented, is quite appropriate. It's still mild fanservice, but a warranted one and not the focus of the whole thing.
IT might be appropriate for the setting or whatever, but it's still stupid.
I just... ugh. No. It's not my taste.
This message was edited 3 times. Last update was at 2013/01/13 17:55:44
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog