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Made in ca
Fresh-Faced New User





O hai der, thanks fer reading my post, if you are able to, please leave some constructive criticism. This is my first reasonably large army, so I don't know what to expect, anything is helpful.

H Q
-Ghazghkull Thraka 225 pts

Troops
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (Shootas, 1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts

Elites
8 Kommandos (Boss Snikrot) 155 pts
7 lootas 105 pts
6 Nobs (WAAAGH! Banner) 135 pts

Heavy Support
3 big gunz (kannon, shell)
Looted wagon (2 big shootas, boarding plank, red paint job, ram, 'ard case, wreckin' ball) 80 pts

The Nobs would go in the looted wagon, which would go as fast as possible to their front lines, blasting all the way. They would proceed to boarding plank the hell out of all the vehicles the opposing team may have. The, if they are still alive, CHARGE!!!!

DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Drop the Nobz and Kommandos and replace them all with Lootas.
Just be ready for each of your turns to last 30 mins or so.
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

^^^^ pretty much, also wouldn't bother with rokkits on the boys, just stick to big shootas. If possible, take more squads of shoota boys (like 3 of the 4), since they out shoot alot of things once in range.

The wagon wouldn't really work as either it'll be KO'd T1 or it goes up 18", blows up and leaves the nobs stranded in front of the boys drawing all the fire. Plus you dont really want to fork out for a nobs squad and take no PKs let alone big choppas. You pay out of the roof for them so you want to make them more than just slugga boys. And kommandos are not so fabulous like many other infiltrators in 6th, even with Snikrots Ambush!

An ADL for covering the lootas and guns would be beneficial as well. As long as timings good, if all units can charge in together it'll wreck a bit of havoc.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

you cant have both 3 big shootas and 3 rokkits you can only choose 3 not a total of six.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Happy Imperial Citizen



Strabane, Northern Ireland

whats already been said is good advice , i would also Drop Ghaz for a normal warboss, (he is to slow on his own,)
change looted wagon for battle wagon with two big shootas.
change all the squads to shoota squads, put one in the battle wagon and roll it straight up the middle.

If you do have any spare points try either another squad of loota's or go mental and chuck in a warp head for "Komedy Value"

The Pyre  
   
Made in ca
Fresh-Faced New User





Okey-Dokey, I made some changes. How would this list fare.

H Q
Ghazghkull Thraka 225 points

Troops
20 Ork boyz (2 big shootas, 1 Nob, big choppa, bosspole) 150 points
20 Ork boyz (shootas, 2 big shootas, 1 Nob, big choppa, bosspole) 150 points
30 Ork boyz (3 big shootas, 1 Nob, big choppa, bosspole) 180 points
30 Ork boyz (shootas, 3 big shootas, 1 Nob, big choppa, bosspole) 180 points

Elites
10 Lootas 150 points
10 Lootas 150 points

Heavy Support
3 Big gunz (kannons) 60 points
3 Big gunz (kannons) 60 points
Battlewagon (deffrolla, red paint job, 4 big shootas, lobba, wreckin' ball grot riggers) 165 points
Battlewagon (deffrolla, red paint job, 4 big shootas, lobba, wreckin' ball grot riggers) 165 points
Looted wagon (boom gun, 2 big shootas) 115 points

So the 2 squads of 20 boys would go in the battlewagons, they would charge the middle of the board. The looted wagon would go straight up the middle and blast away the enemies elites/ heavy support.

This message was edited 2 times. Last update was at 2013/03/09 21:10:24


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

Looks, good. With the boys going in the battlewagons you could consider fielding them both as slugga boys. Unless you're going for a gunwagon approach that is. Regardless I would probably field both foot mobs as shoota boys.

For something like grot riggers on the wagon, they're not so useful. So in the 1/6 chance it gets immobilised, then next turn after not moving you have a 1/2 chance of fixing it. I prefer armour plates over them since it will get stunned 1/6 times as well, but at least it will still move. They do cost a bit more though, so I'd probably drop the wrecking ball for them as well since you've already got a deffrolla.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in us
Sniping Hexa





Some small city in nowhere, Illinois,United States

Pretty decent! But I would drop the big gunz and Looted Wagon so you can get a Weirdboy with Warphead (I know it is random, but I have done nothing but good things with him in a horde army) and more Boyz and/or Lootas.

My personal blog. Aimed at the hobby and other things of interest to me

The obligatory non-40K/non-Warmahordes player in the forum.
Hobby Goals and Resolution of 2017: Paint at least 95% of my collection (even if getting new items). Buy small items only at 70% complete.
 
   
Made in ca
Fresh-Faced New User





 rahxephon wrote:
Looks, good. With the boys going in the battlewagons you could consider fielding them both as slugga boys. Unless you're going for a gunwagon approach that is. Regardless I would probably field both foot mobs as shoota boys.

For something like grot riggers on the wagon, they're not so useful. So in the 1/6 chance it gets immobilised, then next turn after not moving you have a 1/2 chance of fixing it. I prefer armour plates over them since it will get stunned 1/6 times as well, but at least it will still move. They do cost a bit more though, so I'd probably drop the wrecking ball for them as well since you've already got a deffrolla.


really good point, I think I'll make 1 ground mob shoota boyz, (they will probably try to take out the shoota boyz first, I'll keep the CC mob to swoop in over their comrades dead bodies) the 2 wagon mobs, slugga boyz.
Then I drop the wreckin' ball (10 points each) and get armour plates. (may as well keep grot riggers if I have the points)

This message was edited 1 time. Last update was at 2013/03/10 01:10:48


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in gb
Yellin' Yoof





London

the trouble with this list is that its 1750 but you have 5 heavy support choices - those kannons will all have to go!

also i expect you'll want ghagzy in one of the battlewagons? that being the case that unit will have to drop down to 18 to fit his huge frame in.

id definitely stick with shootas though, they outclass sluggas in almost all ways.

id put in a unit of 10 gretchin to skulk around the back objectives too, and a big mek with KFF for the battlewagons (and boyz)

This message was edited 2 times. Last update was at 2013/03/10 01:18:08




"when words fail to describe the dismay, there is always facepalm"

 
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

^^^ wow, cant believe I didn't realise... I'd loose 1 kannon battery and get 10 grots to hold home turf as suggested. Then loose the battlewagon and get an ADL for the lootas. That would leave you with 85pts to either get a KFF mek, or grab a quad gun for some T7 grots, and then whittle 30pts away on random stuff. Maybe bulk out the grots or something, haven't really got much to suggest.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in us
Member of a Lodge? I Can't Say




WI

He has to lose more than one heavy to get down to 3, so it is indeed looking like both Kannon units. He also has to make space for Ghazzy, as mentioned, due to his mega armor... so whatever vehicle you load him in has to fit him and the boyz.

To be frank, I am still a fan of Power Klaws on my nobz. But those mistakes made are fairly low end skill level mistakes... I do not know if Captain will have the skill level needed to use them in a squad and not get them sucked out via challenges. Still, it is a better choice than the Big Chopper IMO. Capt, if you can learn to keep your Nob out of that initial 2" combat range yet still be close enough for that 3" pile in on thier Init, your PKs will gut most units. Read the BRB rules on page 64 very carefully about challenges.

With the points saved from the Kannons, you might want to look at upgrading your looted wagon to a 3rd Battlewagon and at least getting a Big Mek with KFF for a cover save as you charge forward. I also agree with the Gretchen unit, but I feel a Boyz shoota squad can do the same and deal with DSers better. Right now he can only mount as many squads as he has battlewagons anyways (since the looted wagon can only hold 12 and his minimum is 20).

Gah... this is the problem with Orks right now in 6th... they are just so damn limited that all the lists are the same 3 lists... Battle Wagon, Green Tide, Bike deathstar. Only difference is we lost Kan Wall from 5th...

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in ca
Fresh-Faced New User





1750 point Ork army list

HQ
Ghazghkull Thraka 225 points

Troops
15 Ork boyz (1 big shoota, 1 Nob, power klaw, bosspole) 135 points

20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points

30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points

30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points

Elites
10 Lootas 150 points

10 Lootas 150 points

Heavy Support
Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points

Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points

1 Deff dread (rokkit launcha, kustom mega-blasta) 100 points

1 Deff dread (rokkit launcha, kustom mega-blasta) 100 points

So how does this look guys, btw thanks for all the input.

This message was edited 1 time. Last update was at 2013/03/12 23:04:02


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Longtime Dakkanaut






You can only have 3 heavy supports units. You still have 4, list is illegal.

   
Made in ca
Fresh-Faced New User





 balsak_da_mighty wrote:
You can only have 3 heavy supports units. You still have 4, list is illegal.



Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support
1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices

This message was edited 1 time. Last update was at 2013/03/13 15:14:19


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Longtime Dakkanaut






Um no. Where do you get this from?

There is a set FOC 2 HQ's, 3 elites, 6 troops, 3 fast and 3 heavy. With having to take 1 HQ and 2 troops before anything else. Then a 2k+ you can take a double FOC which doubles everything including the units you must take.

   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

 Captain Phancy Pants wrote:
 balsak_da_mighty wrote:
You can only have 3 heavy supports units. You still have 4, list is illegal.



Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support
1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices


No. You can take 3 up to 1999 points. At 2000+, you can run 2 separate FOCs, but each FOC is still limited to 3 HS choices.

So at 2000, you can take up to 6, but you have to take 2 HQs and 4 Troops at a minimum to do so. At 1999 or less, you can only have 3.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in ca
Fresh-Faced New User





 wtwlf123 wrote:
 Captain Phancy Pants wrote:
 balsak_da_mighty wrote:
You can only have 3 heavy supports units. You still have 4, list is illegal.



Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support
1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices


No. You can take 3 up to 1999 points. At 2000+, you can run 2 separate FOCs, but each FOC is still limited to 3 HS choices.

So at 2000, you can take up to 6, but you have to take 2 HQs and 4 Troops at a minimum to do so. At 1999 or less, you can only have 3.


okay, i see now. thanks


Automatically Appended Next Post:
HQ
Ghazghkull Thraka 225 points

Troops
15 Ork boyz (1 big shoota, 1 Nob, power klaw, bosspole) 135 points

20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points

30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points

30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points

Elites
10 Lootas 150 points

10 Lootas 150 points

Heavy Support
Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points

Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points

1 Deff dread (rokkit launcha, rokkit launcha) 95 points

Fast Attack
3 Deffkoptas 105 points

How about this? Also would it be worth it to drop the Deffkoptas, to take a big mek with KFF in the same battlewagon as Ghazghkull Thraka?

This message was edited 3 times. Last update was at 2013/03/14 02:25:58


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Longtime Dakkanaut






Honestly I think you should try to fit another BW in there with some boys in it. Maybe take some meganobs alos with a dedicated BW. That is if you have the modesl to do so. It would be something like this.

Ghaz

Lootas
Lootas

Manz: BW
Boys
Boys
Boys

BW
BW
BW

Then fill in with Koptas or buggies or whatever. Maybe add a Mek w/KFF.

You are mixing foot and transported Orks. From my experience that really doesn't work so well.

Anyways Good Luck!
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

That's the exact advice I was going to give. I wouldn't mix 'Wagon Orks and Footslogging Orks. I'd use a 3 or 4 Wagon list, and I'd get a KFF Mek to protect them.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in ca
Fresh-Faced New User








Automatically Appended Next Post:
 balsak_da_mighty wrote:
Honestly I think you should try to fit another BW in there with some boys in it. Maybe take some meganobs alos with a dedicated BW. That is if you have the modesl to do so. It would be something like this.

Ghaz

Lootas
Lootas

Manz: BW
Boys
Boys
Boys

BW
BW
BW

Then fill in with Koptas or buggies or whatever. Maybe add a Mek w/KFF.

You are mixing foot and transported Orks. From my experience that really doesn't work so well.

Anyways Good Luck!


Only thing about meganobs is you cant make sweeping advances, thats huge

This message was edited 3 times. Last update was at 2013/03/14 03:15:55


DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in gb
Screamin' Stormboy




wtwlf123 and balsak_da_mighty have pretty much nailed it on the head for you, your first few lists are a bit all over the place, but the BW list is much more streamlined. MANs are awesome, I'd have a whole army of MANs in BW if they had a plastic kit available for them to protect the wallet. I'd play test that list and see how you do.

 
   
Made in us
Member of a Lodge? I Can't Say




WI

I will point this out Captain... if you have a Big Mek and Ghaz, your then allowed to take a Deff Dread and a Nob mob as troop choices.

So effectively, if you had two Big Meks as your HQ choices, you could have 3 Battlewagons and two Deff Dreads... but your then Limited to 4 other troop selections (say 3 mobs of boyz and a mob of Gretchen to hold a rear/home objective).

This message was edited 1 time. Last update was at 2013/03/14 07:15:42


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in ca
Fresh-Faced New User





xspire wrote:
wtwlf123 and balsak_da_mighty have pretty much nailed it on the head for you, your first few lists are a bit all over the place, but the BW list is much more streamlined. MANs are awesome, I'd have a whole army of MANs in BW if they had a plastic kit available for them to protect the wallet. I'd play test that list and see how you do.


quick question, MANs are what exactly?

DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

MANs = Meganobz,

And they can't make Sweeping Advances (or Run!), but neither can any unit with Ghaz attached to them. So you might as well add him to a squad of guys that has the same drawback.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in us
Khorne Veteran Marine with Chain-Axe





MANZ are Mega Armored Nobz... cork culture typically uses a Z where and S should be lol

Here is my 1500 point list that you are more than welcome to expand upon... I've used it for around 10 games and havent lost one yet in prep for a tournament coming up in April

HQ
Warboss w/ MA, Attack Squig

Elites
4 MANZ W/combi-skorchas
Trukk w/ red paint

13 Lootas

troops
30 boyz w/Nob (eavy armor, BC)
30 boyz w/Nob (eavy armor, BC)
30 boyz w/Nob (eavy armor, BC)

Fast A
Dakkajet w/extra SS, Fighta Ace

Heavy S
1 kannon w/ 7 grotz
1 kannon w/ 7 grotz
1 Kannon w/ 7 grotz

simple and effective... I've killed nearly every flavor of marine army (which is mostly what everyone has played including ravenwing, deathwing, grey hunter spam w/thunder wolves, and BA)

enjoy and play how you want to play... it'll be effective


"I ayn't so eezy ta kill... heheheh..."

BLOOD FOR THE BLOOD GOD!!!! SKULLS FOR THE SKULL THRONE!!!!  
   
Made in ca
Fresh-Faced New User





 wtwlf123 wrote:
MANs = Meganobz,

And they can't make Sweeping Advances (or Run!), but neither can any unit with Ghaz attached to them. So you might as well add him to a squad of guys that has the same drawback.


oh yeah, good point, with that in mind, here is a revised list

H Q
Ghazghkull Thraka 225 points

Big Mek (kustom force field, 'eavy armour) 90 points

Troops
20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points

20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points

10 gretchins (runtherd) 40 points

8 meganobz 320 points
[Dedicated battlewagon]

Elites
10 Lootas 150 points

10 Lootas 150 points

Heavy Support
Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points
[Dedicated to meganobz]

Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points

Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points

DAKKA!

WAAAGH!

BOOMY!

KRUMPIN' STUFF!

ORKS LOVE WAR!  
   
Made in us
Longtime Dakkanaut






Its better. The BW that the MANZ take is a dedicated so it doesn't take up a heavy slot. 8 Manz is a bit much though. You can get away with 4-5 really. Take out one of the boys in the squads so the mek can fit in there. You don't want everything in one BW. That will be a big target.

Edit:

Ok after thinking about it. I really don't think Ghaz does much for you. Fleet does nothing that helps as you can't charge after you run. It can reroll charge distance but is that really that neccesary while you are in BW's? I don't think so. So I would drop it to a regular boss in Mega armor and save almost 100 points.

So this is what I have come up with.

Man boss: Pole, Squig, CBB
Mek: KFF

Lootas x11
Lootas x11

Manz x5: x2 Skorchas
-BW: 2x BShootas, rolla, rigger, plank
Boyz x19: ( Mek here )
-Nob: PK, BSHoota, Pole
Boyz x19:
-Nob: PK, BSHoota, Pole
Boyz x18: ( Boss here)
-Nob: PK, BSHoota, Pole

BW: 2x BShootas, rolla, rigger, plank
BW: 2x BShootas, rolla, rigger, plank
BW: 2x BShootas, rolla, rigger, plank

This si something I would run. I might even drop the lootas for some buggies/trakks to hlep support the BW's a bit more. I hope you like this, please do with it what you will. It is only here to provide a different take on what you have.

Good Luck!

This message was edited 1 time. Last update was at 2013/03/14 18:43:39


 
   
 
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