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![[Post New]](/s/i/i.gif) 2013/03/08 02:05:36
Subject: 1750 point ork army list
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Fresh-Faced New User
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O hai der, thanks fer reading my post, if you are able to, please leave some constructive criticism. This is my first reasonably large army, so I don't know what to expect, anything is helpful.
H Q
-Ghazghkull Thraka 225 pts
Troops
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
-30 ork boyz (Shootas, 1 Nob, big choppa, 3 rokkit launchas, 3 big shootas, bosspole) 245 pts
Elites
8 Kommandos (Boss Snikrot) 155 pts
7 lootas 105 pts
6 Nobs (WAAAGH! Banner) 135 pts
Heavy Support
3 big gunz (kannon, shell)
Looted wagon (2 big shootas, boarding plank, red paint job, ram, 'ard case, wreckin' ball) 80 pts
The Nobs would go in the looted wagon, which would go as fast as possible to their front lines, blasting all the way. They would proceed to boarding plank the hell out of all the vehicles the opposing team may have. The, if they are still alive, CHARGE!!!!
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DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/08 02:13:16
Subject: 1750 point ork army list
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Battlefortress Driver with Krusha Wheel
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Drop the Nobz and Kommandos and replace them all with Lootas.
Just be ready for each of your turns to last 30 mins or so.
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![[Post New]](/s/i/i.gif) 2013/03/08 06:34:55
Subject: Re:1750 point ork army list
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Camouflaged Zero
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^^^^ pretty much, also wouldn't bother with rokkits on the boys, just stick to big shootas. If possible, take more squads of shoota boys (like 3 of the 4), since they out shoot alot of things once in range.
The wagon wouldn't really work as either it'll be KO'd T1 or it goes up 18", blows up and leaves the nobs stranded in front of the boys drawing all the fire. Plus you dont really want to fork out for a nobs squad and take no PKs let alone big choppas. You pay out of the roof for them so you want to make them more than just slugga boys. And kommandos are not so fabulous like many other infiltrators in 6th, even with Snikrots Ambush!
An ADL for covering the lootas and guns would be beneficial as well. As long as timings good, if all units can charge in together it'll wreck a bit of havoc.
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If your attack is going too well, you have walked into an ambush
The easy way is always mined
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![[Post New]](/s/i/i.gif) 2013/03/08 11:33:47
Subject: 1750 point ork army list
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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you cant have both 3 big shootas and 3 rokkits you can only choose 3 not a total of six.
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/03/08 12:15:18
Subject: 1750 point ork army list
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Happy Imperial Citizen
Strabane, Northern Ireland
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whats already been said is good advice , i would also Drop Ghaz for a normal warboss, (he is to slow on his own,)
change looted wagon for battle wagon with two big shootas.
change all the squads to shoota squads, put one in the battle wagon and roll it straight up the middle.
If you do have any spare points try either another squad of loota's or go mental and chuck in a warp head for "Komedy Value"
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The Pyre |
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![[Post New]](/s/i/i.gif) 2013/03/09 21:05:28
Subject: 1750 point ork army list
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Fresh-Faced New User
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Okey-Dokey, I made some changes. How would this list fare. H Q Ghazghkull Thraka 225 points Troops 20 Ork boyz (2 big shootas, 1 Nob, big choppa, bosspole) 150 points 20 Ork boyz (shootas, 2 big shootas, 1 Nob, big choppa, bosspole) 150 points 30 Ork boyz (3 big shootas, 1 Nob, big choppa, bosspole) 180 points 30 Ork boyz (shootas, 3 big shootas, 1 Nob, big choppa, bosspole) 180 points Elites 10 Lootas 150 points 10 Lootas 150 points Heavy Support 3 Big gunz (kannons) 60 points 3 Big gunz (kannons) 60 points Battlewagon (deffrolla, red paint job, 4 big shootas, lobba, wreckin' ball grot riggers) 165 points Battlewagon (deffrolla, red paint job, 4 big shootas, lobba, wreckin' ball grot riggers) 165 points Looted wagon (boom gun, 2 big shootas) 115 points So the 2 squads of 20 boys would go in the battlewagons, they would charge the middle of the board. The looted wagon would go straight up the middle and blast away the enemies elites/ heavy support.
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This message was edited 2 times. Last update was at 2013/03/09 21:10:24
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/09 21:42:53
Subject: Re:1750 point ork army list
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Camouflaged Zero
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Looks, good. With the boys going in the battlewagons you could consider fielding them both as slugga boys. Unless you're going for a gunwagon approach that is. Regardless I would probably field both foot mobs as shoota boys.
For something like grot riggers on the wagon, they're not so useful. So in the 1/6 chance it gets immobilised, then next turn after not moving you have a 1/2 chance of fixing it. I prefer armour plates over them since it will get stunned 1/6 times as well, but at least it will still move. They do cost a bit more though, so I'd probably drop the wrecking ball for them as well since you've already got a deffrolla.
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If your attack is going too well, you have walked into an ambush
The easy way is always mined
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![[Post New]](/s/i/i.gif) 2013/03/10 01:06:34
Subject: 1750 point ork army list
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Sniping Hexa
Some small city in nowhere, Illinois,United States
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Pretty decent! But I would drop the big gunz and Looted Wagon so you can get a Weirdboy with Warphead (I know it is random, but I have done nothing but good things with him in a horde army) and more Boyz and/or Lootas.
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![[Post New]](/s/i/i.gif) 2013/03/10 01:07:43
Subject: Re:1750 point ork army list
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Fresh-Faced New User
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rahxephon wrote:Looks, good. With the boys going in the battlewagons you could consider fielding them both as slugga boys. Unless you're going for a gunwagon approach that is. Regardless I would probably field both foot mobs as shoota boys. For something like grot riggers on the wagon, they're not so useful. So in the 1/6 chance it gets immobilised, then next turn after not moving you have a 1/2 chance of fixing it. I prefer armour plates over them since it will get stunned 1/6 times as well, but at least it will still move. They do cost a bit more though, so I'd probably drop the wrecking ball for them as well since you've already got a deffrolla. really good point, I think I'll make 1 ground mob shoota boyz, (they will probably try to take out the shoota boyz first, I'll keep the CC mob to swoop in over their comrades dead bodies) the 2 wagon mobs, slugga boyz. Then I drop the wreckin' ball (10 points each) and get armour plates. (may as well keep grot riggers if I have the points)
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This message was edited 1 time. Last update was at 2013/03/10 01:10:48
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/10 01:16:21
Subject: 1750 point ork army list
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Yellin' Yoof
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the trouble with this list is that its 1750 but you have 5 heavy support choices - those kannons will all have to go! also i expect you'll want ghagzy in one of the battlewagons? that being the case that unit will have to drop down to 18 to fit his huge frame in. id definitely stick with shootas though, they outclass sluggas in almost all ways. id put in a unit of 10 gretchin to skulk around the back objectives too, and a big mek with KFF for the battlewagons (and boyz)
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This message was edited 2 times. Last update was at 2013/03/10 01:18:08
"when words fail to describe the dismay, there is always facepalm"
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![[Post New]](/s/i/i.gif) 2013/03/10 09:47:30
Subject: Re:1750 point ork army list
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Camouflaged Zero
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^^^ wow, cant believe I didn't realise... I'd loose 1 kannon battery and get 10 grots to hold home turf as suggested. Then loose the battlewagon and get an ADL for the lootas. That would leave you with 85pts to either get a KFF mek, or grab a quad gun for some T7 grots, and then whittle 30pts away on random stuff. Maybe bulk out the grots or something, haven't really got much to suggest.
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If your attack is going too well, you have walked into an ambush
The easy way is always mined
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![[Post New]](/s/i/i.gif) 2013/03/10 10:15:12
Subject: Re:1750 point ork army list
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Member of a Lodge? I Can't Say
WI
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He has to lose more than one heavy to get down to 3, so it is indeed looking like both Kannon units. He also has to make space for Ghazzy, as mentioned, due to his mega armor... so whatever vehicle you load him in has to fit him and the boyz.
To be frank, I am still a fan of Power Klaws on my nobz. But those mistakes made are fairly low end skill level mistakes... I do not know if Captain will have the skill level needed to use them in a squad and not get them sucked out via challenges. Still, it is a better choice than the Big Chopper IMO. Capt, if you can learn to keep your Nob out of that initial 2" combat range yet still be close enough for that 3" pile in on thier Init, your PKs will gut most units. Read the BRB rules on page 64 very carefully about challenges.
With the points saved from the Kannons, you might want to look at upgrading your looted wagon to a 3rd Battlewagon and at least getting a Big Mek with KFF for a cover save as you charge forward. I also agree with the Gretchen unit, but I feel a Boyz shoota squad can do the same and deal with DSers better. Right now he can only mount as many squads as he has battlewagons anyways (since the looted wagon can only hold 12 and his minimum is 20).
Gah... this is the problem with Orks right now in 6th... they are just so damn limited that all the lists are the same 3 lists... Battle Wagon, Green Tide, Bike deathstar. Only difference is we lost Kan Wall from 5th...
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2013/03/12 23:01:53
Subject: Re:1750 point ork army list
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Fresh-Faced New User
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1750 point Ork army list
HQ
Ghazghkull Thraka 225 points
Troops
15 Ork boyz (1 big shoota, 1 Nob, power klaw, bosspole) 135 points
20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points
30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points
30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points
Elites
10 Lootas 150 points
10 Lootas 150 points
Heavy Support
Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points
Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points
1 Deff dread (rokkit launcha, kustom mega-blasta) 100 points
1 Deff dread (rokkit launcha, kustom mega-blasta) 100 points
So how does this look guys, btw thanks for all the input.
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This message was edited 1 time. Last update was at 2013/03/12 23:04:02
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/13 02:25:50
Subject: 1750 point ork army list
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Longtime Dakkanaut
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You can only have 3 heavy supports units. You still have 4, list is illegal.
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![[Post New]](/s/i/i.gif) 2013/03/13 15:13:53
Subject: 1750 point ork army list
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Fresh-Faced New User
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Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support 1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices
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This message was edited 1 time. Last update was at 2013/03/13 15:14:19
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/13 18:19:55
Subject: 1750 point ork army list
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Longtime Dakkanaut
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Um no. Where do you get this from?
There is a set FOC 2 HQ's, 3 elites, 6 troops, 3 fast and 3 heavy. With having to take 1 HQ and 2 troops before anything else. Then a 2k+ you can take a double FOC which doubles everything including the units you must take.
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![[Post New]](/s/i/i.gif) 2013/03/13 18:27:30
Subject: 1750 point ork army list
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Land Raider Pilot on Cruise Control
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Captain Phancy Pants wrote:
Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support
1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices
No. You can take 3 up to 1999 points. At 2000+, you can run 2 separate FOCs, but each FOC is still limited to 3 HS choices.
So at 2000, you can take up to 6, but you have to take 2 HQs and 4 Troops at a minimum to do so. At 1999 or less, you can only have 3.
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![[Post New]](/s/i/i.gif) 2013/03/14 01:37:50
Subject: 1750 point ork army list
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Fresh-Faced New User
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wtwlf123 wrote: Captain Phancy Pants wrote: Can't you take 3 heavy support for every 1000 points, this would mean I can take 5 heavy support 1000/3 = 333, this would mean for every 333 point, I get 1 more heavy support. so then, 1750/333 = 5.25 (rounded down to 5) heavy support choices No. You can take 3 up to 1999 points. At 2000+, you can run 2 separate FOCs, but each FOC is still limited to 3 HS choices. So at 2000, you can take up to 6, but you have to take 2 HQs and 4 Troops at a minimum to do so. At 1999 or less, you can only have 3. okay, i see now. thanks Automatically Appended Next Post: HQ Ghazghkull Thraka 225 points Troops 15 Ork boyz (1 big shoota, 1 Nob, power klaw, bosspole) 135 points 20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points 30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points 30 Ork boyz (shootas, 3 big shootas, 1 Nob, power klaw, bosspole) 200 points Elites 10 Lootas 150 points 10 Lootas 150 points Heavy Support Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points Battlewagon (deffrolla, red paint job, 2 big shootas, lobba, armour plates) 160 points 1 Deff dread (rokkit launcha, rokkit launcha) 95 points Fast Attack 3 Deffkoptas 105 points How about this? Also would it be worth it to drop the Deffkoptas, to take a big mek with KFF in the same battlewagon as Ghazghkull Thraka?
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This message was edited 3 times. Last update was at 2013/03/14 02:25:58
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/14 02:28:43
Subject: 1750 point ork army list
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Longtime Dakkanaut
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Honestly I think you should try to fit another BW in there with some boys in it. Maybe take some meganobs alos with a dedicated BW. That is if you have the modesl to do so. It would be something like this.
Ghaz
Lootas
Lootas
Manz: BW
Boys
Boys
Boys
BW
BW
BW
Then fill in with Koptas or buggies or whatever. Maybe add a Mek w/KFF.
You are mixing foot and transported Orks. From my experience that really doesn't work so well.
Anyways Good Luck!
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![[Post New]](/s/i/i.gif) 2013/03/14 02:39:05
Subject: 1750 point ork army list
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Land Raider Pilot on Cruise Control
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That's the exact advice I was going to give. I wouldn't mix 'Wagon Orks and Footslogging Orks. I'd use a 3 or 4 Wagon list, and I'd get a KFF Mek to protect them.
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![[Post New]](/s/i/i.gif) 2013/03/14 02:53:41
Subject: 1750 point ork army list
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Fresh-Faced New User
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Automatically Appended Next Post: balsak_da_mighty wrote:Honestly I think you should try to fit another BW in there with some boys in it. Maybe take some meganobs alos with a dedicated BW. That is if you have the modesl to do so. It would be something like this.
Ghaz
Lootas
Lootas
Manz: BW
Boys
Boys
Boys
BW
BW
BW
Then fill in with Koptas or buggies or whatever. Maybe add a Mek w/ KFF.
You are mixing foot and transported Orks. From my experience that really doesn't work so well.
Anyways Good Luck!
Only thing about meganobs is you cant make sweeping advances, thats huge
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This message was edited 3 times. Last update was at 2013/03/14 03:15:55
DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/14 06:19:55
Subject: Re:1750 point ork army list
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Screamin' Stormboy
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wtwlf123 and balsak_da_mighty have pretty much nailed it on the head for you, your first few lists are a bit all over the place, but the BW list is much more streamlined. MANs are awesome, I'd have a whole army of MANs in BW if they had a plastic kit available for them to protect the wallet. I'd play test that list and see how you do.
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![[Post New]](/s/i/i.gif) 2013/03/14 07:15:23
Subject: 1750 point ork army list
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Member of a Lodge? I Can't Say
WI
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I will point this out Captain... if you have a Big Mek and Ghaz, your then allowed to take a Deff Dread and a Nob mob as troop choices.
So effectively, if you had two Big Meks as your HQ choices, you could have 3 Battlewagons and two Deff Dreads... but your then Limited to 4 other troop selections (say 3 mobs of boyz and a mob of Gretchen to hold a rear/home objective).
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This message was edited 1 time. Last update was at 2013/03/14 07:15:42
Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2013/03/14 13:23:07
Subject: Re:1750 point ork army list
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Fresh-Faced New User
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xspire wrote:wtwlf123 and balsak_da_mighty have pretty much nailed it on the head for you, your first few lists are a bit all over the place, but the BW list is much more streamlined. MANs are awesome, I'd have a whole army of MANs in BW if they had a plastic kit available for them to protect the wallet. I'd play test that list and see how you do.
quick question, MANs are what exactly?
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DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/14 13:44:13
Subject: 1750 point ork army list
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Land Raider Pilot on Cruise Control
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MANs = Meganobz,
And they can't make Sweeping Advances (or Run!), but neither can any unit with Ghaz attached to them. So you might as well add him to a squad of guys that has the same drawback.
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![[Post New]](/s/i/i.gif) 2013/03/14 13:57:26
Subject: 1750 point ork army list
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Khorne Veteran Marine with Chain-Axe
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MANZ are Mega Armored Nobz... cork culture typically uses a Z where and S should be lol
Here is my 1500 point list that you are more than welcome to expand upon... I've used it for around 10 games and havent lost one yet in prep for a tournament coming up in April
HQ
Warboss w/ MA, Attack Squig
Elites
4 MANZ W/combi-skorchas
Trukk w/ red paint
13 Lootas
troops
30 boyz w/Nob (eavy armor, BC)
30 boyz w/Nob (eavy armor, BC)
30 boyz w/Nob (eavy armor, BC)
Fast A
Dakkajet w/extra SS, Fighta Ace
Heavy S
1 kannon w/ 7 grotz
1 kannon w/ 7 grotz
1 Kannon w/ 7 grotz
simple and effective... I've killed nearly every flavor of marine army (which is mostly what everyone has played including ravenwing, deathwing, grey hunter spam w/thunder wolves, and BA)
enjoy and play how you want to play... it'll be effective
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"I ayn't so eezy ta kill... heheheh..."
BLOOD FOR THE BLOOD GOD!!!! SKULLS FOR THE SKULL THRONE!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/14 14:31:39
Subject: 1750 point ork army list
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Fresh-Faced New User
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wtwlf123 wrote:MANs = Meganobz,
And they can't make Sweeping Advances (or Run!), but neither can any unit with Ghaz attached to them. So you might as well add him to a squad of guys that has the same drawback.
oh yeah, good point, with that in mind, here is a revised list
H Q
Ghazghkull Thraka 225 points
Big Mek (kustom force field, 'eavy armour) 90 points
Troops
20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points
20 Ork boyz (2 big shootas, 1 Nob, power klaw, bosspole) 170 points
10 gretchins (runtherd) 40 points
8 meganobz 320 points
[Dedicated battlewagon]
Elites
10 Lootas 150 points
10 Lootas 150 points
Heavy Support
Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points
[Dedicated to meganobz]
Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points
Battlewagon (deffrolla, 4 big shootas, armour plates, red paint job) 145 points
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DAKKA!
WAAAGH!
BOOMY!
KRUMPIN' STUFF!
ORKS LOVE WAR! |
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![[Post New]](/s/i/i.gif) 2013/03/14 15:21:42
Subject: 1750 point ork army list
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Longtime Dakkanaut
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Its better. The BW that the MANZ take is a dedicated so it doesn't take up a heavy slot. 8 Manz is a bit much though. You can get away with 4-5 really. Take out one of the boys in the squads so the mek can fit in there. You don't want everything in one BW. That will be a big target.
Edit:
Ok after thinking about it. I really don't think Ghaz does much for you. Fleet does nothing that helps as you can't charge after you run. It can reroll charge distance but is that really that neccesary while you are in BW's? I don't think so. So I would drop it to a regular boss in Mega armor and save almost 100 points.
So this is what I have come up with.
Man boss: Pole, Squig, CBB
Mek: KFF
Lootas x11
Lootas x11
Manz x5: x2 Skorchas
-BW: 2x BShootas, rolla, rigger, plank
Boyz x19: ( Mek here )
-Nob: PK, BSHoota, Pole
Boyz x19:
-Nob: PK, BSHoota, Pole
Boyz x18: ( Boss here)
-Nob: PK, BSHoota, Pole
BW: 2x BShootas, rolla, rigger, plank
BW: 2x BShootas, rolla, rigger, plank
BW: 2x BShootas, rolla, rigger, plank
This si something I would run. I might even drop the lootas for some buggies/trakks to hlep support the BW's a bit more. I hope you like this, please do with it what you will. It is only here to provide a different take on what you have.
Good Luck!
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This message was edited 1 time. Last update was at 2013/03/14 18:43:39
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