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![[Post New]](/s/i/i.gif) 2013/04/01 20:15:22
Subject: Ahriman, and what to infiltrate?
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Regular Dakkanaut
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I've been running Ahriman in my CSM lists since 3rd edition, and have no desire to stop now, but I do want to capitalize on all his abilities as best as I can. With that in mind I'm trying to decide what I want to infiltrate with him as my warlord. I get d3 options per game. So I need your top three picks in the order you would pick them.
First pick should be something that can make an impact on the enemy and also either be sacrificial or be tough enough to take some of the enemies focus, because chances are it may be the only thing infiltrating in. Second and third picks should be something that would be equally good deployed with the main army or infiltrated in.
I am open to all suggestions, but here is what I am considering now:
1- min squad of termies in a dedicated landraider. Pimp the landraider with upgrades including deamonic possession, and let it go to town on the enemy. It can eat the termies to heal itself or if it dies, the enemy can deal with a few terminators harrassing them.
2-noise marines tooled up with ccw+pistols, sonic blasters Icon of excess, and blastmasters. Clear and occupy the enemy fortification.
3-not sure if there is a best choice here or if I should just call it as I see it when the time comes.
Anyway, let me know what you think, and make your own suggestions. I typically play 2000 point games with one FOC if that matters to your suggestions.
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![[Post New]](/s/i/i.gif) 2013/04/01 21:42:22
Subject: Ahriman, and what to infiltrate?
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Sneaky Sniper Drone
Lithuania
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I tried to infiltrate lots of things, built list around, but in the end I felt that theres no good reason to infiltrate CC stuff. I usually ended up just deploying my marine blobs in a little bit better cover and thats it.
However, I liked redeploying heavy support. For example 7 LC havos with MoN at enemy flank is pretty nice, if you make it double it's even nicer. The one and only drawback of this is... your opponents gets used to it, but then the meta game begins.
His ability to infiltrate can be seen as pseudo ADL, so you could deploy your vulnerable guys in 4+ cover terrain, I will try that in the future, we usually have few good pieces of terrain set up.
If you go first, you can infiltrate a bit more aggressively, but if you go second it looses much of its potential. I can see a land raider working, but honestly, you can't take any more overpriced stuff if you take Ahri.
However, while I might occasionally bring Ahriman, hes really expensive and against any psyker defense is pretty useless. So I'd say not fit for tournaments but for regular games against certain armies can be OK. My local group agreed that he can proxy for regular sorc and I'm pretty happy now.
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![[Post New]](/s/i/i.gif) 2013/04/01 21:54:36
Subject: Ahriman, and what to infiltrate?
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Courageous Space Marine Captain
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I'd go for
Max Unit of Zerkers in case of Hordes
Max unit T-Sons in case of MEQ
Max Unit of Plaguers in case of an empty objective.
All other options are equaly viable.
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![[Post New]](/s/i/i.gif) 2013/04/01 21:56:59
Subject: Ahriman, and what to infiltrate?
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Stone Bonkers Fabricator General
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20 MoS CSM with icon, CCW and pistol, dual melta. Can make them Fabulus Bill marines for extra fun.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/04/01 23:58:45
Subject: Ahriman, and what to infiltrate?
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Dakka Veteran
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What's the consensus on infiltrating bikers? Large CC squad or small melta?
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![[Post New]](/s/i/i.gif) 2013/04/02 01:02:21
Subject: Ahriman, and what to infiltrate?
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Pulsating Possessed Chaos Marine
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Barrywise wrote:What's the consensus on infiltrating bikers? Large CC squad or small melta?
Bikers are not infantry so they can't infiltrate.
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![[Post New]](/s/i/i.gif) 2013/04/02 02:08:03
Subject: Ahriman, and what to infiltrate?
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[DCM]
Tilter at Windmills
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If I get this trait randomly (I don't run Ahriman) I usually infiltrate plague marines or oblits. Remember that Infiltrate also grants Outflank.
Redeploying Noise Marines into range so they don't have to move with their sonic blasters is a good use.
"Infantry" includes Jump Infantry in 6th, so if you're using Ahriman or Huron, Raptors become a more attractive option. Or even Warp Talons, if you want to mark them Tzeenth and take the allied Daemons/Grimoire combo.
Speaking of Daemons, remember that the Warlord trait says "friendly" units, not CSM units. So it works on allied Chaos Daemons infantry, since they're Battle Brothers. Infiltrating some Daemonettes could be a nice option. Or just Horrors, to redeploy for more/better shooting options.
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![[Post New]](/s/i/i.gif) 2013/04/02 17:38:25
Subject: Ahriman, and what to infiltrate?
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Stone Bonkers Fabricator General
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Barrywise wrote:What's the consensus on infiltrating bikers? Large CC squad or small melta?
why would you want to infiltrate bike anyway? Bikes can turbo where they need to be. You cannot assault after infiltrating, but maybe 5 raptors with 2 melta and a combi melta champ could be a good suicide tank
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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