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![[Post New]](/s/i/i.gif) 2013/04/02 20:42:27
Subject: Space Marine Battle Company - Feasible Project?
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Unshakeable Grey Knight Land Raider Pilot
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Hey Dakka!
This is a double-barreled thread really, but here goes:
Despite all my time in the hobby (6 years, which is roughly a third of my existence  ), and my extreme shiny syndrome, I have NEVER collected a MEQ's army. I've always found them to be the "Mainstream" army of sorts, and so I've always veered away from them.
But now it's time.
I want to start a Minotaurs Force as a second army, to give me a break from Green (I have a lot of Orks to paint at the moment  ). It'd only mean having two armies, which I know is common enough, but my first army still isn't finished (in terms of painting, substance wise it's fine...for now  ). Which leads me to my first question, is it "healthy" to have a second army on the run whilst still completing your first? It'd be to prevent me from burning myself out of both Orks and the Hobby by mixing it up a little.
Secondly, I eventually aim to collect an entire battle company of space marines (the Minotaurs 5th Company, to be exact), is this a feasible goal? I aim to achieve this over time, picking up the odd unit here and there to eventually build up to this size, but I just love the idea! It'd be a really intimate collection, as I'm much more for the story than tactical effectiveness, so whether it'd give me an edge in gameplay or not is just a bonus.
Thanks in advance, guys!
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![[Post New]](/s/i/i.gif) 2013/04/02 20:44:35
Subject: Space Marine Battle Company - Feasible Project?
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Fireknife Shas'el
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TheFatElf wrote:Hey Dakka!
This is a double-barreled thread really, but here goes:
Despite all my time in the hobby (6 years, which is roughly a third of my existence  ), and my extreme shiny syndrome, I have NEVER collected a MEQ's army. I've always found them to be the "Mainstream" army of sorts, and so I've always veered away from them.
But now it's time.
I want to start a Minotaurs Force as a second army, to give me a break from Green (I have a lot of Orks to paint at the moment  ). It'd only mean having two armies, which I know is common enough, but my first army still isn't finished (in terms of painting, substance wise it's fine...for now  ). Which leads me to my first question, is it "healthy" to have a second army on the run whilst still completing your first? It'd be to prevent me from burning myself out of both Orks and the Hobby by mixing it up a little.
Secondly, I eventually aim to collect an entire battle company of space marines (the Minotaurs 5th Company, to be exact), is this a feasible goal? I aim to achieve this over time, picking up the odd unit here and there to eventually build up to this size, but I just love the idea! It'd be a really intimate collection, as I'm much more for the story than tactical effectiveness, so whether it'd give me an edge in gameplay or not is just a bonus.
Thanks in advance, guys!
Yes I'm currently 7 Rhinos and an assault squad from completeing mine!
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/04/02 20:51:57
Subject: Space Marine Battle Company - Feasible Project?
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Ancient Venerable Black Templar Dreadnought
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Healthy is a matter of perspective and you are in the wrong place.
I have found many have the "meat and potatoes" gaming army and the "hobby, labor of love, will not be rushed" army.
Sounds like you are there. 100 marines is not that many when you think of it.
I am in no position to judge.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2013/04/02 20:56:23
Subject: Re:Space Marine Battle Company - Feasible Project?
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Bounding Ultramarine Assault Trooper
Chandler, Arizona
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Completely feasible, I'm working on the Ultramarines 2nd Company(as displayed on 19-20 of C:SM). My problem is I get too bored of painting one scheme/color and want to do something different. Plan to have a Rhino and a drop pod for every squad.
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"You are judged in life, not by the evil you destroy, but by the light you bring to the darkness" - Reclusiarch Grimaldus of the Black Templars |
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![[Post New]](/s/i/i.gif) 2013/04/02 20:59:24
Subject: Space Marine Battle Company - Feasible Project?
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Unshakeable Grey Knight Land Raider Pilot
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captain collius wrote:
Yes I'm currently 7 Rhinos and an assault squad from completeing mine!
Awesome! Glad to know it's achievable
Talizvar wrote:Healthy is a matter of perspective and you are in the wrong place.
I have found many have the "meat and potatoes" gaming army and the "hobby, labor of love, will not be rushed" army.
Sounds like you are there. 100 marines is not that many when you think of it.
I am in no position to judge.
Sounds like a good way to look at it! That's exactly what it would be, not that I don't love my Orks.
Firehead158 wrote:Completely feasible, I'm working on the Ultramarines 2nd Company(as displayed on 19-20 of C: SM). My problem is I get too bored of painting one scheme/color and want to do something different. Plan to have a Rhino and a drop pod for every squad.
That's the point I'm at with my Orks, there's just so much GREEN! So that's why I think it'd be nice to have an alternative to turn to now and again.
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![[Post New]](/s/i/i.gif) 2013/04/02 21:00:30
Subject: Space Marine Battle Company - Feasible Project?
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Courageous Space Marine Captain
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Dude, a battle company is completely a feasible project. Unfortunately mine is still 15 Assault Marines, 10 Bolter Devs, 80 Tactical Marines and 9 Rhinoes away from completion.
So basically I have a captain with Command squad and razorback, 2 Tac Squads, 5 Assault Marines and Heavy Weapon Devs in sets of 5.
If you want an impossible project, an old staffer at the GW here aimed to complete a full chapter of Ultramarines with 10 years. I believe he has 7 left and has already finishe the 1sr, 2nd, 4th, 8th, 10th and halfway through the 9th last I saw him. And he already had all the support stuff (Chaplains, Libbies, Techs, Calgar, 30 Honour Guard and a multitude of vehicles including a Stormraven.) This was about 16 months ago so God knows how much he has now.
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![[Post New]](/s/i/i.gif) 2013/04/02 21:02:18
Subject: Space Marine Battle Company - Feasible Project?
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Unshakeable Grey Knight Land Raider Pilot
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Deadshot wrote:Dude, a battle company is completely a feasible project. Unfortunately mine is still 15 Assault Marines, 10 Bolter Devs, 80 Tactical Marines and 9 Rhinoes away from completion.
So basically I have a captain with Command squad and razorback, 2 Tac Squads, 5 Assault Marines and Heavy Weapon Devs in sets of 5.
If you want an impossible project, an old staffer at the GW here aimed to complete a full chapter of Ultramarines with 10 years. I believe he has 7 left and has already finishe the 1sr, 2nd, 4th, 8th, 10th and halfway through the 9th last I saw him. And he already had all the support stuff (Chaplains, Libbies, Techs, Calgar, 30 Honour Guard and a multitude of vehicles including a Stormraven.) This was about 16 months ago so God knows how much he has now.
That sounds nuts  I've heard of people attempting a whole chapter before, and I SUPPOSE it's doable eventually, but imagine all the Rhinos...and in his case, all the blue
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![[Post New]](/s/i/i.gif) 2013/04/02 22:30:44
Subject: Space Marine Battle Company - Feasible Project?
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Resolute Ultramarine Honor Guard
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This is my battle company ++.
http://www.dakkadakka.com/dakkaforum/posts/list/486540.page
I did get a little tired of all 2nd company, so once I crossed the 100 model mark I did some 3rd and 5th company, plus my own "hearth guard" and Terminus Est for my MotF. I also made a ride and guard for my chaplain and, of course, brought in about 40 some 1st company. Not pictured are two more WIP storm talons and a StormRaven.
Tons of work, but I sometimes go down to my hobby room and just look at the blueness of it all.
Good luck, I say go for it.
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![[Post New]](/s/i/i.gif) 2013/04/03 03:51:37
Subject: Re:Space Marine Battle Company - Feasible Project?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I have around a Company's worth of marines from several years collecting.
Actually probably 2. I have 60ish terminators so I could easily get a 1st company up and running in addition to the 100 or so PA marines I have.
The codex's guideline for a Battle Company is,
Captain with Command squad
Chaplain and/or Librarian
6 Tactical squads
2 Assault sqauds
2 Devestator squads
0-2ish Dreadnoughts
Transportation for each squad(so 6-8 Rhinos and 1-3 Razorbacks, or 13ish Drop Pods)
Plus whatever support elements are attached to the company. Some Speeders, Bike Squads, some 1st company veterans, etc...
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/04/03 07:27:37
Subject: Space Marine Battle Company - Feasible Project?
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Unshakeable Grey Knight Land Raider Pilot
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Lobukia wrote:This is my battle company ++.
http://www.dakkadakka.com/dakkaforum/posts/list/486540.page
I did get a little tired of all 2nd company, so once I crossed the 100 model mark I did some 3rd and 5th company, plus my own "hearth guard" and Terminus Est for my MotF. I also made a ride and guard for my chaplain and, of course, brought in about 40 some 1st company. Not pictured are two more WIP storm talons and a StormRaven.
Tons of work, but I sometimes go down to my hobby room and just look at the blueness of it all.
Good luck, I say go for it.
That's an awesome collection there  It's nice to have an idea of the size it'll be.
Grey Templar wrote:I have around a Company's worth of marines from several years collecting.
Actually probably 2. I have 60ish terminators so I could easily get a 1st company up and running in addition to the 100 or so PA marines I have.
The codex's guideline for a Battle Company is,
Captain with Command squad
Chaplain and/or Librarian
6 Tactical squads
2 Assault sqauds
2 Devestator squads
0-2ish Dreadnoughts
Transportation for each squad(so 6-8 Rhinos and 1-3 Razorbacks, or 13ish Drop Pods)
Plus whatever support elements are attached to the company. Some Speeders, Bike Squads, some 1st company veterans, etc...
Yeah, I plan to follow that list, with 2 Dreads, Chappy AND Librarian (and possibly a Techmarine). The only snag I'm hitting is the transports
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![[Post New]](/s/i/i.gif) 2013/04/03 07:52:44
Subject: Re:Space Marine Battle Company - Feasible Project?
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Hellish Haemonculus
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Most people have more than one army, and I only know one person who finished painting and assembling all their units from one army before moving on to another.
A Space Marine battle company is totally reasonable. I'm closing in on one myself.
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![[Post New]](/s/i/i.gif) 2013/04/03 10:35:21
Subject: Space Marine Battle Company - Feasible Project?
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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A battle company is reasonable, all that paint though
I've seen people do entire chapters, which I guess is also possible if you collect your entire life (like start now, you got a lot of Marines to go haha) or have some money/time to throw around
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![[Post New]](/s/i/i.gif) 2013/04/03 10:45:44
Subject: Space Marine Battle Company - Feasible Project?
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Longtime Dakkanaut
Dundee, Scotland/Dharahn, Saudi Arabia
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Totally feasible.
I've got roughly 3 companies of Crimson Fists.
1st, 2nd, and 10th.
Fully painted.
Finished it off in the run up to the initial Apocalypse release.
it's only around 120 models or so (plus transports)
That's like fielding an understrength IG platoon
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If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it. item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2013/04/03 14:10:44
Subject: Space Marine Battle Company - Feasible Project?
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Boosting Black Templar Biker
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If I'd bought just marines instead of marines, orks and chaos I'd EASILY have enough models for at least two companies. As it is, I'd have the model count for one, though not necessarily in the "correct" proportions - or the fact that BT don't have companies, and some of the models will end up Crimson Fists (DV tac squad + Sternguards, most likely), perhaps even Imperial Fists (AoBR tac squad, perhaps - just annoys me that I haven't painted them yet removed the shoulder arrows back when they were supposed to become Templars!).
Anyway, obviously the only things that are "difficult" in making a battle company or larger force are the time and money required. 100 marines isn't even that much though money-wise, but will sure as heck take a lot of time to paint. For me it'd take forever.
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Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2013/04/03 14:29:08
Subject: Space Marine Battle Company - Feasible Project?
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Unshakeable Grey Knight Land Raider Pilot
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tvih wrote:If I'd bought just marines instead of marines, orks and chaos I'd EASILY have enough models for at least two companies. As it is, I'd have the model count for one, though not necessarily in the "correct" proportions - or the fact that BT don't have companies, and some of the models will end up Crimson Fists ( DV tac squad + Sternguards, most likely), perhaps even Imperial Fists ( AoBR tac squad, perhaps - just annoys me that I haven't painted them yet removed the shoulder arrows back when they were supposed to become Templars!).
Anyway, obviously the only things that are "difficult" in making a battle company or larger force are the time and money required. 100 marines isn't even that much though money-wise, but will sure as heck take a lot of time to paint. For me it'd take forever.
Yeah, money is the main obstacle here...like you said, squads are doable, but it's the extras like rhinos and pods that scares me
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![[Post New]](/s/i/i.gif) 2013/04/03 15:02:02
Subject: Space Marine Battle Company - Feasible Project?
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Fireknife Shas'el
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TheFatElf wrote: tvih wrote:If I'd bought just marines instead of marines, orks and chaos I'd EASILY have enough models for at least two companies. As it is, I'd have the model count for one, though not necessarily in the "correct" proportions - or the fact that BT don't have companies, and some of the models will end up Crimson Fists ( DV tac squad + Sternguards, most likely), perhaps even Imperial Fists ( AoBR tac squad, perhaps - just annoys me that I haven't painted them yet removed the shoulder arrows back when they were supposed to become Templars!).
Anyway, obviously the only things that are "difficult" in making a battle company or larger force are the time and money required. 100 marines isn't even that much though money-wise, but will sure as heck take a lot of time to paint. For me it'd take forever.
Yeah, money is the main obstacle here...like you said, squads are doable, but it's the extras like rhinos and pods that scares me
Yeah collecting the actual Company is easy
It is
7 Tactical squads (6 Regular 1 to split for extra devastators)
4 Assault Squads
2 Devastator squads
1 Command squad
and then the killer 9 Razorbacks or drop pods
Oh and 2 dreadnoughts a Chaplain and a Techmarine
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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