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![[Post New]](/s/i/i.gif) 2025/01/01 14:31:46
Subject: Re:Nevelon’s Workbench: End of year wrap up.
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Boosting Ultramarine Biker
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Nothing says grim dark like a Chappy.
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![[Post New]](/s/i/i.gif) 2025/01/01 16:34:56
Subject: Nevelon’s Workbench: End of year wrap up.
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Decrepit Dakkanaut
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Given how awful spirit hosts are to build, I applaud you!
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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![[Post New]](/s/i/i.gif) 2025/01/01 18:16:13
Subject: Nevelon’s Workbench: End of year wrap up.
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Steady Space Marine Vet Sergeant
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I've seen the Spirit Hosts used in multiple ways - as intended, stand in for other minis, and unit fillers in RnF. And painted the full spectrum of blues, green, fire red, and even a purple that sticks in my memory. Very versatile minis, and definitely eye catching.
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![[Post New]](/s/i/i.gif) 2025/01/01 18:16:43
Subject: Re:Nevelon’s Workbench: End of year wrap up.
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The Marine Standing Behind Marneus Calgar
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Tommygun1918 wrote:Nothing says grim dark like a Chappy.
Them and dreadnoughts are peak 40k
inmygravenimage wrote:Given how awful spirit hosts are to build, I applaud you!
They were a nightmare.
OK, let’s get this show on the road. Automatically Appended Next Post: Zambro wrote:I've seen the Spirit Hosts used in multiple ways - as intended, stand in for other minis, and unit fillers in RnF. And painted the full spectrum of blues, green, fire red, and even a purple that sticks in my memory. Very versatile minis, and definitely eye catching.
You posted while I was responding,
They are good spooks, and I could see a lot of other uses for them. I’ve had my eye on them since I picked up Manfred. He’s got a few on his base. The new AoS and spearhead made me pull the tigger on getting a box.
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This message was edited 1 time. Last update was at 2025/01/01 18:19:29
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![[Post New]](/s/i/i.gif) 2025/01/01 19:47:00
Subject: Nevelon’s Workbench: End of year wrap up.
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Walking Dead Wraithlord
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Away we go. Good choices for your top picks. The Ultramarines movie was horrid, but the Chaplain was still great, helping support your theory.
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![[Post New]](/s/i/i.gif) 2025/01/04 20:54:55
Subject: Re:Nevelon’s Workbench: End of year wrap up.
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The Marine Standing Behind Marneus Calgar
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So open play CP down at the FLGS. Packed 5, played two.
Game one Ultras vs. Necrons. I focus fire down his doomstalker, and pivot to his warrior blob, but his destroyers just chewed their way through my army. Lost this one like 27 to 35 or something like that.
Game two, Nids vs. Custodes. He plays coy on a flank, I sweep across the table tagging objectives. End up in a big messy fight in between where his two units started. His lead squad piles in just as everything else finally dies. He’s got one unit left and is way behind on points, concedes.
This is the first time out in 10th for everyone, and first time on the table for most.
Terminators were crunchy. Shooting was not bad, not many got a chance to swing in CC. Librarian leading them for sustained hits seemed like a good idea. Lib did respectable himself. Captain was beat-stick like. Was not expecting wonders out of him, but he got some work done. Infernus marines lit things on fire. Was expecting a little more from them. I should have used more strats to leverage stuff. Overall everyone held up well.
Nids vs. Custodes was an exercise in “how many ones can you roll” Ultra elite vs swarmy horde. Gaunts actually got some hits in due to volume. But the VRLs, psychophage, and the flying prime all hit pretty damn hard. Lot of attacks all over the place. Which when everything was wounding on 5s and 6s, was needed.
All and all a fun day out.
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![[Post New]](/s/i/i.gif) 2025/01/06 17:31:33
Subject: Nevelon’s Workbench: End of year wrap up.
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The Marine Standing Behind Marneus Calgar
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Got a little more paint down over lunch.
Clipped the jump packs for the intercessors, need to clean those. And the rest of the marines, but they were an easy sub assembly that needed to be done, and is the same for all.
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![[Post New]](/s/i/i.gif) 2025/01/07 11:01:32
Subject: Re:Nevelon’s Workbench: End of year wrap up.
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Krazed Killa Kan
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Looks like a fun time with those Combat Patrols, Nev. Thanks for sharing.
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![[Post New]](/s/i/i.gif) 2025/01/07 17:50:13
Subject: Re:Nevelon’s Workbench: End of year wrap up.
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The Marine Standing Behind Marneus Calgar
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Syro_ wrote:Looks like a fun time with those Combat Patrols, Nev. Thanks for sharing.
They are doing spearhead this upcoming weekend. Spend my lunch break putting magnets on nighthaunt so they can ride down to the FLGS. Because like the grave, no foam can hold them. Got about half done.
Also some paint and cleaned up a jump pack.
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![[Post New]](/s/i/i.gif) 2025/01/10 14:03:53
Subject: Nevelon’s Workbench: End of year wrap up.
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The Marine Standing Behind Marneus Calgar
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Layers going down.
Jump packs cleaned, started clipping bodies.
Edit:
Reds down on the nids
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This message was edited 1 time. Last update was at 2025/01/10 15:08:45
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![[Post New]](/s/i/i.gif) 2025/01/11 19:48:34
Subject: Nevelon’s Workbench: JP chap, random marines, gaunts.
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The Marine Standing Behind Marneus Calgar
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Forgot to get a start pic, but here is the end. Ghosts vs. trees. I bum rushed his treelord with half my army first turn, and put it down in quick order. After that is was trying to grab objectives and chop them all down. Which I did with some success. It was a close game, but I was scoring about one more point then him every turn, so victory Nighthaunt! BoooOOoooooOOo Yah!
Also picked up the mini of the month, which is a striking scorpion. THey are doing a painting comp to get them done in a week, so I’m going to see what I can do. Need to actually decide on a scheme now. I asked an got the OK to just use one of my primed ones, so Idon’t need to worry about building and priming the new guy.
Potential ideas:
Black undersuit, or match the armor
Solid colors, or camo
If camo, only on armor plates, or undersuit as well?
Forest camo, or infiltrator exchange to arctic? (pretty set on green, but willing to hear arguments)
Thoughts?
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This message was edited 1 time. Last update was at 2025/01/11 19:54:41
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![[Post New]](/s/i/i.gif) 2025/01/11 19:57:01
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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Walking Dead Wraithlord
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Congrats on the win.
Green camo, for sure. Maybe a less saturated, olive-ish green?
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![[Post New]](/s/i/i.gif) 2025/01/11 20:07:37
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:Congrats on the win.
Green camo, for sure. Maybe a less saturated, olive-ish green?
My thought was to start with goblin green. Tiger stripe at least brown. Maybe grey and black? Or a darker green? Unsure
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![[Post New]](/s/i/i.gif) 2025/01/11 20:12:03
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Mysterious Techpriest
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Have you thought maybe doing an urban camo? It'll be different from everyone else's.
If you want to keep the green you can use that as the accent and make him shades of grey.
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This message was edited 1 time. Last update was at 2025/01/11 20:16:19
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![[Post New]](/s/i/i.gif) 2025/01/11 20:20:46
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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Lathe Biosas wrote:Have you thought maybe doing an urban camo? It'll be different from everyone else's.
If you want to keep the green you can use that as the accent and make him shades of grey.
I had not thought of going urban.
Right now I have my rangers in arctic. Besides them, my Eldar are on green flocked bases. I guess the war walkers and WLs are on “craftworld urban” wraithbone city bases. Witch is the light beige that obvious eldar ruins are done in. Besides them, rocks are grey.
Going green/grey/black would get something similar to that image, but I think I’d go with a goblin green over the glowing bright one.
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![[Post New]](/s/i/i.gif) 2025/01/11 20:27:13
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Mysterious Techpriest
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Nevelon wrote: Lathe Biosas wrote:Have you thought maybe doing an urban camo? It'll be different from everyone else's.
If you want to keep the green you can use that as the accent and make him shades of grey.
I had not thought of going urban.
Right now I have my rangers in arctic. Besides them, my Eldar are on green flocked bases. I guess the war walkers and WLs are on “craftworld urban” wraithbone city bases. Witch is the light beige that obvious eldar ruins are done in. Besides them, rocks are grey.
Going green/grey/black would get something similar to that image, but I think I’d go with a goblin green over the glowing bright one.
Yeah, that's probably a good idea to reign the green in a little, but this was the closest image to what I was trying to explain.
I think it would be a fun challenge.
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![[Post New]](/s/i/i.gif) 2025/01/11 21:45:10
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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[DCM]
Incorporating Wet-Blending
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What colors are scorpions in nature? That would be my first inclination. I have a unit of Striking Scorpions in browns and tans in a box somewhere, and I always preferred to field them instead of their brothers in the green armor.
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Now showing some Deadzone heroes!
Painting total as of 1/31/2024: 16 plus a Deva King statue
Painting total as of 12/31/2024: 107 plus a set of modular spaceship terrain and two walkers and a quad mech and five giants
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![[Post New]](/s/i/i.gif) 2025/01/11 22:08:03
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Grim Dark Angels Interrogator-Chaplain
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I would definitely go with some kind of green camo, as Striking Scorpions are usually green in most box art and stuff I've seen. That way you keep the shrine color and yet still have your own flair on it. I do like Lathe Biosas' suggestion of urban camo.
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![[Post New]](/s/i/i.gif) 2025/01/12 02:00:29
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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JoshInJapan wrote:What colors are scorpions in nature? That would be my first inclination. I have a unit of Striking Scorpions in browns and tans in a box somewhere, and I always preferred to field them instead of their brothers in the green armor.
Mostly browns I think? Nothing even vaguely close to the aspect colors. I did give half a thought to a desert camo, but it would not match with anything else in my collection. Ok, that’s not entirely true. But the chaos marauders and clan mechs are not exactly seeing a lot of play, and not with the Eldar.
ZergSmasher wrote:I would definitely go with some kind of green camo, as Striking Scorpions are usually green in most box art and stuff I've seen. That way you keep the shrine color and yet still have your own flair on it. I do like Lathe Biosas' suggestion of urban camo.
I gave the test guy a solid coat of goblin green. We’ll work up from there.
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![[Post New]](/s/i/i.gif) 2025/01/12 09:45:21
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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Steady Space Marine Vet Sergeant
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Great to see some games getting played.
Good luck with the Scorpions - I'm looking at my Scorpion KT and having the same thoughts at you about how it gets painted... I'll wait and see yours for some inspiration.
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![[Post New]](/s/i/i.gif) 2025/01/12 15:50:21
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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So getting started.
Some things are fixed army wide.
Gun/sword are silver, will get a black wash, then highlights with a brighter silver
Ribbon is red.
Leather/straps are brown.
golds will get the same brown wash as normal.
Eyes/soulstones will get the gloss green. Other gems will get other gloss coats (red or blue, maybe green)
Tubes are blue.
So for the scorpion parts, there are still options.
Head hair/bangle things. I was thinking either a bright yellow, or a beige. The yellow would give the model some pop, a sandy beige would fit better with the stealth/camo.
Do I bother doing anything with the ridges? They are going to get buried in the camo anyway...
And then the question of what shades to use for the camo.
In other news the gaunts are ready for their clean up pass. Assault intercessor sarge is getting built. Put mags in him and his primary arms (fist and plasma)
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![[Post New]](/s/i/i.gif) 2025/01/12 16:02:27
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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Posts with Authority
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I like that light green theme! You could work into it even further, by shading towards fluo green on the highlights for example. Very insectian..
Personally I always liked Eldari weapons to have non-metallic colours, that also gives them further distinction from filthy monkeigh stuff. But these are just ideas for you to consider, you do you
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"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2025/01/12 16:27:24
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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tauist wrote:I like that light green theme! You could work into it even further, by shading towards fluo green on the highlights for example. Very insectian..
Personally I always liked Eldari weapons to have non-metallic colours, that also gives them further distinction from filthy monkeigh stuff. But these are just ideas for you to consider, you do you
Part of my attempt to keep my Eldar army looking like a coherent force is to keep some elements uniform. That’s why all ribbons are red; it’s the main color. So even if the aspect has it’s own scheme, they all share that. Same with how the guns are painted etc.
If I was starting from scratch, i might go with a more matte organic wraithbone for everything, reserving metallics for jewelry etc. But unless I want to repaint a lot of stuff (hint: I don’t) I’m stuck keeping things uniform.
Not a bad idea, just not one that fits with my collection.
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![[Post New]](/s/i/i.gif) 2025/01/13 04:58:01
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Boosting Ultramarine Biker
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Nice, it looks like you may be going for a retro paint job on that striking scorpion.
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![[Post New]](/s/i/i.gif) 2025/01/13 10:53:00
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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Tommygun1918 wrote:Nice, it looks like you may be going for a retro paint job on that striking scorpion.
Anything that starts with Goblin Green is intrinsically retro. It is the color of nostalgia. But once I put camo on, it should look a bit less retro. Got the brown wash on, next up is the black.
Gaunts should be basically done, Need to give them a quick check and pop them off the handles. Pus some work on the chaplain, not really happy with the helmet and the sculpted detail on the shoulder is looking rough. But plugging along.
Finished the jump sarge over on the build side, on to the rest of the squad. Not many options, but one of them needs a plasma pistol. Automatically Appended Next Post:
Dawnstone grey
mornfang brown
abadon black.
I think he needs more pop. Put a basic beige on the tassels, but think I might go yellow. Also need to hit the gems and lenses which might help.
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This message was edited 1 time. Last update was at 2025/01/13 17:29:06
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![[Post New]](/s/i/i.gif) 2025/01/14 02:04:50
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Grim Dark Angels Interrogator-Chaplain
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That actually looks great; it really breaks up the contours of the model, which is the whole point of camouflage!
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![[Post New]](/s/i/i.gif) 2025/01/14 12:55:15
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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The Marine Standing Behind Marneus Calgar
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ZergSmasher wrote:That actually looks great; it really breaks up the contours of the model, which is the whole point of camouflage!
It’s the point of real camouflage, but makes for dull minis. Hence my philosophy of the hollywood approach. You can tell what it’s based on, but with more explosions and car crashes. Was thinking maybe give the undersuit a layer of (thinned?) nuln oil to add some contrast? Automatically Appended Next Post:
Gems and yellow.
Not the black base rim will help ground it a little. Still feels a little off, not sure if I still want to darken bits…
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This message was edited 1 time. Last update was at 2025/01/14 14:50:19
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![[Post New]](/s/i/i.gif) 2025/01/14 15:31:35
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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Decrepit Dakkanaut
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It's nice, but I would maybe break it up a bit more with light colours within the camo striping, and/or larger blocks of camo. Just my 2c.
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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![[Post New]](/s/i/i.gif) 2025/01/14 15:41:49
Subject: Re:Nevelon’s Workbench: Need striking scorpion scheme.
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Mysterious Techpriest
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Great work. But I do like the idea of a light wash of Nuln to give it some depth.
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![[Post New]](/s/i/i.gif) 2025/01/15 00:44:20
Subject: Nevelon’s Workbench: Need striking scorpion scheme.
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Walking Dead Wraithlord
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Yeah, pushing the undersuit darker will look good, I think. Maybe paint the mandiblasters a different color to draw more attention to the face. I like how the camo has gone, though, and how the blue and yellow bits stand out.
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