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Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://www.salon.com/2013/04/07/the_wonderful_world_of_warhammer_workshops_partner/


Among the plethora of burger joints and clothing stores on 8th Street in the East Village, the Games Workshop hobby center sits inconspicuously on the ground floor of a residential building. Look past the colorful plastic figurines posed for battle in the glass display cases, past the game tables down the center of the store manned (yes, they’re all men) by players intently measuring their opponent’s next move. Way in the back is where the action is. This is where the hardcore gamers spend their days chatting about technique and preparing for battle. But they’re not clutching controllers or mesmerized by a glaring screen. They are holding paintbrushes — one of the essential weapons of Warhammer.

Armed with paper towels and bottles of paint, each gamer painstakingly crafts their own army of twenty-eight millimeter models, figurine by figurine.
“It’s funny because when I was a kid, I hated painting and drawing,” says Jonathan Hoffman, a twenty-four-year-old teacher and graduate student at St. John’s University, who also teaches history to sixth graders in Jamaica, Queens. “Especially for boys, it’s hard to find an artistic medium, but this kind of appeals to guys.”

Games Workshop — the largest tabletop fantasy war games company in the world, with a total of around four hundred shops like this one— has been home to fans of strategy battle games since 1975. Miniature fantasy war gaming originated in the United Kingdom with the production of tiny metal British war soldiers. According to the Historical Miniatures Gaming Society, the Master of Pages to the Duke of Brunswick created the first strategic game other than chess in 1780. Individual playing pieces represented groups of men, such as infantry or heavy cavalry.

Some of Jonathan Hoffman’s finished figures in the back of the store, while he works on others.
Games Workshop developed Warhammer in 1983, a game that gave strategists a way to control entire units of armies in a fantasy world. Four years later, Warhammer 40,000 was born — a similar game, but this time set in a dystopian space-fantasy universe to cater to fans with a more futuristic bent. Players are able to select their own armies — including Dark Elves, Lizardmen and Space Marines — to battle against competitors for a game that lasts at least an hour, sometimes up to four, depending on how well the players know the rulebook. Many players take the time to craft and decorate their own figurines. Each summer, Games Workshop hosts the worldwide Golden Demon competition, a prestigious models-painting and conversion contest that gives enthusiasts a chance to show off their alteration work.

Ian McDonald, thirty-seven, has been manager of the hobby center — the only one of its kind within a seventy-mile radius — for three years now, while also working as an actor in a Queens community theater. He mentions that there are more than a few hobby center managers who are also actors. “We all live active, exciting and unpredictable lives,” he says. “You have to have a certain personality.”

Toby, a regular, enjoys a game with friends after a long day of work.
With each new visitor, McDonald’s attention snaps to the front of the store to ask, “Now what brings you in today?” always with an honest and unwavering smile. “I make money playing with toys,” he says proudly. “I sell enjoyment.”

It’s also his passion for the game that fuels his enthusiasm. “In this hobby, I was just attracted to the story and the cinematic quality,” he says. “When I started, I was always interested in having a good-looking army. Now I show off pieces of my army like I’m showing off pictures of my kid on my phone.”

Across the tabletop one night before closing, McDonald showed off his newest project. He explained how he’s in the process of working with a few colleagues to completely convert an army — painting, slicing, gluing, drilling — all to create new and improved figurines. He posed in the way he wants to model one of his figures, with his left arm throwing coins in the face of his enemy to distract before striking him in the stomach with a spear in the right. Cutting the arm off one model, a hand off another and combining them with the ideal body shape, he assures that the conversion is possible with some concentrated, detailed work.

Regulars of Games Workshop chat about their figures
Some gamers don’t bother getting into the artistry of the game at all, a stance with which the painter types don’t quite agree. “For those who don’t try painting,” chuckles McDonald, “us hobbyists are like, ‘Come on, have a little respect for yourself.’”

Other people, McDonald notes, paint despite having “never played a game in their life.”

While the 440-page rulebook that rests in front of the store may suggest otherwise, McDonald insists the game itself is quite simple: “Just move, shoot, fight. Move, shoot, fight.” Yet many players won’t even think about putting their army on the battlefield without putting in many hours to bring them to life with paint first.

“When I’m painting, I just lose track of time — yesterday I was here and spent four hours to just touch up these two models. Going home at three o’clock, I could do so much more with my day,” says Hoffman.

A constant presence at the store, Hoffman sometimes spends up to seven hours on one figurine — converting it, painting it, making it his own. One day I asked him how long he was planning to stay as he opened a box to reveal at least twenty unpainted figurines. “Well, I parked my car outside, so I have to pay for parking … so at three dollars an hour, I could stay maybe six or seven hours,” he replied.

The back of the store is a hang-out spot for regulars.
For Cole Petrulis, a twenty-three-year-old financial consultant at FactSet Research Systems, the artistry of the game intimidated at first, rather than attracted. “I had never done anything on this level artistically,” he says. “I got a B in my last art class in high school because I put too much paint on the brush, so I was never really artistic. And that actually scared me a lot about this.” Petrulis started by reading the Games Workshop novels first, the series that chronicles the history of the universe depicted in Warhammer Fantasy and Warhammer 40,000.

Games Workshop.
Then came the attraction of personalizing an army. “It makes them different, makes them unique, makes them mine,” said Petrulis. “Anybody can buy the box and build them, but it’s pretty plain. When you make it your own, you take pride in it.”

“Painting made it a hobby for me — you’re only getting a third of the game without the painting and building,” Petrulis added.

With the painting comes socializing, which reinforces the gaming community. Men ranging from seven to fifty-seven crowd around the table, exchanging tips about painting and converting miniatures. The occasional woman might drift in, most often with a male friend — or even to bring her occupied boyfriend some lunch. But according to McDonald, the store’s target population is men aged twenty-five to forty-five. Often the conversation drifts to all sorts of topics: from religious debates to paintball lessons and even culinary techniques.

“We all become friends because of the hobby shop,” explains Hoffman. “Sometimes people will sit here, and if there’s not enough space to paint, you’ll see what they’re doing, and you’ll say, ‘Oh, you’re working on that — this is what I can recommend because I work with that color.’”

Two friends browse the products.
“You guys all know each other, it’s almost like a cult,” Petrulis said to Hoffman. “But I definitely think it’s a very inclusive community,” he assured. Indeed, McDonald regularly invites newcomers to “Beginner Sundays,” a chance to learn the game and practice in an environment more catered to teaching.

“It used to be like an exclusive frat; the ‘normal’ people were the ‘un-normal’ in here,” McDonald says. “But it’s not so much an indoor kid thing now; the pendulum has swung a bit.”

If the Warhammer community may come off as a friendly cult, Hoffman promises that it’s an easy one to join. “It’s like, ‘Here, we’ll hold the door open for you.’”

Just grab a paintbrush and introduce yourself.




“You guys all know each other, it’s almost like a cult,”

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Regular Dakkanaut





Its all very inclusive, until you want to play a game at the store...

Warboss Gubbinz
http://www.snakeyesgaming.blogspot.com

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Or buy something from another country.

Or live in Australia/NZ/Brazil/Japan.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Boosting Space Marine Biker





A Dark Place

, the store’s target population is men aged twenty-five to forty-five


At least one of them recognises the right age-audience.

   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

 Flood wrote:
, the store’s target population is men aged twenty-five to forty-five


At least one of them recognises the right age-audience.


This.

A few months back I did most of my painting/assembly in my local GW shop, and during that time I only saw about 2-3 regular customers who were under 18. By far the majority of regulars in my shop are 20-50 years old with 30ish being the average age.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

Ahaha, this sentence made me chuckle

...battle against competitors for a game that lasts at least an hour, sometimes up to four, depending on how well the players know the rulebook

DT:90S+++G++MB++IPwhfb06#+++D+A+++/eWD309R+T(T)DM+

9th Age Fantasy Rules

 
   
Made in us
Leaping Dog Warrior




New York

Thats my GW store. I played there a few times and have to say the people who work there are quite awesome. Not once was there even of thats not a full GW model or thats not 100% wysiwyg. I played for hours each time and they never hassled me to buy anything after i said i get my stuff from my FLGS.

On the other hand, OMG, how fast and hard they attack new potential customers when they walk in. Now i am ok with that because they do have a hard job convincing people to drop 200 bucks on the spur of the moment and i have done sales before. I once saw them demo Fantasy to 2 kids like 10-12 years old. There was no way the father was going to buy them that. Imagine how must it would cost for the starter set, 2 codices, paints, glue, and few extra leader models.

All in all though the people that work there are cool and they do their job well.

P.S. Pretty sure they wont let me play using my mantic elves in a game though

Not smart enough for witty signatures 
   
Made in us
Longtime Dakkanaut





If Salon dug a little deeper into the fandom they could have written a better article about the state of GW.

My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

You guys are so negative.

Just what I expected of DakkaDakka.


I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Dark Angels Librarian with Book of Secrets






 Harriticus wrote:
If Salon dug a little deeper into the fandom they could have written a better article about the state of GW.


Kinda missed the point of the article, huh? Its on of those slow newsday fluff pieces that delves into little more than socially quirky things to do. In the grand scheme of things, I seriously doubt the "intrigue" at GW would warrant much press. It is mostly stirred up by forum participants on the Internets anyway...
   
Made in gb
Ancient Ultramarine Venerable Dreadnought





UK

I enjoyed the article personally, I don't feel that my general annoyance at several decisions taken by the current bigwigs at GW is so pervasive that I take no pleasure from reading these kind of articles anymore.

We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels.  
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Yeah, it was a good, positive article about the hobby, and the fun we have painting & converting. GW's business practices are hardly newsworthy to anyone but whingy fans like us.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in au
Hacking Proxy Mk.1





Australia

 Ian Sturrock wrote:
Yeah, it was a good, positive article about the hobby, and the fun we have painting & converting. GW's business practices are hardly newsworthy to anyone but whingy fans like us.


I dunno, I'm sure there is more than one shady thing they have done that might be newsworthy.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






 jonolikespie wrote:
 Ian Sturrock wrote:
Yeah, it was a good, positive article about the hobby, and the fun we have painting & converting. GW's business practices are hardly newsworthy to anyone but whingy fans like us.


I dunno, I'm sure there is more than one shady thing they have done that might be newsworthy.


Again, grand scheme no there isn't. Foolish business lractices don't necessarily make for good news stories unless the law is broken or total collapse ensues. Here's a tip: turn ln the news once in a while.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 jonolikespie wrote:
 Ian Sturrock wrote:
Yeah, it was a good, positive article about the hobby, and the fun we have painting & converting. GW's business practices are hardly newsworthy to anyone but whingy fans like us.


I dunno, I'm sure there is more than one shady thing they have done that might be newsworthy.


Have they ever broken the law?

Does Finecast cause cancer?

Then probably not.

 
   
Made in au
Hacking Proxy Mk.1





Australia

 Kid_Kyoto wrote:
 jonolikespie wrote:
 Ian Sturrock wrote:
Yeah, it was a good, positive article about the hobby, and the fun we have painting & converting. GW's business practices are hardly newsworthy to anyone but whingy fans like us.


I dunno, I'm sure there is more than one shady thing they have done that might be newsworthy.


Have they ever broken the law?

Does Finecast cause cancer?

Then probably not.


Well in the chapterhouse case they did sit on those emails from the copyright office. And insist that they owned 20 year old artwork but they just lost the paperwork saying so, then tried to tell the artists that and have them sign over the art 'again' (both of them told GW to get lost, they own the art).

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Barely counts as white collar crimes. If GW were involved in colkusion with other companies to fix prices, knew Finecast caused cancer, or rigged an election, then a gritty exposé on the seemy underbelly of Games Workshop would be a resonable piece.

But to say they need to be "exposed" for pissing off the people who whine about the price of a hobby? No.

This message was edited 1 time. Last update was at 2013/04/10 15:46:29


 
   
Made in us
Infiltrating Prowler






 SoloFalcon1138 wrote:
Barely counts as white collar crimes. If GW were involved in colkusion with other companies to fix prices, knew Finecast caused cancer, or rigged an election, then a gritty exposé on the seemy underbelly of Games Workshop would be a resonable piece.

But to say they need to be "exposed" for pissing off the people who whine about the price of a hobby? No.


Remember, this is the internet. According to it, the most evil company in the world is Electronic Arts, a video game company. Did they deliberately sell products that cause cancer? Did they foreclose on people who paid off their loans? Did the cut corners and end up destroying the livelihood of entire regions? No, they released a game with a horribly planned DRM feature.

You wonder why gamers are looked down upon?

This message was edited 1 time. Last update was at 2013/04/10 15:58:18


 
   
Made in us
Dark Angels Librarian with Book of Secrets






That was my whole point.
   
Made in us
Infiltrating Prowler






 SoloFalcon1138 wrote:
That was my whole point.


Just was reinforcing your point
   
Made in gb
Ian Pickstock




Nottingham

 Aerethan wrote:
 Flood wrote:
, the store’s target population is men aged twenty-five to forty-five


At least one of them recognises the right age-audience.


This.

A few months back I did most of my painting/assembly in my local GW shop, and during that time I only saw about 2-3 regular customers who were under 18. By far the majority of regulars in my shop are 20-50 years old with 30ish being the average age.

Been saying this for ages. A 20-something without kids has a pretty big disposable income. Far in excess of what kids can spend, unless they have part-time jobs.

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
 
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