Switch Theme:

Blood Vipers army List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Mutilatin' Mad Dok





Me and my friends are gonna play Planetary Empires sometime in the near future and as such id like to make a unique Army List, kinda like they do in Imperial Armor. Ill be editing this as i think of new things so it will change sporadically.

The List: I'm not gonna write down everything as a decent chunk is staying the same, so ill just write down what im gonna change

HQ
Grimmor (Unique Character)

Grimmor Skragga 225 pts
WS 5 BS 2 S 5 (6) T 5 W 4 I 4 (5) A 5 Ld 9 Sv 4+


Wargear:
Shoota/Rokkit Kombi Weapon
Cybork Body
‘eavy armor
Grot Wingman
Stikkbombz
Gulsnik Blade

Special Rules:
Independent Character
Furious Charge
Mob Rule
Waaaagh!
Grot Waaaaagh!
It Will not Die
Footsloggin’

Da Boss: Grimmor may take one Nob or Flash Git mob as a Troops choice.

Grot Waaaaagh!: All Grots in an army with Grimmor replace It’s a Grot’s Life with Mob Rule and replace their Grot Blasta’s with Autoguns with the following profile:
Autogun range:12” Strength:3 AP:- Assault 2

Grot Wingman: Grimmor’s Grot Wingman Mag counts as an attack squig (the extra attack is already included in his profile) and makes all of Grimmors shooting attacks Twin-Linked

Gulsnik Blade: The Gulsnik blade is Grimmors personal sword and is a Power Weapon with AP2 that increases his Strength by 1 and his Initiative by 1.

Footsloggin: Grimmor detests riding in a vehicle, says its Un-Orky. Grimmor cannot ride in a transport unless a mission specifies otherwise.

Bad Dok Gorkul 180 pts (Unique)
WS BS S T W I A Ld Sv
5 2 4 4 3 3 4 9 4+

Wargear
Dok’s Tools
Urty Syringe
Cybork Body
TwinLinked Skorchas
‘ard boy armor

Special Rules
Independent Character
Furious Charge
Mob Rule
Waaaagh!
Fightin Juice
Da Big Bad Dok
Get back in Dere!!

Da Big Bad Dok: Any unit in an army with Gorkul may purchase cybork body at +5 points.

Fightin Juice: gives all units in the army with Furious Charge a +1 Initiative on the charge,

Get back in Dere!!: Instead of shooting in the shooting phase Gorkul and his unit may test toughness, if they succeed the unit gains back D3 wounds (you use the average toughness not Gorkul’s) which will add that many wounds to the unit which will return that many models, to bring back a new model all wounds must be restored on the prievious, so no bringing back 3 nobs with a wound each. If the test is failed however, the unit suffers D3 wounds with no saves allowed and the Feel No Pain generated by Gorkull may not be used.

Big Mek Ironteef 170pts (Unique)
WS BS S T W I A Ld Sv
4 2 4 5 3 3 3 9 4+

Wargear
Mek’s Tools
Burna Squig
Zzzappa Stick
‘eavy armor
cybork body
Grot Wingman

Special Rules
Independant Character
Furious Charge
Waaagh!
Mob Rule
Bomma Grots

Burna Squig: The Burna Squig functions as a Burna

Zzzappa Stick: The Zzzappa Stick functions as a Kustom Force Field. Big Mek Ironteef may forfeit the cover save generated by the Zzzappa Stick to instead make a shooting attack with it with a range of 24”, the Force Field reactivates at the beginning of the players next turn. When Ironteef makes an attack with the Zzzappa the player rolls 2d6 and consults the chart.

Double 1’s The shot fails and the Zzzappa Stick doesn’t function next turn.

3-6 Str D3+1 Ap- Assault 1

7-9 Str 2D3 Ap D3+3 Assault 2

10-11 Str 2D6 Ap D3+2 Assault 1 Small Blast

Double 6’s Str 2D6 Ap D6 Assault 3 Small Blast

If a result higher than 10 is rolled on the Strength another shot is fired

Bomma Grots: Grots replace It's a Grots Life with Mob Rule, and Grot Attack Mobs may buy stikkbombz for +3 points per model, also for each 10 grots over 10, they may have another grot throw a grenade in the shooting phase, if double ones are rolled on the scatter, the template is placed over the grot that threw it and the attack is resolved normally. EX a squad of 20 grots may have two grots throw a grenade in the shooting phase, but if the squad drops below 20 they may only throw one


Goron the Iron Ork 190 pts
WS 5 BS 2 S 4 T 6 W 3 I 4 A 4 Ld 9 Sv +3


Wargear
Hellsteed
Shoota
Wrath of Mork
Iron Hide

Special Rules
Furious Charge
Mob Rule
Waaaagh!
Outflank
Da Black Rider
Lord of the Wastes


Wrath of Mork: Wrath of Mork is a Power Sword.

Iron Hide: Goron is more metal than Ork, his Save is Invulnerable

Outflank: Functions as normal Outflank except Goron does not allow a unit to Outflank unless it already could.

Da Black Rider: Hellriders are treated as a troops choice.

Lord of the Wastes: Goron and his unit may assault the same turn they come in from Outflank.


Troops
Grot Attack Mob (troops)

Stats remain the same

Changes:
Runtherds are replaced with Grotissars

Rules: when the squad fails a Ld check the Grotissar executes a grot, rules wise just like the bosspole except it isn't optional
Grottissars are armed with Shotguns, Str 4 AP- Assault 2, 12' range


Ork Boyz
remain the same except 2 squads may be upgraded to 'ard Boyz


Fast Attack
Remove Warbikers and Deffkoptas

Add Grot Tanks, Killa Kan attack mob, and Hellriders (new Unit)

Hellriders (Cavalry) 30pts

5-15 hellriders (Orks on Chaos Wolves)

WS 4 BS 2 S3 T5 W1 I2 A2 L7 Sv 4+

Special Rules
Furious Charge
Mob Rule
OutFlank
Fleet
Hammer of Wrath
Waaagh!

Wargear
'eavy Armor
Shoota
Choppa
Hellsteed (+1 Toughness)

Upgrades, Standard Nob Upgrades

1 Stormboys unit may be upgraded with 'ard Boy armor for 5 points

Elites
Meganobs removed, replaced with Flash Gitz, Lootas moved to Heavy Support

Replace the Warbiker upgrade with Hellsteed (makes the unit Nob Hellriders (+1 Toughness), they do not gain Outflank)

1 unit of Tankbustas may be upgraded with 'ard boy armor for 5 points

for every 5 burnas in a unit one may upgrade his Burna to a skorcha for +10

Heavy Support
Remove, Looted Wagon and Battlewagon, Add 0-1 Megadredd, Big Trakks (1-3 Big Trakks for 1 heavy support choice), and Lootas

This message was edited 16 times. Last update was at 2016/02/20 16:19:49


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
My Ork-Curion: http://www.dakkadakka.com/dakkaforum/posts/list/0/680784.page#8470738 
   
 
Forum Index » 40K Proposed Rules
Go to: