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![[Post New]](/s/i/i.gif) 2018/11/23 18:52:10
Subject: Necromunda Underhive - pg 174 Collected Rules
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Sword-Bearing Inquisitorial Crusader
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From what I recall, the current chaos rules are a 'stand-in' until the FW team gives them the same treatment as the gangs.
That was always the goal - think the designers said that back early into 17
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![[Post New]](/s/i/i.gif) 2018/11/23 23:29:31
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Calm Celestian
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I always wondered how Delaque obtained everyone's secrets, there was no reason for them to be trusted and they had no special tech or really any reason to have better spies than anyone else.
I like this psyker idea though, creepy as can be. The illustration looks like the psyker guys in Blackstone Fortress.
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![[Post New]](/s/i/i.gif) 2018/11/24 00:40:14
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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Dr Mathias wrote:I always wondered how Delaque obtained everyone's secrets, there was no reason for them to be trusted and they had no special tech or really any reason to have better spies than anyone else.
I like this psyker idea though, creepy as can be. The illustration looks like the psyker guys in Blackstone Fortress.
Psyker trickery (mind reading, invisibility) and by lurking 24/7 all days everyday paparazi style, nobody knew doing nothing would paid off like that,
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![[Post New]](/s/i/i.gif) 2018/11/24 03:22:49
Subject: Necromunda Underhive - pg 174 Collected Rules
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Regular Dakkanaut
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Baxx wrote:Looking at the page for Gang Composition, Champions are unlimited after the first game and doesn't have the Reputation limitation from Turf War. This is inline with Dominion Campaign, but would completely break Turf War. They used similar wording for the cult pdfs, totally ignoring the necessary limitations for Turf War. If Turf War is still a thing in the compilation, they must write the champ rep limitation somewhere else (not shown) or change the income mechanics. Otherwise, Turf War is gone.
H.B.M.C. wrote:
Either way, it's good to see Newcromunda coming out of Early Access. Shame that those of us who bought the Season Pass still have to buy the full game again, but Version 1.0 should be a big improvement over the buggy beta.
Haha yes exactly. To be honest I'm gonna be happy spending money for the core rules one last time if they get it right this time. Looks very promising.
One last time .....  when it comes to GW and their excessive publications I can promise you this will not be the last.
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![[Post New]](/s/i/i.gif) 2018/11/24 11:11:54
Subject: Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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You think they gonna update the existing core rules and mechanics within the next 3-4 years?
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![[Post New]](/s/i/i.gif) 2018/11/24 21:12:50
Subject: Necromunda Underhive - pg 174 Collected Rules
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Decrepit Dakkanaut
UK
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I want necromunda stats for
deep in a club in the underhive, abandoned by his brothers, rocking forever in a set that never ends, if you can find him, if you've got enough drugs to entertain him then maybe you can hire the Hairmetal Axman
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![[Post New]](/s/i/i.gif) 2018/11/25 04:30:39
Subject: Necromunda Underhive - pg 174 Collected Rules
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Posts with Authority
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Been holding off from N17 - if the books are as good as they sound, I am probably in.
Van Saar, most likely.
My wife will probably go for Escher, but I am by no means certain.
The Auld Grump
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Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.
The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along. |
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![[Post New]](/s/i/i.gif) 2018/11/25 09:12:47
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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From garro
the new rulebooks
Got a guided read through of the new rulebooks, and they look really good. they’ll be up for pre-order within a couple of weeks, individually and with a limited edition bundle with the slipcase.
The core rulebook has been completely organised and laid out. The core book has a nice chunk of background and maps at the beginning, and the ‘basic’ and ‘advanced’ rules have been complied into just being ‘rules’. so no more flicking through to find certain parts of the same rules. the book also has all the GW scenerios, and the domination campaign, as that was decided to be the better and more popular of the two systems. They’ve also took the time to tidy up some language and other things in this as well (will be covered in the FAQs). For example, the ‘pistol’ weapon trait has been renamed ‘sidearm’ so to avoid confusion with the Pistol category in the trading post. same goes for the lower ‘wargear’ title in the house lists being renamed ‘personal equipment’ so the rule “all fighters can take wargear” refers to armour, grenades, and personal equipment clearly. also the reputation restriction on how many champions you can have is completely gone, to match the GSC and Chaos cults lists.
Its important that I say that these compiled books don’t outright invalidate your existing rulebook and gang war books. the rules, as they should be being played, will be staying 99.9% the same. the new books simply collects it all together, takes the opportunity to clear some things up. Personally feel they’re still very much worth it.
Regarding the gangs book, this contains the 6 house gangs, brutes, pets, hangers-on, named characters, bounty hunters, and hired scum rules, as well as the trading post, weapons stats and traits, and the skills lists as well. This is well laid out with the gangs in alphabetical order, each with their couple of pages of lore at the beginning. there is also some new artwork scattered into both books.
House Delaques
got to have a look at Delaques house list quickly and there’s some really cool stuff on it. they’ve got probably the best special weapons list out of the core 6 gangs, but only have the heavy flamer in their heavy weapons list as big loud weapons don’t fit their MO, but burning the evidence does. (remember you can still get the rest in the trading post). they’ve got a Flechette pistol, and throwing daggers are in the regular weapons list alongside your standard rifles. they’ve got grav and web weapons in their pistol and special weapons lists as well. won’t detail their brute and pet as they were shown on twitch a few days ago, and later posted all over social media already.
YEAR TWO and even future.
With the core 6 gangs now (functionally) out, and the rulebooks compiled, I’m sure sure you’re all wondering where next. well I can tell you it won’t just be spending year two doing ‘outlanders’. Let me be clear, the gangs from the outlanders expansion WILL be coming. but they will not all be lined up as the next four gangs, there will be other gangs released in amongst them. SG will be keeping up the ‘plastic release every quarter’, but did say that they might not all be gangs. I said would that mean that things like the brutes might be getting plastic kits instead of resin like some of the Blood Bowl big guys, but they wouldn’t give a straight yes or no, only that could. they’ve already got the next two gang kits finished, and all of the main rules/lore stuff written that will be released this year, with the following several years planned out, so its safe to say that Necromunda is going to be supported for quite some time. Also got confirmation that Necromunda stuff will be at the HH weekender, but looks like it will more than likely take a back seat this time round compared to being ‘equal partners’ like this year.
intrigued to know what those 2 gangs are if they arent outlanders.. Maybe genestealer cults and chaos cultists? as in 40k they will have new things
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![[Post New]](/s/i/i.gif) 2018/11/25 09:25:28
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Ork-Hunting Inquisitorial Xenokiller
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If it comes true will be awesome (I bought all the rules so far but treated them as testing rules, the entire thing would be released again when the last gang of the major 6 came out). Hopefully before Christmas this is released (cause of all presents etc I have to buy for people, I want something for myself, before my extravagance budget runs out).
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This message was edited 1 time. Last update was at 2018/11/25 09:26:31
14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau
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![[Post New]](/s/i/i.gif) 2018/11/25 09:25:35
Subject: Necromunda Underhive - pg 174 Collected Rules
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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I don't think he was saying the next two gangs definitely aren't Outlanders, just that Outlanders aren't going to be the next four gangs released one after another, ie they might do Outlander >other > Outlander > other, or a pair of Outlanders and then a break to do other things etc.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/11/25 09:27:13
Subject: Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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The guilders and the Eye expansion.
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![[Post New]](/s/i/i.gif) 2018/11/25 10:40:14
Subject: Necromunda Underhive - pg 174 Collected Rules
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Now I'm worried that plastic Brutes means that the next quarter's release will be a single brute, and it'll take 2+ years to get minis for all of them.
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This message was edited 1 time. Last update was at 2018/11/25 10:40:20
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![[Post New]](/s/i/i.gif) 2018/11/25 11:37:26
Subject: Necromunda Underhive - pg 174 Collected Rules
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Regular Dakkanaut
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I think its more likely we get 3-4 brutes a quarter mixed in with gangs
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![[Post New]](/s/i/i.gif) 2018/11/25 11:45:09
Subject: Necromunda Underhive - pg 174 Collected Rules
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Foxy Wildborne
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H.B.M.C. wrote:Now I'm worried that plastic Brutes means that the next quarter's release will be a single brute, and it'll take 2+ years to get minis for all of them.
Remember that GW didn't say plastic brutes, that was garro putting words in their mouth.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/11/25 11:47:10
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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I would like to comment a few things:
zamerion wrote:
The core rulebook has been completely organised and laid out. The core book has a nice chunk of background and maps at the beginning, and the ‘basic’ and ‘advanced’ rules have been complied into just being ‘rules’. so no more flicking through to find certain parts of the same rules.
That's very good.
zamerion wrote:
the book also has all the GW scenerios, and the domination campaign, as that was decided to be the better and more popular of the two systems.
I'm interested to see if those include the scenarios from the GW1 or the Leader's Accessories Pack. Or rewritten again into a 3rd version. Also, that probably excludes the white dwarf scenarios, so probably will not be a 100% complete collection.
Dominion may very well be better, but I don't think there's much data saying it is more popular. Keep in mind, Turf War campaign was released November 2017. This campaign was the only one played until August 2018, when Dominion was released. That's just 3 months ago. I imagine most players would want to test out the new campaign during this time (having played Turf War for 9 months), so if it is more popular, that could be simply because it is new.
zamerion wrote:
They’ve also took the time to tidy up some language and other things in this as well (will be covered in the FAQs). For example, the ‘pistol’ weapon trait has been renamed ‘sidearm’ so to avoid confusion with the Pistol category in the trading post. same goes for the lower ‘wargear’ title in the house lists being renamed ‘personal equipment’ so the rule “all fighters can take wargear” refers to armour, grenades, and personal equipment clearly.
That's very good, we've seen many complaints about this.
zamerion wrote:
also the reputation restriction on how many champions you can have is completely gone, to match the GSC and Chaos cults lists.
That's somewhat strange actually, because the limitless champs are actually a result of the Dominion Campaign. The cults v1 had the same champ limit as everyone else. They removed that limit for the cults v2 when Dominion campaign was released.
zamerion wrote:
Its important that I say that these compiled books don’t outright invalidate your existing rulebook and gang war books. the rules, as they should be being played, will be staying 99.9% the same. the new books simply collects it all together, takes the opportunity to clear some things up. Personally feel they’re still very much worth it.
I would argue differently. The compiled books completely invalidates and outdates the existing rulebook (almost completely garbage by now) and large parts of the Gang War books. Every time they released a new rules document (book, pdf, white dwarf article) they ALWAYS change something. The longer you look back, the more has changed. If you still decide to use the existing books instead of the new compilation, be aware that you'll have numerous contradictions and conflicts, which means if you don't know what exactly book AND page to look for a certain weapon stat, trait, skill, cost, scenario or anything else, chances are you're getting incorrect information. There's also many changes in the new compilation that you can't find anywhere in any existing publication.
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![[Post New]](/s/i/i.gif) 2018/11/25 16:29:22
Subject: Necromunda Underhive - pg 174 Collected Rules
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Regular Dakkanaut
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If you have all the books up to date I see the value in getting the new rule book just for the ease of having the rules in one place.
Is it worthwhile to buy the gang war book if you have all the gang war supplements?
Any idea on the cost of these books?
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![[Post New]](/s/i/i.gif) 2018/11/25 18:17:09
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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https://www.warhammer-community.com/2018/11/25/coming-next-week-titans-teams-gangs-and-army-sets/
For those who have been collecting the various Gang War publications, don’t worry – you’ll receive a free booklet featuring the Delaque rules in December’s issue of White Dwarf!
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This message was edited 1 time. Last update was at 2018/11/25 18:22:10
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![[Post New]](/s/i/i.gif) 2018/11/25 18:54:15
Subject: Necromunda Underhive - pg 174 Collected Rules
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Stalwart Veteran Guard Sergeant
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I wonder if, with these new rulebooks, they will also discontinue the Necromunda starter box, and release the tiles separately?
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![[Post New]](/s/i/i.gif) 2018/11/25 19:14:52
Subject: Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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Insane Ivan wrote:I wonder if, with these new rulebooks, they will also discontinue the Necromunda starter box, and release the tiles separately?
They might release the tiles separately, but the Underhive box is still a good one-stop starter box and represents a discount over buying everything separately. I wouldn't expect Underhive to be discontinued unless a new starter box came out (which is possible if they go with a "season two" theme for next year's releases)
I'd like to see the Necromunda take a page from Kill Team. I wouldn't say no to mission cards, themed killzones, and not having to go through Forge World.
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![[Post New]](/s/i/i.gif) 2018/11/25 20:16:33
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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zamerion wrote:https://www.warhammer-community.com/2018/11/25/coming-next-week-titans-teams-gangs-and-army-sets/
For those who have been collecting the various Gang War publications, don’t worry – you’ll receive a free booklet featuring the Delaque rules in December’s issue of White Dwarf!
Hopefully the Delaque booklet rules will be identical to those of the compendium. If not, it's Necromunda as usual.
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![[Post New]](/s/i/i.gif) 2018/11/25 21:00:56
Subject: Necromunda Underhive - pg 174 Collected Rules
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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How much taller are these Dalque's compared to other Necromunda miniatures? Are they Primaris sized as well? And this time I'm getting the dice. Held off on every faction, waiting for Delaque dice.
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This message was edited 1 time. Last update was at 2018/11/25 21:01:19
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![[Post New]](/s/i/i.gif) 2018/11/25 21:49:53
Subject: Necromunda Underhive - pg 174 Collected Rules
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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H.B.M.C. wrote:How much taller are these Dalque's compared to other Necromunda miniatures? Are they Primaris sized as well?
And this time I'm getting the dice. Held off on every faction, waiting for Delaque dice.
I'm guesstimating based on the bases and some shonky work in MSPaint, but they look to be somewhere around 34-35mm tall, compared to the 32mm modern "baseline" human, while Primaris are up in the 40mm range.
TBH I was a bit put off by it at first, but I'm now more hyped about this one gang than I was to hear Necromunda was coming back in the first place. My only worry is how I'm going to get gangers holding more basic rifle weapons two-handed - with Goliaths I could crack on with converting stuff right away since they have a good mix of arm poses on the sprue, but there doesn't look to be a single set of basic "holding a gun with both hands" or "aiming a gun" type poses for Delaque.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/11/25 21:51:48
Subject: Re:Necromunda Underhive - pg 174 Collected Rules
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Mighty Vampire Count
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zamerion wrote:https://www.warhammer-community.com/2018/11/25/coming-next-week-titans-teams-gangs-and-army-sets/
For those who have been collecting the various Gang War publications, don’t worry – you’ll receive a free booklet featuring the Delaque rules in December’s issue of White Dwarf!
Wierd thing to say - anyone who buys white Dwarf gets that right?
Will likely pick up the collected editions as stopped getting Gang War as they were such a mess.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2018/11/25 21:54:00
Subject: Necromunda Underhive - pg 174 Collected Rules
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Decrepit Dakkanaut
UK
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It's not that odd, GW have given away many free things and such in WD issues. And yes even the highstreet copies will have the Delaque rules in them.
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![[Post New]](/s/i/i.gif) 2018/11/25 22:05:28
Subject: Necromunda Underhive - pg 174 Collected Rules
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Storm Trooper with Maglight
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Yeah, but not often recently and seeing as the last few gangs needed a GW book, this one breaking the trend is odd.
Or good at least. Maybe they're starting to feel frustration from the shop floor regarding the sheer quantity of books needed so far....
Back in the day (set my Zimmer frame aside) there was free rules and resources on WD almost every issue. Funny old thing, it made me go out and buy models and gak. Funny that.
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![[Post New]](/s/i/i.gif) 2018/11/25 23:38:54
Subject: Necromunda Underhive - pg 174 Collected Rules
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Davidian wrote:Yeah, but not often recently and seeing as the last few gangs needed a GW book, this one breaking the trend is odd.
Or good at least. Maybe they're starting to feel frustration from the shop floor regarding the sheer quantity of books needed so far....
It's because there's no GW5. That's the reason they're putting them out.
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![[Post New]](/s/i/i.gif) 2018/11/26 07:32:39
Subject: Necromunda Underhive - pg 174 Collected Rules
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Executing Exarch
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Davidian wrote:Yeah, but not often recently and seeing as the last few gangs needed a GW book, this one breaking the trend is odd. Or good at least. Maybe they're starting to feel frustration from the shop floor regarding the sheer quantity of books needed so far.... Back in the day (set my Zimmer frame aside) there was free rules and resources on WD almost every issue. Funny old thing, it made me go out and buy models and gak. Funny that. They have more free rules in WD today then they ever had, at least back when I was reading it last (late 90s). Often there are rules for several games in an issue. Campaigns for LotR, new rules for their board games, gangs for Necromunda, balls for Blood Bowl, scenarios for various games, stuff like that... the big difference is that they don't really do free rules for AoS or 40k, only for the smaller games, which is a shame.
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This message was edited 1 time. Last update was at 2018/11/26 07:33:06
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![[Post New]](/s/i/i.gif) 2018/11/26 08:06:00
Subject: Necromunda Underhive - pg 174 Collected Rules
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Storm Trooper with Maglight
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Thats good to hear. I stopped buying it because it turned into a 60 page advert.
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![[Post New]](/s/i/i.gif) 2018/11/26 08:11:48
Subject: Necromunda Underhive - pg 174 Collected Rules
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The rules aren't free. You are paying for them when you purchase WD. Y'all get that, right?
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![[Post New]](/s/i/i.gif) 2018/11/26 08:56:13
Subject: Necromunda Underhive - pg 174 Collected Rules
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Longtime Dakkanaut
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Would be hilarious if the WD and the compendium versions are different
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This message was edited 1 time. Last update was at 2018/11/26 08:56:21
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