Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/07/08 12:29:47
Subject: Real Line of Site modelling
|
 |
Regular Dakkanaut
|
With real line of site being the rule of the land what is topping people from modelling to take advantage of that rule? Is there anything stopping people from lets say making terrian on a base to stop line of site?
I have seen no rule on what can be placed on bases. That is just a example..I am sure other examples can be brought forth.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 12:33:51
Subject: Real Line of Site modelling
|
 |
Servoarm Flailing Magos
|
Yes, there is a rule that says any cover on a base doesn't count. Can't remember page, but it's in the rulebook.
And modelling to gain advantages is called Modelling For Advantage and is at best frowned upon and at worst will get you disqualified at tournaments.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 12:34:45
Subject: Real Line of Site modelling
|
 |
Leader of the Sept
|
Real line of sight doesn't extend to anything modelled on the base of a model. I can't remember the page reference, but only the main body of the model is to be used. Things like weapons, wings, banners and suchlike (implicitly including base materials) are to be ignored when working out TLOS.
However the main thing that should be stopping people is that its cheeky and detracts from the fun of the game. Now there are times when the coolness ofa model cannot be denied, but in those cases it can be agreed between the players that the model actually fills a space the size and shape of the normal model for a given unit.
|
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 19:56:40
Subject: Real Line of Site modelling
|
 |
[MOD]
Making Stuff
|
J0kerrMT wrote:With real line of site being the rule of the land what is topping people from modelling to take advantage of that rule?
Your opponent. Or rather, the lack of one, if you get too 'creative' with your modelling.
GW has never really bothered with trying to regulate modelling and the potential abuses that are available through it. Players generally do that job themselves. If you start showing up to a game with models that have clearly been modified to grant yourself an unfair advantage, people will simply stop playing against you.
Is there anything stopping people from lets say making terrian on a base to stop line of site?
There certainly is. The rule you're looking for is on page 18.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 20:39:55
Subject: Real Line of Site modelling
|
 |
Sister Vastly Superior
|
Well, I've yet to see GW staff care, having complained to a judge about the guy who modeled his sentinels as having tripped over so they could take cover behind one-story buildings and being told its GW's official model go f*** myself...
That said, yes, you will lose almost all hope of friendly games or anyone to practice against as a minimum, unless you can make the model with the change look cool (one sentinel in a squadron having tripped up and both firing and being fired at in the tripped position, for example, would be cool, while all of them would be dumb).
|
I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 21:19:07
Subject: Re:Real Line of Site modelling
|
 |
Hellish Haemonculus
|
I find that if anyone complains about a particular model, the best solution is to produce a standard sized model and offer to count the weird one as being 'standard sized.' Most opponents will accept that.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/08 22:44:53
Subject: Real Line of Site modelling
|
 |
Captain of the Forlorn Hope
|
Flinty wrote: Things like weapons, wings, banners and suchlike... are to be ignored when working out TLOS.
This is only true when working out Line of Sight to the model in question.
Any models behind said model would be obscured as normal.
|
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 11:55:33
Subject: Real Line of Site modelling
|
 |
[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
|
DeathReaper wrote: Flinty wrote: Things like weapons, wings, banners and suchlike... are to be ignored when working out TLOS.
This is only true when working out Line of Sight to the model in question.
Any models behind said model would be obscured as normal.
Obscured, yes.
But they'll just given a save, not blocked from sight.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 11:58:03
Subject: Real Line of Site modelling
|
 |
Swift Swooping Hawk
|
I have no problem with people modelling in whatever pose they want, if I want a crouching wraithlord then I'll make a crouching wraithlord. For all games purposes I assume it's the default height though.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 13:13:09
Subject: Real Line of Site modelling
|
 |
Long-Range Land Speeder Pilot
|
I normally find the advantage is normally countered with a disadvantage. For example. A kneeling Space Marine has the advantage of finding it easier to be in cover however, this is balanced with the fact it will find it harder to shoot over a lot of terrain that a standing Space Marine can. Even more so with the tripped up sentinel or a snoozing Titan
I quite often play against an Ork player who proxies hit Ork Dreadnoughts with LEGO robots(Mind Storm or Hero Factory). They are about twice the size but just make them an easier target
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 19:35:29
Subject: Real Line of Site modelling
|
 |
[MOD]
Making Stuff
|
Skinnereal wrote:Obscured, yes.
But they'll just given a save, not blocked from sight.
That would depend on whether the model is partially obscured, or blocked from sight. If the model is not visible, then it is not visible.
|
This message was edited 1 time. Last update was at 2013/07/09 19:38:02
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 21:17:40
Subject: Real Line of Site modelling
|
 |
Courageous Space Marine Captain
|
Seeing as we are talking MFA and LoS, can I ask what the gwneral consensus is on Riptides that are crouching? It is designed to be modelled that way, GW uses it, advertises it in the model description and to me made it perfectly legal and ok? But despite all this would it still be considered MFA?
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 21:21:21
Subject: Real Line of Site modelling
|
 |
Legendary Master of the Chapter
|
Deadshot wrote:Seeing as we are talking MFA and LoS, can I ask what the gwneral consensus is on Riptides that are crouching? It is designed to be modelled that way, GW uses it, advertises it in the model description and to me made it perfectly legal and ok? But despite all this would it still be considered MFA?
Well the Actual model has pegs and holes that are used to align them into that one position. By removing them and repositioning id figure it would technically be modeling for whatever advantage (coolvantage?)
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/09 21:27:35
Subject: Re:Real Line of Site modelling
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Keep in mind that if a model is taller or shorter than normal that it will effect its own LoS.
Those crouching wraithlords may have issues seeing stuff, or be giving cover to models that wouldn't get it if they were posed "normally"
And for the Riptide and Wraithknight, as the model is designed to be built in different poses beyond the default pose(which just has pegs to aid in assembly) any poses that can be accomplished without any additional modifications beyond cutting those pegs would be perfectly legal.
Usually, the change has to be pretty major for any useful amount of advantage to be gained. Adding a half inch of height to the model's base isn't going to do much. Having him standing on top of a 3" tall rock will.
Unless it was obviously deliberately done for some in game advantage I wouldn't alter anything. The advantage will likely not make much difference so its not worth having a hissy-fit over.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 07:15:53
Subject: Real Line of Site modelling
|
 |
Long-Range Land Speeder Pilot
|
Didn't you stop to wonder why you never saw an army full of miniatures hiding behind walls so that they could run up to the enemy and assault them without getting shot at?
|
Hail the Emperor. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 08:18:09
Subject: Real Line of Site modelling
|
 |
Kovnik
|
Tyberos the Red Wake wrote:Didn't you stop to wonder why you never saw an army full of miniatures hiding behind walls so that they could run up to the enemy and assault them without getting shot at?
Of course because you would always have to make a difficult terrain test. D´oh
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 08:41:57
Subject: Real Line of Site modelling
|
 |
Krazed Killa Kan
Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos
|
tommse wrote: Tyberos the Red Wake wrote:Didn't you stop to wonder why you never saw an army full of miniatures hiding behind walls so that they could run up to the enemy and assault them without getting shot at?
Of course because you would always have to make a difficult terrain test. D´oh
Almost a shame they changed the slow & purposeful rules, imagine an army of Meganobz standing behind walls because they counted as moving through terrain in 5th anyway...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 10:29:34
Subject: Real Line of Site modelling
|
 |
Longtime Dakkanaut
|
tommse wrote: Tyberos the Red Wake wrote:Didn't you stop to wonder why you never saw an army full of miniatures hiding behind walls so that they could run up to the enemy and assault them without getting shot at?
Of course because you would always have to make a difficult terrain test. D´oh
your not moving through terrain that is on your base only the one that is on the table. Anyway . I saw an army an old tyranid player has here that is full of genestealers that are crawling.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 12:07:57
Subject: Real Line of Site modelling
|
 |
Decrepit Dakkanaut
|
shamikebab wrote:I have no problem with people modelling in whatever pose they want, if I want a crouching wraithlord then I'll make a crouching wraithlord. For all games purposes I assume it's the default height though. Precisely. If you got a custom-converted model, I expect you to have an original model at hand for all LoS purposes. Alternatively, you are to let me guess the height / size.
|
This message was edited 1 time. Last update was at 2013/07/10 12:08:05
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 12:19:45
Subject: Real Line of Site modelling
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
I always find it a pain with imperial guard weapon teams. As the vostroyans are mainly prone it means seeing over anything is a pain. This makes defence lines useless and any cover my mates can get in the weapon team is left out in the open.
We just agree that they can see and be seen the same as a standing guardsman
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/10 13:31:56
Subject: Real Line of Site modelling
|
 |
The Hive Mind
|
Makumba wrote:tommse wrote: Tyberos the Red Wake wrote:Didn't you stop to wonder why you never saw an army full of miniatures hiding behind walls so that they could run up to the enemy and assault them without getting shot at?
Of course because you would always have to make a difficult terrain test. D´oh
your not moving through terrain that is on your base only the one that is on the table. Anyway . I saw an army an old tyranid player has here that is full of genestealers that are crawling.
It's almost like there's a rule about bringing your cover with you... that was mentioned in this very thread...
|
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
|
 |
 |
|