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Made in gb
Spawn of Chaos




Hi all - just a quick tactical question I'd like a bit of advice on. So I've been running a few 500 games as CSM against my friend who plays Tyranids. Up till now they have been fairly close but the game the other day saw him use the Doom of Malan'tai for the firat time! I'm sure I dont need to tell you how nasty this guy is - in fact on arrival he wiped out my Havocs which also meant id lost my long range heavy weapons for the game.
Can anyone give any advice as to how to counter this model? At 500 points I havent got a lot of options open to me and would like to be able to give him a harder time when he next emerges from his Mycetic Spore :-)


500 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

500pts you really have no reliable way to take it out, as all the methods used are too expensive.

All you can do is spread out and try to make it so only 1 unit gets hit with it.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Protect those Havocs as funnily enough those are the best thing to take him out due to him being only T4 (assuming they have some S8 weaponry). Bubble wrap with whatever so the Doom can't drop close enough to them.

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Forgefiends might work if you keep them away from the squishy biomass that powers up the dooms attack.

If any of it's hades shells get through the Doom is toast.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in gb
Spawn of Chaos




Cheers for the advice - being a new player I hadn't taken into consideration placement of my Havocs to reduce where the Doom could land next to them! I had 4 ACs on them so none of their weapons would have caused ID - not a mistake I will make again

500 
   
 
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