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Made in gb
Huge Hierodule






Nottingham (yay!)

Dying in a light breeze doesn’t stop Bloodletters being solid. Furies trade hitting power for more actual attacks. Probably situationally handy. Cheap space filler in an Outriders that’s added DTW coverage with Flesh Hounds and Karanak.

   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Any comments/thoughts on the Daemon List I put together? 1250pts to contain a Khorne, Tzeentch and Nurgle Prince, Syll’Esske, Be’Lakor, 2 units of Nurglings and a big blob of objective-holding Plaguebearers? It has 9 CP, each Prince gets an artifact (except the two characters), and scouting Nurglings prevent them from being shot if I can poop the Nurglings in area terrain that hampers the opponent. Then they’d have to get through the Tzeentch 3++ or Be’Lakor’s 3++ after I use Cursed Earth on him.

I recognize “rule of 3”, hence two special characters that are their own unique data sheets.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in au
Regular Dakkanaut




That's units of 3 Nurglings yeah? It then largely comes down to your local meta as to how well they do. If you don't have sufficient LOS blocking terrain then they will probably die T1 leaving your DP's exposed.

That being said, I think your list would struggle against hoards regardless of terrain. Also, units like Aggressors would ruin your day.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

These new Space Marine rules are having quite an impact on my Khorne Daemonkin list

I’m in an Astartes-rich metagame and when my Bletterbomb arrives, there’s usually other units charging. If I don’t resolve the Bletters first, a counter-offensive sees a good third of them clubbed to death by bolters

Essentially, CO has been buffed in a lot of lists

   
Made in se
Regular Dakkanaut




This is good to know, as I usual take two B-bombs of 25 letters coming down turn 2. Having problems with astra militarium and all of their shooting.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Tazberry wrote:
This is good to know, as I usual take two B-bombs of 25 letters coming down turn 2. Having problems with astra militarium and all of their shooting.

I have a recommendation: CSM detachment - World Eaters are probably best - of Warp Talons and a Smash Lord. Almost entirely Daemon units, and for a CP or two you get a load of Overwatch-ignoring flying chargers moving +2”

Combined with Bletter bomb, it makes an absolute mess of gunlines. Marksman Aggressors with 4D6 12” auto hitting OW? Don’t care!

   
Made in se
Regular Dakkanaut




 lindsay40k wrote:
Tazberry wrote:
This is good to know, as I usual take two B-bombs of 25 letters coming down turn 2. Having problems with astra militarium and all of their shooting.

I have a recommendation: CSM detachment - World Eaters are probably best - of Warp Talons and a Smash Lord. Almost entirely Daemon units, and for a CP or two you get a load of Overwatch-ignoring flying chargers moving +2”

Combined with Bletter bomb, it makes an absolute mess of gunlines. Marksman Aggressors with 4D6 12” auto hitting OW? Don’t care!



It doesn’t sound bad at all. But generally speaking, I do think warp talons are under preforming for their cost. At least on paper as I haven’t tried them yet. Only got a 5 man but it’s usually okey to proxy so I might try it on Tuesday if I can get a game.
Do you suggest the new vigilus detachment then or just put them in a normal one and DS? I usually having problems with my detachment as we do play rule of three and only three detachment then.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Vigilus Host Raptorial Outriders every time, absolutely worth it - perfect synergy with Bletter horde as not only can the WTs neutralise Overwatch for the squishy BLs, but the WTs really benefit from Locus of Rage when +2 charge distance isn’t enough. Also gives access to CSM Stratagems; WE one in particular is really helpful, as it lets you stop psychic powers cast with really high rolls. If you’ve got a Crimson Crown, Veterans of the Long War plus Lightning Claws equals a lot of exploding attacks. Also, WE WTs now get 4A each on the charge - they do contribute to the dogpile.


Automatically Appended Next Post:
Of course, if you’re using other CSM units, you can go ahead and put a WT unit or two in a detachment alongside like Obliterators, Lord Discordant, Havocs, etc, then make it a Host Raptorial

This message was edited 2 times. Last update was at 2019/09/01 21:54:20


   
Made in us
Furious Raptor





Since they both have the daemon keyword, would putting BL's and Possessed/GP with the Khorne mark work? Are doing it with Tzeentch or Nurgle daemons for that matter?
   
Made in us
Rotting Sorcerer of Nurgle




In My Lab

 ArcaneHorror wrote:
Since they both have the daemon keyword, would putting BL's and Possessed/GP with the Khorne mark work? Are doing it with Tzeentch or Nurgle daemons for that matter?
In the same detachment? You can, but you lose Locus (Daemons) and Legion Trait (CSM).

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in se
Regular Dakkanaut




Just built a new list. Not all done yet but it’s coming.
I didn’t think of the extra attack all marines now get for charging so that’s good. So 4 attack’s and possibly 5 as I’m trying out my Skarbrand as well. Then adding Contorted Epitome for locking stuff in combat. Hard to fit two letter bombs and all that in as well trying too kill some screens but I might fit it in nicely or go all melee and have nurglings camping all over. I come back tomorrow with a list so we can change it and I try it out.
Night
   
Made in se
Regular Dakkanaut




Sorry but haven’t had any time to play because an accident. Don’t worry tho, all is fine and all good.

The list I’ve got is this now.

Skarbrand
DP wings khorne and relic axe
Skullmaster relic crimson crown

2 x 25 letters icon and instrument
10 letters

Contorted Epitome
Skullmaster

3 x 3 nurglings

Chaos lord with jump pack thunderhammer

4 bikes chainswords and Combi-Bolter

Chaos spawn

10 warp Talons

Csm detachment is raptorial host for +2 on charge.

Warp Talons, 2 big bombs of letters and Skarbrand in DS. Maybe saving one letter bomb for turn three.

Will be hard to protect all character turn one and two if not going first and if my enemy bubble warp well it will struggle.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Yeah, one of the issues with the WT bomb is that it’s all in reserve, and when you combine it with two Bletter bombs then you’ve got a dangerously low starting presence

   
Made in it
Fresh-Faced New User




hi to all, i want to start a mono-nurgle army taking some start collecting and adding new units...

I just took one start collecting and a spoilpox scrivener, don't know if it's better to take another start collecting or 2... i want to convert some plague drones in daemon princes, so the third would probably be good.

I start making 2 1000 points army list, and i want to share them with u


++ Battalion Detachment +5CP (Chaos - Daemons) ++

+ No Force Org Slot +

Battle-forged CP

Chaos Allegiance: Nurgle

Detachment CP

+ HQ +

Daemon Prince of Chaos: Malefic talon, Wings
Nurgle

Daemon Prince of Chaos: Malefic talon, Wings
Nurgle

Spoilpox Scrivener

+ Troops +

Nurglings: 3x Nurgling Swarms

Nurglings: 3x Nurgling Swarms

Plaguebearers: Instrument of Chaos, 29x Plaguebearer, Plagueridden

+ Fast Attack +

Plague Drones: Instrument of Chaos, 4x Plague Drone, Plaguebringer





++ Battalion Detachment +5CP (Chaos - Daemons) ++

+ No Force Org Slot +

Battle-forged CP

Chaos Allegiance: Nurgle

Detachment CP

+ HQ +

Great Unclean One: Bilesword, Impenetrable Hide, Plague flail, Warlord

Poxbringer: Corruption

Spoilpox Scrivener

+ Troops +

Nurglings: 3x Nurgling Swarms

Nurglings: 3x Nurgling Swarms

Plaguebearers: Instrument of Chaos, 29x Plaguebearer, Plagueridden

+ Fast Attack +

Plague Drones: Instrument of Chaos, 4x Plague Drone, Plaguebringer



which one do you prefer and why?
i have to change something?
   
Made in us
Rotting Sorcerer of Nurgle




In My Lab

Don't give Corruption to a Poxbringer-they already have a Balesword.

Give it to a Scrivener.

Also, Impenetrable Hide sucks. What's shooting at your GUO that isn't already AP-1 or better?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in it
Fresh-Faced New User




It's better rotigus than guo?
   
Made in it
Contagious Dreadnought of Nurgle





make spoilpox warlord with the trait -1 to be hit and corruption, durable and can take some tolls when he charges/be charged ,if you can cast miasma on him can become pretty annoying.

This message was edited 1 time. Last update was at 2019/09/07 00:02:32


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Made in us
Furious Raptor





Just so that it's completely clear, I'm currently under the impression that the new Fury models from Warcry have not gotten any new 40K rules.
   
Made in gb
Dakka Veteran





 ArcaneHorror wrote:
Just so that it's completely clear, I'm currently under the impression that the new Fury models from Warcry have not gotten any new 40K rules.

No they have the same rules from the codex.
   
Made in ca
Terrifying Wraith





Canada

Ok, i just finished this summer a builder league with a mono Khorne. It was a good way to learn how to use a simple mono army. Big question at three end of a few games .... how I can get a +1 to wound to the bloodletter and made the hellblades do 2 wound on a 5+?

 
   
Made in us
Dakka Veteran






I can't think of any factions that have access to +1 to wound off the top of my head. Does anyone know of any? That would be an incredibly powerful ability.

This message was edited 1 time. Last update was at 2019/09/14 05:55:50


   
Made in se
Regular Dakkanaut




Tzeentch have “Flickering flames” for +1 to wound in shooting, but can only target Tzeentch Daemon units.
I usually take 2 units of 25 blodletters with icon and instrument and spend cp to deep strike. It’s the best way to use them for me. But I don’t think you can give letters +1 to wound, I think I’ve would have found it and most certainly used it. Best I can think of for buffs is a Herald +1S, DP reroll 1s, crimson crown for more hits on 6+ to wound, Dark apostles might have some prey.
Take a DP with wings and axe and give him relic Skullreaver, you won’t be disappointed.

Hellblade, don’t know really. Sorry.
   
Made in de
Chalice-Wielding Sanguinary High Priest






Germany

 slave.entity wrote:
I can't think of any factions that have access to +1 to wound off the top of my head. Does anyone know of any? That would be an incredibly powerful ability.


Votlw, soultearer portent. Both CSM.
   
Made in us
Dakka Veteran






Oh yeah VOTLW, how could I forget. I play Black Legion sometimes but with zero marines and ~100 cultists. I guess I just deleted VOTLW from my memory after the cultist nerf...

   
Made in ca
Terrifying Wraith





Canada

 p5freak wrote:
 slave.entity wrote:
I can't think of any factions that have access to +1 to wound off the top of my head. Does anyone know of any? That would be an incredibly powerful ability.


Votlw, soultearer portent. Both CSM.


how that can affect the bloodletters?

 
   
Made in se
Regular Dakkanaut




it can't sadly. and looking at stratagems form CSM and Chaos Daemons i can't find anything that can give them +1 to wound.
   
Made in ca
Terrifying Wraith





Canada

Whatever we can said, Khorne need an update. When you have a 6+ effect and nothing can (for now) been use to boots the massacre, is very frustrating.

 
   
Made in us
Dakka Veteran






You can always double fight your bloodletters. It's enough to kill a knight in 1 turn which is totally worth it for the low cost of 3CP and ~200 points.

I actually can't remember the last time my bloodletters didn't completely demolish their target. They're among the killiest and most points efficient melee units in the game, comparable to genestealers.

   
Made in se
Regular Dakkanaut




If you’re bloodletters survives a Knights attack’s then yes, it’s worth 3CP to kill it. But in my experience I don’t have enough bloodletters left to make it worth it.

I feel like the whole book needs an update at this point. Nurgle is the only real competitive God but only the troops. New marines got some real good stratagems to counter our DS letters.

This message was edited 1 time. Last update was at 2019/09/15 08:55:05


 
   
Made in us
Dakka Veteran






Yeah the daemons book is really Codex: Troops.

I've been running other stuff in casual/narrative though. Pretty fun, just gotta agree with your opponent to play B-tier army lists instead of competitive lists.

   
 
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