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Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://www.fantasyflightgames.com/edge_news.asp?eidn=4295






“The cost of victory is blood, the cost of defeat is everything.”
–The Empire at War

Across the Old World, armies of Orcs, Chaos Daemons, High Elves, and the Men of the Empire collide. Heroes spur their regiments into battle. Soldiers die. Lesser armies are annihilated. Victorious commanders become legends.

Fantasy Flight Games is pleased to announce the upcoming release of Warhammer: Diskwars, a game of heroes, regiments, and ferocious battles!

What Is Warhammer: Diskwars?

Based on the original Diskwars game design by Christian T. Petersen and Tom Jolly, Warhammer: Diskwars is a fast-paced, tactical battle game for two to four players that can be played in an hour or less. It has been updated to its new setting within the Warhammer world and features flexible rules for hero-centric army-building. Additionally, whereas the original Diskwars was a collectible game, Warhammer: Diskwars has moved away from the blind buy model, and the Core Set includes everything you need to play the game.

At the core of Warhammer: Diskwars are its disks. Each disk represents a hero or unit from the Old World and comes complete with its own combat statistics, traits, and special abilities.



The information collected on each disk makes it easy to remember how your units will interact with others as the battles rage on!

What makes these disks truly unique, though, is the way that players maneuver them around the battlefield. To move a disk, you simply flip it end over end. Thus, each disk’s movement doesn’t just involve a starting point and end point; it has a whole path, and as it moves, it interacts with terrain and other disks it overlaps.



In Warhammer: Diskwars, players move units by flipping their disks end over end.

Whenever a disk flips in such a way that it covers up another disk, the disk on top is considered to be “pinning” the disk below it. This prevents the pinned disk from activating, and at the end of the round, overlapping disks must fight each other. By maneuvering carefully to pin your opponent’s units, you can strike them down, seize control of the battlefield, and win the day!



Here, Karl Fanz is shown pinning two different Orc units.

Flat Disks, Deep Mechanics

The battles of Warhammer: Diskwars are fast and furious. Players play command cards to seize initiative and activate their units. Combat quickly changes the shape of the battlefield. Units are destroyed. Blood flows. Heroes and their regiments close ranks, and the fierce, tumultuous conflicts of the Old World quickly materialize on your tabletop.
By promoting numerous interactions between terrain elements, hidden objectives, rules for army building, and the abilities on the disks themselves, Warhammer: Diskwars creates an experience rooted in epic warfare, but one that can be played in an hour or less.

Striking the perfect balance between the game’s epic origins in the Old World’s conflicts, its fast-paced battles, and its tactically rich combat was a matter of particular concern to Michael Gernes, one of the game’s developers:

“I played the original Diskwars and greatly admired its fast-paced play style and innovative disk-flipping mechanic. That core experience remains central to Warhammer: Diskwars.

“I’ve been into the Warhammer World in one way or another since I was thirteen. I grew up reading White Dwarf lore articles and battle reports, I played the roleplaying game for years, and over the past year I’ve been building, painting, and playing a Skaven army for Warhammer Fantasy Battles. So, it’s fair to say that working on Warhammer: Diskwars is the kind of project that’s occupied my daydreams for more than half of my life.

“Warhammer: Diskwars is a unique game, and I was thrilled to help develop it so that it includes the tactical positioning, hero-centric army building, and strategic decisions that I enjoy and that I feel evoke the Warhammer Fantasy setting. I am also very pleased with the development of our battlefield setup rules, which add replayability and ground the battles of Warhammer: Diskwars firmly in the Old World. The game’s setup rules ensure that players will make choices every game that have real repercussions upon their strategies and tactics and that make each play experience unique.





Terrain in Warhammer: Diskwars can block line of sight, slow movement, offer cover, provide higher ground, and more!

“Helping capture the flavor and texture of the armies of the Old World in the Warhammer: Diskwars system was another one of the project’s most exciting challenges. As a fan, I love when units’ game abilities faithfully reflect their roles in their world’s background. I spent a lot of time referencing my Warhammer armies books and worked to shape disk and command card abilities to make sure they felt right with the lore, while also making sure they fit the Diskwars game experience.”



The Old World Will Bleed

Warhammer: Diskwars is an epic game of heroes, armies, and brutal warfare. With a host of terrain cards, objectives, command cards, and more than sixty disks for the game’s four races, the Core Set includes everything you need for you and your friends to build your first armies and dive into the fray.

Warhammer: Diskwars is scheduled to arrive in the first quarter of 2014. Until then, keep your eyes open for more news and previews. You can also visit the game’s description page to learn more about its unique disk mechanics, fast-paced combat, expanding battles, and rules for diverse army building!



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
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Made in gb
Bryan Ansell





Birmingham, UK

May I be one of the first to say.

What the.........
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

When I go to war with disks, I expect.....



Anything that doesn't endanger eyes is just playing with toys!

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

It's... yeah. Um. Flip the little disks over to attack or something. Okay.

I'm confused.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in de
Stalwart Space Marine






Oh, oh - I remember; that was a late 90's thing which was pretty popular at our local FLGS for a short period (about half a year or so). From what I gathered gameplay wasn't half bad (basically a sort of tabletop for people unwilling to invest time, money and space in models).

But the collectible aspect of it turned me off personally - I had just weaned myself off any kinds of CCG and wasn't really willing to drop money on randomly distributed cardboard chits with mostly mediocre artwork. Considering that FFG already has transformed the CCG model into the LCG model, it's not too surprising that they attempt it again with another medium... and I suppose there is a market for people interested in Warhammer without the heavy investment. The artwork is quite a lot better than the original Discwars'.
   
Made in us
Longtime Dakkanaut





Diskwars. Good times. If all else fails I can use them as Pogs.
   
Made in us
Nihilistic Necron Lord






Oh sweet yes! I remember the collectible Star Trek version of this. Super fun and a great little game.

 
   
Made in us
Krazed Killa Kan






Columbus, Oh

I played the Range Wars (Deadlands) version of this and the Star Trek one.. good memories.. but the fantasy one really needed some help.

I HOPE they tweak archery better than "drop counters and if they land on a disk, it hits"

-P

2+2=5 for sufficiently large values of 2.

Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0

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bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 porkuslime wrote:

I HOPE they tweak archery better than "drop counters and if they land on a disk, it hits"

-P


I think that's what the little yellow/orange/red measure thing is for.

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Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'm afraid I "just don't get it" either

The art is nice.. would they be good coasters?

 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I have friends that'll buy it: it's FFG and Warhammer. They're sold already.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
[MOD]
Solahma






RVA

And thus we slip into the Dark Age of Technology ...

... what hath man wrought?

   
Made in us
[DCM]
.







It doesn't really look that appealing at first glance, but then I might not be the target demographic for this.
   
Made in us
Stubborn Hammerer





Retro is back baby!


Next you're going to tell me they are relaunching Ninja Turtles starring Megan Fox and directed by Michael Bay

Check out my trades http://www.dakkadakka.com/dakkaforum/posts/list/515178.page

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Zealous Sin-Eater



Chico, CA

Wow, I woke up in the 90's.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Shas'la with Pulse Carbine






This looks terrible. And I usually buy anything from FF.

GW Apologist-in-Chief 
   
Made in gb
Dipping With Wood Stain





York, UK

There are no words... no words at all...

"Do you think it is an easy task to inflate a dog?" - Cervantes

"Do you have a map of the cat?" - Richard Feynman

How to paint Skeletons the way I do if that's something you'd fancy trying. 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I just busted out some diskwars boosters I got for a few pennies to fiddle around with (and naturally my son snatched up anything vaguely reptilian). Not a bad game. Not a fan of any of the ranged stuff, so I hope that gets fixed up.

I wonder if they'll be compatible? I have a PILE of undead stuff.

Being Warhammer I better have some goddamned LIZARDS in there instead of nothing but fleshy- headed mutants, beardies, and pointy ears.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Most Glorious Grey Seer





Everett, WA

I remember when these things were called Pogs.


 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I personally thought about picking up some Diskwars armies from the FFG holiday sales. The game looked like a really neat way to have a "traveling miniatures wargame".

I could seriously see myself buying it. The collectible aspect of the original was the biggest part that absolutely turned me off, so having a non-collectible boxed set would be a major boon, as well as having it in a setting I am familiar with and enjoy.

I could obviously never see it replacing minis for me, but I can totally see playing it in the same situations I would play a light boardgame, or a card game like mMagic or Summoner Wars. And 40 dollars isn't bad for a game nowadays.

This message was edited 1 time. Last update was at 2013/08/14 23:51:29




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Breotan wrote:
I remember when these things were called Pogs.



The big difference is that Pogs tend to come in only one size.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Whua?

I don't get it.

   
Made in us
Fixture of Dakka





dead account

Hmmm. Neato. I like that it isn't 'gotta catch em all'.
   
Made in us
Krazed Killa Kan





SoCal

Diskwars, while popular, eventually failed for a reason, the warhammer license isn't going to help that.

Just the fact that GW let this happen means GW ekes closer to its implosion, not doing any quality control on its licenses.

   
Made in us
Longtime Dakkanaut




Maryland

 Breotan wrote:
I remember when these things were called Pogs.


I was barely old enough to know what Pogs were when they were popular, and I still thought about Pogs.

Though I'm completely hyped for Warhammer 40k Crazy Bones.

   
Made in us
Longtime Dakkanaut






 Vertrucio wrote:
Diskwars, while popular, eventually failed for a reason, the warhammer license isn't going to help that.

Just the fact that GW let this happen means GW ekes closer to its implosion, not doing any quality control on its licenses.


Shhh don't say that too loudly.... the GW thought police will arrest you for heresy... Everything is just fine in GW land...

Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-

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Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?

You must recite every rule of Dakka Dakka. BACKWARDS.
 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

So can I coin the term "Poghammer" now?

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Made in us
Nihilistic Necron Lord






 Vertrucio wrote:
Diskwars, while popular, eventually failed for a reason, the warhammer license isn't going to help that.

Just the fact that GW let this happen means GW ekes closer to its implosion, not doing any quality control on its licenses.


I dunno. A non-collectible version of the game could be good.

 
   
Made in gb
Bounding Dark Angels Assault Marine





 Necros wrote:
I'm afraid I "just don't get it" either

The art is nice.. would they be good coasters?



You'd have to laminate them a bit first - but yeah they'd be good.

I definitely won't be buying this as it does seem a bit...strange, but as I'm just an old fart and probably not the target audience, I could be wrong and it's actually awesome.

Fighting on with dignity,
In life and death we deal,
The power and the majesty,
Amidst the blood and steel. 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

 Adam LongWalker wrote:
 Vertrucio wrote:
Diskwars, while popular, eventually failed for a reason, the warhammer license isn't going to help that.

Just the fact that GW let this happen means GW ekes closer to its implosion, not doing any quality control on its licenses.


Shhh don't say that too loudly.... the GW thought police will arrest you for heresy... Everything is just fine in GW land...


GW has nothing to loose from FFG using the licence on novelty games, it might even work as advertising?

FFG though would appear to be flogging a dead horse.

No winners here.

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
 
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