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Made in gb
Esteemed Veteran Space Marine






Northumberland

I'm thinking of kitbashing/converting up some Terminators to be wearing some sort of Heresy Era relic Terminator armour ala Tyberos here:



The concept will probably involve mashing together the rear portion of a Terminator head, with the front of the Mk V 'Mantilla' helmets. Problem is that I reckon they may look to snub nosed. So I though of maybe mashing wolf guard Terminator helms with Mk V helmets in order to keep the vents along the side of the nose area.




See what I'm getting at? The problem I'm having is that I have no idea how to mash the two together, so really I'm asking if anyone else has either done a similar Mk V Terminator conversion, or has attempted to do a re-sculpting/mashing of helmets together and whether they could direct me towards the best course. I should mention GS is not out of the question, but I'd rather avoid it for fiddly work such as this...

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Numine Et Arcu
 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Actually I think Tyberos's armour is just indomitus armour but with studs put on it.

This message was edited 1 time. Last update was at 2013/08/25 19:22:10


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Made in gb
Esteemed Veteran Space Marine






Northumberland

I think the base pattern is an early variant of the Indomitus pattern, but if you look closer there are variations. the helmet is noticeably different, the greaves have an extended knee plate and the groin guard is closer fitting and curved. Also, the pauldrons lack the lower guard that juts out on standard Indomitus patterns. I'm just wanting to replicate the helmets - the other stuff I can do rather easily...

Now with 100% more blog: 'Beyond the Wall'

Numine Et Arcu
 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Every considered sculpting and making a cast? Even using the Indomitus as a base rather just stsrt from scratch.

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Made in gb
Esteemed Veteran Space Marine






Northumberland

How would I go about doing that? In resin?

My only reservations for casting and sculpting are that, whilst I'm fairly proficient with GS, I'm by no means as talented as to produce a helmet with the sharp lines it would require to look decent.

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Numine Et Arcu
 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

I don't know the ins and outs myself. Basically I know it would involve making a mold, but I know the first step is getting a master cast. That is, the original. If your not good enough for sculpting it, consider using the regular helmet as a base for the cast, and adding Greenstuff to the nose to sculpt. The Tyberos helmet is pretty rounded so the only sharp edge you should need are the "vents" on the helmet which if you do it right, should be already there from the helmet itself. Then you need something to make a mold and something to make the cast, like a pourable resin.


Automatically Appended Next Post:
In fact you wouldn't need GS at all if you are steady handed. Simply shave off the "thing" between the 2 bumps on the regular TDA helmet on the end of the mouthpiece. The bumps I'm talking about are the same ones Tyberos has. Shave that middle part off, drill out or carve out the rough shape of the mouthgrille and fix as need. Then just file down and round out the forehead and add the bumps as Tyberos has.

This message was edited 1 time. Last update was at 2013/08/26 10:10:43


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Made in gb
Longtime Dakkanaut





I have a technique that might (MIGHT) work for this...

A while ago I made a little GS mold for pressing skulls. I planned to use it just for making some tiny GS skulls for basing. At first it wasn't successful, the first few skulls I made were warped and low on detail.

Then out of curiosity I tried melting the end of a bit of sprue with a cigarette lighter, and quickly pushing it in the mold while it was still soft. The results were spectacular. The level of detail was almost indistinguishable from the original (aside from being a bit blackened). And because it returns to a solid in a few seconds (as opposed to hours for GS) I was able to knock out a whole bunch of skulls quickly.

I have a picture of a couple of them stuck around this guy's base:



It's possible that you might be able to do the same thing with Tyberos. Though I'm not 100%. Skulls worked well because they are about the same width as sprue. With shapes wider than the sprue it tended to lose detail at the edges because the plastic needs to be pushed into the mold with some force. Tyberos head might be slightly too wide. But I think it would be worth a shot. Certainly with some wider bits of plastic (such a space marine legs) it should work.
   
Made in gb
Esteemed Veteran Space Marine






Northumberland

Hmmm, thats an interesting idea Smacks - I'll try that out I think, even if it's just to get some of the minor details done, like the vox grill on Tyberos.

@Deadshot - I'll give it a go sculpting. I'm no prodigy, but I can knock out the basics well enough. I've got a basic idea of how to mash the two helmets together (I was thinking along the same lines as you - shaving off the grill and adding a new one). I think what I'll do is get the two helmets, have a fiddle about and see what I come up with. Should it turn out well, I'll put together a mold and see how replicating them in resin goes (Provided it's not going to be too expensive).

So, I'll keep you posted then.

Now with 100% more blog: 'Beyond the Wall'

Numine Et Arcu
 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

First off casting itself isn't too hard to get into. The problem is mostly the starting cost. This is a good read if you want to know what you are getting into: http://www.dakkadakka.com/dakkaforum/posts/list/0/307451.page

And if you only need one helmet recast maybe you can find a caster in your area that can make a mould for you an recast a few of them. If you don't plan on casting more pieces it is probably the best solution.


I haven't done an conversion like you want to do. But modifying the helmet snout front shouldn't be to hard like already mentioned. But the rest will require more work. Just modifying the front isn't enough as the top of the head and the eyebrows need rework if you want to use a regular terminator as a base. You have to cut away those plates and round the whole head as well as replace the eyebrows with new round ones.

And i'm a bit sceptical if useing a regular marine helmet as as a base would work. From my experience they are a bit higher and i don't know if the terminator snout can be aligned correctly. And you have to use GS too to get the larger terminator style cheekbones. And you have to move the eyes forward.

So it's probably easier to just rework a normal terminator head. But whatever you do GS will be part of the conversion.

   
Made in gb
Esteemed Veteran Space Marine






Northumberland

Yeah, I gathered that simply cutting the two helmets up and realigning them would be two hard - especially as I've already done a little tinkering to see how regular marine helmets fit into Terminator torsos - simply put, they don't. So using a Mk V Power armour helmet in TDA won't work. However, if I can do some messing about regarding the forehead of the Mk V helmet and the snout/back of the Wolf Guard helmet I may be able to sort some thing out.

Of course, I do have a back-up plan along these lines:

- Sand down the cheekbones to a more rounded profile on Wolf guard Helmet.
- Remove the blocky vox mouth and GS in a new grill.
- Remove forehead section, or sand it down at least, and then GS in a more rounded forehead.
- Add studs.

Anyway, I've ordered a Mk V helmet and some Wolf Guard Helmets so we'll see how it goes. It may prove to be too fiddly, but at least I can say I've tried.

Oh and I can safely say that there won't be a resin caster in my area - I'm way to remote for that. In any case I don't even know a single other person that has an interest in any aspect of 40K.

Now with 100% more blog: 'Beyond the Wall'

Numine Et Arcu
 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Maybe you can find someone who is willing to cast through dakka. And you could search a sculptor too if your approach isn't successfull and you just have to have those helmets.

   
Made in gb
Esteemed Veteran Space Marine






Northumberland

That is a possibility, but before I jump the gun I'll see how GS'ing the helmets turns out. I possibly undersold myself regarding the GS skills - I'm by no means as good as yourself (Becuase you are literally the God of GS ), but I'll maybe be good enough to have a bash at these - I'll just have toget stuck in and see. Anyway, thanks for all the help people, the helmets should get here this week so I'll set to and put some pics up of my progress on this thread. Thanks again.

Now with 100% more blog: 'Beyond the Wall'

Numine Et Arcu
 
   
 
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