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So, I wanted to build this army for 1,850, but advice from some other players here, suggesting that IG maximize its killing potential over taking scoring units, suggested otherwise. It does still include 5 scoring units, but it should be fairly cheesetastic.
HQ: 235
Company Command Squad: 50
3 Melta Guns: 10 * 3 = 30
1 Flamer: 5
Chimera: 55
Astropath: 30
Total = 170
Chaos Lord: 65
Troops: 365
Veteran Squad: 70
3 Plasma Guns: 15 * 3 = 45
Chimera: 55
Total = 170
5 Chaos Space Marines: 65
Infantry Platoon
Platoon Command Squad: 30
Infantry Squad: 50
Infantry Squad: 50
Total = 130
Fast Attack: 430
Vendetta: 130
Vendetta: 130
Heldrake w/ Bale Flamer: 170
Heavy Support: 370
Manticore: 160
Leman Russ Executioner: 190
Heavy Bolter Sponsons: 20
Total = 210
Fortifications: 100
Aegis Defense Line: 50
Quad Gun: 50
Total = 100
So, the PCS and possibly an Infantry Squad go in the Vendettas, otherwise they act as bubblewrap to absorb a T2 charge.
The Astropath has the Heldrake and the 2 Vendettas (with their scoring units on board) arriving T2. The naked Chaos Lord hangs out with the CSM squad on an objective, with the ADL, shooting at BS5 and granting the squad fearless. If he's up front to chump shots with his 4++ from the ADL, he should be able to make the unit fairly resistant especially since it will be fearless.
The CCS hangs out waiting to melta gun things...the Vet squad can possibly make moves depending on the situation. Plasma Russ is there to kill Terminators.
The main killing power of the army comes from the Manticore, which does a number on Fire Warrior castles, the fliers, and the Russ. At 1,500 points, it seems pretty much as killy as you're going to get. Thoughts?
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