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The truth of Dawn of War 3?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in hr
Fresh-Faced New User




Are articles like this completely irrelevant and misleading?

What is the truth of Dawn of War 3, a day doesn't go by without me thinking on how awesome it would be to have a large Dark Crusade type campaign with Tau in the newest version of the DoW2 engine.


Automatically Appended Next Post:
From the article:
The game is expected to ship between August 2012 and Febuary 2013. It is scheduled for a full reveal at Gamescom 2012.


what a joke...

This message was edited 2 times. Last update was at 2013/09/24 13:12:56


 
Made in hr
Fresh-Faced New User




 Orblivion wrote:
orkybenji is correct, the publisher no longer exists. Relic was bought by Sega, but whether or not they still plan on making dow3 has not been announced.


So what...all that work already done is scrapped??
Isn't that poor business, wouldn't Sega benefit from funding already existing work than start something new?

This message was edited 1 time. Last update was at 2013/09/24 13:33:34


 
Made in hr
Fresh-Faced New User




xghostmakerx wrote:
Any game based on DOW2 is bound to be a failure. They need to bring back the play mechanics of DOW1. Not that was a great game!


Yes, removing base building in DoW2 was a really bad decision, it made the game feel impoverished despite everything else being better...graphics, animations, physics, RPG-like progression.

And remember that predator tank in the first couple of missions of the campaign, it was scripted to be destroyed, the only fething tank you get in the whole game.


Automatically Appended Next Post:
 infinite_array wrote:


40k Total War would be terrible. I'd rather see a better version of DoW 2 with combat at the same level of the earlier CoH games - multiple squads/tanks, base building, resources, etc.


Totally agree, all those Total War games looked dreadful. It would be a huge step backwards.

This message was edited 3 times. Last update was at 2013/09/24 14:07:11


 
Made in hr
Fresh-Faced New User




 Yonan wrote:
Really hope DoW3 comes out, <3 the Dawn of War series, especially Dawn of War 2 and expansions. Base building is a clunky and unrealistic mechanic that needs to die already. Total War and Ground control pioneered alternate styles of RTS gameplay, and it was good to see Dawn of War 2 follow one of them


Well at least then you should be able to deploy armor and other things via dropships instead of walking around with a couple of guys through the whole campaign.
Made in hr
Fresh-Faced New User




 Melissia wrote:
Which you were capable of doing in Retribution.


For me the Retribution campaign was completely destroyed once I realized you could lose infinite number of units with no consequences whatsoever, you had 1:1 ratio of requisition/power regained for any unit lost.
(I play all games in such a way to never lose any unit and still..)
It made everything meaningless, sometimes you get shocked how stupid game developers can be.

This message was edited 1 time. Last update was at 2013/09/24 15:11:31


 
Made in hr
Fresh-Faced New User




kb305 wrote:


i only played on max difficulty and i quickly learned to not bother building regular troops, they do next to nothing and die in seconds.


Exactly.
That's the second reason why Retribution campaign was so bad, original and Chaos Rising were so much better despite not being able to unlock and field any army units. They really blew it with Retribution, when I first heard it would have unlockable army and be more like Dark Crusade I was very excited, but the whole implementation was ruined.

This message was edited 1 time. Last update was at 2013/09/24 20:12:47


 
Made in hr
Fresh-Faced New User




 dementedwombat wrote:
Yes please...everything you just described sounds like pure distilled awesome to me


Just ignore what she said about Supreme Commander 2, it is better than the original in every area so don't bother with it, just get the sequel.


Automatically Appended Next Post:
 Brother SRM wrote:


So you only played the campaign of Retribution and never even played the multiplayer, which is what the game was built around.


Statistics show that most players only play RTS campaigns and AI skirmish which is of course expected because competitive modes are inherently stressful.
Also The Last Stand mode with Tau commander is much better than the multiplayer, this is because it is co-op.
Co-op is always more enjoyable in every genre, just take a look at Mass Effect 3.

This message was edited 1 time. Last update was at 2013/09/24 20:48:24


 
Made in hr
Fresh-Faced New User




Well, don't have girly avatars if you don't want people to swap your gender.
Made in hr
Fresh-Faced New User




xruslanx wrote:
There's definitely potential, I expect them to go back to the DOW1 route of large cinematic battles over the squad-based combat in DOW2.


To be fair, we saw an inkling of that in first DoW2 campaign's defense missions, that dreadnaught barrage with explosive shells was just beautiful.
All defense missions were very intense and enjoyable. Now imagine that level of visual fidelity put to Dark Crusade/Soulstorm's stronghold maps and other special global ability maps.
There is very little that needs to be done to make a fantastic DoW3 except to combine best elements from all of the series.

This message was edited 1 time. Last update was at 2013/09/25 10:06:28


 
Made in hr
Fresh-Faced New User




I can't believe people here are now discussing what is a "rip-off" of what, the most irrelevant senseless thing anyone could be talking about.
The whole of human endeavor in all areas of life is based on building upon previous ideas.

P.S.
Having a space ship(SM, Tau, IG) as a base of operations is a great idea, but then you must eventually have full access to all of its arsenal and capabilities, not just run around with a couple of guys.

This message was edited 1 time. Last update was at 2013/09/26 03:24:38


 
 
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