Ok, the list I finally decided to bring was my original necron list without any changes:
 
 
 2250 Double-FOC Necrons
 
 
 
 Destroyer Lord - 2+, 
MSS, Ressurrection Orb
 Destroyer Lord - 2+, 
MSS, Ressurrection Orb
 Destroyer Lord - 2+, 
MSS
 
 5x Necron Warriors - Night Scythe
 5x Necron Warriors - Night Scythe
 5x Necron Warriors - Night Scythe
 5x Necron Warriors - Night Scythe
 
 6x Wraiths
 6x Wraiths
 5x Wraiths
 
 Annihilation Barge
 Annihilation Barge
 Annihilation Barge
 Annihilation Barge
 Annihilation Barge
 
 
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 And these were the armies I faced:
 
 
 
Round #1 - Douglas' Dark Eldar + Eldar
 
 
 
 Primary: 
 
 Baron Sathonyx
 
 4x Kabalite Trueborn - 4x Blasters, Haywire Grenades, Venom w/2x Splinter Cannons
 4x Kabalite Trueborn - 4x Blasters, Haywire Grenades, Venom w/2x Splinter Cannons
 
 5x Wyches - Haywire Grenades, Venom w/2x Splinter Cannons
 5x Wyches - Haywire Grenades, Venom w/2x Splinter Cannons
 
 14x Hellions
 
 Beastpack - 5x Beastmasters, 10x Khymerae, 1x Clawed Fiend, 4x Razorwing Flocks
 
 
Allies: 
 
 Farseer - Jetbike, Shard of Anaris
 
 5x Fire Dragons - Wave Serpent - 
TL-Scatter Lasers
 
 10x Guardians - Wave Serpent - 
TL-Scatter Lasers
 
 9x Windrider Jetbikes - 3x Shuriken Cannons
 
 Wraithknight
 
 
 
PREVIEW:
 In this game, we get 
The Relic and 
Emperor's Will.  We both get something good this round.  I get a scoring Warlord for my Warlord traits.  Douglas gets Fortune for his farseer.  I went 1st in this game.
 
  
 
 
Round #2 - Nathan's Orks + Tau
 
 
 
 Primary: 
 
 Biker Warboss - Bosspole, 5++, Power Klaw, Warbike
 Warboss - Bosspole, 5++, Attack Squig, Mega-armour
 
 6x Meganobs
 Battlewagon - Big Shoota, Deff-rolla
 
 4x Nob Bikers - Warbikes, 2x Big Choppas, 1x Painboy
 
 11x Shoota Boyz - 1x Nob w/Bosspole + Power Klaw
 Trukk
 
 11x Shoota Boyz - 1x Nob w/Bosspole + Power Klaw
 Trukk
 
 20x Shoota Boyz - 2x Big Shootas
 
 3x Big Gunz - Kannons, 3x Ammo Runts
 Battlewagon - 2x Big Shootas, Deff-rolla
 
 Aegis Defense Line - Quad-guns
 
 
Allies: 
 
 Ethereal
 
 Riptide - Ion Accelerator, 
TL-
SMS, Early Warning Override, Stimulant Injector
 
 20x Kroots, 1x Kroot Hound
 20x Kroots, 1x Kroot Hound
 
 2x Broadsides - 
TL-High-Yield Missile Pods, 
TL-
SMS, Early Warning Override
 
 
 
PREVIEW:
 Round #2 was 
Purge the Alien and 
Table Quarters, only there were 3 table quarters only (both of our deployment zones and No-Man's-Land).  In terms of scoring units, my opponent had me beat.  But in terms of threats, I had him intimidated.  Haha.  
 
 I went 2nd in this game.
 
 
 
 
Round #3 - Israel's Tau + Eldar
 
 
 Israel's army was gorgeous.  He easily wins Best Paint in most of the tournaments he goes to.  He is also one of the commission painters for Frontline Gaming ( 
http://www.frontlinegaming.org/ ) and his army is an example of the Level 3 paint job that you can get from them.
 
 
 I've never played against Israel before and really wanted to beat....I mean, play against his army.  
 
 
 Israel is also a very, very good Tau player as well.  It's almost like going out on a date with a girl who's not only beautiful, but who's got some brains and likes 
40K as well.  

  Ok, maybe not to that extent, but Israel's army was beautiful and he was a very skilled Tau player as well, so I had to make this match happen.  I'm not leaving my final opponent to chance.  The heart gets what the heart wants.   
 
 
 
 Primary: 
 
 Tau Commander - 2x Missile Pods, 2x Shield Drones, Early Warning Override, Velocity Tracker, Command & Control Node, Puretide Engram Neurochip, Multi-Spectrum Sensort Suite, Iridium Armour, Yada, yada, yada....
 
 Commander Shadowsun - 2x Shield Drones
 
 Riptide - Ion Accelerator, 
TL-
SMS, Early Warning Override
 Riptide - Ion Accelerator, 
TL-
SMS, Early Warning Override
 Riptide - Ion Accelerator, 
TL-
SMS, Early Warning Override
 
 8x Fire Warriors
 8x Fire Warriors
 8x Fire Warriors
 8x Fire Warriors
 
 4x Pathfinders
 
 3x Broadsides - 
TL-High-Yield Missile Pods, 
TL-
SMS, Early Warning Override
 3x Broadsides - 
TL-High-Yield Missile Pods, 
TL-
SMS, Early Warning Override
 3x Broadsides - 
TL-Heavy Rail Rifles, 
TL-Plasmas, Early Warning Override
 Skyray - 
TL-
SMS
 
 Allies: 
 
 Farseer - Jetbike
 
 3x Windrider Jetbikes
 
 
 
PREVIEW:
 Finally, in our last matchup, we get 
Big Guns on Fire and 
Purge the Alien.  While I've got a fairly resilient army, Israel told me that he has not lost a Purge the Alien mission so far with the new Tau.  And I can see why.  His 
VP's are really tough to get, especially if he reserves his weaker units, and he can easily blow most opponents off the board.  Fortunately for me, I am not "most oppponents".   

  Then we have Big Guns - my 5 tough to get heavies against his 4 tough to kill heavies.  Hmmm....he may actually have a slight advantage here with his Tank Hunter Buff Commander.  
 
 But what is most scary of all is the amount of the Intercepting guns that he has!  I mean, Holy Emperor on a pogo-stick!  I've never seen so many Intercepting units and guns before in my 
40K life!  I'm not sure if any of my flyers will survive this game.  My opponent is going 1st and he'll have 2 turns to soften up my wraiths and 
AB's before my flyers come in.  While intercepting my flyers will make his units somewhat vulnerable to my wraiths next turn, I have a feeling that there just might not be enough wraiths after 2 turns of his shooting to really put the pressure on him.  My one only bright spot is that I got a very good Warlord Trait - I get to re-roll my Reserves.
 
 His list definitely has my crons slightly concerned and you know what?  I love it!  Finally, my crons can play the role of the underdogs and that is a role I definitely relish.
 
   
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 First off, let me start off with the photos of some of the armies at the tournament.  There were a total of 36 players and there were quite some good players from Northern Cali.
 
 
 There were maybe 3-4 
IG armies.  This one was probably the most impressive that I saw.
 
 
 A closer look at the 
IG army.  Guess they're waiting for pizza delivery or something.
 
 
 The new biker marines.  White Scars, perhaps?
 
 
 Tzeentch Chaos, with a helturkey conversion.  
 
 
 Part of Triptide Adam's Chaos list, only he brought only 6 turkeys instead of the 8 that he was going to bring.  His list also ended up 50-pts short at 2200-pts.  
 
 
 Grant Theft Auto's Deer Council Dark Mechdar list.  You don't know what nasty is until you've played against his army.  Grant went 3-0 for the tournament.
 
 
 One of 3-4 tyranid armies.
 
 
 More bugs.
 
 
 Anthony from Shaken Not Stunned and his space marines.
 
 
 Grey Knights.  There weren't too many here today.
 
 
 Dark Angels.
 
 
 Ork army with some nice conversions.
 
 
 2 of his nicely converted dreads.
 
 
 Mechdar with 2 wraithknights....a very similar build to my own mechdar army.  Mike also went 3-0 and had the 2nd highest battle points total in the tournament.  I would have loved to play against this army.  Should have issued a "challenge" to him on Round #2.    
 
 
 Dark Eldar + Eldar.  Cody is a very good player and would finish the tournament #5 overall.  
 
 
 More Ravenwing.  
 
 
 Lyzz's daemons.  For those not familiar, Lyzz won the 
BAO GT 2013, going undefeated in a very competitive field of 144 players.  She did really well once again, finishing the tournament in 3rd place overall.
 
 
 Sisters of Battle + space marine bikers.
 
 
 Necron Scarab-farm + Grey Knights.  Notice all the scarabs in the box to the right?
 
 
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 First report will be out in a couple of days. 
 
 
 In the meantime, which games do you think I will win and which I will lose?
 
   
 
 
Automatically Appended Next Post:
 
 Xaereth wrote:I said 3-0, though I honestly think it's a tossup - you will probably get 2-1 easily enough, though one of your games you may have an opponent who gives you a rough time.
 
 People saying that the Taudar matchup is just too good for Necrons to face is a bit too generalist for me - it can be a solid build, but only good players will actually beat other good players with it. If they don't know how to play it, another top list played by a top player will beat a mediocre Taudar player easy enough.
 
 The main weakness that I see is your ability to score. If I played against you, I would of course make plans for the incoming Wraiths, but when I could, focus on your flyers. If you have 4 squads of Warriors in the back, they're going to have a rough time holding all the objectives, especially if the opponent has deepstrikers or the like to kill them off while your Wraiths are off trying to butcher his army.
 
 It's a strong list though, and you seem to be a strong player, so  I gave you the benefit of the doubt. I'd have voted in between 3-0 and 2-1 if I could though, haha!
 Yeah, I think player skill is actually more important than the list, to an extent.  That's why a lot of the "net-lists" (I really don't like that term) aren't really as successful in competitive play.  People take lists that they see from the net but they don't really understand the nuances of the list well enough to really be able to dominate with them.  But you take a really good player with a really good list and he will dominate.  The only person that can stand in his way is another very good player with good lists.  And when I say good list, I don't necessarily mean a "net-list" but rather, a very synergistic list that the player really understands and know how to make work for him.  An example would be your Nova Grey Knight-Tau list or any of Reece's or Janthkin's lists.
 
 Scoring is definitely not a weakness of my list.  As a matter of fact, it is the strength of my list.  Keep that in mind and you have a chance against it.  Under-estimate them and you will most likely lose.  But you just have to play against it while 
generaled by a very skilled player to really see how difficult it is to play against.  Don't mean to sound cocky, but in the hands of a lesser skilled player, it is already tough to play against.  And in the hands of someone like me, Eric Hoerger (who won 
St. Valentine's Day Massacre 2012) or Tim Gorham (Best Necron player, 
ATC 2013), it is a monster.   
 
 
 
 
 Red Corsair wrote:I voted 0-3 just because I realllllllyyyy wanna see a tactical analysis done up for competitive underwater basket-weaving 
 
 Good luck man. If you go second each game I still think its a cake walk. For me that's all I need to see to know who will win when one side is necrons or eldar. Windriders and 
NS are really that crazy for objective grabs. 
NS are better.
 Ahhhhh....so you were one of the 2 (now 4) players who voted that I would be winless!   Uh oh....better get my snorkels ready.  I'm about to embark on a new hobby/sport/fetish/whatever.  
LOL.  
 
 Yeah, you can't be top-tier without mobile scoring nowadays 
IMO.  While Tau troops are not very mobile, at least they can bring them in as allies.