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2250 Contest of Champions Tournament - Fun with the Take-Yo-Lunch-Money-&-Make-You-My-Biyotch-Crons  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Poll
Can Necrons compete with Tau/Eldar or are they yesterday's newspaper?
3-0. That list is just pure evil. Jy2, what the heck were you thinking? Nothing can stand in its way.
2-1. It's good, but still no match for the newer armies. My only loss comes at the hands of Tau/Eldar.
1-2. Necrons are overrated. Even the best computer from 3 yrs ago can't compete against the worst computer from today.
0-3. Nah. Never going to happen, no way. I'm quitting 40K and taking up underwater basket-weaving if this is my final tournament record.

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Made in nl
Confessor Of Sins






Your #2 opponent had a farseer as HQ for his tau allies? I assume an Ethereal?

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Made in us
Fixture of Dakka





San Jose, CA

 hippesthippo wrote:
I agree Necrons are top tier. We just wrapped up the Michigan GT. First place was Wraithwing and I got 4th with Necrons/Typhus. Out of 56 players and 6 rounds. The best Tau/Eldar finish was Brad Chester in 5th..

..and there was a LOT of Taudar, with 20/56 players running either Tau or Eldar as their primary! The key difference here was player placed terrain, plenty of which was LOSB.

Looking at the stats from it, sorting by primary armies, Necron players combined went 5-0 vs. Tau and 4-2 vs. Eldar. A small sample size for sure, but 9-2 has to say something.

You should do well. It's a really strong army and you know it inside out. I will say it looks incredibly boring to play, at least to me hahaha.

Good luck!

Appears that player-placed terrain really makes a huge difference. I actually try to do that in my home games (at our LGS). Both my opponent and I pick some terrain and then we roll off to see who places terrain first. We try to make it even with 2 BLOS terrain, 2 hills, 2-4 ruins, and 2 miscellaneous area terrain. I think that is one of the best ways to play the game as it adds another element of strategy to the game even before the game starts. It also forces you to make a more balanced list - one that truly accounts for any type of terrain as opposed to a list that relies on terrain to be a certain way in order to win.

Congrats on your finish as well. This tournament gives good data to my hypothesis - that necrons are probably the best TAC army in the game. With the perfect blend of mobility, shooting and assault, they are a true TAC army that is less affected by terrain than almost any other army. BTW, was the necron winner Tim Gorham?

As for wraithwing, IMO it isn't really boring to play. Rather, it is boring to watch from an observer's perspective. It's definitely not as challenging to play as, say, my Fun-crons. It's also not as rewarding to play, but when you are talking about high-level competition - against tough opponents with tough lists - this is the type of army that will get the job done. In other words, if I want to win, I take out my competitive crons. That's not to say it is easy to win, especially against all these Tau and Eldar players, but it'll give them a run for their army....or I hope, at least.





Automatically Appended Next Post:
 Shandara wrote:
Your #2 opponent had a farseer as HQ for his tau allies? I assume an Ethereal?

Yes, you are right. My mistake. Fixed.


This message was edited 1 time. Last update was at 2013/09/30 06:21:55



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Angelic Adepta Sororitas





Small ray of sunshine in that The interceptors don't have skyfire so they will need 6's to hit your flyers.

Also as a note your first opponent is fielding Venoms with Shuriken Cannons? Where can i get some of those?
   
Made in us
Nurgle Predator Driver with an Infestation





MI

Yeah, it was Tim. He's obviously got some practice with that list. He took down a Tau/Tau player no problem. When I played him, he won the roll to go second. :( And though he couldn't make a 3++ to save his life, his 5++ jink saves were off the hook for the last three turns. :( :( Those darn Scythes just wouldn't drop.

And I definitely didn't mean easy to play when I said "boring". I was only referring to the lack of variety in the list as there's basically only three different units in the Wraithwing list.

I'm excited to read your match against Israel. Should prove to be a fair challenge.

//11thCompanyGT '13, 40k Singles :: [5-2], Bracket Champion ||
//MichiganGT '13, 40k Singles :: [5-1], 4th Place, Best Xenos ||
//Adepticon '13, 40k Finals :: [6-2], 10th Place ||
//BAO '13, 40k Singles :: [5-2], 18th Place ||

[hippos eat people for fun and games] 
   
Made in us
Intoxicated Centigor





 jy2 wrote:


Automatically Appended Next Post:
 Xaereth wrote:
I said 3-0, though I honestly think it's a tossup - you will probably get 2-1 easily enough, though one of your games you may have an opponent who gives you a rough time.

People saying that the Taudar matchup is just too good for Necrons to face is a bit too generalist for me - it can be a solid build, but only good players will actually beat other good players with it. If they don't know how to play it, another top list played by a top player will beat a mediocre Taudar player easy enough.

The main weakness that I see is your ability to score. If I played against you, I would of course make plans for the incoming Wraiths, but when I could, focus on your flyers. If you have 4 squads of Warriors in the back, they're going to have a rough time holding all the objectives, especially if the opponent has deepstrikers or the like to kill them off while your Wraiths are off trying to butcher his army.

It's a strong list though, and you seem to be a strong player, so I gave you the benefit of the doubt. I'd have voted in between 3-0 and 2-1 if I could though, haha!

Yeah, I think player skill is actually more important than the list, to an extent. That's why a lot of the "net-lists" (I really don't like that term) aren't really as successful in competitive play. People take lists that they see from the net but they don't really understand the nuances of the list well enough to really be able to dominate with them. But you take a really good player with a really good list and he will dominate. The only person that can stand in his way is another very good player with good lists. And when I say good list, I don't necessarily mean a "net-list" but rather, a very synergistic list that the player really understands and know how to make work for him. An example would be your Nova Grey Knight-Tau list or any of Reece's or Janthkin's lists.

Scoring is definitely not a weakness of my list. As a matter of fact, it is the strength of my list. Keep that in mind and you have a chance against it. Under-estimate them and you will most likely lose. But you just have to play against it while generaled by a very skilled player to really see how difficult it is to play against. Don't mean to sound cocky, but in the hands of a lesser skilled player, it is already tough to play against. And in the hands of someone like me, Eric Hoerger (who won St. Valentine's Day Massacre 2012) or Tim Gorham (Best Necron player, ATC 2013), it is a monster.



I don't mean to be dismissive of your list - I think it's really strong in general. You have a lot of threats that would prevent your opponents trying to kill off your troops, and your troops don't actually come to harm when their transports are destroyed. Lots going on to ensure your troops will remain unscathed for the most part. In a 2250 tournament though, I feel like some opponents will be able to kill your Scythes early on, forcing you onto objectives in the backfield.

Everyone has different play styles and perhaps you do things to mitigate these dangers that I'm not foreseeing. I'll be particularly interested to see if your scoring is a problem or not in your final game vs. a list that at least has a few tools to down your flyers early on though I'm not convinced he has enough to kill them efficiently while still dealing with your Wraiths.

As to predictions - I will be surprised if you lose to any of these lists. The first opponent has a bunch of S8 stuff that would mess with Wraiths, but almost nothing to help deal with 5 ABs and your fliers. In contrast, your ABs will butcher his Venoms and their contents, while the Wraiths chew through his WK . Beast squad w/ Fortune is the one difficulty I see - they'll be the reason Game 1 stays close.

Your game 2 will need to be a route - his deathstar loses vs. your 3 mini-stars, and ABs are made to kill Boyz, as are Wraiths and Scythes.

Game 3 also seems easy enough for you - his Broadsides don't quite have the ability to shoot your Wraiths down before they get to you, and the Riptides may or may not take chunks out of your Wraiths, but not fast enough. I really don't think his list will be a match for yours. Not enough balance, IMO - lots of shooting, but nothing to truly counter loads of fast resilient close combat threats.

I predict your biggest difficulty will be with Game 1, though you'll still get a minor win there, and major wins on the next two.

So say we all

   
Made in us
Fresh-Faced New User



Nor Cal

Jy2,

It was really cool seeing all you guys at the 2250 in Sacramento last Saturday at GEG. Sadly I had to work the counter otherwise I'd of brought my con's to the tournament. It would of been a very interesting match up if we'd been placed on the same table. Although I think there were more then a few “soft targets” at the event it turned out to pretty much be a “who's who” of 40K players in Northern California. Congratulations again to all the winners and players for spending the day slugging it out at Great Escape Games. With any luck I'll be seeing more then a few of you at the TLGT in December.
   
Made in be
Deranged Necron Destroyer






 hippesthippo wrote:
I agree Necrons are top tier. We just wrapped up the Michigan GT. First place was Wraithwing and I got 4th with Necrons/Typhus. Out of 56 players and 6 rounds. The best Tau/Eldar finish was Brad Chester in 5th..

..and there was a LOT of Taudar, with 20/56 players running either Tau or Eldar as their primary! The key difference here was player placed terrain, plenty of which was LOSB.

Looking at the stats from it, sorting by primary armies, Necron players combined went 5-0 vs. Tau and 4-2 vs. Eldar. A small sample size for sure, but 9-2 has to say something.

You should do well. It's a really strong army and you know it inside out. I will say it looks incredibly boring to play, at least to me hahaha.

Good luck!


Any chance you got a armylist of the wraithwing and yours, just out of curiosity...

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Member of a Lodge? I Can't Say




OK

Wow, that ork list is just... bad.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Nurgle Predator Driver with an Infestation





MI

I'll start another thread with it, so as not to derail the conversation here any further. I'll edit in the link shortly.

EDIT: http://www.dakkadakka.com/dakkaforum/posts/list/555518.page

This message was edited 1 time. Last update was at 2013/10/01 22:42:10


//11thCompanyGT '13, 40k Singles :: [5-2], Bracket Champion ||
//MichiganGT '13, 40k Singles :: [5-1], 4th Place, Best Xenos ||
//Adepticon '13, 40k Finals :: [6-2], 10th Place ||
//BAO '13, 40k Singles :: [5-2], 18th Place ||

[hippos eat people for fun and games] 
   
Made in us
Fixture of Dakka





San Jose, CA



Army pics moved to p.1.



 Mythantor wrote:
Small ray of sunshine in that The interceptors don't have skyfire so they will need 6's to hit your flyers.

Also as a note your first opponent is fielding Venoms with Shuriken Cannons? Where can i get some of those?

Yeah, thank goodness for that, though most of his shooting was twin-linked thanks to the Commander, Guide and Prescience. Moreover, I believe many of his broadsides were twin-linked as well.

Didn't you know that the Space Elves and their dark kin have been know to exchange technologies before?


 hippesthippo wrote:
Yeah, it was Tim. He's obviously got some practice with that list. He took down a Tau/Tau player no problem. When I played him, he won the roll to go second. :( And though he couldn't make a 3++ to save his life, his 5++ jink saves were off the hook for the last three turns. :( :( Those darn Scythes just wouldn't drop.

And I definitely didn't mean easy to play when I said "boring". I was only referring to the lack of variety in the list as there's basically only three different units in the Wraithwing list.

I'm excited to read your match against Israel. Should prove to be a fair challenge.

While I don't know Tim personally, his necrons dominated at the ATC, where he was the Best Necron player. Scythes are actually more resilient than many people give credit for. I don't think I've had a single game where my opponents have been able to shoot down all of my flyers. My wraiths, yeah. My flyers? No. That's why I kind of scoff at the claim that you can beat this list by killing all of its troops....that is quite a difficult thing to do indeed.

I can definitely see why some people think this type of list is "boring". It's a spam-list and some people just don't care for those types of armies.


 Xaereth wrote:
I don't mean to be dismissive of your list - I think it's really strong in general. You have a lot of threats that would prevent your opponents trying to kill off your troops, and your troops don't actually come to harm when their transports are destroyed. Lots going on to ensure your troops will remain unscathed for the most part. In a 2250 tournament though, I feel like some opponents will be able to kill your Scythes early on, forcing you onto objectives in the backfield.

Everyone has different play styles and perhaps you do things to mitigate these dangers that I'm not foreseeing. I'll be particularly interested to see if your scoring is a problem or not in your final game vs. a list that at least has a few tools to down your flyers early on though I'm not convinced he has enough to kill them efficiently while still dealing with your Wraiths.

As to predictions - I will be surprised if you lose to any of these lists. The first opponent has a bunch of S8 stuff that would mess with Wraiths, but almost nothing to help deal with 5 ABs and your fliers. In contrast, your ABs will butcher his Venoms and their contents, while the Wraiths chew through his WK . Beast squad w/ Fortune is the one difficulty I see - they'll be the reason Game 1 stays close.

Your game 2 will need to be a route - his deathstar loses vs. your 3 mini-stars, and ABs are made to kill Boyz, as are Wraiths and Scythes.

Game 3 also seems easy enough for you - his Broadsides don't quite have the ability to shoot your Wraiths down before they get to you, and the Riptides may or may not take chunks out of your Wraiths, but not fast enough. I really don't think his list will be a match for yours. Not enough balance, IMO - lots of shooting, but nothing to truly counter loads of fast resilient close combat threats.

I predict your biggest difficulty will be with Game 1, though you'll still get a minor win there, and major wins on the next two.

So say we all

I know you probably understand how my list works. I say the things I said to emphasize to the other readers that it is not easy at all to try to kill off the troops and their flyers. That has not happened to me yet, at least not in 6th. Then again, I haven't really played at over 2K with my crons.

I am actually concerned about my Round #3 Taudar opponent the most. I've learned not to under-estimate Tau, especially when run by a good general. If he can focus-fire his entire army, he should be able to easily wipe out 1 or more of my wraithstar units each turn. Thus, I'm going to have to play somewhat unconventionally against him.





Automatically Appended Next Post:
Cruxxshadow wrote:
Jy2,

It was really cool seeing all you guys at the 2250 in Sacramento last Saturday at GEG. Sadly I had to work the counter otherwise I'd of brought my con's to the tournament. It would of been a very interesting match up if we'd been placed on the same table. Although I think there were more then a few “soft targets” at the event it turned out to pretty much be a “who's who” of 40K players in Northern California. Congratulations again to all the winners and players for spending the day slugging it out at Great Escape Games. With any luck I'll be seeing more then a few of you at the TLGT in December.

Thanks. Is this Sirus or Mark? It was a great tournament. I'm going to try to make it back for the next Contest of Champions (at 2500-pts). I had a lot of fun and there are some players that I would have liked to play against.

This message was edited 4 times. Last update was at 2013/10/03 06:27:04



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Is that a Tyranid list with Raveners and no Flyrants? Wow...

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Fixture of Dakka





San Jose, CA

Round #1 vs Douglas' Dark Eldar + Eldar


2250 Double-FOC Necrons

Destroyer Lord - 2+, MSS, Ressurrection Orb
Destroyer Lord - 2+, MSS, Ressurrection Orb
Destroyer Lord - 2+, MSS

5x Necron Warriors - Night Scythe
5x Necron Warriors - Night Scythe
5x Necron Warriors - Night Scythe
5x Necron Warriors - Night Scythe

6x Wraiths
6x Wraiths
5x Wraiths

Annihilation Barge
Annihilation Barge
Annihilation Barge
Annihilation Barge
Annihilation Barge



Douglas' Dark Eldar + Eldar

Douglas is a member of the Wolf Brothers from Reno. They are friendly rivals with the Sac City Punishers and usually go to the bigger tournaments here in Northern California, including the BAO, the Golden Throne and the Ard Boyz Semi-finals when it was still running. Doug is also a writer in regards to all aspects of the hobby. You can read about his gaming philosophies on his blog:

http://shotdownmind.blogspot.com/


Primary:

Baron Sathonyx

4x Kabalite Trueborn - 4x Blasters, Haywire Grenades, Venom w/2x Splinter Cannons
4x Kabalite Trueborn - 4x Blasters, Haywire Grenades, Venom w/2x Splinter Cannons

5x Wyches - Haywire Grenades, Venom w/2x Splinter Cannons
5x Wyches - Haywire Grenades, Venom w/2x Splinter Cannons

14x Hellions

Beastpack - 5x Beastmasters, 10x Khymerae, 1x Clawed Fiend, 4x Razorwing Flocks

Allies:

Farseer - Jetbike, Shard of Anaris

5x Fire Dragons - Wave Serpent - TL-Scatter Lasers

10x Guardians - Wave Serpent - TL-Scatter Lasers

9x Windrider Jetbikes - 3x Shuriken Cannons

Wraithknight


-------------------------------------------------------------------


Mission:

Primary: The Relic - 8-pts

Secondary: Emperor's Will - 4-pts

Bonus: Slay the Warlord (2-pts), Linebreaker (2-pts), First Blood (1-pt)

Each Round also had a Secret Objective that each player can choose. If you achieve your Secret Objective, it is worth 3-pts.

My Secret Objective (3-pts): Kill the opponent's most expensive unit. Here, it would be his beastpack.


Deployment: Dawn of War


Initiative: Necrons


-------------------------------------------------------------------


PRE-GAME THOUGHTS:

In this game, I actually I think I want to go first. That is because for my Warlord Traits, I get a scoring Destroyer Lord. With 1st turn, I can get to the Relic right away. My strategy is to kill off his mobility first and then kill off all his scoring units. Lastly, I will pick off his beastpack for my Secret Objective. With Fortune and Hit-&Run on them, that may be tricky, but I think I can do it.

Doug has got a lot of firepower. I have no doubt that he can whittle away my wraiths quite easily. However, he really doesn't have much to kill my AB's without resorting to assault. If he should disembark his wyches to haywire my AB's, they are as good as dead. Moreover, he doesn't have anything that can reliably take down my flyers so they should be free to wreak havoc on his army. I don't expect any deldar vehicles to be left standing when I am done with them. Teslas are soooo good in taking down AV12 or weaker vehicles.


-------------------------------------------------------------------


Deployment:

Spoiler:

Map of the terrain. Ouch! I don't like this table....hardly any LOS-blocking terrain at all! Fortunately I'm not playing against Tau here, and I pity the poor bloke who will. However, playing against Deldar on this map doesn't give me great comfort neither.

Oh well, que sera sera....whatever will be will be. And a necron minor victory will still be a necron victory.

For my Warlord trait, I get the scoring Warlord.

For my opponent's psychic powers, he gets Fortune, Guide and Prescience. His Warlord Trait doesn't matter in this game.

Night-fight is on.


Necron deployment. Only my flyers are in reserves.


I deploy rather centrally, with my Warlord directly across from the Relic in the center of the board.


Deldar deployment.


Overview of our deployment.

My opponent fails to seize the initiative and we begin.




-------------------------------------------------------------------


Necrons 1

Spoiler:

Warlord hops onto and picks up the Relic. Most of my annihilation barges move 12".


Necron movement.


My shooting is slightly below average, considering both of his serpents are out in the open. I take 1 HP off of the right serpent and wreck the left serpent for First Blood. My tesla arcing also takes off 1 HP from one of the wyche venoms, shaking it in the process.

Honestly, I was expecting to take out both serpents but just didn't roll well on armour penetration.


My right wraithstar unit then runs 5" to screen out my Warlord's unit.




Deldar 1

Spoiler:
Farseer would successfully cast his powers every turn, with Fortune on the beastpack unit (with the Baron and Farseer), Guide on the wraithknight and Prescience on I-can't-remember.


Eldar movement. You can call this a cluster-f*ck in the middle if you want.

Blasterborn venoms move 6" so that they can fire at full BS. Fire dragons disembark.

I brace myself for the inevitable Deldar alpha-strike.


His beaststar is right up in my grill.


Shooting wipes out all the wraiths from my right wraithstar unit. Many of them get insta-gibbed by the blasters and fire dragons.

He also takes out 1 wraith from my middle unit and takes out my Warlord as well.


Fortunately, my Warlord gets back up and is still in the possession of the Relic.


Onto assault. The beaststar multi-charges both my Warlord's unit and the lone Destroyer Lord (with ResOrb).

Wyches also assault my AB perched up on top of the hill.


I issue a challenge with my Warlord, he accepts with 1 of his beastmasters and I promptly kill him. He then kills off my D-lord and makes almost every Fortuned, re-rollable 4++ save against my wraiths. We stay stuck in combat.

My D-lord fails to get back up despite his ResOrb.

His wyches take off 2 HP's from my AB in assault.

So far, I think my opponent is slightly ahead. I've only taken out 1 of his wave serpents while he's taken out an entire wraithstar unit as well as reduce my Warlord down to 1W remaining.




Necrons 2

Spoiler:

Unfortunately for my opponent, ALL of my flyers come in.


AB's move around and pick their targets. Wraiths jump forwards. I have the option of assaulting a lot of deldar units, including his beastpack.


AB takes out a venom. 3 wyches die in the explosion.


I fire at his last wave serpent but he makes an unbelievable number of cover saves!


His wave serpent survives, but I can't say the same for a large chunk of his army. I blow up both basterborn venoms. The comination of tesla arcing and the 2 explosions kill off both units of blasterborns as well.

I also take out 4 fire dragons, 1 jetbike, a couple of his beastpacks and most of his hellions as well, both with shooting and tesla arcing.

On the other side of the terrain, I take out his other venom as well. He is down to just his 1 wave serpent left.


I decide that my Warlord and his unit doesn't need any help. Wraithstar multi-assaults both the hellions and guardians.


I send both of them running, though I do lose 1 wraith and suffer a couple of wounds in the process.

Both his guardians and hellions would run off the table next turn. 2 troops down. 3 more to go.


In the main event, Douglas' Fortuned saves are still red hot. I fail to kill anyone and he takes out 2 wraiths.


They then Hit-&-Run towards my other wraith unit....


....and I consolidate away with the Relic.




Deldar 2

Spoiler:

Wyches go after my AB on the left.


On the right, the unit of 2 wyches go after another of my AB's.


Beastpack goes after my Warlord once again.


The rest of his army moves.


Jetbikes go after my wraithstar.


They manage only to kill 1 wraith and put 1W on another. They then jump away.


His wave serpent takes off 1 HP from another barge with its serpent shield.


Fire dragon and wraithknight combine to take out 1 AB. His fire dragon fails to down the AB so the wraithknight has to finish the job.


The beastpack takes out another wraith with their shooting.


Wyches then assault and cause another 1 HP of damage.


The unit of 5 wyches downs an AB. My goodness....wyches are actually making their points back!


Finally, his beastpack assaults my Warlord's unit and kills another 1 wraith.

My opponent did bits and pieces of damage here and there and did manage to take out 2 AB's, but it isn't anything that I can't handle. I predict that I am going to cripple his army next turn.




Necrons 3

Spoiler:

I go after his scoring units. I'll be damned if any of his troops survive past this turn.


1 unit of warriors disembark to go after his unit of 2 wyches.


Another flyer drops off its warriors to deal with his unit of 5 wyches.

The rest of my flyers fly off the table and into Ongoing Reserves.



I annihilate both units of wyches.


All my AB's then focus on his jetbikes and wipe them off the face of the planet, leaving my wraithstar free to assault his wraithknight (I had planned to assault his jetbikes originally because I didn't expect to be able to wipe them out with shooting).


However, his fire dragon survives as I chose to ignore him. The wraithstar then assaults the wraithknight.


Mindshackles fail to go off. I put 1W on him and he kills 1 wraith in return.


In the main combat, the beastpack wipes out my Warlord and his unit. Fortunately for me (and unfortunately for my opponent), he gets back up, though I did have to drop the Relic in the process.

So things are looking really bad for my opponent. It is only Turn 3 and all he has left is his beastpack, 1 wave serpent, 1 fire dragon and the wraithknight. He's got no scoring units left.




Deldar 3

Spoiler:

Beastpack moves into a position to take out either my Warlord or my troops.


Fire dragon actually takes out another AB.


Wave serpent tries to take out my troops. He shoots down 3 but 1 gets back up again. In the immortal words of Chumbawamba, "I get knocked down, but I get up again, you're never going to keep me down...."


We then go back to assault.


You just can't keep a good Necron Lord down. Maybe I should call this my Chumbawamba-crons.


The WK fails MSS this turn and punches himself twice, though the rest of my guys fail to wound him.




Necrons 4

Spoiler:

Flyers go in for the kill.


I turn almost all my guns at his beaststar. 1 AB goes after his wave serpent.

My Warlord moves into a position to be able to assault his serpent, fire dragon or WK.


It turns out that I don't need to worry about assaulting his wave serpent as my AB takes it out.


Wow....did I mention how much I hate Fortune (probably as much as my opponent hates my unkillable D-lords)? I put a crapload of teslas into the unit and kill off most of his beastpack, but I just can't finish them off. If not for Fortune, the whole unit would probably be gone by now.


D-lord decides to assault the fire dragon.


Unbelievable! My Warlord whiffs his attacks the the lone fire dragon survives. The WK fails his MSS test again and puts another 1W on himself once again.




Deldar 4

Spoiler:

His beastpack is obsessed with killing my Warlord. My opponent has taken him down 3 times already and each time, my Warlord has gotten back up.


There is not shooting so we go directly into assault.


My Warlord kills off his fire dragon and then survives the onslaught from the beastpack. T6 FTW!!!

Finally, I kill off his WK, though I lose the rest of my wraiths in the process.




Necrons 5

Spoiler:
He's only got his beastpack left, but due to time (and Fortune), I am not so sure I can finish them off.


Night scythe drops off a unit of troops on my opponent's Emperor's Will objective. I've got 2 units of warriors on it currently.


My other unit of warriors run towards my own Emperor's Will objective.


Finally, I drop off my last unit of troops onto the Relic.

My other D-lord goes to help out my Warlord.


He assaults the unit.


I maybe kill 1 beast and they Hit-&-Run out of combat. I then consolidate my other D-lord to screen out my Warlord.




Deldar 5

Spoiler:

This will be the last turn due to time. The beastpack goes after my warriors with the Relic.


He actually pulls off a multi-assault between my warriors and my D-lord (though not my Warlord).


I do 2-3 wounds to his beastpack, he wipes out my warriors and my D-lord passes Morale. However, I drop the Relic.




I've got both Emperor's Will objectives and take the Secondary mission.


No one has the Relic, which was the Primary.

We both get Linebreaker. I also get First Blood (wave serpent).

I missed my Secret Objective, which was to kill his most expensive unit - his beastpack. Douglas actually fulfills his Secret Objective, which was to kill more of my heavy supports than I kill of his, for 3-pts.

Necrons take it 7-4 in a close and low-scoring game.





Minor Victory to Metallic Dead - Necrons!!!





-------------------------------------------------------------------


POST-GAME THOUGHTS:

Spoiler:
Wow, I didn't think I'd have this much problem with his beaststar. Most of my attacks will insta-kill them, but Fortune just made them so much tougher to kill. Re-rollable 4++ means that he will save 3 out of 4 wounds. But how I dealt with his beaststar was how I normally deal with any deathstar army....I ignore them, at least initially. Basically, my game plan all along was to kill off all the supporting units and just to tie up his beaststar. That's why I didn't assault them with my 2nd wraithstar unit, opting to go after his troops instead.

My firepower was just unbelievable in this game. I'm sure my opponent would agree with me that it is probably my shooting (and proper target priority) that won me the game. The mistake my opponent made of packing all his units into a small space just made my teslas much more effective due to arcing. Also of note is that my ResOrbs are just a game-changer. 3 times he killed my Warlord only to have him come back all 3 times. And because my Warlord was scoring and could pick up the Relic, Doug just couldn't ignore him. I tell you, the ResOrbs are worth their weight in gold. I always run them in my necron armies. At the very least I get them for my Warlord. Having him come back from the dead is potentially a game-breaker.




This message was edited 9 times. Last update was at 2013/10/03 03:19:54



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
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Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Sneaky Sniper Drone






Utah, USA

I think what you've got going for you in the third round is your Warlord Trait should allow you to utilize Maximum Threat Overload. He won't be able to wipe everything out before it hits the fan. The question will be if there is enough left standing to deal enough damage.

 
   
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Fate-Controlling Farseer





Fort Campbell

So you listed the 1st, 2nd, 3rd, and 5th place armies, but not the 4th.

I wonder where you ended up...

Full Frontal Nerdity 
   
Made in us
Fixture of Dakka





San Jose, CA


Game #1 will be out a little later today.


 djones520 wrote:
So you listed the 1st, 2nd, 3rd, and 5th place armies, but not the 4th.

I wonder where you ended up...

Actually, no I didn't. I just listed the 3rd (Lyzz) and 5th (Cody) best players overall. Although Mike's Mechdar list had the 2nd highest battle points, he wasn't even in the Top 5 overall. And Grant went 3-0 but I never mentioned his overall record, and least not yet.





Automatically Appended Next Post:
 PrinceRaven wrote:
Is that a Tyranid list with Raveners and no Flyrants? Wow...

Actually, neither tyranid armies pictured above ran any flyrants. Both ran the Swarmlord and although one of those armies brought a flyrant model, he actually ran it as a walkrant.

This message was edited 3 times. Last update was at 2013/10/02 23:13:41



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Sadistic Inquisitorial Excruciator





Good Ol' Texas

Well jy2, that was quite a turn 1! I have a feeling you put the beatdown on the Eldar throughout the rest of the game!

Lucarikx

This message was edited 1 time. Last update was at 2013/10/03 01:18:12



 
   
Made in us
Fixture of Dakka





San Jose, CA



Game #1 completed on p.2.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut




Love it! Nicely played not panicking when you started taking heavy losses. Stick to the plan and it'll work out most of he time.

I
   
Made in us
Fixture of Dakka





San Jose, CA

Chancetragedy wrote:
Love it! Nicely played not panicking when you started taking heavy losses. Stick to the plan and it'll work out most of he time.

I

You think this is bad? Losing 1 unit of wraiths isn't that bad. Wait til you see game #3. I must admit, my confidence was truly tested in game #3.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Angry Blood Angel Assault marine





Close to Maddness, Far from Safe

I think this match showed just how good both you and your opponent are. Both of you took heavy losses, you especially in the beginning, but at no time did either of you throw in the towel. Even when it got to a point that your opponent couldn't win he still fought you to only a minor victory and I think that is awesome. He could have just conceded the game after he knew he couldn't win but he played it out and gave you a run for your money.

That was a awesome 40k battle and is the kind I love to see.

Check out my little ork story I am working on here!

http://www.dakkadakka.com/dakkaforum/posts/list/632365.page

 
   
Made in ca
Regular Dakkanaut





 Ecstasy in Service wrote:
I think this match showed just how good both you and your opponent are. Both of you took heavy losses, you especially in the beginning, but at no time did either of you throw in the towel. Even when it got to a point that your opponent couldn't win he still fought you to only a minor victory and I think that is awesome. He could have just conceded the game after he knew he couldn't win but he played it out and gave you a run for your money.

That was a awesome 40k battle and is the kind I love to see.


Well actually his opponent had a chance to win just until he was only left with the beastpack. If he had killed a few more warriors which he did take some shots at(problem was there just wasn't enough shooting left for him once the warriors arrived) since if he could have prevented emperor's will he would have won due to his secret objective.

Overall that game was way closer than I thought it was going to be, who saw witches doing that much damage?!? Tesla seemed to be the big winner here(so much damage the turn the flyers came in and the barges unloaded). I think the decision to go first was the wrong choice here since once you moved and then he moved, everything was in range to unload on you, if you had gone second then your barges would have had first chance at optimal range to weaken his first salvo. But you pulled it out in the end anyway so guess it didn't matter that much.

As for the board, don't think it would have really mattered if there was more terrain, considering how little of the board you guys used, seems like you both had the same idea to simply rush towards the relic with everything.

 Psienesis wrote:
While that's possible, it's also stupid to build your game around your customers being fething morons
 
   
Made in us
Fixture of Dakka





San Jose, CA

 Ecstasy in Service wrote:
I think this match showed just how good both you and your opponent are. Both of you took heavy losses, you especially in the beginning, but at no time did either of you throw in the towel. Even when it got to a point that your opponent couldn't win he still fought you to only a minor victory and I think that is awesome. He could have just conceded the game after he knew he couldn't win but he played it out and gave you a run for your money.

That was a awesome 40k battle and is the kind I love to see.

I had a slight advantage in terms of resiliency and redundancy. He could take out 1 of my units and I would still be performing at a high output (in terms of offense). On the other hand, when I started taking out his units, his offense started to diminish drastically. That was my goal. I knew I could outlast his units and win the war of attrition as long as I get my target priority right, which was to go after his supporting units. But props to my opponent for fighting the good fight and not conceding. Since we were playing battle points, he had the incentive to keep on fighting and trying to get as many points as he can.


Punisher wrote:
Well actually his opponent had a chance to win just until he was only left with the beastpack. If he had killed a few more warriors which he did take some shots at(problem was there just wasn't enough shooting left for him once the warriors arrived) since if he could have prevented emperor's will he would have won due to his secret objective.

Overall that game was way closer than I thought it was going to be, who saw witches doing that much damage?!? Tesla seemed to be the big winner here(so much damage the turn the flyers came in and the barges unloaded). I think the decision to go first was the wrong choice here since once you moved and then he moved, everything was in range to unload on you, if you had gone second then your barges would have had first chance at optimal range to weaken his first salvo. But you pulled it out in the end anyway so guess it didn't matter that much.

As for the board, don't think it would have really mattered if there was more terrain, considering how little of the board you guys used, seems like you both had the same idea to simply rush towards the relic with everything.

Douglas did have a slim chance to win, but it was very small. He'd have to break up his beaststar unit to try to contest both EW objectives as well as to wipe out my warriors with the Relic. And I did have 1 of the EW objectives bubble-wrapped by 2 units of warriors so I don't think that was possible. Also by splitting his forces, it's not a guarantee that he would be able to wipe out my warriors with the Relic. Definitely against the odds, but maybe a risk well worth taking at the end of the game.

Yeah, the game was closer than I thought also. If he wasn't saving the way he was (thanks to Fortune), I'd probably have tabled him by Turn 4 or 5. But despite only having 1 unit left, he made it very close. Tesla and my ResOrb Warlord were definitely the winners here.

I also wonder what would have happened had I let him go first. That would have been an interesting scenario indeed.

Terrain wasn't as big a factor in this game, but that was only because I shot the crap out of his army on T2. Actually, terrain might have benefitted my opponent more in this game. I was talking more about in general terms though when I was talking about terrain. This map is definitely shooty-friendly. Assault-based armies will get f*cked up by the likes of Tau on this map.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
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Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Fixture of Dakka





San Jose, CA

Guys, I want to ask you a favor.

I'd like to start Game #2 on p.3. Having 2 reports on the same page will make load times sooooooo slowwww due to the amount of pictures I have.

Thus, I'd appreciate it if you would bump up the thread with some posts so that we can start Game #2 on p.3 of this thread.

Thanks.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Ork Boy Hangin' off a Trukk






I'll help out!

As always, I love the structure of your reports. Lots of pictures, enough details to make it clear what is going on but not so much that it takes me a while to read through it.

Good win on the first game, that fortune is a game changer.


5 successful trades to date! 
   
Made in nl
Confessor Of Sins






That lord getting up so many times is (they are fortuned too).

Cratfworld Alaitoc (Gallery)
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Made in us
Regular Dakkanaut




Looking forward to game 2
   
Made in ca
Hurr! Ogryn Bone 'Ead!





Canada

Bumping the thread with this hot opinion: the title of this thread is very tacky and I think it could be improved

 Paradigm wrote:
The key to being able to enjoy the game in real life and also be a member of this online community is to know where you draw the line. What someone online on the other side of the world that you've never met says should never deter you from taking a unit for being either weak or OP. The community is a great place to come for tactics advice, and there is a lot of very sound opinions and idea out there, but at the end of the day, play the game how you want to... Don't worry about the hordes of Dakka descending on your gaming club to arrest you for taking one heldrake or not using a screamerstar. Knowing the standard opinion (and that's all it is) on what is good/bad and conforming to that opinion religiously are two entirely separate things.
 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Doing my bit as im looking forward to more.

I still cringe at the spam but it does make batreps easy to follow, especially in large games like these.

Nice to see the crons get some wins, my AV13 wall got taken apart by White Scars with many Grav weapons last night.
   
Made in nl
Lesser Daemon of Chaos






Groningen, The Netherlands

Bumping for greater glory. Looking forward to game 2.

Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc.

Armies:
Daemons: 5000+ points
CSM/Black Legion: 5000+ points
Deathwatch/Knights: 5000 points
 
   
Made in gb
Long-Range Land Speeder Pilot





Bristol

Moosatronic Warrior wrote:
Doing my bit as im looking forward to more.

I still cringe at the spam but it does make batreps easy to follow, especially in large games like these.

Nice to see the crons get some wins, my AV13 wall got taken apart by White Scars with many Grav weapons last night.


Really? I'm of the view grav weapons suck against tanks, the perk of them being it by-passes cover.

Armies: Crimson Fists, Orks, Eldar 
   
 
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