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Made in us
Beast of Nurgle




KY

Hey guys, quick question! I've really digged on the Warriors of Chaos WHFB models for some time and have started to incorporate them into my CSM army. My first project was the Four Horsemen of the Apocalypse, loosely translated as CSM bikers under the 4 Gods of Chaos. Basically it is a Khorne Lord as Death, Nurgle Lord/Sorcerer as Pestilence, Slaanesh Lord/Sorcerer as War, and Tzeentch sorcerer as Famine. I know it's not an exact fit, but I like the idea of it. Along with the big 4 I made the remaining Chaos Knight into an unmarked Biker Sergeant with 5 Marauder Horsemen as Bikers to run with whichever Lord or Sorcerer I choose to run.

These guys have the horse (obviously), legs, and torso from the WHFB kits, but the heads, shoulder pads, and back packs from various CSM kits. The real question is would you, as a player, have an issue playing against horsemen instead of bikers? All weapons are WYSIWYG instead of grenades and the twin-linked bolters, which I would explain prior to the game. Basically I don't want to show up to an event against people I don't know and have them make a big deal about it. Every army I'm played prior to this has been strictly WYSIWYG. Just looking for some input. I'll include a couple pictures below of the works-in-progress.




This message was edited 1 time. Last update was at 2013/10/08 00:10:21


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Oberstleutnant






Perth, West Australia

The lack of the bolters might be a problem. Could you model two bolters as being holstered, one on each side of the horse? That should suffice I'd say. Alternately, cut away the front spike on the chest of the horse and drill two holes in it, maybe green stuff out a couple barrels. CSM do like their tech/daemon hybrids after all. If it was WYSIWYG I don't think there'd be any problem, especially if you made it look awesome and fit with the rest of your army.

This message was edited 1 time. Last update was at 2013/10/08 00:25:18


 
   
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Yes. They are armored enough to look like Space MArines. I personally would like them all as horses. But Go ahead, And to me bolters are not an issue, Everyone knows SM bikes have bolters on them.
You could say they are deamon horses.

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Calgary, Alberta

I did a similar thing with the Skullcrusher kits and people have been okay with it. The models that kept their bike's bolters are either dual-wielding them or carrying a storm bolter. As long as you've represented the bolters somehow, I'd be cool with it.

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I wouldn't have any problem with it at all. They look cool, are about the same size, and it's clear what they are meant to be. Only thing I would care about is making sure any special weapons you take (melta, plasma, whatever) is represented somehow.

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I like the idea of modeling them with stormbolters (or rather, twin bolters in the case of Chaos marines). I had once thought along the same likes with Thunderwolf cavalry for Space Wolves, to represent bikes in a Black Crusade-era 13th Company army (because at least for them, giant wolves fit better).



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KY

Thanks for the reply guys. I wish I hadn't already modeled them with bolt pistols, but I plan on tearing the arms off the guys I don't have painted and replacing them with storm bolters. That is a good idea.

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Beijing, China

I use raptors flying over bikes as I really like the models. Some people have problems but most are pretty accomidating. I am 100% WYSIWYG though.

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VA, USA

As long as they were modeled with bolters and special weapons, no problem. Love the addition of the back packs.

This message was edited 1 time. Last update was at 2013/10/08 02:39:43


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If its WYSIWYG (minus the bike/horse swap), sure

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I was thinking you could use GS to have the bolters molded into the horses.

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jitactical wrote:
All weapons are WYSIWYG instead of grenades and the twin-linked bolters, which I would explain prior to the game.

I was completely with you until here. You need the TL bolters somewhere.

I don't like representing one unit type with another (Bikes with Cavalry) since each one has specific rules and it can be confusing. I was willing to maybe squint past that for rule of cool though. Not WYSIWYG? Not so much.


Automatically Appended Next Post:
 Exergy wrote:
I use raptors flying over bikes as I really like the models. Some people have problems but most are pretty accomidating. I am 100% WYSIWYG though.

http://www.dakkadakka.com/dakkaforum/posts/list/481246.page

Those are awesome and a great counts-as, btw.

This message was edited 1 time. Last update was at 2013/10/08 19:27:00


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Fort Worth, TX

I currently run a unit of Chaos Knight Bikers with Mark of Nurgle modeled with bolt pistols and shields. The shields represent the MoN and the barding of the horses represent the additional toughness gained from the bike. For the two plasma gun wielding bikers, their shields are on their backs covering some sheathed swords. The bolt pistol guys have a sword on their back.

As the twin-linked bolters are part of the standard wargear for the bikes, I've yet to come across anyone I've personally asked or played that have had an issue with it. I also haven't thought of a decent way of modeling this. My last opponent joked that, in his eyes, my chaos steeds shot bolter blasts from their eyes, which I accepted with a laugh. In addition, the Chaos Knights are significantly taller than the bikes I own, so it actually plays to my opponents' advantage.

My playing group plays by the rule of thumb that if it's standard wargear, it doesn't have to be represented on the model. For example. Space Marines don't have to be modeled with whatever combination of bolter, chainsword, and/or bolt pistol they have. I've yet to see anyone who modeled frag/krak grenades on any model.

I've personally allowed opponents in tournaments to proxy things as long as they are clear as to what they are before the game begins and has no issue with me asking questions throughout the game (though not to purposefully slow it down).

Those models are what got me into painting, even if I'm not that great at it. I do need to model a melta-wielding guy (I have two plasma toting bikers already) and perhaps find a way to set up a cool looking model as a Lord on a horse.

I also currently plan to turn some dual wielding Chaos Warriors into Khorne Berzerkers.

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Very doable.





Twin-linked bolters? Let's say these guys are just good shots. Gives you a badass rider that will just trample foes underfoot. That screams HoW.
   
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Nice conversions! I'd play with anything proxied if care and dedication went into it like this.


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KY

 pretre wrote:
jitactical wrote:
All weapons are WYSIWYG instead of grenades and the twin-linked bolters, which I would explain prior to the game.

I was completely with you until here. You need the TL bolters somewhere.

I don't like representing one unit type with another (Bikes with Cavalry) since each one has specific rules and it can be confusing. I was willing to maybe squint past that for rule of cool though. Not WYSIWYG? Not so much.


Automatically Appended Next Post:
 Exergy wrote:
I use raptors flying over bikes as I really like the models. Some people have problems but most are pretty accomidating. I am 100% WYSIWYG though.

http://www.dakkadakka.com/dakkaforum/posts/list/481246.page

Those are awesome and a great counts-as, btw.


Jump Infantry also have their own set of rules and are of a different unit type, but that is okay? I'm sorry I just found that ironic. Those are really awesome conversions though. I wouldn't have a problem playing against them.

After doing some thinking I've decided to keep the models how they are without changing the bolt pistol arms for storm bolters. If an opponent has trouble keeping up with the standard loadout of bikers after I explain their wargear pre-deployment I will just throw a storm bolter on the base of each biker. I really haven't found a way to effectively model the twin linked bolter that doesn't look goofy or cumbersome.

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Reading : Space Wolves Omnibus v1
Watching: Game of Thrones s2

CSM Undivided 4000+
Dark Eldar Sold... =(
Dark Angels 200
Space Wolves 3000+
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Legion of Everblight 50 
   
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Hatfield, PA

jitactical wrote:
Hey guys, quick question! I've really digged on the Warriors of Chaos WHFB models for some time and have started to incorporate them into my CSM army. My first project was the Four Horsemen of the Apocalypse, loosely translated as CSM bikers under the 4 Gods of Chaos. Basically it is a Khorne Lord as Death, Nurgle Lord/Sorcerer as Pestilence, Slaanesh Lord/Sorcerer as War, and Tzeentch sorcerer as Famine. I know it's not an exact fit, but I like the idea of it. Along with the big 4 I made the remaining Chaos Knight into an unmarked Biker Sergeant with 5 Marauder Horsemen as Bikers to run with whichever Lord or Sorcerer I choose to run.

These guys have the horse (obviously), legs, and torso from the WHFB kits, but the heads, shoulder pads, and back packs from various CSM kits. The real question is would you, as a player, have an issue playing against horsemen instead of bikers? All weapons are WYSIWYG instead of grenades and the twin-linked bolters, which I would explain prior to the game. Basically I don't want to show up to an event against people I don't know and have them make a big deal about it. Every army I'm played prior to this has been strictly WYSIWYG. Just looking for some input. I'll include a couple pictures below of the works-in-progress.


I wouldn't have any problem with this at all as long as you made it clear up front that the cavalry are bikers. Rules for both are similar in their respective games and they are on the same size base. No harm no foul for me. It would be harder if there were actually a cavalry unit in the Chaos marine list.

My own chaos marine armies are full of fantasy chaos champions converted over to being chaos marines interspersed with more modern pieces and old 40k chaos marines as well. Nothing wrong with being creative.

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I agree with many of the above comments. Personally I wouldn't have any problem with these models. I think WYSIWYG is more of an standard that everyone has to set for themselves in modelling their army. I have never actually played against someone who insisted that every single piece of wargear be represented accurately on every model in the army; in practice, this is often impossible for more specialized units (obliterators, psykers of all kinds, some of the more esoteric tau battlesuit options, characters with 3-4 pieces of gear, etc).

Most people in the FLGS are there to have a good time, and are bringing half painted, often not 100% assembled armies to play with. As a matter of politeness, it's best if your models are close to what you want to play them as; your conversions are cool and, again, I don't imagine most people would have any problem playing against them.
   
 
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