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![[Post New]](/s/i/i.gif) 2013/10/23 08:35:04
Subject: Drop pod - Stombolter or deathwind?
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Missionary On A Mission
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what's your opinion, Stombolter or deathwind for a drop pod?
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2013/10/23 08:40:20
Subject: Re:Drop pod - Stombolter or deathwind?
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Stealthy Space Wolves Scout
Louisville, Ky
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I deathwind with my spacewolves list, I usually put them close to enemy gun lines anyway so 12 inches isnt too hard to manage to hit with, and its always a good fear tactic that keeps my troops alive from devistator/vehicle fire that would rather kill the light armor and deathwind than the wolves that just landed for some reason.
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1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4
Adeptus_lupus instagram for BR
Ave Imperator |
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![[Post New]](/s/i/i.gif) 2013/10/23 08:49:11
Subject: Drop pod - Stombolter or deathwind?
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Missionary On A Mission
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I'm tossing up which way to go. I want to use them with my sternguard and have them fire before the stern to soften up the targets so I can them lay in with the bolters. If that makes sense.
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2013/10/23 08:52:44
Subject: Re:Drop pod - Stombolter or deathwind?
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Stealthy Space Wolves Scout
Louisville, Ky
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I always think its worth it, its a small blast with moderate damage that you can potentially put anywhere on the map IMO
I would rather the blast to 2 shots.
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1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4
Adeptus_lupus instagram for BR
Ave Imperator |
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![[Post New]](/s/i/i.gif) 2013/10/23 09:15:13
Subject: Re:Drop pod - Stombolter or deathwind?
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Twisted Trueborn with Blaster
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Kavik_Whitescar wrote:I always think its worth it, its a small blast with moderate damage that you can potentially put anywhere on the map IMO
I would rather the blast to 2 shots.
Isnt it a Large Blast?
Additional question, is the Deathwind Launcher a One Shot or not? Not a marine player, just want to check.
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I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
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![[Post New]](/s/i/i.gif) 2013/10/23 09:19:17
Subject: Re:Drop pod - Stombolter or deathwind?
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Stealthy Space Wolves Scout
Louisville, Ky
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HerbaciousT wrote:Kavik_Whitescar wrote:I always think its worth it, its a small blast with moderate damage that you can potentially put anywhere on the map IMO
I would rather the blast to 2 shots.
Isnt it a Large Blast?
Additional question, is the Deathwind Launcher a One Shot or not? Not a marine player, just want to check.
You right, it is a large. I remember using it to wipe out an entire squad of termies my first game!
I am not sure on the second bit. The profile and set up to me makes it sound like it is one shot per shooting phase that the vehicle can shoot.
so unless the Drop pod gets blown up, weapon destroyed or anything else locally (my three other friends I have had the chance to play with so far) have homebrewed it to firing normally like any other vehicle.
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This message was edited 1 time. Last update was at 2013/10/23 09:19:33
1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4
Adeptus_lupus instagram for BR
Ave Imperator |
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![[Post New]](/s/i/i.gif) 2013/10/23 09:19:55
Subject: Drop pod - Stombolter or deathwind?
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Missionary On A Mission
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Heavy 1, large blast
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2013/10/23 10:38:05
Subject: Re:Drop pod - Stombolter or deathwind?
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Hoary Long Fang with Lascannon
Finland
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Kavik_Whitescar wrote:You right, it is a large. I remember using it to wipe out an entire squad of termies my first game!
If you take out a squad of termies with a single S6 AP5 (can't remember the stats by heart) large blast, there has been some of the worst armor save rolling ever.
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![[Post New]](/s/i/i.gif) 2013/10/23 10:48:52
Subject: Drop pod - Stombolter or deathwind?
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Leader of the Sept
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Can you even fire the Deathwind on the turn it arrives? I thought DSing vehicles counted as goingat Cruising speed limiting non-fast vehicles to snap shots, which you can't do with blasts. Or did I dream that?
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/10/23 10:52:24
Subject: Drop pod - Stombolter or deathwind?
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Hoary Long Fang with Lascannon
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Flinty wrote:Can you even fire the Deathwind on the turn it arrives? I thought DSing vehicles counted as goingat Cruising speed limiting non-fast vehicles to snap shots, which you can't do with blasts. Or did I dream that?
You cant fire it the turn it arrives. You have to snapshot the stormbolter the turn it arrives too. Deathwind are kinda useless for their points. I prefer the stormbolter.
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This message was edited 1 time. Last update was at 2013/10/23 10:52:40
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![[Post New]](/s/i/i.gif) 2013/10/23 11:19:18
Subject: Drop pod - Stombolter or deathwind?
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Slippery Scout Biker
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Reason I can't be bothered with using the Deathwind is because you can't fire it on the turn the drop pod arrives. The drop pod will most likely be dead by the time it can fire. Not to mention I'm a bit paranoid about the large blast template scattering onto the drop pod and its passengers, although that is highly unlikely.
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![[Post New]](/s/i/i.gif) 2013/10/23 11:57:34
Subject: Drop pod - Stombolter or deathwind?
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The Marine Standing Behind Marneus Calgar
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Stormbolters. Always.
You can't fire the blasts on the turn you arrive. Deathwinds are short range, on an immobile platform, that can scatter on friendly troops (who will be right there, as they just deployed)
Even if they were a free swap, I don't think I'd take them. But you pay points for the "upgrade"
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![[Post New]](/s/i/i.gif) 2013/10/23 12:10:03
Subject: Drop pod - Stombolter or deathwind?
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Hoary Long Fang with Lascannon
Finland
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ChakLong wrote:Reason I can't be bothered with using the Deathwind is because you can't fire it on the turn the drop pod arrives. The drop pod will most likely be dead by the time it can fire. Not to mention I'm a bit paranoid about the large blast template scattering onto the drop pod and its passengers, although that is highly unlikely.
Weird, I find that my Drop Pods _never_ get destroyed. Waste of bullets normally I guess. With a Deathwind Launcher that might change a little bit, but at least the Storm Bolter versions survive just fine.
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![[Post New]](/s/i/i.gif) 2013/10/23 13:19:39
Subject: Drop pod - Stombolter or deathwind?
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Missionary On A Mission
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Well I'm sold on the bolters.
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2013/10/23 13:21:15
Subject: Drop pod - Stombolter or deathwind?
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Dark Angels Librarian with Book of Secrets
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ChakLong wrote:Reason I can't be bothered with using the Deathwind is because you can't fire it on the turn the drop pod arrives. The drop pod will most likely be dead by the time it can fire. Not to mention I'm a bit paranoid about the large blast template scattering onto the drop pod and its passengers, although that is highly unlikely.
Really? Most people tend to ignore my pods and focus on my troops until near the end of the game -- and even then they don't care if KP are not involved.
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This message was edited 1 time. Last update was at 2013/10/23 13:21:39
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![[Post New]](/s/i/i.gif) 2013/10/23 13:27:10
Subject: Drop pod - Stombolter or deathwind?
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Agile Revenant Titan
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Nevelon wrote:Stormbolters. Always.
You can't fire the blasts on the turn you arrive. Deathwinds are short range, on an immobile platform, that can scatter on friendly troops (who will be right there, as they just deployed)
Even if they were a free swap, I don't think I'd take them. But you pay points for the "upgrade"
exactly. and then next turn when you can shoot, all enemy uinits would have moved away from the d pod.
its like giving the crimson hunter nightvision, just another useless upgrade
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/10/23 15:24:23
Subject: Drop pod - Stombolter or deathwind?
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Nasty Nob
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a tip, if someone drops a pod in your backlines with the deathwind launcher, you can avoid its blasts by hugging it with your units.
Almost always a waste of points.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/10/23 15:42:34
Subject: Drop pod - Stombolter or deathwind?
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Is 'Eavy Metal Calling?
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I generally go with the SB, as you're probably better off putting the points for the ML into the squad itself, getting a heavy/special weapon or even some CC stuff.
I will also add that the SB is not to be underestimated, I generally have them make a nuisance of themselves most games, which often really annoys my opponents.
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![[Post New]](/s/i/i.gif) 2013/10/23 16:01:41
Subject: Drop pod - Stombolter or deathwind?
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Ultramarine Master with Gauntlets of Macragge
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Keep em cheap. Stormbolter.
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![[Post New]](/s/i/i.gif) 2013/10/23 16:30:32
Subject: Drop pod - Stombolter or deathwind?
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Prophetic Blood Angel Librarian
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If you do spam them 7 to 9 large st 5 blasts is not to be sniffed at. If it does hit your troops, you usually have better saves. And if the enemy purposefully tries to avoid 7 to 9 12" bubbles, you have put them at a disadvantage. To top this off it makes the drop pod into a unit that has to be countered if not avoided.
A 12" whirlwind blast for 15pts isn't too shabby. I just can never seem to find the points despite this. Automatically Appended Next Post: (Not counting ap when comparing to whirlwind btw)
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This message was edited 1 time. Last update was at 2013/10/23 16:32:20
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![[Post New]](/s/i/i.gif) 2013/10/23 17:29:29
Subject: Drop pod - Stombolter or deathwind?
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Shas'o Commanding the Hunter Kadre
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I like to have a few deathwinds in my force, simply for keep things off objectives. Since I normally drop in my ironclads, an av 13 vehicle tends to take more firepower than a pod, so it always gets a few shots off.
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