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Made in gb
Regular Dakkanaut





hey guys! i recently purchased some Mantic figures to proxy for chaos orges and whilst i assembled them i thought about having a Ogre army. ill probably mix it between GW ogres and Mantic ogres to be used for the core Ogres.
I have a few questions:

I'm thinking of just having about a 2k army so how many models, on average would that require?

I have always loved the model Thundertusk. Its a beautiful model and i feel bad saying this but i think it is actually worth the money even GW stores charge!

Could i have him in a army of 2K points or is he too expensive for that?

could anyone tell me without breaching any GW laws about the Mournfang Cavalry please,
Like: would they stand much of a chance against high elves Dragon Princes?
how many attacks do they get/average S/T for them etc...

what are their magic like? would you even bother having magic with those guys etc...

umm I really cant think of anything else to ask. However if you think of anything relevant to include i would greatly appreciate it!

thanks a lot in advance!

This message was edited 1 time. Last update was at 2013/10/28 17:00:04


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Ogres are heaps of fun.

And you could actually have two TT in a 2k game exactly. And yes it is totally worth the money, I have both a TT and a Stone horn. Although I like the stone horn better.

Mournfang have tons of attacks. Three from both rider and four from the mount, mount is one higher strength than the rider. Rider is a normal ogre bull. They also do d3 impact hits. They aren't for killing enemy cavalry though, they are for shredding infantry. Give them heavy armor, iron fists, and the dragon hide banner. The banner let's them reroll 1s to hit, wound, and saves on the turn they charge. It also gives them a breath weapon which gives the unit hit by it ASL.

Typical unit is run with four MFC with HA, IF, and the DHB. Musician and banner, no champion.


Number of models depends on if you go for minimum core or mostly core.

A typical competitive style 2000 list would be something like a Slaughter master, BSB, lvl1 butcher, a couple units of 9 ogres(bulls or iron guts as you prefer), a couple sabretusks, mournfangs, an ironblaster, and your Thundertusk.



Ogre magic is pretty solid. Gut magic is full of insane buffs. +1 toughness, +1 strength, regeneration, and stubborn. Also a couple meh offensive spells. Ogres can also take Heavens, Death, and Beast magic lores. Heavens is the best of those three. Take a SM with gut magic and a lvl1 with heavens to get iceshard blizzard.

This message was edited 1 time. Last update was at 2013/10/28 17:15:41


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Regular Dakkanaut





Thanks Temp! i was thinking of going with a G.O.Thrones walker army, a blue wash to make them Blizzard Ogres.
I was looking at the Mantic smaller army box set which is £43 but the GW Battalion is £53 from Wayland games. I'm thinking of paying the bucks and getting the GW guys and converting the standard Ogres to their Ironguts.

(trying to save as much money as possible)

I have watched a few BR by BTP and whenever they've played Ogres i have never seen Gnoblar Fighters. Why is that, if you don't mind me asking?

what about the LeadBelchers, are they well used or is it users discretion?

How many Lords/Heros would you commonly use in a 2K points army? (can start to build my estimated budget for this army)

Thanks again Temp!
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Gnoblars aren't used often because they are slow compared to the rest of the army. But they do see use in leadbeltcher heavy lists as mobile minefields and charge blockers. Units of 10 with the trapper upgrade are not what you want to charge.

Leadbeltchers are good, its really personal preference if you want to use them vs Mournfang or Man eaters.

They have good shooting, and that is pretty rare. They ignore most of the modifiers for bs based shooting so they retain effectiveness. A unit of 8 puts out 28 shots on average, hitting on 5s at long range and 4s at short range. With a pretty long range to boot. And they are at the sweet spot for causing damage. 3ish turns of shooting can seriously weaken any combat block.

One thing to know is that you should spread the leaddies out over as many units as possible. Two units of four are better than one unit of eight. This is because they can shoot at separate targets if you need them to. And you can still shoot the same target if need be. Its also harder to get all the points from them, instead of killing one unit they have to kill two.

For heroes and lords, its basically what I recommended. A slaughter master and BSB are top priority, then add additional butchers or firebellies as you want or need. My 2500 list(normal point level for fantasy) has a SM, BSB, and two butchers. Scale up or down as needed.

This message was edited 1 time. Last update was at 2013/10/28 21:47:52


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Regular Dakkanaut





Cheers Templar! I was looking at the IronBlaster/Scrap launcher. I have made a converted/custom made Hellcannon for my WoC from a macdonalds toy (circus cannon thing) its the exact same size as GWs version but saved myself about £72 doing this. But I would like to know what are your opinions on having them in your list. Would you suggest having them or would the points be best soent else where?

so im looking at:
6/12 ogres
6 Iron guts
6 Leadbelchers
4/6 Mournfangs
Slaughtermaster
BSB (i cant seem to find the BSB model on GW) most armies have their own special model for BSB, im guessing you use the SB from a standard set and just convert the Banner?

Sorry for the noobish questions!

i just have such bad luck with my fantasy armies... I started with WoC then a year later they had a new book, then my second army were Lizards and then 6 months later they had a new book out! hopefully this wont be the case with these guys!
   
Made in gb
Mad Gyrocopter Pilot




Scotland

They are lots of fun. Flexible unit choices combined with good unit models and strong core make for an enjoyable army with lots of character that can still kick arse well.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

St1mp0 wrote:
Cheers Templar! I was looking at the IronBlaster/Scrap launcher. I have made a converted/custom made Hellcannon for my WoC from a macdonalds toy (circus cannon thing) its the exact same size as GWs version but saved myself about £72 doing this. But I would like to know what are your opinions on having them in your list. Would you suggest having them or would the points be best soent else where?

so im looking at:
6/12 ogres
6 Iron guts
6 Leadbelchers
4/6 Mournfangs
Slaughtermaster
BSB (i cant seem to find the BSB model on GW) most armies have their own special model for BSB, im guessing you use the SB from a standard set and just convert the Banner?

Sorry for the noobish questions!

i just have such bad luck with my fantasy armies... I started with WoC then a year later they had a new book, then my second army were Lizards and then 6 months later they had a new book out! hopefully this wont be the case with these guys!



Ogres were among the first books updated(5th book IIRC) for 6th edition so they're not on the horizon for an update. Don't worry about that.

You've got a solid shopping list there.

And yeah, there is no BSB model for Ogres. You can just make one using an Irongut body, extra bits, and regular banners, obviously with some extra special bits so everybody knows this is a special banner. Or you can buy a Tyrant or Maneater model and give it a banner of some kind.

Ogre kits really are stuffed with extra bits so you can easily make unique character models out of the regular plastic bodies. half my Butcher models and my BSB are made out of regular bodies.


You won't really want to run Mournfangs in units larger than 4, maybe 5 if you push it. At that point you have a very wide unit that can have trouble maneuvering and actually getting all its guys into combat. Units of 4 or units of 2 are the most common. They are the 2 basic schools of thought. A single unit of 4 with DHB, or multiple units of 2 with only musicians for upgrades(beyond the HA and IFs that is)



And by the way, the book itself is extremely solid with almost no bad units or models.

The only things in the book that are poor or bad are the following,

All the Special Characters except Scragg. You can actually have a pretty decent list with Scragg leading it, it just has to be built around him.

Hunters. They were bad in the old book and the new book did nothing to change that. Which is a shame because there was a TON of potential here for a character that does nothing but hunt big monsters. He should have been an absolute terror for monsters and multi-wound models to face, but he's really just a fart in the wind with some token anti-monster tech that really is nothing special.

Yhetees. Again, wasted potential. These guys could have been soooo freakin awesome. They could have had ambush, they could have had Vanguard, they could have been super duper fast and nasty. Instead we have an overpriced unit of ogres who have no impact attacks and are flammable(WTF Jervis???) for only some higher initiative, strength, and magic attacks. they don't even have the additional hand weapons they're actually modeled with(super derpy models BTW)


Everything else in the book is usable. Even the freaking Giants!

This message was edited 1 time. Last update was at 2013/10/29 01:46:35


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut





Saying the the ogre stuff isn't good just means they aren't AS good.

The Maneater SC is good in tournaments because you can get new magic item lists at every opponent which you normally couldn't do.

Goldtooth isn't terrible. Against Ogres or other multiwound armies he's actually decent. The +combat resolution is also nice. If you were gutsy you could do MSU ogres.

Hunters aren't bad, they're just not great because they can't be leaders and if you give them a mount you pay full price and they can't join anyone. But they can group with sabertusks. In a big enough game that could cause some problems.

Yhettees and Gorgers are both hard to justify which is too bad. Again, they aren't terrible, it's just they are too expensive for only having T and W to survive. Gorgers are basically Beasts of Nurgle (DoC) without regen/ward and 50% more expensive!!! I.e., way overpriced.

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

No, Goldtooth really is that terrible.

And Bragg... Well, lets say he makes the Greasus rules look good.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Dakka Veteran





 Lexx wrote:
They are lots of fun. Flexible unit choices combined with good unit models and strong core make for an enjoyable army with lots of character that can still kick arse well.


I would advice getting the Ninja Ogre model, as it's an awesome one and who says an Ogre cant't be a Ninja . Although I don't play Ogres, they are a common enough army as they are super easy to collect, build and paint compared to other armies out there, and they have some very nifty units, and the Bull Horde is one of the nastiest horde units out there right now as not only is a Core unit, but one that can take on elites from other armies like Chaos and Lizardmen. That being said, I have yet to see a a Bull Horde stand up to the awesome might of my HE Spearmen when they have Mindrazor on them .
   
Made in us
Longtime Dakkanaut





No, he's not that terrible. I've gone through the numbers multiple times, but people just want to nyah. Cost over a Tyrant:

He's got a 4+ ward. He's got +1T. Per BRB and Big Names that's about 100 points right there with no downside. = 310

Magic weapon, S10. No idea what that costs. +3S is 60 and this is +4. So let's say 80, which is 3+1. = 390

He does D3 wounds. He avgs. 6W from the same WS attacks though higher S and a Tyrant has 5. I'm just going to say that's a wash. The individual attacks are better, but 6 is still 6 and Greasus is much more likely to wound monsters and fighty heroes.

He's got ITP and the whole unit does. That's at least as good as Kineater which is 25. = 415

Hoardmaster is huge. You give an extra standard to everyone within 18" and they auto rally. Also, units that normally couldn't get a standard get this CR bonus, so sabertusks, yhettes, stonehorns, ironblaster, gnoblars. That's a big deal. Just the +1CR is worth about 10pts for each instance of it, as that's what you would normally pay. And this isn't even counting the auto rally. Within 18" he probably has at least 5 units. So that's at the least 50. = 465

Zapping D3 units with Stupidity isn't a huge deal most likely. Because of BRB and IP. That said, you generally know which units are stupid and can react accordingly. If your general's mega block shuts down, you're going to decimate him. It's also not a spell, can't be blocked by any means. Poof, you're stupid. And it's not a terrible range. I'd guess maybe 35 pts. = 500

+1W = 50 pts. Why so much? That's what it costs for DoC and a Greater Daemon (or lesser). If you give a goblin +1W it doesn't matter much. But Greasus is T6 with LA and a 4+ Ward and WS6. That wound is at least as good as on a Greater Daemon. = 550.

Now, he's -2M and =3I. And -1BS but that doesn't matter. He also loses Ogre Charge, I guess cuz he's too fat. The M is the big deal because he's slower than his army. I'd say that knocks him down anywhere from 50-75pts. So 62.5. = 487.5

SO, if you took a Tyrant and could buy all the abilities Greasus has, which you can't, he'd be overpriced by ABOUT 12% IMHO. Which isn't terrible for an SC. If he was cost-effective no one would ever use a non-Greasus if he could fit in the army.

   
Made in gb
Regular Dakkanaut





 Grey Templar wrote:
You won't really want to run Mournfangs in units larger than 4, maybe 5 if you push it. At that point you have a very wide unit that can have trouble maneuvering and actually getting all its guys into combat. Units of 4 or units of 2 are the most common. They are the 2 basic schools of thought. A single unit of 4 with DHB, or multiple units of 2 with only musicians for upgrades(beyond the HA and IFs that is)


Can i ask why if its either 2 or 4 why wouldn't 3 be the better amount? Every BR i have seen have, like you said had them in units of 2 or 4.

I remember browsing on the internet and found a company that had Ogres riding polar bears! but i have spent the last hour looking and i cant remember what company made them. Does anyone have any idea where i saw this as I'm hoping I didn't make it up lol


Automatically Appended Next Post:
ahhh i remember now! it wasn't Ogres they were Dwarfs riding the Polar Bears :(
Scibor Miniatures

http://sciborminiatures.com/en_,shop.php?art=2672

pity! would of been great with my theme lol

This message was edited 2 times. Last update was at 2013/10/29 09:37:11


 
   
Made in us
Charging Bull




Ogres are great. I currently have 9 armies that i could play at 2500+. Ogres are easily my Favorite. I played them sense 5th ed. So i remember when they basically sucked. When you are building an Ogre army you are building a army based around Close Combat. Warriors of Chaos are the only army that truly give a properly built Ogre army a challenge in CC on a regular basis. I also love the thundertusk, It is a staple of my army. It is arguably the best support monster in the game. (Ice phoenix gives it a run,) The average model in the Ogre army is +1 S/T over most other armies. they are also one of the fastest moving Core. The one thing to know is that you do not have alot of the cool tools that other armies have, As one of the last books of the previous addition, they where not given alot of stuff. They are slow at striking, while they hit like a ton of bricks, they generally get hit before they strike, And they are not the best when swinging thier clubs/weapons. Ogre like cav armies are best on the charge, but unlike Cav units they can more than hold thier own when they are charged.

As Others have said, Your army starts with a slaughter master. Thanks to the FAQ, you can even put armour on him, though it is frowned upon, But you can easily have the Hardest hitting survivable caster in the the game. you will want to max out your points on him. next up comes a BSB, Ogres over all low leadership means you really need the re-rolls. The you will want at least secondary caster Butcher/fire belly, to carry a dispel scroll/Healheart. or even two if you kit your Slaughter Master out to be a beast in CC. I generaly

Ogre core are really everyone else Specials. Ogre bulls and Ironguts both have thier place, They really come down to play style. Ogre bulls are a little more survivable, Where Ironguts rip through just about anything they come into contact with. Having two many Ogre stars will cause people to complain about your army,. Without being a major douche, I have found that one or two units of 12 models, 4 wide, 3 deep is about the sweet spot. Gnoblars are almost a waste of points, I have a hard time telling anyone to take more than 10 man units with Traps, This is probably the best build for them. But they can work great as a cheap redirecting Pain in the Arse unit.

Specials is really where your Army gets defined, and the differences are You have three really great choices, Leadbelchers, D6 shots per model, these can reallly rip a unit to shreads, i got hit to day by a guy who had 8, rolled 6-6s, a 5 and a 4, Neadlest to say my unit was not there when it was done. Then there are Mournfang, The first of the newly redesigned Monsterous Cav, and still considered to be the cream of the Crop when it comes to Monsterous Cav works great in units of 3/4. Toss a magic banner and watch people cry when they charge. then there are Maneaters. Very Versitile, The truely elite Ogre fighters. A Star Unit of these is possible the nastiest unit in the game. They can have front line shooters, and back line Great Weapons, Meaning they hit you hard, then clean up what ever manages to survive the intial attacks. The final Unit that is generally competitive and posibly the most inport unit is Sabertuks, 2-3 (cheap) units of 1-3 (Normally 1) are the best redirectoring/ Warmachine hunting, MSU distracting units in the game, 99.9% of the time they are going to die, but thier point cost is so minimal for they can do it is almost OP. Yhetees have a roll, unfortunatly it is not a very good one,. Units of three as a flanking unit can be helpful in a support roll, but your points are better used elsewhere..

Rare comes down to Ironblaster, along withe the Deamons Skull cannon are the cream of the crop when it comes to Mobile Cannons. The debate has gone back and forth when it comes to the Stonehorn and the Thundertusk. But point for point, i prefer the tundertusk. Gorgers are great on paper, but really lacking in game play. If they could charge the turn they come into play, they would be nasty as all get out. but because they can not, they are almost never able to do what they are meant to do.

The average game play is from 2k-2500, this is considered to be the sweet spot for this addition. At 2k, I would recomend Which sadly is kinda cookie cutter, but that is becasue it works. all i can say is at 2k don;t go overboard with times on your Characters. at 2500 tool them up nice and heavy.

Slautermaster. Hell heart if you play against caster heavy armies, Dispell if not.
BSB bruiser

Two units of Ogres,
1-2 units of Gnoblar trapers.

2 Sabertusks,
Pick your special Unit.

Rare,
ironblaster, and or
thundertusk.

2011 Throne of Skulls Champion (Lord of the Rings)
 
   
Made in au
Regular Dakkanaut





I'm not a huge Fantasy player myself, but I do have an Ogre army of around 2500 (inherited about half of it from my brother and figured why not build it up to be playable) and it's way more fun than I thought it would be. They're fast across the table and to me, present plenty of interesting choices and options.

You always want to run a Slaughtermaster, and you always want a BSB. I agree with cawizkids basic army template, the one downside to ogres is that at 2k it is a bit cookie cutter, because you do need certain things to start off, and our choices are very expensive.

From your own posts, you'll be happy to hear that in my opinion the Thundertusk is very good, I really like running mine and put it in nearly every list not just because the model is great but also because it serves me well, the ASL aura is a real threat and it attracts attention. I've tried the Stonehorn and haven't had much luck, it feels to me like Mournfang just do its job much better. (Mournfang are incredible by the way) My Ironblaster is sensational. It's so mobile, is a massive threat against any characters daring to leave the safety of their units, and deals with heavy monsters that even Ironguts can have a hard time with. It has a place in every list I make and if I had a second one I'd probably run two fairly often (even though tbh I hated painting it and dread doing it again... probably why I never bought a second!). It's also great when the gnoblar 'driver' gets kills in combats. He's so badass.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

St1mp0 wrote:
 Grey Templar wrote:
You won't really want to run Mournfangs in units larger than 4, maybe 5 if you push it. At that point you have a very wide unit that can have trouble maneuvering and actually getting all its guys into combat. Units of 4 or units of 2 are the most common. They are the 2 basic schools of thought. A single unit of 4 with DHB, or multiple units of 2 with only musicians for upgrades(beyond the HA and IFs that is)


Can i ask why if its either 2 or 4 why wouldn't 3 be the better amount? Every BR i have seen have, like you said had them in units of 2 or 4.

I remember browsing on the internet and found a company that had Ogres riding polar bears! but i have spent the last hour looking and i cant remember what company made them. Does anyone have any idea where i saw this as I'm hoping I didn't make it up lol


Automatically Appended Next Post:
ahhh i remember now! it wasn't Ogres they were Dwarfs riding the Polar Bears :(
Scibor Miniatures

http://sciborminiatures.com/en_,shop.php?art=2672

pity! would of been great with my theme lol



The biggest reason for 4 instead of 3 is because that way you can suffer a casualty and not have to take a panic test.

With a unit of 2, they're cheap enough to where its not a huge deal if the unit panics. 3 is just on the side of too expensive to risk a panic test.

Also they come in boxes of 2, so if you only run a unit of 3 you'll have an extra mournfang you aren't using.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Regular Dakkanaut





Thanks guys for your very detailed replies!

Silly question but where do Ogres get their magic from? In regards which character is their magic caster?

I have ordered my army book off total war gamer so i should be getting that fairly soon!

This message was edited 1 time. Last update was at 2013/10/29 22:44:40


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

All ogre magic originates from the Great Maw itself, the ravenous ogre god.

It sometimes manifests itself in ways similar to some of the main lores(Beasts, Death, and Heavens) but overall its different from normal magic. the Maw itself could be seen as another Chaos God in its own right, and ogre magic comes from it. Specifically acts of killing, preparing, and eating food are central to ogre magic and religion in general. Eating is a sacred act for ogres.

Butchers are the main magic casters. A Slaughtermaster is what the largest and most powerful Butchers are called. Then there are Firebellies, who are priests of a lesser Ogre deity called the Firemouth. A Volcano which is worshiped as the offspring of the Great Maw.

The old book explained it a little better. The various spells in the ogre magic list were literally the butcher ingesting something in a special way.

Toothcracker(+1 toughness) was cast by the ogre chewing on some gravel.

Bullgorger(+1 str) by eating the heart of a Rhinox or Mournfang.

Trollguts(regeneration) by downing some rather toxic troll innards(also why butchers are immune to poison)

Braingobbler(makes an enemy unit take a panic test) by eating some delicious brains and plucking nightmares out of it.

Bonecruncher(a magic missile) was cast by the butcher shoveling some dried bones into his mouth and crunching down on them, and so would crack the bones of his chosen victims across the field.

This message was edited 1 time. Last update was at 2013/10/30 00:09:02


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Charging Bull




Slaughtermasters, butchers and firebellies.

2011 Throne of Skulls Champion (Lord of the Rings)
 
   
Made in us
Longtime Dakkanaut





Yeah, I think he means which units.

Slaughtermasters and Butchers are one unit to purchase, though you could convert a regular ogre. Same with Firebellies.

Firebellies and butchers are capped at lvl 2 max. Slaughter can be 3 or 4.

   
Made in gb
Regular Dakkanaut





 DukeRustfield wrote:
Yeah, I think he means which units.

Slaughtermasters and Butchers are one unit to purchase, though you could convert a regular ogre. Same with Firebellies.

Firebellies and butchers are capped at lvl 2 max. Slaughter can be 3 or 4.


Thanks for that Duke.

Yes I should of worded it better. I did mean which models create the magic. But thank you Templar for typing the origins of their magic, I did enjoy the read and find it helpful! But that was my fault.

Just noticed Skrag is on a 50/100 base. Would he fit into a unit of Ogres or is he placed alone? Or what would be the best unit to place him with?

This message was edited 1 time. Last update was at 2013/10/30 07:38:18


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

He can join units, but because of his odd base size he always ends up on the side of the unit.

He's best with whatever your main block of Core is. Ironguts or Bulls, personal choice. He just wants to get to combat and get to slaughtering.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Regular Dakkanaut





Awesome! I shall be going for a winter theme for these guys and trying to make a pale blue skin tone.
what is the best method to create a snow effect? I know people suggest baking soda but i was wondering if there was anything else to use?


Automatically Appended Next Post:
http://img684.imageshack.us/img684/5498/003crra.jpg

I don't normally like copying ideas but this is exactly what i want to try and do

This message was edited 1 time. Last update was at 2013/10/31 09:52:33


 
   
Made in us
Speed Drybrushing





Blairsville,PA

If I may jump in here and ask a quick question instead of making a new thread. I as well am going to start a ogre army. I am more stuck on the models. I love Mantics ogre line, but I like Alot of the GW stuff as well (just not the actual plain troops) How well do the two match up if anyone knows? And are there any bad points to the mantic stuff? (never bought from them before)

Ravenwing 8,0 
   
Made in gb
Morphing Obliterator






I got back into wfb last year after several years of only playing 40K and I picked up the ogres. I am so glad I did as they are a blast to play.

They are funny, characterful, fast and hit like a truck in combat but also having some of the shooty units that the other mainly combat force I can think of (WOC) are lacking.

Sure they are less numerous than even Chaos Warriors without the weapon skill, initiative or armour they carry but they are more resilient due to multiple wounds and attacks. They also have the ogre charge to kill some enemies before combat starts.

Magic is good without being overpowering, the gut magic buff spells in particular can make ogre units horrifying to face. Run into a unit of ironguts with the dragonhide banner and the trollguts spell on them and you will see what I am talking about. In my last game I managed to get the boosted troll guts spell off twice and had regen on my Ogres, Ironguts and Thundertusk. I still lost the game but my ogres took a lot longer to shift because of it.

In short, Ogres have enough variety in their army to allow a lot of experimentation and a reasonable variety of tactics, but they are first and foremost a combat army. I would love to see a shooty Ogre list on the field, but it is not their main focus by any means.

They also have a cannon that can be moved and fired (at least one is essential, I am planning on 2 eventually) and some awesome monsters in the form of the giant, thundertusk and stonehorn.

They also look great on the field with IMO very few dud models in the range (looking at you yhetees and sabretusks).

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Arrathon wrote:
If I may jump in here and ask a quick question instead of making a new thread. I as well am going to start a ogre army. I am more stuck on the models. I love Mantics ogre line, but I like Alot of the GW stuff as well (just not the actual plain troops) How well do the two match up if anyone knows? And are there any bad points to the mantic stuff? (never bought from them before)


From what other Ogre players have said about Mantic, the two lines are compatible.


Although they do have a very different look. They look more like giant GW Orcs than Ogres. They lack any kind of respectable gut, and gut is whats really important for any proper ogre.

I personally don't like them, but thats just me. Gamewise they'll function, but I think it would look odd to mix the two.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Regular Dakkanaut





 Arrathon wrote:
If I may jump in here and ask a quick question instead of making a new thread. I as well am going to start a ogre army. I am more stuck on the models. I love Mantics ogre line, but I like Alot of the GW stuff as well (just not the actual plain troops) How well do the two match up if anyone knows? And are there any bad points to the mantic stuff? (never bought from them before)


I recently bought a pack of Mantic Ogres to proxy as chaos ogres. Its only after assembling and painting them did I think about having an Ogre army! I was infact thinking of buying Mantic models for my army as they were a lot cheaper then GW ones, But they only have the basic Core models, nothing decent that you could even proxy for GW models.
Now when you get the box they do look pretty poor in regards to quality. The mold lines need A LOT of work. spend nearly and hour to remove the lines before assembly. But once you base coat them they do look a lot better!
Each box is separated into 2 sets of 4 heads, 2 packs of 3 bodies and 2 packs of weapons and shields.
The heads are actually pretty decent! you get 4 sets of the same heads.

I assembled 4 of the 6 of mine with the sword and shields. Which actually look really good close up! The remaining two i gave the large 2 handed weapons though they wouldnt fit together without gaps but after a little work looked as good as i could get. They did look bad! but after i looked at the second type of single hand weapon (the axe) I soon changed my opinion of the 2 handed weapons, worse of the 2.

They do look very top heavy! massive arms with a tiny waste. But you get what you pay for. £16 for 6 ogres is reasonable for what you get.
But not all of Mantics products are that bad. my friend recently bought a mass load of the Basilea cavalry and they look stunning!
Though you will need super glue to assemble, plastic glue wont work.

And to be honest the box sets from Mantic (UK priced) was only £10/15) cheaper then the GW battalion (but thats from my LGS prices) and the Mantic Leader looks IMO bad!

I hope my review was helpful lol


Automatically Appended Next Post:
Leadbelchers, how much worth are they to have in a list of 2000/2500? you get 4 in the batallion so im wondering if its worth buying another pack?
but I have 2 decent hell cannon proxies which i've put in a chariot base. I would also convert to place a ogre holding a cannon ball or something to make it a proxy for a Iron blaster. So If its shooting then whats cheaper (points) to have? Iron blaster or 4 Leadbelchers (without breaking the GW laws) lol

This message was edited 1 time. Last update was at 2013/10/31 19:20:07


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Leaddies can be quite good, it just depends on how much you are willing to sink into them.

3 units of 8 is well over 1000 points, but they'll do work. You're chucking an average of 84 shots into the enemy army that hit on 5s at long range. A couple moderate spikes in # of shots, hits, or wounds and you can do very serious damage. And its shooting from turn 1 onwards due to 24" range + 6" move.

Probably one of the better shooting armies in the game currently as far as reliability goes.

If you do run maximum leadbeltchers you are looking at very minimum core and characters.

This message was edited 1 time. Last update was at 2013/11/01 04:35:24


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

I like leadbelchers combined with a nearby firebelly. A spell can basically add +1 to wound in that lore for their cannons.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Flaming Sword is an awesome spell, but you'd need a Lvl2 Firebelly to have any good chance of getting that spell though.

A 44% chance for a lvl2 as opposed to only a 16% chance for a lvl1.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

Definitely. I always take a lvl 2 firebelly though due to previous success i have had with them. Plus I love the model on the table.
   
 
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