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![[Post New]](/s/i/i.gif) 2013/11/05 06:35:19
Subject: Thunderfire Cannon's, how to deal?
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Repentia Mistress
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This model was fantastic before the new codex but was rarely fielded. Now that it has been gaining more popularity how have people been dealing with them?
Tough 7 is brutal, if your opponent is truly taking advantage of them you are either giving them a good cover save or don't have LOS at all.
How are people approaching them?
I've had success simply ignoring them, although their firepower is certainly not negligible.
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hey what time is it?
"Try looking on page 12 of the FAQ."
-Ghaz |
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![[Post New]](/s/i/i.gif) 2013/11/05 07:18:24
Subject: Thunderfire Cannon's, how to deal?
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Warplord Titan Princeps of Tzeentch
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Snipers/poison works.
And if all else fails-throw heavy guns at it. anything with AP 1-2 and high S would work as long you can ignore cover somehow, or shoot alot.
Other option is to drown it with so many high S shots it is bound to fail some saves by sheer volume, or assault and be done with it.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2013/11/05 11:03:35
Subject: Thunderfire Cannon's, how to deal?
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Long-Range Land Speeder Pilot
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What army do you play? DE can just point some guns at them and Tau can infiltrate a large squad of snipers to take them out in one turn.
Those are the only two armies I've actually seen in action that took out a TFC in a single turn on turn 1-2, but I'm sure other armies have ways to do it.
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Hail the Emperor. |
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![[Post New]](/s/i/i.gif) 2013/11/05 12:01:37
Subject: Thunderfire Cannon's, how to deal?
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Long-Range Land Speeder Pilot
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Sniping the techmarine is also a pretty handy technique, precision shots or careful positioning. Alternatively assaulting them is generally pretty decisive.
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Armies: Crimson Fists, Orks, Eldar |
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![[Post New]](/s/i/i.gif) 2013/11/05 12:06:25
Subject: Thunderfire Cannon's, how to deal?
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Dark Angels Librarian with Book of Secrets
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Don't forget the techmarine can LoS to the cannon.
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![[Post New]](/s/i/i.gif) 2013/11/05 12:11:40
Subject: Thunderfire Cannon's, how to deal?
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Boom! Leman Russ Commander
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The techmarine gunner isn`t a character I believe, so he can`t LOS
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![[Post New]](/s/i/i.gif) 2013/11/05 13:08:52
Subject: Thunderfire Cannon's, how to deal?
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Crushing Black Templar Crusader Pilot
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Psychic shriek killed mine on turn 1...
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![[Post New]](/s/i/i.gif) 2013/11/05 13:15:36
Subject: Thunderfire Cannon's, how to deal?
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Trustworthy Shas'vre
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I believe you mean "can't". It's expressly forbidden in the Artillery section as well as the Standard Techmarine that comes with a TFC isn't a character either.
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![[Post New]](/s/i/i.gif) 2013/11/05 13:55:22
Subject: Thunderfire Cannon's, how to deal?
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Fresh-Faced New User
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Not to question your tactics but how did he get into 12 inch range to psychic shriek turn 1? You have a 60 inch range. Make the most of it
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![[Post New]](/s/i/i.gif) 2013/11/05 14:01:18
Subject: Thunderfire Cannon's, how to deal?
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Crushing Black Templar Crusader Pilot
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Fateweaver...
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![[Post New]](/s/i/i.gif) 2013/11/05 14:01:38
Subject: Thunderfire Cannon's, how to deal?
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Sneaky Lictor
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Ymgarl Genestealers. Its how NIDS deal with any annoying shooty unit.
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On building Tyranid army flow chart.
Do you have enough Termagaunts?
No > Add More
Yes > No you don' t > Add more
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![[Post New]](/s/i/i.gif) 2013/11/05 14:03:20
Subject: Thunderfire Cannon's, how to deal?
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Crushing Black Templar Crusader Pilot
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Should have hidden completely...
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![[Post New]](/s/i/i.gif) 2013/11/05 15:06:26
Subject: Thunderfire Cannon's, how to deal?
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Pyromaniac Hellhound Pilot
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I play IG, and there is a lack of over all ability to take out the TFC with snipers. Why is the TFC hard to deal with:
1. If you hit, you either hit the cannon or techmarine. So, you might not actually hit the cannon.
2. The techmarine basicly will amp up any ruins the TFC is put into, so, you might hit, but, have to deal with a 3+ cover save.
When I play against one, I just try and deal with other things I can take care of, and then, near end of the game, go after it if possible.
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2013/11/05 17:19:44
Subject: Thunderfire Cannon's, how to deal?
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Shas'o Commanding the Hunter Kadre
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The easiest way to deal with it is something that ignores cover and maybe armor saves. Aside from that, deep striking behind it and/or reaching melee tends to put it out of commission.
Vector striking it works as well, but really you're just better off not even shooting it unless you can get a line to the techmarine so he takes the hits.
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![[Post New]](/s/i/i.gif) 2013/11/05 18:34:19
Subject: Re:Thunderfire Cannon's, how to deal?
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Dark Angels Librarian with Book of Secrets
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Whoops. I misread the rulebook on page 46.
Nope, you cannot LoS to the gun.
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![[Post New]](/s/i/i.gif) 2013/11/05 20:51:50
Subject: Thunderfire Cannon's, how to deal?
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Honored Helliarch on Hypex
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Well, it couldn't LoS anyway -- the techmarine in a Thunderfire Cannon unit isn't a character.
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![[Post New]](/s/i/i.gif) 2013/11/06 03:01:44
Subject: Thunderfire Cannon's, how to deal?
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Implacable Black Templar Initiate
New Zealand
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I field two on occasion.. makes Tau players using JSJ sweat a lot
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"Ours is not to reason why. Ours is but to do and die" - Alfred Lord Tennyson.
/ 3500 pts
1000 pts
2500 pts
1500 pts |
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![[Post New]](/s/i/i.gif) 2013/11/06 04:00:47
Subject: Re:Thunderfire Cannon's, how to deal?
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Ork Boy Hangin' off a Trukk
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Killed one round 2 with my stormboyz on the charge. Before that it took out 19 boyz in a barrage, that cannon is brutal on foot soldiers.
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I feel the need, the need for speed. |
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![[Post New]](/s/i/i.gif) 2013/11/06 06:12:43
Subject: Thunderfire Cannon's, how to deal?
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Nasty Nob
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Dont forget it can only hit the top floor of ruins. Just squad underneath the overhangs with your valuable stuff
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/11/06 11:33:55
Subject: Thunderfire Cannon's, how to deal?
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Pyromaniac Hellhound Pilot
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If you have any units that dep stirke, that is your best answer.
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2013/11/06 13:16:33
Subject: Thunderfire Cannon's, how to deal?
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Dark Angels Librarian with Book of Secrets
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Last weekend I had someone deep strike a LotD next to my gun. 3 melta shots ended it pretty quick.
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![[Post New]](/s/i/i.gif) 2013/11/06 14:09:10
Subject: Thunderfire Cannon's, how to deal?
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Plastictrees
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davou wrote:Dont forget it can only hit the top floor of ruins. Just squad underneath the overhangs with your valuable stuff
I know this is true of the barrage shots. But the TFC also has the option to direct-fire? In that case it can target any floor as long as it has line-of-sight, right?
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2013/11/06 15:14:47
Subject: Thunderfire Cannon's, how to deal?
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Pyromaniac Hellhound Pilot
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Just remember, you can't outrange the TFC.
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2013/11/06 15:20:53
Subject: Thunderfire Cannon's, how to deal?
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The Hive Mind
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Flavius Infernus wrote: davou wrote:Dont forget it can only hit the top floor of ruins. Just squad underneath the overhangs with your valuable stuff
I know this is true of the barrage shots. But the TFC also has the option to direct-fire? In that case it can target any floor as long as it has line-of-sight, right?
No. The only difference LoS makes is if you subtract your BS or not. It's still a Barrage shot and Barrage can only hit the top floor.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/11/06 15:45:06
Subject: Thunderfire Cannon's, how to deal?
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Raging Ravener
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I think I'd drop pod an Ironclad Dread next to it, shoot its meltagun and HK missiles, and charge next turn if it still stands. ^^
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youtube.com/user/SwedishWookie
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![[Post New]](/s/i/i.gif) 2013/11/06 16:26:00
Subject: Thunderfire Cannon's, how to deal?
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Stone Bonkers Fabricator General
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Aijec wrote:This model was fantastic before the new codex but was rarely fielded. Now that it has been gaining more popularity how have people been dealing with them?
Tough 7 is brutal, if your opponent is truly taking advantage of them you are either giving them a good cover save or don't have LOS at all.
How are people approaching them?
I've had success simply ignoring them, although their firepower is certainly not negligible.
So they are T7 with a 3+ save, usually sitting in 3+ or 4+ cover.
They can put the Techmarine up front, in which case you are hitting T7 2+ save(but then if the techmarine dies, the cannon is useless)
DE posion is great. A single venom has a good chance of killing one
Massed autocannons are ok at knocking them down
FMC or Heldrakes can VS, although you need to make sure that the cannon is the closest model(otherwise the hits bounce off the techmarine)
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/11/06 16:29:26
Subject: Thunderfire Cannon's, how to deal?
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The Hive Mind
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Exergy wrote:FMC or Heldrakes can VS, although you need to make sure that the cannon is the closest model(otherwise the hits bounce off the techmarine)
Vector Strike is random allocation ( BRB FAQ).
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/11/06 16:30:14
Subject: Thunderfire Cannon's, how to deal?
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Dark Angels Librarian with Book of Secrets
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Interestingly enough, the 3+ armor save with 2 wounds is just as durable vs weapons that provide cover/armor saves as 1 wound at a 2+ save.
Therefore, if your sitting in a ruin and rocking a 3+ cover save stick your cannon in front.
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This message was edited 1 time. Last update was at 2013/11/06 16:30:25
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![[Post New]](/s/i/i.gif) 2013/11/06 16:39:23
Subject: Thunderfire Cannon's, how to deal?
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Stone Bonkers Fabricator General
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rigeld2 wrote: Exergy wrote:FMC or Heldrakes can VS, although you need to make sure that the cannon is the closest model(otherwise the hits bounce off the techmarine)
Vector Strike is random allocation ( BRB FAQ).
good to know, thx Automatically Appended Next Post: labmouse42 wrote:Interestingly enough, the 3+ armor save with 2 wounds is just as durable vs weapons that provide cover/armor saves as 1 wound at a 2+ save.
Therefore, if your sitting in a ruin and rocking a 3+ cover save stick your cannon in front.
obviously, but if you are only in 4+ cover or somehow worse, or if you are facing AP3 ignore cover weaponry, then the techmarine might need to sacrifice himself.
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This message was edited 1 time. Last update was at 2013/11/06 16:41:18
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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