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![[Post New]](/s/i/i.gif) 2013/11/16 14:31:09
Subject: Codex Inquisition: One first idea
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Grey Knight Psionic Stormraven Pilot
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So what do you guys make of the new codex? Personally there was one combination which immediately seemed obvious to me:
10Crusaders, 2 Priests, +1Landraider = 400pts
You get, AV14, 10x WS4 S4 Ap2+ Hatred and Fearless in a 3++ rerollable package. Taking 2 priests gives you a (statistically) 100% chance to pull of at least one hymn, and if the first one succeeds, you can still use the second one to give yourself another S6AP2 attack.
And if I read the rules right challenges don't matter either, since denying a challenge just means you don't get to attack or use the LD value of the character, meaning you can still use the war hymn.
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![[Post New]](/s/i/i.gif) 2013/11/16 14:34:00
Subject: Codex Inquisition: One first idea
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Longtime Dakkanaut
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Would be better with some DCA wouldn't it? They strike quickly and get tons of attacks.
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![[Post New]](/s/i/i.gif) 2013/11/16 16:27:45
Subject: Codex Inquisition: One first idea
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Potent Possessed Daemonvessel
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Inquisitor with Orbital Strike Relay or Conversion Beamer, ML 1 for divination, 3x servitors with plasma cannons.
Servo skulls!!!
Three acolytes in a Valkyrie... basically can move Valkyrie to elite slot for a 12 point premium.
Bare-bones Inquisitor with psyk-out and rad grenades for an assault unit. Just keep him in the back.
I like the suggested unit, although I would sprinkle in a few assassins and put them in a Stormraven to fly with the Vendettas. But if you are a Leman Russ guy over a Valkyrie/Vendetta guy, the Raider is a good choice too.
What are war hymns?
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This message was edited 4 times. Last update was at 2013/11/16 16:40:46
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![[Post New]](/s/i/i.gif) 2013/11/16 16:53:12
Subject: Re:Codex Inquisition: One first idea
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Regular Dakkanaut
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I still like taking the Stormraven with Coteaz and 5 Crusader/6DCA from the GK codex.
With the new inquisition codex its going to be Ordo Xenos inquisitor with either divination or Hammerhand, Liber Hereticus, Psyk out Grenades and Rad Grenades plus the 2 priest with power maul/bolt pistol and fill the rest of the transport with Crusaders and DCA in a Land Raider Redeemer. Nastiest assault unit I'm aware of. AP2 wounds for days with a screen of 3+ rerollable saves, rerolls from the priests, and fearless.
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This message was edited 5 times. Last update was at 2013/11/16 16:55:35
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![[Post New]](/s/i/i.gif) 2013/11/16 16:55:21
Subject: Re:Codex Inquisition: One first idea
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Potent Possessed Daemonvessel
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dadakkaest wrote:I still like taking the Stormraven with Coteaz and 5 Crusader/6DCA from the GK codex.
With the new inquisition codex its going to be Ordo Xenos inquisitor with either divination or Hammerhand, Liber Hereticus, Psyk out Grenades and Rad Grenades plus the 2 priest with power maul/bolt pistol and fill the rest of the transport with Crusaders and DCA in a Land Raider Redeemer. Nastiest assault unit I'm aware of. AP2 wounds for days with a screen of 3+ rerollable saves, rerolls from the priests, and fearless.
They just need to FAQ in an invulnerable save option for the Inquisitors. Gross oversight.
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![[Post New]](/s/i/i.gif) 2013/11/16 16:58:41
Subject: Re:Codex Inquisition: One first idea
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Regular Dakkanaut
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One of the Inqisitorial Ordos can take Terminator Armor. I think it's Xenos. Other than that you'd have to roll the 5+ invulnerable psychic power on divination.
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This message was edited 2 times. Last update was at 2013/11/16 17:01:04
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![[Post New]](/s/i/i.gif) 2013/11/16 16:58:43
Subject: Codex Inquisition: One first idea
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Wicked Wych With a Whip
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Did the new codex get to keep the assassins??
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![[Post New]](/s/i/i.gif) 2013/11/16 17:02:40
Subject: Codex Inquisition: One first idea
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Longtime Dakkanaut
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No. Check the thread on the inquisition codex in the news and rumors forum.
PS - I IS A NINJA
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This message was edited 1 time. Last update was at 2013/11/16 17:03:59
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![[Post New]](/s/i/i.gif) 2013/11/16 17:03:14
Subject: Re:Codex Inquisition: One first idea
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Regular Dakkanaut
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No. The parent order of the Assassin Temples is in the fluff, but the temple assassins aren't in the =I= Dex.
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![[Post New]](/s/i/i.gif) 2013/11/16 17:03:37
Subject: Re:Codex Inquisition: One first idea
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Potent Possessed Daemonvessel
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No assassins. 1-2 HQ, 0-3 Elite Henchmen squads
dadakkaest wrote:One of the Inqisitorial Ordos can take Terminator Armor. I think it's Xenos. Other than that you'd have to roll the 5+ invulnerable psychic power on divination.
Only Malleus can get Terminator armor.
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![[Post New]](/s/i/i.gif) 2013/11/16 17:50:32
Subject: Codex Inquisition: One first idea
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Is 'Eavy Metal Calling?
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There are to be honest a load of neat combinations, including a lot of stuff we would have liked to have done with GK but weren't BB. There's the obvious ones: VERY cheap allied divination for SM/IG (and even SW might find better use in Inqs than rune priests). Inquisitors changing the dynamic of a unit completely: Add psyocculum and Null Rod for the perfect anti-psyker squad, add Divination and Rad grenades to an IG blob (overwatch/cc brutality) Valks and Land Raiders for all. For just 180 points you can add 36 bolters and scoring bodies to an allied detachment, making a great backfield firebase or expendable shooty troops. Similarly, you can get cheap plasma-vet equivalents in Chimeras or Valks. Crusaders and DCA being able to get priests is massive, it hugely increases the survivability and damage output, and the inclusion of Eviscertors also adds some AT/AP2 potential to otherwise lacking squads, That's just a few. There's probably dozens of options that could be great fun, very fluffy and incredibly effective.
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This message was edited 1 time. Last update was at 2013/11/16 18:24:16
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![[Post New]](/s/i/i.gif) 2013/11/16 18:15:19
Subject: Codex Inquisition: One first idea
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Potent Possessed Daemonvessel
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Inquisition valkyries can't be upgraded to vendettas.
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![[Post New]](/s/i/i.gif) 2013/11/16 18:25:03
Subject: Codex Inquisition: One first idea
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Is 'Eavy Metal Calling?
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Opps, you're right. Edited the post. The point still stands, more fliers will be very helpful to a lot of armies.
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![[Post New]](/s/i/i.gif) 2013/11/16 19:14:13
Subject: Codex Inquisition: One first idea
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Daemonic Dreadnought
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A thought on the land raider death star.
After the priest + crusader + DCA death star disembarks from the land raider an Iron hands chapter master with shield eternal on a bike can join the squad and tank hits with a rerollable 2+/3++ 6+FNP 4w + EW + IWND
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 21:57:22
Subject: Codex Inquisition: One first idea
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Executing Exarch
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Don't forget your daemon blade hammer hand inquisitor to make the deathstar do some real damage.
BTW nothing can ever reach 100% statistically. 2 priests (Ld7) have a 83% chance to get off any one hymn.
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![[Post New]](/s/i/i.gif) 2013/11/16 22:03:35
Subject: Codex Inquisition: One first idea
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Longtime Dakkanaut
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Hmm, two priests, 50 points base. Inquisitor with rad and psycho grenades, 55 points.
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![[Post New]](/s/i/i.gif) 2013/11/16 22:29:52
Subject: Codex Inquisition: One first idea
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Honored Helliarch on Hypex
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ansacs wrote:Don't forget your daemon blade hammer hand inquisitor to make the deathstar do some real damage.
BTW nothing can ever reach 100% statistically. 2 priests (Ld7) have a 83% chance to get off any one hymn.
No, but the Wave Serpent's twin-linked Scatter Laser gets pretty close. 99.985% chance for the Laser Lock special rule. (Did they ever actually playtest this?!)
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![[Post New]](/s/i/i.gif) 2013/11/16 23:17:51
Subject: Codex Inquisition: One first idea
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Daemonic Dreadnought
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Can priests test off the ld10 of an inquisitor from the same detachment?
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/17 07:53:26
Subject: Codex Inquisition: One first idea
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Dakka Veteran
Eastern Washington
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Did they include the Deathwatch? Id love to see Sterngaurd with Favored Enemy:Xenos.....
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4,000 Word Bearers 1,500 |
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![[Post New]](/s/i/i.gif) 2013/11/17 08:05:29
Subject: Codex Inquisition: One first idea
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Honored Helliarch on Hypex
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I don't think so. As it's worded, I believe the model makes the leadership test, not the unit.
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![[Post New]](/s/i/i.gif) 2013/11/17 08:11:46
Subject: Codex Inquisition: One first idea
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Secret Inquisitorial Eldar Xenexecutor
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"A model with this special rule can take a Leadership test at the beginning of each Fight sub-phase in which he is locked in combat"
Yup, Priests LD only it seems
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![[Post New]](/s/i/i.gif) 2013/11/17 09:15:00
Subject: Re:Codex Inquisition: One first idea
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Regular Dakkanaut
Berlin
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But page 7 explains how units or models make leadership tests, and it says that you always use the highest leadership value.
Only for psi tests it is explicitely forbidden to use someone else's value.
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![[Post New]](/s/i/i.gif) 2013/11/17 10:00:56
Subject: Re:Codex Inquisition: One first idea
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Veteran Inquisitorial Tyranid Xenokiller
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Mutter wrote:But page 7 explains how units or models make leadership tests, and it says that you always use the highest leadership value.
Only for psi tests it is explicitely forbidden to use someone else's value.
I agree after re-reading that section. It also makes sense. it's not a LD test to see if your priest can sing, it's more of a LD test to see if your unit is properly affected by the war hymn
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2013/11/17 10:12:01
Subject: Codex Inquisition: One first idea
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Honored Helliarch on Hypex
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Right, but when the section explains to use the highest value, it does so in the context of testing for a unit's leadership value, not an individual model's leadership. At least, that's how I read it.
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This message was edited 1 time. Last update was at 2013/11/17 10:15:06
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![[Post New]](/s/i/i.gif) 2013/11/17 10:34:48
Subject: Re:Codex Inquisition: One first idea
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Regular Dakkanaut
Berlin
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One indication that RAI might indeed be that the priest tests on his own is that priests have a LD 7 instead the LD 8 that all other henchmen have.
If it was really meant to test off the unit, that 7 wouldn't really make any sense.
But RAW I think the test would be on the unit.
Makes a huge difference, of course, but I'm not holding my breath for a FAQ soon ... :-/
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![[Post New]](/s/i/i.gif) 2013/11/17 10:42:28
Subject: Codex Inquisition: One first idea
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Is 'Eavy Metal Calling?
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Red Marine wrote:Did they include the Deathwatch? Id love to see Sterngaurd with Favored Enemy:Xenos..... 
Unfortunately they didn't, but somewhere I've seen a good approximation of a Deathwatch army. Take a SM army with Pedro (for scoring sternguard) and 2 minimum scout squads, and then load up on Sternguard. Add an Ordo Xenos Inquisitor and henchmen to taste. It's not perfect, but it is doable.
On the plus side, GW Digital Editions have said they haven't ruled out doing Deathwatch in future.
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![[Post New]](/s/i/i.gif) 2013/11/17 11:09:15
Subject: Re:Codex Inquisition: One first idea
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Honored Helliarch on Hypex
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Mutter wrote:One indication that RAI might indeed be that the priest tests on his own is that priests have a LD 7 instead the LD 8 that all other henchmen have.
If it was really meant to test off the unit, that 7 wouldn't really make any sense.
But RAW I think the test would be on the unit.
Makes a huge difference, of course, but I'm not holding my breath for a FAQ soon ... :-/
I don't have Codex: Inquisition yet, but here's how it reads in Codex: Adepta Sororitas.
Sisters of Battle wrote:War Hymns: A model with this special rule can take a Leadership test at the beginning of each Fight sub-phase in which he is locked in combat. If the test is successful, choose one of the following war hymns to immediately take effect.
If the language is anything like that in the Inquisition codex, it seems like a pretty conclusive case for the model making the test, rather than the unit as a whole.
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![[Post New]](/s/i/i.gif) 2013/11/17 11:15:35
Subject: Codex Inquisition: One first idea
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Devestating Grey Knight Dreadknight
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DrunkPhilisoph wrote:You get, AV14, 10x WS4 S4 Ap2+ Hatred and Fearless in a 3++ rerollable package. Taking 2 priests gives you a (statistically) 100% chance to pull of at least one hymn, and if the first one succeeds, you can still use the second one to give yourself another S6AP2 attack
Last I checked Crusaders specifically had Power Swords now meaning AP3, not AP2. Also, it is not statistically 100%; you need to recheck that.
Omegus wrote:They just need to FAQ in an invulnerable save option for the Inquisitors. Gross oversight.
Why is it every time GW does something in a Codex that people don't like, those people insist it's an oversight and will be FAQ'ed? Inquisitors haven't had access to an invul. outside of TDA in a good while now, so why are you so surprised?
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![[Post New]](/s/i/i.gif) 2013/11/17 12:03:16
Subject: Codex Inquisition: One first idea
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Courageous Space Marine Captain
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Godless-Mimicry wrote:
Last I checked Crusaders specifically had Power Swords now meaning AP3, not AP2. Also, it is not statistically 100%; you need to recheck that.
They have power swords in C: AS, but power weapons in C:I. This is because the Inquisition version is a direct copy-paste from C: GK, complete with old weapon options an different flagellant stats.
Why is it every time GW does something in a Codex that people don't like, those people insist it's an oversight and will be FAQ'ed? Inquisitors haven't had access to an invul. outside of TDA in a good while now, so why are you so surprised?
Because it doesn't make any fething sense (of course that doesn't mean they'll actually errata it.)
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![[Post New]](/s/i/i.gif) 2013/11/17 12:05:55
Subject: Codex Inquisition: One first idea
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Honored Helliarch on Hypex
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Crimson wrote:They have power swords in C: AS, but power weapons in C:I. This is because the Inquisition version is a direct copy-paste from C: GK, complete with old weapon options an different flagellant stats.
Thanks, I'd been wondering about this, specifically.
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