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![[Post New]](/s/i/i.gif) 2013/11/29 15:37:10
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Been Around the Block
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I've been playing around with Dreadnought armies and I'm hoping that the Clan Raukaan codex will help my little Dreads do a little better.
Chapter Master with The Ironstone and The Gorgon's Chain
Honor Guard, Champion and two Guards, all with the free power weapons, Drop Pod
2 Techmarines and two Servitors
Ironclad Dreadnought, Heavy Flamer, Heavy Flamer, Drop Pod (Three of these)
Ironclad Dreadnought, Drop Pod
Company Command Squad
Platoon Command Squad
Infantry Squad, Chimera (Three of these)
The plan is to drop four pods on turn one. Three dreads and the Chapter Master with Honor Guard with the techmarines/servitors. The other three dreads come in when they can. The scouts are held in reserve to outflank for objective claiming. The Platoon Command Squad can stay on the home objective,while the three infantry squads go forward in their chimeras. The Company Command is the obligatory HQ choice. Hopefully,the Chapter Master with the techmarines can help keep the dreads alive longer to wreak havoc.
Thanks
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![[Post New]](/s/i/i.gif) 2013/11/29 16:04:25
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Shas'la with Pulse Carbine
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I think the best one I made had a motf, 6 dreds, 20 tacs, 5 scouts, and a stormtalon, the 2 tacs and one of the dreds had pods. This came to 1500pts. Haven't tried it but looked like fun. Iron hands chapter tactics of course
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![[Post New]](/s/i/i.gif) 2013/11/30 20:20:46
Subject: Re:All I want for Christmas is a competitive Dreadnought Army.
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Been Around the Block
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I used to run a MotF with six autocannon dreads in fifth, but sadly, those are over. I've also run a MotF with a techmarine or two in a drop pods with five man tactical squads. The issue typically seems to be is that the dreads just die to shooting the next turn and they can't be fixed.
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![[Post New]](/s/i/i.gif) 2013/11/30 20:35:31
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Shas'la with Pulse Carbine
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This is so true, seen as 6th is more shooting than anything else. Most armies can take high str weps at low cost nowadays. I think the only way to reliably get dreds to survive is in pods and alpha strike for maximum damage turn 1 on their at units. This is so pricey though, really puts you off as your force would be incredibly small.
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![[Post New]](/s/i/i.gif) 2013/12/01 00:17:23
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Monstrous Master Moulder
Cleveland, Ohio, USA
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MotF
MotF
5x Tacs
-Meltabombs, pod
5x Tacs
-Meltabombs, pod
Ironclad x6
-Pod, melta/flamer
Weighs in at 1500 on the nose.
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They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. |
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![[Post New]](/s/i/i.gif) 2013/12/01 00:23:34
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Enigmatic Chaos Sorcerer
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Would Hellfires behind an Aegis put out enough firepower to merit consideration?
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2013/12/01 00:29:02
Subject: All I want for Christmas is a competitive Dreadnought Army.
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Stubborn Dark Angels Veteran Sergeant
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go go Furiosooooo.
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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