Since I always wanted a list that utilises every available "color" of marines, I came up with the current listing.
Since I'm quite a bit away from getting all the stuff, I'd ask for some generall tweaking before I go and get the list.
I later want to branch out into a 2k
RW, so those would be models that are reusable for me.
The generell idea is to be, in theory, be able to deal with everything in fun, friendly games and break some stale gunline games up a bit.
***************
HQ ***************
Techmarine
- Servoarm
- Bolter
- Bolt Pistol
- Space Marine Bike
- Force field generator
Belial , Master of the Deathwing
- Sword of Silence
- Storm bolter
---> 190 points
Librarian
-Force Axe
- Bolt pistol
- - - > 65 Punkte
Ravenwing Command Squad
5 Company veterans
- Ravenwing Company Standard
- 1 x Ravenwing grenade launcher
---> 215 points
*************** Elite ***************
5 Deathwing Knight
+ - Land Raider
- Deathwing vehicle
---> 515 points
*************** Standard ***************
5 Deathwing Terminators
- 1 x plasma gun
---> 235 points
5 Deathwing Terminators
- 1 x plasma gun
---> 235 points
5 Scouts
- Camo cloaks
---> 70 points
*************** Support ***************
Devastator squad
5 Space Marines
- 4 x missile launchers
+ Upgrade to Sergeant
- Veteran Sergeant
- Bolter
- 1 x Chainsword
---> 180 points
Predator
- Synchronized laser gun
- Sponsoons with laser cannons
---> 140 points
*************** 1 Fortifications ***************
Aegis defense line
- Quad Gun
--- > 100 points
Total Points Dark Angels : 2005
Generell strategy as the following:
Devestators hang back at the
ADL and give fire support. Sergeant mans the Quad gun. The Libby attaches to this squad (Divination
ofc).
Techmarine sits behind the
LR, between the Pred and the
RW CC, bubbling them in 4++.
Predator takes out high threat targets/vehicles with
Str 9.
The Command Squad also sticks nearby, acting as a "charge shield" since they can auto-withdraw and Rad Charge high-value targets (like
DP's and other
HQ's) so a single hit from a
Str 8 can Instant Death anything (Lascannons from Pred/
LR, Krak Missiles, Power Weapons...)
The
DW Knights assault targets that require some smacking (see Rad Charge) with Belial, making use of the Warlord Trait.
The Termies Deep Strike, fire Plasma Cannon at hordes and give fire support.
Questions that bug me:
1. Is the investment for the Techmarine worth it to protect the Vehicles? Especially the
LR, it's a costly peace of gear (and it adds RED

)
2a. This setup is pretty aggressive, this leaves my backline open for attack. I added a Libby for Presience-ing the devastators (and gives me blue

). Worth it?
2b. Is a 5 scout squad useful for holding a home objective?
3. Would a
LR Redeemer fare better in this setup and bring me exactly down to 2k? Wouldn't leave me this a bit on the weak side on
AT duty?
4. Any glaring mistakes that I didn't think about?
Edit: Reworked the list a tiny bit.