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![[Post New]](/s/i/i.gif) 2010/06/23 20:52:07
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Fixture of Dakka
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There are still some misconceptions in this last page
chariots CANNOT march, that is very clear under the chariot rules.. However it is true they cannot be gibbed
also the steadfast rule only applies if you have more RANKS.. So a unit of 50 goblins still only has 5 ranks and thus a unit of 5x6 guys could cause them to lose stubborn..
One big thing is that if you chase down a unit and destroy it you get a free immediate reform.. You also get this if you restrain yourself from pursuing
It is now very clear that units that use compulsory movement (random D6, 2d6 or 3d6) now can ONLY pivot once and move in a straight line.. This makes the doomwheel not as insane
Units that used to pursue 3d6 now drop the lowest.. So cav can no longer flee or pursue 18" Automatically Appended Next Post: There are still some misconceptions in this last page
chariots CANNOT march, that is very clear under the chariot rules.. However it is true they cannot be gibbed
also the steadfast rule only applies if you have more RANKS.. So a unit of 50 goblins still only has 5 ranks and thus a unit of 5x6 guys could cause them to lose stubborn..
One big thing is that if you chase down a unit and destroy it you get a free immediate reform.. You also get this if you restrain yourself from pursuing
It is now very clear that units that use compulsory movement (random D6, 2d6 or 3d6) now can ONLY pivot once and move in a straight line.. This makes the doomwheel not as insane
Units that used to pursue 3d6 now drop the lowest.. So cav can no longer flee or pursue 18"
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This message was edited 1 time. Last update was at 2010/06/23 20:54:27
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/06/23 21:04:27
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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I would think that the doomwheel will still be able to wheel and what not.
It specifically says it can do that in the skaven book.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/06/23 22:26:14
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Longtime Dakkanaut
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They still pursue/flee 3d6...It's when charging that they drop the lowest.
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![[Post New]](/s/i/i.gif) 2010/06/23 23:33:24
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Longtime Dakkanaut
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skyth wrote:They still pursue/flee 3d6...It's when charging that they drop the lowest.
If I recall the rules right, Kirasu's right here. Cavalry / M7 troops only pursue / flee 2D6 of the 3D6.
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![[Post New]](/s/i/i.gif) 2010/06/23 23:42:46
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Oberleutnant
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skyth wrote:They still pursue/flee 3d6...It's when charging that they drop the lowest.
They still drop the lowest when they pursue/flee.
Mick
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Digitus Impudicus!
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![[Post New]](/s/i/i.gif) 2010/06/24 00:04:02
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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Just spent about 2 hours with the new book, really likeing what i see.
Anyone else notice flyers now flee and pursue on the ground?!
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/06/24 03:38:37
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Crazed Flagellant
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"I would think that the doomwheel will still be able to wheel and what not.
It specifically says it can do that in the skaven book."
I've already had this come up in a game. My opponent insisted that his doomwheel moved like described in the Skaven book, saying that army books always trump the main rulebook. It's hard playing without those army book updates...
This also makes me wonder if they are going to update the spells in the army books. In our game the other night I noticed that it seemed that it was much easier for the Skaven player to get his spells off. I, using the new lore of heavens, only got one spell off the whole game. I think someone in another thread mentioned that the Beastmen spells on the new deck are the same...
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This message was edited 1 time. Last update was at 2010/06/24 03:39:44
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![[Post New]](/s/i/i.gif) 2010/06/24 04:03:05
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Tough Tyrant Guard
My own little happy place
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ShivanAngel wrote:Just spent about 2 hours with the new book, really likeing what i see.
Anyone else notice flyers now flee and pursue on the ground?!
that's dumb a dragon should be able to just fly like 8 ft of the ground now how's the swordsman going to get him
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I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
 Level up Adoptable!
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![[Post New]](/s/i/i.gif) 2010/06/24 08:29:55
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Noble of the Alter Kindred
United Kingdom
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FlammingGaunt
Not sure what you are finding dumb, the rule or the dragon?
I was thinking that a flying beastie, when panicked, is likely to fly rather than leg it. But never having scared a dragon witless I cannot be certain!
Have scared many birds in my time but they just fetched the police
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![[Post New]](/s/i/i.gif) 2010/06/24 08:45:02
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Oberleutnant
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FlammingGaunt wrote:ShivanAngel wrote:Just spent about 2 hours with the new book, really likeing what i see.
Anyone else notice flyers now flee and pursue on the ground?!
that's dumb a dragon should be able to just fly like 8 ft of the ground now how's the swordsman going to get him
In the real world most large, flying, birds tend to need to run to build up speed to fly, this may be what the rule is trying to simulate?
Mick
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Digitus Impudicus!
Armies- |
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![[Post New]](/s/i/i.gif) 2010/06/24 09:56:10
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Longtime Dakkanaut
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Mick A wrote:FlammingGaunt wrote:ShivanAngel wrote:Just spent about 2 hours with the new book, really likeing what i see.
Anyone else notice flyers now flee and pursue on the ground?!
that's dumb a dragon should be able to just fly like 8 ft of the ground now how's the swordsman going to get him
In the real world most large, flying, birds tend to need to run to build up speed to fly, this may be what the rule is trying to simulate?
Mick
Or it could just be for alleged 'balance'...
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She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
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![[Post New]](/s/i/i.gif) 2010/06/24 10:05:30
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Noble of the Alter Kindred
United Kingdom
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Apparently swans need 30 yards to get airbourne. Dragons presumably would need a longer distance. Then again their physiology doesn't look particularly suited for aerial locomotion
Luckily mythical beasties have VSTOL capabilities and magic to keep them airborne.
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![[Post New]](/s/i/i.gif) 2010/06/24 13:09:15
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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[DCM]
Et In Arcadia Ego
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Oh yes, from this months WD
'Despite stringent safeguards a Snotling managed to slip through our defences with the result that the rules for victory points on page 143 of the Warhammer rulebook say you need to score twice as many victory points as your opponant in order to win a game. This is a mistake, and should read that you need to score 100 more victory points than your opponant to win the game, and at least twice as many victory points to achieve a crushing victory'.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/06/24 14:10:07
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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parcival42 wrote:"I would think that the doomwheel will still be able to wheel and what not.
It specifically says it can do that in the skaven book."
I've already had this come up in a game. My opponent insisted that his doomwheel moved like described in the Skaven book, saying that army books always trump the main rulebook. It's hard playing without those army book updates...
This also makes me wonder if they are going to update the spells in the army books. In our game the other night I noticed that it seemed that it was much easier for the Skaven player to get his spells off. I, using the new lore of heavens, only got one spell off the whole game. I think someone in another thread mentioned that the Beastmen spells on the new deck are the same...
I think so only because it specifically states it moves like a chariot, where the HPA is a point and go.
Also anyone else notice my lovely HPA is going to get thunderstomp now!!!!
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/06/24 14:52:46
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Decrepit Dakkanaut
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reds8n wrote:Oh yes, from this months WD
'Despite stringent safeguards a Snotling managed to slip through our defences with the result that the rules for victory points on page 143 of the Warhammer rulebook say you need to score twice as many victory points as your opponant in order to win a game. This is a mistake, and should read that you need to score 100 more victory points than your opponant to win the game, and at least twice as many victory points to achieve a crushing victory'.

An card with this errata is in every preview rulebook (even in Germany  ).
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![[Post New]](/s/i/i.gif) 2010/06/24 14:56:06
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Fixture of Dakka
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Also that victory point condition is a HUGE change to how you win.. If you think about it carefully and play smart then small elite armies can win even vs a stubborn horde
If you score 201 VPs and your opponent scores 100 thats a crushing win right there instead of a normal win.. as opposed to needing 1200 vps
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/06/24 15:00:12
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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Also normal standards are only worth 25 points now!!!!
This makes horde armies a little stronger.
However i did not see anything about losing the points for captured standards if the unit that captures it dies!
Also capturing the BSB, you get 100 points+ however much the magic banner cost if it has one.
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Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/06/24 16:25:25
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Oberleutnant
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Does anyone else find it funny how this new edition of WHFB has made it more shooty and the latest 40k was made more slappy...
Mick
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Digitus Impudicus!
Armies- |
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![[Post New]](/s/i/i.gif) 2010/06/24 17:38:09
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Battleship Captain
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Mick A wrote:Does anyone else find it funny how this new edition of WHFB has made it more shooty and the latest 40k was made more slappy...
Frankly, until we really start seeing games in play I don't think we can come to that judgment yet. There are a number of things that make missile fire better in this edition, but I think once people start seeing how much terrain is on the table for the new edition, that it will balance out. And as far as making 40k more slappy, what previous editions were you playing?
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2010/06/24 18:39:27
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Proud Phantom Titan
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I've been hearing a lot of negativity about magic only 12 power dice, not being able to take the same spell twice...
... but after seeing you can take the signature spell as many times as you like i don't think its going to be a problem ... When the errata comes out i think many of the items that give extra power/ dispell dice will give them on top of 12 max ... Otherwise there would be little point in taking them.
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![[Post New]](/s/i/i.gif) 2010/06/24 18:44:37
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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The rule states you cannot have more than 12 AT ONE TIME, not total
So say yoy are dark elves and get the nuts and get 12 somehow.
You use 3 to cast a spell
Then you use 2 to cast power of darkness (this gives you say 3 more)
Your at 10 dice now
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/06/24 19:06:57
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Proud Phantom Titan
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ShivanAngel wrote:The rule states you cannot have more than 12 AT ONE TIME, not total
So say yoy are dark elves and get the nuts and get 12 somehow.
You use 3 to cast a spell
Then you use 2 to cast power of darkness (this gives you say 3 more)
Your at 10 dice now
Well lets take shard of the herd stone ... start of the turn each shaman within 6" genrates an extra power dice.
A)wizards don't really genrate Power dice any more (they channel)
B) Ok makes it so you'll always have more then 2 power dice but ...
C) are you really going to cluster you shaman round in a circle for that?
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![[Post New]](/s/i/i.gif) 2010/06/24 21:28:38
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stoic Grail Knight
Houston, Texas
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Another thing i didnt see mentioned...
Its no longer impossible for certain units to not wound high toughtness models.
A roll of a 6 always wounds regardless of strength and toughness.
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Bretonnia-
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![[Post New]](/s/i/i.gif) 2010/06/25 07:04:41
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Stealthy Space Wolves Scout
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1. 3 pages of people whining about the price? Geez, I've paid over a hundred for a book smaller than this rulebook in college. And it was just black and white.
2. Seeing some good things about 8th. Not really dumbing down IMO, as a change of tactics. I've always thought of the game as blocks of infantry, not the skirmishing/gunline/big beasties it has been in seventh. Never thought is was much fun seeing units get bogged down in terrain. That goes for me and my opponents units. This looks like it bring some fun back to the game.
3. If you can move freely through terrain, and some terrain will have special rules, how will this affect armies like WE, LM, BoC, and the Green Knight? As these armies/units have special abilities tied to terrain.
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![[Post New]](/s/i/i.gif) 2010/06/25 07:14:01
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Longtime Dakkanaut
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Presumably they will be errata'd to have some sort of strider, which is the new special rule tied to terrain abilities.
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![[Post New]](/s/i/i.gif) 2010/06/25 10:14:10
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Oberleutnant
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I think Ironhide has hit the nail on the head, I think it will make it a more fun game again.
Mick
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Digitus Impudicus!
Armies- |
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![[Post New]](/s/i/i.gif) 2010/06/25 11:27:56
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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[DCM]
Et In Arcadia Ego
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/06/25 13:26:31
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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Noble of the Alter Kindred
United Kingdom
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Poppycock
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![[Post New]](/s/i/i.gif) 2010/06/25 13:30:53
Subject: 8th Edition : Opinions/Advance order is now up/pics on page 2
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[DCM]
Dankhold Troggoth
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I am SO hoping that WE get errated to have some sort of immunity to the effects of forests... right now the trees are going to eat my own trees on 4 out of 6 possible numbers! Sheesh!
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![[Post New]](/s/i/i.gif) 2010/06/25 13:53:03
Subject: Re:8th Edition : Opinions/Advance order is now up/pics on page 2
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Longtime Dakkanaut
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ShivanAngel wrote:The rule states you cannot have more than 12 AT ONE TIME, not total
So say yoy are dark elves and get the nuts and get 12 somehow.
You use 3 to cast a spell
Then you use 2 to cast power of darkness (this gives you say 3 more)
Your at 10 dice now
Do I need to remind people of Focused rumination, Focused mastery, and cupped hands of the old ones? all in 1500 points
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