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Made in us
Gangly Grot Rebel





Island Lake, IL

Probably $150-200 I bet.

These units may be awesome if they can come on from the enemies flank - shoot - then assault a shooty unit or tank to give boys more time to move up.

This message was edited 1 time. Last update was at 2018/08/19 21:41:04



 
   
Made in us
Waaagh! Warbiker





Maryland, US

There are also many sceneries spread over in this video ... I think those are not kitbash as those big glyphs do not exist in any kit I own.

Look on the left side in the back here for instance:


Also, as it has already been pointed out, there is at least 1 new model on the right background of the following image. There are two sets of wheels and to me it looks like the big one is part of the scenery revealed as a black sprue much earlier, while the wheels on the far left seem to belong to a trike of some sort ...



Super excited anyway: customizable warbuggies, giant ork, scenery ...

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Bonkers Buggy Driver with Rockets






welp, that seems like thats it for ork news (at least maybe until the nova), so time for unadulterated speculations.

i have suggested before that i think the 2 new buggies are not going to be actually the buggies we are used to and will instead be their own uniqgue vehicles, but i have a theory.

that 3rd yet unrevealed buggy on the box of speed freaks. i propose it might be the new actual "buggy/wartrack" that will technically replace the old buggies/wartracks and assume their profile (but most likely with tweeks). i suspect this because just looking at it shows what only looks like it has a possible bigshoota/dakka weapon and no aprerent other noticeable upgrades or dudads (unless you consider the grot strapped to the front to be a sort of wargear...more speculation is needed). this could be a very customizable kit that has at least the twin roket/bigshoota or skorcha and will have the option to add tredds. it will replace the old ones and probably be the "cheap" option when it comes to the new ork vehicles since the 2 revealed roadsters seem to be leagues more advanced then what a buggy/wartrack actually is.

so in the end with what we see from the speed freek box art and the back ground of the pic for the shockjumpah it looks like we will get both the Kustom Boosta-blasta and the Shokkjump Dragsta along with a new boss trike and a new all purpose buggie/wartrack.

even if my theory about the 3rd buggie is not correct i will just say it's most likely another type of unique buggy with its own quirks compared to the others, and even if these 3 new buggies are only maximum 3 per squad we can at least can make speed freaks lists with new trike boss accompanied by 9 deadly buggies and followed by waves of warbikers and trucks with eager boys (of coarse this all assumes that all these units will me reasonably points costed so we can field a horde of them if we wanted to).

edit
more speculation, the grot on the front of the 3rd buggie is a "grot shield" and will tank the 1st hit on the vehicle, because if it worked in kill team for boyz on da ground then why cant it work for our buggies

This message was edited 2 times. Last update was at 2018/08/20 04:22:36


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in ca
Commander of the Mysterious 2nd Legion





 H.B.M.C. wrote:
I don't imagine GW would make a shokkjump dragsta and not give it those movement rules in 40K proper.


yeah me too, I imagine it'll work a bit like the teleportation ability of grey knight interceptors.

Opinions are not facts please don't confuse the two 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That terrain is straight from the new box. We've seen the sprue (in blurry earthquake-o-vision).

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Bonkers Buggy Driver with Rockets






 H.B.M.C. wrote:
That terrain is straight from the new box. We've seen the sprue (in blurry earthquake-o-vision).


we have seen the stuff in the leaked box set photos, but GW does sometimes have kit bashed scenery even in official pics, so dont think every bit of terrain in the background is going to get a kit (though it would be kool)

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in gb
Longtime Dakkanaut




Is it just me, or does all this new Ork stuff feel a little too “normal”?

It doesn’t really have a very “ramshackle” look or feel to it all, rather, they look like they should work perfectly and don’t need the Orks to believe them to work, for them to work.

Not really up to date with Ork stuff, so, are GW generally moving away from the whole “bolt on another armour plate and gun and just use Ork belief” kinda thing with Orks?

Don't get me wrong, they are fantastic looking models, but, i dunno...

This message was edited 1 time. Last update was at 2018/08/20 07:36:08


 
   
Made in gb
Fresh-Faced New User




Kdash wrote:
Is it just me, or does all this new Ork stuff feel a little too “normal”?

It doesn’t really have a very “ramshackle” look or feel to it all, rather, they look like they should work perfectly and don’t need the Orks to believe them to work, for them to work.

Not really up to date with Ork stuff, so, are GW generally moving away from the whole “bolt on another armour plate and gun and just use Ork belief” kinda thing with Orks?

Don't get me wrong, they are fantastic looking models, but, i dunno...


I hope they're moving away from that as they took it way to far.

These new models look much more like the old purpose built Ork vehicles you used to have in epic, things like the Spleen-rippa, the Bowel-burna or the Mekboy Speedstas and Dragsters.

A change for the better in my opinion.
   
Made in gb
Mekboy on Kustom Deth Kopta






Kdash wrote:
Is it just me, or does all this new Ork stuff feel a little too “normal”?

It doesn’t really have a very “ramshackle” look or feel to it all, rather, they look like they should work perfectly and don’t need the Orks to believe them to work, for them to work.

Not really up to date with Ork stuff, so, are GW generally moving away from the whole “bolt on another armour plate and gun and just use Ork belief” kinda thing with Orks?

Don't get me wrong, they are fantastic looking models, but, i dunno...

I love the new kits but you're correct in that their aesthetic is a lot less ramshackle and a lot more deadly by design. They both still look like they've been looted but they also look like legitimate vehicles. The weapons look particularly advanced imo.

I don't think GW is changing the fluff but I do think that the new models we're going to get are going to be heavily influenced by the Beast Arises series and lore. This means bigger, badder bosses, more intelligent Orks, Gretchin with a very specific purpose and, in this case, better designed vehicles with more advanced weaponry. I love it, personally. The shift will hopefully make Orks more of a credible, galaxy-wide threat as well as giving them more depth and a unique, distinctive character.
   
Made in us
Bonkers Buggy Driver with Rockets






im a big fan of the new ork buggies. i will admit they dont follow pre established ork vehicles, but i can ignore that. over time all factions slowly change style. a rogue trader spez marin looks very different then current marines, just like the design of orks and their vehicles have also changed over time.

i look at these buggies and i see some speed freek meks who have made these vehicles their passion projects, they are spiffy and covered in flash, and they have the best weapons they could invent on them. these are pretty much mek buggies (i highly doubt a mek would think a normal boy would understand the know wots of using a shock jump system to warp around the battlefield).

also these buggies definitely make me think of mad max fury road. there is little doubt that gorkamorka and some of the 1st vehicles of orks took alot from the earlier mad max movies, and those old ausy machines were very cobbled together, but now? now the current mad max movie has more sleek designs with a good helping of "welded and bolted" on stuff, and it seems the new buggies have taken again from mad max and have evolved.

i have no issue with this, the old designs (while they will always have a place in my heart) are dated and these newer models show the talent of GW and give me that feeling that makes me want to scream "WHAT A LOVELY DAY"

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in gb
Contagious Dreadnought of Nurgle





On the plus side less ramshackle means easier to "reverse engineer" and mod it to non ork. Toned down and de orked those two buggies would look brilliant as genestealer cult cars or deep spire/ash wastes buggies for a hive gang.

 insaniak wrote:
Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons...
 
   
Made in gb
Longtime Dakkanaut




 Steve steveson wrote:
On the plus side less ramshackle means easier to "reverse engineer" and mod it to non ork. Toned down and de orked those two buggies would look brilliant as genestealer cult cars or deep spire/ash wastes buggies for a hive gang.


To be fair, my first thought was something along the lines of a Hive Gang cars as well

I do like the models, and I do think they can work for Orks, but, if this is the style they are going for, I just hope that the other vehicles get the same treatment in the near future.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

geargutz wrote:
we have seen the stuff in the leaked box set photos, but GW does sometimes have kit bashed scenery even in official pics, so dont think every bit of terrain in the background is going to get a kit (though it would be kool)
Occam's Razor.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Been Around the Block




 An Actual Englishman wrote:

I love the new kits but you're correct in that their aesthetic is a lot less ramshackle and a lot more deadly by design. They both still look like they've been looted but they also look like legitimate vehicles. The weapons look particularly advanced imo.

I don't think GW is changing the fluff but I do think that the new models we're going to get are going to be heavily influenced by the Beast Arises series and lore. This means bigger, badder bosses, more intelligent Orks, Gretchin with a very specific purpose and, in this case, better designed vehicles with more advanced weaponry. I love it, personally. The shift will hopefully make Orks more of a credible, galaxy-wide threat as well as giving them more depth and a unique, distinctive character.


Think you've hit the nail on the head. Especially with the 'deadly by design' phrase and the weapons looking more advanced. I'm also in the camp of loving the slight change in style and think they will still fit in with previous Ork models. Trukks looking 'ramshackle' for instance is fine because they are just transporting some lads. But if a Mek is going to put some effort in to making a legitimate killing machine, might as well build it with some panache!
   
Made in gb
Decrepit Dakkanaut




UK

A lot of classic ork models were not as ramshackle either - a lot of the Battle Waggons and such from Epic 40K were not ramshackle designs; they were meat rolling gun blazing tanks that were clearly off some kind of ork assembly line.


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Overread wrote:
A lot of classic ork models were not as ramshackle either - a lot of the Battle Waggons and such from Epic 40K were not ramshackle designs; they were meat rolling gun blazing tanks that were clearly off some kind of ork assembly line.



I think it's less that they are "intentional designs" and more that they're intentionally designed as racecars, to the point you can easily tell exactly what style of racecar each is intended to be a riff on. That works great for a game about Orks racing, they absolutely are "ramshackle" by comparison to the IRL things they're drawing from...but it will just look a bit odd when Orks are suddenly riding not-F1 cars and not-hot rods and not-Ferraris into battle when, as you mention, previously Ork designs meant for combat were Orky riffs on combat things like tanks or ATVs.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Nasty Nob






 Yodhrin wrote:
 Overread wrote:
A lot of classic ork models were not as ramshackle either - a lot of the Battle Waggons and such from Epic 40K were not ramshackle designs; they were meat rolling gun blazing tanks that were clearly off some kind of ork assembly line.



I think it's less that they are "intentional designs" and more that they're intentionally designed as racecars, to the point you can easily tell exactly what style of racecar each is intended to be a riff on. That works great for a game about Orks racing, they absolutely are "ramshackle" by comparison to the IRL things they're drawing from...but it will just look a bit odd when Orks are suddenly riding not-F1 cars and not-hot rods and not-Ferraris into battle when, as you mention, previously Ork designs meant for combat were Orky riffs on combat things like tanks or ATVs.
Re-purposing racing vehicles into war machines and having race cars covered in weapons doesn't seem orky to you? Seems exactly what I would think orks were about; their society is so violent that even recreational stuff is armed and the dividing line between war and just orks being orks is basically indistinguishable.

   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

thats actually what i always viewed ramshackle to be.

The orks simply turned something that normally wasnt a battle machine into one. Slapping extra bitz for more armor, putting a ram on it, and giving it tons of guns.

Ive met people that literally did this for all their ork vehicles. They just bought cheapo car/truck models and orkified them. Some people that do this its painfully obvious theyre just trying to save a few bucks, but some people actually make it look ridiculously good/legit

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Longtime Dakkanaut




Ramshackle has always been a term to mean “thrown together”, “not looked after” or “in disrepair” and not “repurposed”.

I have no issue with the whole “loot x and stick a dozen guns on it”, that is of course pure Ork, but, I’d also argue that repurposed vehicles sometimes appear in the Imperium fluff as well.

Nothing about the new models screams or hints at “ramshackle” to me, which is going to give you 2 completely different aesthetics if you add the new alongside the old trukks, battlewagons and big walkers.

I do like the new models, but, I’m just not getting the “Ork” feeling from them from the pictures and thinking about how they’ll look alongside other models. Maybe they just need a bit of converting or a more “beat-up” paint scheme to bring them away from their super clean, borderline high tech look.
   
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Cackling Daemonic Dreadnought of Tzeentch




Ellenton, Florida

When have warbuggies ever had the ramshackle rule?

Armies:  
   
Made in gb
Longtime Dakkanaut




They probably haven't and I wasn't implying they do etc. I was talking about things more from an aesthetics pov and a perceived concept of what the Orks are all about from what I know about them. It probably is a very… narrow understanding of them, but it is the interpretation i've got about their style of engineering from the encounters i've read that contain Orks in 40k.

   
Made in gb
Been Around the Block




 Chaos Legionnaire wrote:
When have warbuggies ever had the ramshackle rule?


The last few posts have been discussing the 'ramshackle' look or aesthetic (NOT the rule) Vs the new sharper, cleaner, more purposeful look and aesthetic.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Kdash wrote:
Ramshackle has always been a term to mean “thrown together”, “not looked after” or “in disrepair” and not “repurposed”.


Considering that definition, the only model that actually look ramshackle in the current model line is the trukk, the stompa and maybe kanz. Neither battlewagons nor the ork fliers, nor the nauts, nor deff dreads, nor warbikes look "thrown together". "not looked after" or "in disrepair".

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

following that philosophy, battlewagons dont look ramshackle to me at all.
They look purpose built. Its just not precision engineering because....its an ork...

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Boom! Leman Russ Commander





UK



Aren't these new buggies riffing on the Epic Speedstas/ Dragsta designs?

I know that some of those had smoothish designs with outrageous weaponry attached.


   
Made in us
Cackling Daemonic Dreadnought of Tzeentch




Ellenton, Florida

That is the point which I was making.
Buggies have never had the ramshackle rule because they are not ramshackle(by ork standards at least.)
Other ork vehicles are built in a more ramshackle fashion and are, therefore represented by that rule.

Armies:  
   
Made in us
Dakka Veteran





So at least to me, these models both look like they will have a decent melee attack profile. The flame exhaust ports and the chansaw drum both could be melee weapons. Also the newest vehicle reveal has 2 ranged weapons it looks like, not sure if the first reveal has 2.
   
Made in gb
Mekboy on Kustom Deth Kopta






crzylgs wrote:
Trukks looking 'ramshackle' for instance is fine because they are just transporting some lads. But if a Mek is going to put some effort in to making a legitimate killing machine, might as well build it with some panache!

Exactly. A trukk is clearly not the same as these vehicles. These vehicles have clearly had the loving touch of an experimental Mek so are a cut above a basic Trukk.

Kdash wrote:
but it is the interpretation i've got about their style of engineering from the encounters i've read that contain Orks in 40k.

Don't believe the Imperial propaganda.
   
Made in us
Battlefortress Driver with Krusha Wheel






Found this blowup of the pic. Looks like he has a grappling hook on his gun arm.
[Thumb - aa.png]

This message was edited 1 time. Last update was at 2018/08/20 17:20:57


warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
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Made in us
Growlin' Guntrukk Driver with Killacannon





Charlotte

First things first: I am so far BEYOND HYPED for ALL the new models, especially what we haven’t seen yet. It’s a good time to be green!

I love the change in direction from ramshackle to purpose built and killy. I’ve always thought the orks are smarter than the imperium assumes, and I’ve always converted them as such. Love this ‘Fury Road’ flavor! Love the ridiculous notion of running straight up racing slicks on desert sand! Love the squig co pilot! I love everything about these new models

And no matter where you fall on the spectrum of opinion on the new look, you have to admit it’s a welcome update on a 21 year old model. Honestly.

Bring on the new kits! Biggah Bosses! More Dakka! More psycho vehicles! WAAAAAAGGHHHHH!!

(Yeah, I’m stoked. Honestly the buggies might be the first ork models i *don't* heavily convert...)

This message was edited 1 time. Last update was at 2018/08/20 17:40:42


Waaagh-in-Progress

"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys

If Gork had wanted you to live, he would not have created me. 
   
 
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